
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y (* z 3.0)))))
(if (<= (* z 3.0) -1e+31)
(+ t_1 (/ t (* 3.0 (* z y))))
(if (<= (* z 3.0) 1e-124)
(+ x (* (/ (- (/ t y) y) 3.0) (/ 1.0 z)))
(+ t_1 (* t (/ (/ 0.3333333333333333 z) y)))))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / (z * 3.0));
double tmp;
if ((z * 3.0) <= -1e+31) {
tmp = t_1 + (t / (3.0 * (z * y)));
} else if ((z * 3.0) <= 1e-124) {
tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z));
} else {
tmp = t_1 + (t * ((0.3333333333333333 / z) / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / (z * 3.0d0))
if ((z * 3.0d0) <= (-1d+31)) then
tmp = t_1 + (t / (3.0d0 * (z * y)))
else if ((z * 3.0d0) <= 1d-124) then
tmp = x + ((((t / y) - y) / 3.0d0) * (1.0d0 / z))
else
tmp = t_1 + (t * ((0.3333333333333333d0 / z) / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / (z * 3.0));
double tmp;
if ((z * 3.0) <= -1e+31) {
tmp = t_1 + (t / (3.0 * (z * y)));
} else if ((z * 3.0) <= 1e-124) {
tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z));
} else {
tmp = t_1 + (t * ((0.3333333333333333 / z) / y));
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / (z * 3.0)) tmp = 0 if (z * 3.0) <= -1e+31: tmp = t_1 + (t / (3.0 * (z * y))) elif (z * 3.0) <= 1e-124: tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z)) else: tmp = t_1 + (t * ((0.3333333333333333 / z) / y)) return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / Float64(z * 3.0))) tmp = 0.0 if (Float64(z * 3.0) <= -1e+31) tmp = Float64(t_1 + Float64(t / Float64(3.0 * Float64(z * y)))); elseif (Float64(z * 3.0) <= 1e-124) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / 3.0) * Float64(1.0 / z))); else tmp = Float64(t_1 + Float64(t * Float64(Float64(0.3333333333333333 / z) / y))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / (z * 3.0)); tmp = 0.0; if ((z * 3.0) <= -1e+31) tmp = t_1 + (t / (3.0 * (z * y))); elseif ((z * 3.0) <= 1e-124) tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z)); else tmp = t_1 + (t * ((0.3333333333333333 / z) / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e+31], N[(t$95$1 + N[(t / N[(3.0 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * 3.0), $MachinePrecision], 1e-124], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / 3.0), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + N[(t * N[(N[(0.3333333333333333 / z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z \cdot 3}\\
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{+31}:\\
\;\;\;\;t\_1 + \frac{t}{3 \cdot \left(z \cdot y\right)}\\
\mathbf{elif}\;z \cdot 3 \leq 10^{-124}:\\
\;\;\;\;x + \frac{\frac{t}{y} - y}{3} \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1 + t \cdot \frac{\frac{0.3333333333333333}{z}}{y}\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -9.9999999999999996e30Initial program 99.8%
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.8%
Applied egg-rr99.8%
if -9.9999999999999996e30 < (*.f64 z #s(literal 3 binary64)) < 9.99999999999999933e-125Initial program 90.5%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.7%
Simplified99.7%
*-commutativeN/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.8%
Applied egg-rr99.8%
if 9.99999999999999933e-125 < (*.f64 z #s(literal 3 binary64)) Initial program 99.7%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (- x (/ y (* z 3.0))) (* t (/ (/ 0.3333333333333333 z) y)))))
(if (<= (* z 3.0) -1e+31)
t_1
(if (<= (* z 3.0) 1e-124)
(+ x (* (/ (- (/ t y) y) 3.0) (/ 1.0 z)))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x - (y / (z * 3.0))) + (t * ((0.3333333333333333 / z) / y));
double tmp;
if ((z * 3.0) <= -1e+31) {
tmp = t_1;
} else if ((z * 3.0) <= 1e-124) {
tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - (y / (z * 3.0d0))) + (t * ((0.3333333333333333d0 / z) / y))
if ((z * 3.0d0) <= (-1d+31)) then
tmp = t_1
else if ((z * 3.0d0) <= 1d-124) then
tmp = x + ((((t / y) - y) / 3.0d0) * (1.0d0 / z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - (y / (z * 3.0))) + (t * ((0.3333333333333333 / z) / y));
double tmp;
if ((z * 3.0) <= -1e+31) {
tmp = t_1;
} else if ((z * 3.0) <= 1e-124) {
tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - (y / (z * 3.0))) + (t * ((0.3333333333333333 / z) / y)) tmp = 0 if (z * 3.0) <= -1e+31: tmp = t_1 elif (z * 3.0) <= 1e-124: tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t * Float64(Float64(0.3333333333333333 / z) / y))) tmp = 0.0 if (Float64(z * 3.0) <= -1e+31) tmp = t_1; elseif (Float64(z * 3.0) <= 1e-124) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / 3.0) * Float64(1.0 / z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - (y / (z * 3.0))) + (t * ((0.3333333333333333 / z) / y)); tmp = 0.0; if ((z * 3.0) <= -1e+31) tmp = t_1; elseif ((z * 3.0) <= 1e-124) tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t * N[(N[(0.3333333333333333 / z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e+31], t$95$1, If[LessEqual[N[(z * 3.0), $MachinePrecision], 1e-124], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / 3.0), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x - \frac{y}{z \cdot 3}\right) + t \cdot \frac{\frac{0.3333333333333333}{z}}{y}\\
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot 3 \leq 10^{-124}:\\
\;\;\;\;x + \frac{\frac{t}{y} - y}{3} \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -9.9999999999999996e30 or 9.99999999999999933e-125 < (*.f64 z #s(literal 3 binary64)) Initial program 99.7%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval99.8%
Applied egg-rr99.8%
if -9.9999999999999996e30 < (*.f64 z #s(literal 3 binary64)) < 9.99999999999999933e-125Initial program 90.5%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.7%
Simplified99.7%
*-commutativeN/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (/ (* y -0.3333333333333333) z))))
(if (<= y -2.5e-55)
t_1
(if (<= y 2.4e+64) (+ x (/ t (* (* z 3.0) y))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (y <= -2.5e-55) {
tmp = t_1;
} else if (y <= 2.4e+64) {
tmp = x + (t / ((z * 3.0) * y));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y * (-0.3333333333333333d0)) / z)
if (y <= (-2.5d-55)) then
tmp = t_1
else if (y <= 2.4d+64) then
tmp = x + (t / ((z * 3.0d0) * y))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (y <= -2.5e-55) {
tmp = t_1;
} else if (y <= 2.4e+64) {
tmp = x + (t / ((z * 3.0) * y));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + ((y * -0.3333333333333333) / z) tmp = 0 if y <= -2.5e-55: tmp = t_1 elif y <= 2.4e+64: tmp = x + (t / ((z * 3.0) * y)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(y * -0.3333333333333333) / z)) tmp = 0.0 if (y <= -2.5e-55) tmp = t_1; elseif (y <= 2.4e+64) tmp = Float64(x + Float64(t / Float64(Float64(z * 3.0) * y))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + ((y * -0.3333333333333333) / z); tmp = 0.0; if (y <= -2.5e-55) tmp = t_1; elseif (y <= 2.4e+64) tmp = x + (t / ((z * 3.0) * y)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(y * -0.3333333333333333), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.5e-55], t$95$1, If[LessEqual[y, 2.4e+64], N[(x + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot -0.3333333333333333}{z}\\
\mathbf{if}\;y \leq -2.5 \cdot 10^{-55}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+64}:\\
\;\;\;\;x + \frac{t}{\left(z \cdot 3\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.5000000000000001e-55 or 2.39999999999999999e64 < y Initial program 99.1%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.6%
Simplified99.6%
Taylor expanded in t around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6495.0%
Simplified95.0%
if -2.5000000000000001e-55 < y < 2.39999999999999999e64Initial program 92.3%
Taylor expanded in x around inf
Simplified90.2%
Final simplification92.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (/ (* y -0.3333333333333333) z))))
(if (<= z -1.4e-69)
t_1
(if (<= z 1.55e+153) (* (- (/ t y) y) (/ 0.3333333333333333 z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (z <= -1.4e-69) {
tmp = t_1;
} else if (z <= 1.55e+153) {
tmp = ((t / y) - y) * (0.3333333333333333 / z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y * (-0.3333333333333333d0)) / z)
if (z <= (-1.4d-69)) then
tmp = t_1
else if (z <= 1.55d+153) then
tmp = ((t / y) - y) * (0.3333333333333333d0 / z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (z <= -1.4e-69) {
tmp = t_1;
} else if (z <= 1.55e+153) {
