
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (+ x (- y (* (+ y 0.5) (log y)))) z))
double code(double x, double y, double z) {
return (x + (y - ((y + 0.5) * log(y)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y - ((y + 0.5d0) * log(y)))) - z
end function
public static double code(double x, double y, double z) {
return (x + (y - ((y + 0.5) * Math.log(y)))) - z;
}
def code(x, y, z): return (x + (y - ((y + 0.5) * math.log(y)))) - z
function code(x, y, z) return Float64(Float64(x + Float64(y - Float64(Float64(y + 0.5) * log(y)))) - z) end
function tmp = code(x, y, z) tmp = (x + (y - ((y + 0.5) * log(y)))) - z; end
code[x_, y_, z_] := N[(N[(x + N[(y - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(x + \left(y - \left(y + 0.5\right) \cdot \log y\right)\right) - z
\end{array}
Initial program 99.8%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- 1.0 (log y)))) (t_1 (- t_0 z)))
(if (<= z -1.9e+19)
t_1
(if (<= z -1.1e-276)
(- x (* (+ y 0.5) (log y)))
(if (<= z 3.9e+26) (+ x t_0) t_1)))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - log(y));
double t_1 = t_0 - z;
double tmp;
if (z <= -1.9e+19) {
tmp = t_1;
} else if (z <= -1.1e-276) {
tmp = x - ((y + 0.5) * log(y));
} else if (z <= 3.9e+26) {
tmp = x + t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (1.0d0 - log(y))
t_1 = t_0 - z
if (z <= (-1.9d+19)) then
tmp = t_1
else if (z <= (-1.1d-276)) then
tmp = x - ((y + 0.5d0) * log(y))
else if (z <= 3.9d+26) then
tmp = x + t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - Math.log(y));
double t_1 = t_0 - z;
double tmp;
if (z <= -1.9e+19) {
tmp = t_1;
} else if (z <= -1.1e-276) {
tmp = x - ((y + 0.5) * Math.log(y));
} else if (z <= 3.9e+26) {
tmp = x + t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - math.log(y)) t_1 = t_0 - z tmp = 0 if z <= -1.9e+19: tmp = t_1 elif z <= -1.1e-276: tmp = x - ((y + 0.5) * math.log(y)) elif z <= 3.9e+26: tmp = x + t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - log(y))) t_1 = Float64(t_0 - z) tmp = 0.0 if (z <= -1.9e+19) tmp = t_1; elseif (z <= -1.1e-276) tmp = Float64(x - Float64(Float64(y + 0.5) * log(y))); elseif (z <= 3.9e+26) tmp = Float64(x + t_0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - log(y)); t_1 = t_0 - z; tmp = 0.0; if (z <= -1.9e+19) tmp = t_1; elseif (z <= -1.1e-276) tmp = x - ((y + 0.5) * log(y)); elseif (z <= 3.9e+26) tmp = x + t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 - z), $MachinePrecision]}, If[LessEqual[z, -1.9e+19], t$95$1, If[LessEqual[z, -1.1e-276], N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.9e+26], N[(x + t$95$0), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \log y\right)\\
t_1 := t\_0 - z\\
\mathbf{if}\;z \leq -1.9 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.1 \cdot 10^{-276}:\\
\;\;\;\;x - \left(y + 0.5\right) \cdot \log y\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{+26}:\\
\;\;\;\;x + t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.9e19 or 3.9e26 < z Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6484.9%
Simplified84.9%
if -1.9e19 < z < -1.0999999999999999e-276Initial program 99.8%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.8%
Applied egg-rr99.8%
Taylor expanded in z around 0
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6497.3%
Simplified97.3%
Taylor expanded in y around 0
Simplified81.4%
if -1.0999999999999999e-276 < z < 3.9e26Initial program 99.7%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.7%
Applied egg-rr99.7%
Taylor expanded in z around 0
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6497.1%
Simplified97.1%
Taylor expanded in y around inf
Simplified78.2%
Taylor expanded in y around 0
sub-negN/A
log-recN/A
log-recN/A
mul-1-negN/A
mul-1-negN/A
log-recN/A
log-recN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-rgt-identityN/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6478.3%
Simplified78.3%
Final simplification82.3%
(FPCore (x y z)
:precision binary64
(if (<= y 9.2e-203)
(- x z)
(if (<= y 6.5e-107)
(+ x (* (log y) -0.5))
(if (<= y 7e+104) (- (+ x y) z) (+ x (* y (- 1.0 (log y))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 9.2e-203) {
tmp = x - z;
} else if (y <= 6.5e-107) {
tmp = x + (log(y) * -0.5);
} else if (y <= 7e+104) {
tmp = (x + y) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9.2d-203) then
tmp = x - z
else if (y <= 6.5d-107) then
tmp = x + (log(y) * (-0.5d0))
else if (y <= 7d+104) then
tmp = (x + y) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9.2e-203) {
tmp = x - z;
} else if (y <= 6.5e-107) {
tmp = x + (Math.log(y) * -0.5);
} else if (y <= 7e+104) {
tmp = (x + y) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9.2e-203: tmp = x - z elif y <= 6.5e-107: tmp = x + (math.log(y) * -0.5) elif y <= 7e+104: tmp = (x + y) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9.2e-203) tmp = Float64(x - z); elseif (y <= 6.5e-107) tmp = Float64(x + Float64(log(y) * -0.5)); elseif (y <= 7e+104) tmp = Float64(Float64(x + y) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9.2e-203) tmp = x - z; elseif (y <= 6.5e-107) tmp = x + (log(y) * -0.5); elseif (y <= 7e+104) tmp = (x + y) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9.2e-203], N[(x - z), $MachinePrecision], If[LessEqual[y, 6.5e-107], N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7e+104], N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.2 \cdot 10^{-203}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-107}:\\