tmp = ((t / y) - y) * (0.3333333333333333 / z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + ((y * -0.3333333333333333) / z) tmp = 0 if z <= -1.4e-69: tmp = t_1 elif z <= 1.55e+153: tmp = ((t / y) - y) * (0.3333333333333333 / z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(y * -0.3333333333333333) / z)) tmp = 0.0 if (z <= -1.4e-69) tmp = t_1; elseif (z <= 1.55e+153) tmp = Float64(Float64(Float64(t / y) - y) * Float64(0.3333333333333333 / z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + ((y * -0.3333333333333333) / z); tmp = 0.0; if (z <= -1.4e-69) tmp = t_1; elseif (z <= 1.55e+153) tmp = ((t / y) - y) * (0.3333333333333333 / z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(y * -0.3333333333333333), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.4e-69], t$95$1, If[LessEqual[z, 1.55e+153], N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] * N[(0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot -0.3333333333333333}{z}\\
\mathbf{if}\;z \leq -1.4 \cdot 10^{-69}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+153}:\\
\;\;\;\;\left(\frac{t}{y} - y\right) \cdot \frac{0.3333333333333333}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.3999999999999999e-69 or 1.55e153 < z Initial program 98.9%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6488.0%
Simplified88.0%
Taylor expanded in t around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6478.6%
Simplified78.6%
if -1.3999999999999999e-69 < z < 1.55e153Initial program 93.9%
Taylor expanded in x around 0
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6490.4%
Simplified90.4%
Final simplification85.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (/ (* y -0.3333333333333333) z)))) (if (<= y -1.85e-57) t_1 (if (<= y 2.95e+48) (/ (/ (/ t z) 3.0) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (y <= -1.85e-57) {
tmp = t_1;
} else if (y <= 2.95e+48) {
tmp = ((t / z) / 3.0) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y * (-0.3333333333333333d0)) / z)
if (y <= (-1.85d-57)) then
tmp = t_1
else if (y <= 2.95d+48) then
tmp = ((t / z) / 3.0d0) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (y <= -1.85e-57) {
tmp = t_1;
} else if (y <= 2.95e+48) {
tmp = ((t / z) / 3.0) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + ((y * -0.3333333333333333) / z) tmp = 0 if y <= -1.85e-57: tmp = t_1 elif y <= 2.95e+48: tmp = ((t / z) / 3.0) / y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(y * -0.3333333333333333) / z)) tmp = 0.0 if (y <= -1.85e-57) tmp = t_1; elseif (y <= 2.95e+48) tmp = Float64(Float64(Float64(t / z) / 3.0) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + ((y * -0.3333333333333333) / z); tmp = 0.0; if (y <= -1.85e-57) tmp = t_1; elseif (y <= 2.95e+48) tmp = ((t / z) / 3.0) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(y * -0.3333333333333333), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.85e-57], t$95$1, If[LessEqual[y, 2.95e+48], N[(N[(N[(t / z), $MachinePrecision] / 3.0), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot -0.3333333333333333}{z}\\
\mathbf{if}\;y \leq -1.85 \cdot 10^{-57}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.95 \cdot 10^{+48}:\\
\;\;\;\;\frac{\frac{\frac{t}{z}}{3}}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.85e-57 or 2.95000000000000025e48 < y Initial program 99.1%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.6%
Simplified99.6%
Taylor expanded in t around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6494.3%
Simplified94.3%
if -1.85e-57 < y < 2.95000000000000025e48Initial program 92.2%
Taylor expanded in y around 0
associate-/l/N/A
associate-*r/N/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6464.3%
Simplified64.3%
clear-numN/A
associate-/r*N/A
div-invN/A
metadata-evalN/A
clear-numN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6464.4%
Applied egg-rr64.4%
Final simplification81.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (/ (* y -0.3333333333333333) z))))
(if (<= y -2.4e-57)
t_1
(if (<= y 2.95e+48) (* (/ t z) (/ 0.3333333333333333 y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (y <= -2.4e-57) {
tmp = t_1;
} else if (y <= 2.95e+48) {
tmp = (t / z) * (0.3333333333333333 / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y * (-0.3333333333333333d0)) / z)
if (y <= (-2.4d-57)) then
tmp = t_1
else if (y <= 2.95d+48) then
tmp = (t / z) * (0.3333333333333333d0 / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + ((y * -0.3333333333333333) / z);
double tmp;
if (y <= -2.4e-57) {
tmp = t_1;
} else if (y <= 2.95e+48) {
tmp = (t / z) * (0.3333333333333333 / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + ((y * -0.3333333333333333) / z) tmp = 0 if y <= -2.4e-57: tmp = t_1 elif y <= 2.95e+48: tmp = (t / z) * (0.3333333333333333 / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(y * -0.3333333333333333) / z)) tmp = 0.0 if (y <= -2.4e-57) tmp = t_1; elseif (y <= 2.95e+48) tmp = Float64(Float64(t / z) * Float64(0.3333333333333333 / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + ((y * -0.3333333333333333) / z); tmp = 0.0; if (y <= -2.4e-57) tmp = t_1; elseif (y <= 2.95e+48) tmp = (t / z) * (0.3333333333333333 / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(y * -0.3333333333333333), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.4e-57], t$95$1, If[LessEqual[y, 2.95e+48], N[(N[(t / z), $MachinePrecision] * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot -0.3333333333333333}{z}\\
\mathbf{if}\;y \leq -2.4 \cdot 10^{-57}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.95 \cdot 10^{+48}:\\
\;\;\;\;\frac{t}{z} \cdot \frac{0.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.40000000000000006e-57 or 2.95000000000000025e48 < y Initial program 99.1%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.6%
Simplified99.6%
Taylor expanded in t around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6494.3%
Simplified94.3%
if -2.40000000000000006e-57 < y < 2.95000000000000025e48Initial program 92.2%
Taylor expanded in y around 0
associate-/l/N/A
associate-*r/N/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6464.3%
Simplified64.3%
associate-/l/N/A
*-commutativeN/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6464.4%
Applied egg-rr64.4%
Final simplification81.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (* y (/ -0.3333333333333333 z)))))
(if (<= y -2.5e-58)
t_1
(if (<= y 2.95e+48) (* (/ t z) (/ 0.3333333333333333 y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + (y * (-0.3333333333333333 / z));
double tmp;
if (y <= -2.5e-58) {
tmp = t_1;
} else if (y <= 2.95e+48) {
tmp = (t / z) * (0.3333333333333333 / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((-0.3333333333333333d0) / z))
if (y <= (-2.5d-58)) then
tmp = t_1
else if (y <= 2.95d+48) then
tmp = (t / z) * (0.3333333333333333d0 / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + (y * (-0.3333333333333333 / z));
double tmp;
if (y <= -2.5e-58) {
tmp = t_1;
} else if (y <= 2.95e+48) {
tmp = (t / z) * (0.3333333333333333 / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (y * (-0.3333333333333333 / z)) tmp = 0 if y <= -2.5e-58: tmp = t_1 elif y <= 2.95e+48: tmp = (t / z) * (0.3333333333333333 / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(y * Float64(-0.3333333333333333 / z))) tmp = 0.0 if (y <= -2.5e-58) tmp = t_1; elseif (y <= 2.95e+48) tmp = Float64(Float64(t / z) * Float64(0.3333333333333333 / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (y * (-0.3333333333333333 / z)); tmp = 0.0; if (y <= -2.5e-58) tmp = t_1; elseif (y <= 2.95e+48) tmp = (t / z) * (0.3333333333333333 / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(y * N[(-0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.5e-58], t$95$1, If[LessEqual[y, 2.95e+48], N[(N[(t / z), $MachinePrecision] * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{-0.3333333333333333}{z}\\
\mathbf{if}\;y \leq -2.5 \cdot 10^{-58}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.95 \cdot 10^{+48}:\\
\;\;\;\;\frac{t}{z} \cdot \frac{0.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.49999999999999989e-58 or 2.95000000000000025e48 < y Initial program 99.1%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*l/N/A
associate-*r/N/A
cancel-sign-subN/A
mul-1-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
cancel-sign-subN/A
*-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
Simplified94.3%
if -2.49999999999999989e-58 < y < 2.95000000000000025e48Initial program 92.2%
Taylor expanded in y around 0
associate-/l/N/A
associate-*r/N/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6464.3%
Simplified64.3%
associate-/l/N/A
*-commutativeN/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6464.4%
Applied egg-rr64.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ y z) -3.0)))
(if (<= y -0.0015)
t_1
(if (<= y 3e+53) (* (/ t z) (/ 0.3333333333333333 y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y / z) / -3.0;
double tmp;
if (y <= -0.0015) {
tmp = t_1;
} else if (y <= 3e+53) {
tmp = (t / z) * (0.3333333333333333 / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y / z) / (-3.0d0)
if (y <= (-0.0015d0)) then
tmp = t_1
else if (y <= 3d+53) then
tmp = (t / z) * (0.3333333333333333d0 / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y / z) / -3.0;
double tmp;