\;\;\;\;x + \log y \cdot -0.5\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+104}:\\
\;\;\;\;\left(x + y\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 9.19999999999999966e-203Initial program 100.0%
Taylor expanded in x around inf
Simplified78.1%
if 9.19999999999999966e-203 < y < 6.5000000000000002e-107Initial program 100.0%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6482.1%
Simplified82.1%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
log-lowering-log.f6482.1%
Simplified82.1%
if 6.5000000000000002e-107 < y < 7.0000000000000003e104Initial program 100.0%
Taylor expanded in x around inf
Simplified79.5%
if 7.0000000000000003e104 < y Initial program 99.6%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.6%
Applied egg-rr99.6%
Taylor expanded in z around 0
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6486.0%
Simplified86.0%
Taylor expanded in y around inf
Simplified86.0%
Taylor expanded in y around 0
sub-negN/A
log-recN/A
log-recN/A
mul-1-negN/A
mul-1-negN/A
log-recN/A
log-recN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-rgt-identityN/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6486.1%
Simplified86.1%
(FPCore (x y z)
:precision binary64
(if (<= y 2.05e-202)
(- x z)
(if (<= y 2.65e-106)
(+ x (* (log y) -0.5))
(if (<= y 8e+126) (- x z) (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.05e-202) {
tmp = x - z;
} else if (y <= 2.65e-106) {
tmp = x + (log(y) * -0.5);
} else if (y <= 8e+126) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.05d-202) then
tmp = x - z
else if (y <= 2.65d-106) then
tmp = x + (log(y) * (-0.5d0))
else if (y <= 8d+126) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.05e-202) {
tmp = x - z;
} else if (y <= 2.65e-106) {
tmp = x + (Math.log(y) * -0.5);
} else if (y <= 8e+126) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.05e-202: tmp = x - z elif y <= 2.65e-106: tmp = x + (math.log(y) * -0.5) elif y <= 8e+126: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.05e-202) tmp = Float64(x - z); elseif (y <= 2.65e-106) tmp = Float64(x + Float64(log(y) * -0.5)); elseif (y <= 8e+126) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.05e-202) tmp = x - z; elseif (y <= 2.65e-106) tmp = x + (log(y) * -0.5); elseif (y <= 8e+126) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.05e-202], N[(x - z), $MachinePrecision], If[LessEqual[y, 2.65e-106], N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8e+126], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.05 \cdot 10^{-202}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 2.65 \cdot 10^{-106}:\\
\;\;\;\;x + \log y \cdot -0.5\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+126}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 2.0500000000000002e-202 or 2.6499999999999999e-106 < y < 7.9999999999999994e126Initial program 100.0%
Taylor expanded in x around inf
Simplified78.4%
if 2.0500000000000002e-202 < y < 2.6499999999999999e-106Initial program 100.0%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6482.1%
Simplified82.1%
Taylor expanded in y around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
log-lowering-log.f6482.1%
Simplified82.1%
if 7.9999999999999994e126 < y Initial program 99.5%
Taylor expanded in y around inf
mul-1-negN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6472.8%
Simplified72.8%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (+ x (* (log y) -0.5)) z) (- (+ x (* y (- 1.0 (log y)))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x + (log(y) * -0.5)) - z;
} else {
tmp = (x + (y * (1.0 - log(y)))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x + (log(y) * (-0.5d0))) - z
else
tmp = (x + (y * (1.0d0 - log(y)))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x + (Math.log(y) * -0.5)) - z;
} else {
tmp = (x + (y * (1.0 - Math.log(y)))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x + (math.log(y) * -0.5)) - z else: tmp = (x + (y * (1.0 - math.log(y)))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x + Float64(log(y) * -0.5)) - z); else tmp = Float64(Float64(x + Float64(y * Float64(1.0 - log(y)))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x + (log(y) * -0.5)) - z; else tmp = (x + (y * (1.0 - log(y)))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x + \log y \cdot -0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(x + y \cdot \left(1 - \log y\right)\right) - z\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6499.4%
Simplified99.4%
if 0.28000000000000003 < y Initial program 99.7%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.7%
Applied egg-rr99.7%
Taylor expanded in y around inf