if (y <= -0.0015) {
tmp = t_1;
} else if (y <= 3e+53) {
tmp = (t / z) * (0.3333333333333333 / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / z) / -3.0 tmp = 0 if y <= -0.0015: tmp = t_1 elif y <= 3e+53: tmp = (t / z) * (0.3333333333333333 / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / z) / -3.0) tmp = 0.0 if (y <= -0.0015) tmp = t_1; elseif (y <= 3e+53) tmp = Float64(Float64(t / z) * Float64(0.3333333333333333 / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / z) / -3.0; tmp = 0.0; if (y <= -0.0015) tmp = t_1; elseif (y <= 3e+53) tmp = (t / z) * (0.3333333333333333 / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] / -3.0), $MachinePrecision]}, If[LessEqual[y, -0.0015], t$95$1, If[LessEqual[y, 3e+53], N[(N[(t / z), $MachinePrecision] * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{z}}{-3}\\
\mathbf{if}\;y \leq -0.0015:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+53}:\\
\;\;\;\;\frac{t}{z} \cdot \frac{0.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -0.0015 or 2.99999999999999998e53 < y Initial program 99.8%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6477.2%
Simplified77.2%
associate-*r/N/A
/-rgt-identityN/A
div-invN/A
metadata-evalN/A
times-fracN/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6477.2%
Applied egg-rr77.2%
metadata-evalN/A
metadata-evalN/A
div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
metadata-eval77.3%
Applied egg-rr77.3%
if -0.0015 < y < 2.99999999999999998e53Initial program 92.2%
Taylor expanded in y around 0
associate-/l/N/A
associate-*r/N/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6461.2%
Simplified61.2%
associate-/l/N/A
*-commutativeN/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6461.2%
Applied egg-rr61.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ y z) -3.0)))
(if (<= y -0.0002)
t_1
(if (<= y 2.3e+64) (* t (/ 0.3333333333333333 (* z y))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y / z) / -3.0;
double tmp;
if (y <= -0.0002) {
tmp = t_1;
} else if (y <= 2.3e+64) {
tmp = t * (0.3333333333333333 / (z * y));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y / z) / (-3.0d0)
if (y <= (-0.0002d0)) then
tmp = t_1
else if (y <= 2.3d+64) then
tmp = t * (0.3333333333333333d0 / (z * y))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y / z) / -3.0;
double tmp;
if (y <= -0.0002) {
tmp = t_1;
} else if (y <= 2.3e+64) {
tmp = t * (0.3333333333333333 / (z * y));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / z) / -3.0 tmp = 0 if y <= -0.0002: tmp = t_1 elif y <= 2.3e+64: tmp = t * (0.3333333333333333 / (z * y)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / z) / -3.0) tmp = 0.0 if (y <= -0.0002) tmp = t_1; elseif (y <= 2.3e+64) tmp = Float64(t * Float64(0.3333333333333333 / Float64(z * y))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / z) / -3.0; tmp = 0.0; if (y <= -0.0002) tmp = t_1; elseif (y <= 2.3e+64) tmp = t * (0.3333333333333333 / (z * y)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] / -3.0), $MachinePrecision]}, If[LessEqual[y, -0.0002], t$95$1, If[LessEqual[y, 2.3e+64], N[(t * N[(0.3333333333333333 / N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{z}}{-3}\\
\mathbf{if}\;y \leq -0.0002:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+64}:\\
\;\;\;\;t \cdot \frac{0.3333333333333333}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.0000000000000001e-4 or 2.3e64 < y Initial program 99.8%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6477.6%
Simplified77.6%
associate-*r/N/A
/-rgt-identityN/A
div-invN/A
metadata-evalN/A
times-fracN/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6477.6%
Applied egg-rr77.6%
metadata-evalN/A
metadata-evalN/A
div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
metadata-eval77.8%
Applied egg-rr77.8%
if -2.0000000000000001e-4 < y < 2.3e64Initial program 92.3%
Taylor expanded in y around 0
associate-/l/N/A
associate-*r/N/A
/-lowering-/.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f6460.3%
Simplified60.3%
associate-*l/N/A
associate-*l/N/A
*-lowering-*.f64N/A
associate-/l/N/A
/-lowering-/.f64N/A
*-lowering-*.f6456.0%
Applied egg-rr56.0%
Final simplification66.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (/ y z) -3.0))) (if (<= y -7.8e+23) t_1 (if (<= y 1.9e+89) x t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y / z) / -3.0;
double tmp;
if (y <= -7.8e+23) {
tmp = t_1;
} else if (y <= 1.9e+89) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y / z) / (-3.0d0)
if (y <= (-7.8d+23)) then
tmp = t_1
else if (y <= 1.9d+89) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y / z) / -3.0;
double tmp;
if (y <= -7.8e+23) {
tmp = t_1;
} else if (y <= 1.9e+89) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / z) / -3.0 tmp = 0 if y <= -7.8e+23: tmp = t_1 elif y <= 1.9e+89: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / z) / -3.0) tmp = 0.0 if (y <= -7.8e+23) tmp = t_1; elseif (y <= 1.9e+89) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / z) / -3.0; tmp = 0.0; if (y <= -7.8e+23) tmp = t_1; elseif (y <= 1.9e+89) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] / -3.0), $MachinePrecision]}, If[LessEqual[y, -7.8e+23], t$95$1, If[LessEqual[y, 1.9e+89], x, t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{z}}{-3}\\
\mathbf{if}\;y \leq -7.8 \cdot 10^{+23}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+89}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.8000000000000001e23 or 1.90000000000000012e89 < y Initial program 99.8%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6480.5%
Simplified80.5%
associate-*r/N/A
/-rgt-identityN/A
div-invN/A
metadata-evalN/A
times-fracN/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6480.5%
Applied egg-rr80.5%
metadata-evalN/A
metadata-evalN/A
div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
metadata-eval80.7%
Applied egg-rr80.7%
if -7.8000000000000001e23 < y < 1.90000000000000012e89Initial program 92.9%
Taylor expanded in x around inf
Simplified36.7%
(FPCore (x y z t) :precision binary64 (if (<= y -2.4e+41) (/ (* y -0.3333333333333333) z) (if (<= y 5.8e+88) x (/ y (/ z -0.3333333333333333)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.4e+41) {
tmp = (y * -0.3333333333333333) / z;
} else if (y <= 5.8e+88) {
tmp = x;
} else {
tmp = y / (z / -0.3333333333333333);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.4d+41)) then
tmp = (y * (-0.3333333333333333d0)) / z
else if (y <= 5.8d+88) then
tmp = x
else
tmp = y / (z / (-0.3333333333333333d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.4e+41) {
tmp = (y * -0.3333333333333333) / z;
} else if (y <= 5.8e+88) {
tmp = x;
} else {
tmp = y / (z / -0.3333333333333333);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -2.4e+41: tmp = (y * -0.3333333333333333) / z elif y <= 5.8e+88: tmp = x else: tmp = y / (z / -0.3333333333333333) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -2.4e+41) tmp = Float64(Float64(y * -0.3333333333333333) / z); elseif (y <= 5.8e+88) tmp = x; else tmp = Float64(y / Float64(z / -0.3333333333333333)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -2.4e+41) tmp = (y * -0.3333333333333333) / z; elseif (y <= 5.8e+88) tmp = x; else tmp = y / (z / -0.3333333333333333); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -2.4e+41], N[(N[(y * -0.3333333333333333), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, 5.8e+88], x, N[(y / N[(z / -0.3333333333333333), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+41}:\\
\;\;\;\;\frac{y \cdot -0.3333333333333333}{z}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+88}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{z}{-0.3333333333333333}}\\
\end{array}
\end{array}
if y < -2.4000000000000002e41Initial program 99.7%
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9%
Applied egg-rr99.9%
Taylor expanded in y around inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6479.4%
Simplified79.4%
if -2.4000000000000002e41 < y < 5.7999999999999999e88Initial program 93.1%
Taylor expanded in x around inf
Simplified37.1%
if 5.7999999999999999e88 < y Initial program 99.8%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6484.7%
Simplified84.7%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6484.8%
Applied egg-rr84.8%
(FPCore (x y z t) :precision binary64 (if (<= y -2.5e+42) (* y (/ -0.3333333333333333 z)) (if (<= y 2.3e+93) x (/ y (/ z -0.3333333333333333)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.5e+42) {
tmp = y * (-0.3333333333333333 / z);
} else if (y <= 2.3e+93) {
tmp = x;
} else {
tmp = y / (z / -0.3333333333333333);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.5d+42)) then
tmp = y * ((-0.3333333333333333d0) / z)
else if (y <= 2.3d+93) then
tmp = x
else
tmp = y / (z / (-0.3333333333333333d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.5e+42) {
tmp = y * (-0.3333333333333333 / z);