mul-1-negN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
log-lowering-log.f6499.7%
Simplified99.7%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (<= y 5.9e+103) (- (+ x (* (log y) -0.5)) z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.9e+103) {
tmp = (x + (log(y) * -0.5)) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.9d+103) then
tmp = (x + (log(y) * (-0.5d0))) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.9e+103) {
tmp = (x + (Math.log(y) * -0.5)) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.9e+103: tmp = (x + (math.log(y) * -0.5)) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.9e+103) tmp = Float64(Float64(x + Float64(log(y) * -0.5)) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.9e+103) tmp = (x + (log(y) * -0.5)) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.9e+103], N[(N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.9 \cdot 10^{+103}:\\
\;\;\;\;\left(x + \log y \cdot -0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 5.8999999999999999e103Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f64N/A
log-lowering-log.f6495.1%
Simplified95.1%
if 5.8999999999999999e103 < y Initial program 99.6%
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.6%
Applied egg-rr99.6%
Taylor expanded in z around 0
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6486.0%
Simplified86.0%
Taylor expanded in y around inf
Simplified86.0%
Taylor expanded in y around 0
sub-negN/A
log-recN/A
log-recN/A
mul-1-negN/A
mul-1-negN/A
log-recN/A
log-recN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-rgt-identityN/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6486.1%
Simplified86.1%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (+ y 0.5) (log y)))) z))
double code(double x, double y, double z) {
return (y + (x - ((y + 0.5) * log(y)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - ((y + 0.5d0) * log(y)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - ((y + 0.5) * Math.log(y)))) - z;
}
def code(x, y, z): return (y + (x - ((y + 0.5) * math.log(y)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(Float64(y + 0.5) * log(y)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - ((y + 0.5) * log(y)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \left(y + 0.5\right) \cdot \log y\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 2.6e+128) (- (+ x y) z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.6e+128) {
tmp = (x + y) - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.6d+128) then
tmp = (x + y) - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.6e+128) {
tmp = (x + y) - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.6e+128: tmp = (x + y) - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.6e+128) tmp = Float64(Float64(x + y) - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.6e+128) tmp = (x + y) - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.6e+128], N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.6 \cdot 10^{+128}:\\
\;\;\;\;\left(x + y\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 2.6e128Initial program 100.0%
Taylor expanded in x around inf
Simplified73.5%
if 2.6e128 < y Initial program 99.5%
Taylor expanded in y around inf
mul-1-negN/A
log-recN/A
remove-double-negN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
log-lowering-log.f6472.8%
Simplified72.8%
(FPCore (x y z) :precision binary64 (if (<= z -2.3e+41) (- 0.0 z) (if (<= z 5000000000000.0) x (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.3e+41) {
tmp = 0.0 - z;
} else if (z <= 5000000000000.0) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.3d+41)) then
tmp = 0.0d0 - z
else if (z <= 5000000000000.0d0) then
tmp = x
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.3e+41) {
tmp = 0.0 - z;
} else if (z <= 5000000000000.0) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.3e+41: tmp = 0.0 - z elif z <= 5000000000000.0: tmp = x else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.3e+41) tmp = Float64(0.0 - z); elseif (z <= 5000000000000.0) tmp = x; else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.3e+41) tmp = 0.0 - z; elseif (z <= 5000000000000.0) tmp = x; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.3e+41], N[(0.0 - z), $MachinePrecision], If[LessEqual[z, 5000000000000.0], x, N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{+41}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;z \leq 5000000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if z < -2.2999999999999998e41 or 5e12 < z Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6463.8%
Simplified63.8%
sub0-negN/A
neg-lowering-neg.f6463.8%
Applied egg-rr63.8%
if -2.2999999999999998e41 < z < 5e12Initial program 99.8%
Taylor expanded in x around inf
Simplified39.6%
Final simplification51.1%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in x around inf
Simplified58.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in x around inf
Simplified28.4%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024191
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))