} else if (y <= 2.3e+93) {
tmp = x;
} else {
tmp = y / (z / -0.3333333333333333);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -2.5e+42: tmp = y * (-0.3333333333333333 / z) elif y <= 2.3e+93: tmp = x else: tmp = y / (z / -0.3333333333333333) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -2.5e+42) tmp = Float64(y * Float64(-0.3333333333333333 / z)); elseif (y <= 2.3e+93) tmp = x; else tmp = Float64(y / Float64(z / -0.3333333333333333)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -2.5e+42) tmp = y * (-0.3333333333333333 / z); elseif (y <= 2.3e+93) tmp = x; else tmp = y / (z / -0.3333333333333333); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -2.5e+42], N[(y * N[(-0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.3e+93], x, N[(y / N[(z / -0.3333333333333333), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+42}:\\
\;\;\;\;y \cdot \frac{-0.3333333333333333}{z}\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+93}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{z}{-0.3333333333333333}}\\
\end{array}
\end{array}
if y < -2.50000000000000003e42Initial program 99.7%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6479.3%
Simplified79.3%
if -2.50000000000000003e42 < y < 2.3000000000000002e93Initial program 93.1%
Taylor expanded in x around inf
Simplified37.1%
if 2.3000000000000002e93 < y Initial program 99.8%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6484.7%
Simplified84.7%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6484.8%
Applied egg-rr84.8%
(FPCore (x y z t) :precision binary64 (if (<= y -1.3e+43) (* y (/ -0.3333333333333333 z)) (if (<= y 6.6e+94) x (* -0.3333333333333333 (/ y z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e+43) {
tmp = y * (-0.3333333333333333 / z);
} else if (y <= 6.6e+94) {
tmp = x;
} else {
tmp = -0.3333333333333333 * (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.3d+43)) then
tmp = y * ((-0.3333333333333333d0) / z)
else if (y <= 6.6d+94) then
tmp = x
else
tmp = (-0.3333333333333333d0) * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e+43) {
tmp = y * (-0.3333333333333333 / z);
} else if (y <= 6.6e+94) {
tmp = x;
} else {
tmp = -0.3333333333333333 * (y / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -1.3e+43: tmp = y * (-0.3333333333333333 / z) elif y <= 6.6e+94: tmp = x else: tmp = -0.3333333333333333 * (y / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -1.3e+43) tmp = Float64(y * Float64(-0.3333333333333333 / z)); elseif (y <= 6.6e+94) tmp = x; else tmp = Float64(-0.3333333333333333 * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -1.3e+43) tmp = y * (-0.3333333333333333 / z); elseif (y <= 6.6e+94) tmp = x; else tmp = -0.3333333333333333 * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -1.3e+43], N[(y * N[(-0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.6e+94], x, N[(-0.3333333333333333 * N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+43}:\\
\;\;\;\;y \cdot \frac{-0.3333333333333333}{z}\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+94}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < -1.3000000000000001e43Initial program 99.7%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6479.3%
Simplified79.3%
if -1.3000000000000001e43 < y < 6.6e94Initial program 93.1%
Taylor expanded in x around inf
Simplified37.1%
if 6.6e94 < y Initial program 99.8%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6484.7%
Simplified84.7%
associate-*r/N/A
/-rgt-identityN/A
div-invN/A
metadata-evalN/A
times-fracN/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6484.8%
Applied egg-rr84.8%
Final simplification56.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ -0.3333333333333333 z)))) (if (<= y -2.6e+40) t_1 (if (<= y 6.6e+40) x t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (-0.3333333333333333 / z);
double tmp;
if (y <= -2.6e+40) {
tmp = t_1;
} else if (y <= 6.6e+40) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((-0.3333333333333333d0) / z)
if (y <= (-2.6d+40)) then
tmp = t_1
else if (y <= 6.6d+40) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (-0.3333333333333333 / z);
double tmp;
if (y <= -2.6e+40) {
tmp = t_1;
} else if (y <= 6.6e+40) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (-0.3333333333333333 / z) tmp = 0 if y <= -2.6e+40: tmp = t_1 elif y <= 6.6e+40: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(-0.3333333333333333 / z)) tmp = 0.0 if (y <= -2.6e+40) tmp = t_1; elseif (y <= 6.6e+40) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (-0.3333333333333333 / z); tmp = 0.0; if (y <= -2.6e+40) tmp = t_1; elseif (y <= 6.6e+40) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(-0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.6e+40], t$95$1, If[LessEqual[y, 6.6e+40], x, t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{-0.3333333333333333}{z}\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{+40}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+40}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.6000000000000001e40 or 6.5999999999999997e40 < y Initial program 99.7%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6477.7%
Simplified77.7%
if -2.6000000000000001e40 < y < 6.5999999999999997e40Initial program 92.6%
Taylor expanded in x around inf
Simplified37.0%
(FPCore (x y z t) :precision binary64 (+ x (* (/ (- (/ t y) y) 3.0) (/ 1.0 z))))
double code(double x, double y, double z, double t) {
return x + ((((t / y) - y) / 3.0) * (1.0 / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((((t / y) - y) / 3.0d0) * (1.0d0 / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((((t / y) - y) / 3.0) * (1.0 / z));
}
def code(x, y, z, t): return x + ((((t / y) - y) / 3.0) * (1.0 / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / 3.0) * Float64(1.0 / z))) end
function tmp = code(x, y, z, t) tmp = x + ((((t / y) - y) / 3.0) * (1.0 / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / 3.0), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\frac{t}{y} - y}{3} \cdot \frac{1}{z}
\end{array}
Initial program 96.0%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6494.2%
Simplified94.2%
*-commutativeN/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6494.3%
Applied egg-rr94.3%
Final simplification94.3%
(FPCore (x y z t) :precision binary64 (+ x (/ (- (/ t y) y) (* z 3.0))))
double code(double x, double y, double z, double t) {
return x + (((t / y) - y) / (z * 3.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((t / y) - y) / (z * 3.0d0))
end function
public static double code(double x, double y, double z, double t) {
return x + (((t / y) - y) / (z * 3.0));
}
def code(x, y, z, t): return x + (((t / y) - y) / (z * 3.0))
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(t / y) - y) / Float64(z * 3.0))) end
function tmp = code(x, y, z, t) tmp = x + (((t / y) - y) / (z * 3.0)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\frac{t}{y} - y}{z \cdot 3}
\end{array}
Initial program 96.0%
associate-+l-N/A
--lowering--.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6494.3%
Applied egg-rr94.3%
Final simplification94.3%
(FPCore (x y z t) :precision binary64 (+ x (* (- (/ t y) y) (/ 0.3333333333333333 z))))
double code(double x, double y, double z, double t) {
return x + (((t / y) - y) * (0.3333333333333333 / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((t / y) - y) * (0.3333333333333333d0 / z))
end function
public static double code(double x, double y, double z, double t) {
return x + (((t / y) - y) * (0.3333333333333333 / z));
}
def code(x, y, z, t): return x + (((t / y) - y) * (0.3333333333333333 / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(t / y) - y) * Float64(0.3333333333333333 / z))) end
function tmp = code(x, y, z, t) tmp = x + (((t / y) - y) * (0.3333333333333333 / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] * N[(0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{t}{y} - y\right) \cdot \frac{0.3333333333333333}{z}
\end{array}
Initial program 96.0%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6494.2%
Simplified94.2%
Final simplification94.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.0%
Taylor expanded in x around inf
Simplified28.1%
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ (/ t (* z 3.0)) y)))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + ((t / (z * 3.0d0)) / y)
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y)
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(Float64(t / Float64(z * 3.0)) / y)) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(z * 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y}
\end{array}
herbie shell --seed 2024191
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, H"
:precision binary64
:alt
(! :herbie-platform default (+ (- x (/ y (* z 3))) (/ (/ t (* z 3)) y)))
(+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))