
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ 1.0 x) (- -1.0 x)))
double code(double x) {
return (1.0 / x) / (-1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / x) / ((-1.0d0) - x)
end function
public static double code(double x) {
return (1.0 / x) / (-1.0 - x);
}
def code(x): return (1.0 / x) / (-1.0 - x)
function code(x) return Float64(Float64(1.0 / x) / Float64(-1.0 - x)) end
function tmp = code(x) tmp = (1.0 / x) / (-1.0 - x); end
code[x_] := N[(N[(1.0 / x), $MachinePrecision] / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{-1 - x}
\end{array}
Initial program 76.6%
inv-powN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow2N/A
pow-powN/A
metadata-evalN/A
metadata-evalN/A
inv-powN/A
distribute-neg-frac2N/A
neg-sub0N/A
flip--N/A
metadata-evalN/A
neg-sub0N/A
distribute-lft-neg-inN/A
inv-powN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow2N/A
pow-powN/A
metadata-evalN/A
metadata-evalN/A
inv-powN/A
div-invN/A
frac-2negN/A
un-div-invN/A
inv-powN/A
Applied egg-rr25.5%
+-commutativeN/A
*-inversesN/A
associate-/r*N/A
associate-/l/N/A
inv-powN/A
pow2N/A
pow-prod-upN/A
metadata-evalN/A
pow-flipN/A
metadata-evalN/A
inv-powN/A
Applied egg-rr77.3%
associate--r+N/A
div-subN/A
+-inversesN/A
div0N/A
neg-sub0N/A
associate-/r*N/A
distribute-frac-neg2N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9%
Applied egg-rr99.9%
(FPCore (x) :precision binary64 (let* ((t_0 (/ (/ -1.0 x) x))) (if (<= x -1.0) t_0 (if (<= x 0.76) (+ 1.0 (/ -1.0 x)) t_0))))
double code(double x) {
double t_0 = (-1.0 / x) / x;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.76) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = ((-1.0d0) / x) / x
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 0.76d0) then
tmp = 1.0d0 + ((-1.0d0) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (-1.0 / x) / x;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.76) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (-1.0 / x) / x tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 0.76: tmp = 1.0 + (-1.0 / x) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(-1.0 / x) / x) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 0.76) tmp = Float64(1.0 + Float64(-1.0 / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (-1.0 / x) / x; tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 0.76) tmp = 1.0 + (-1.0 / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 0.76], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{-1}{x}}{x}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.76:\\
\;\;\;\;1 + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 0.76000000000000001 < x Initial program 53.9%
Taylor expanded in x around inf
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
remove-double-negN/A
sub-negN/A
--lowering--.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6498.6%
Simplified98.6%
Taylor expanded in x around inf
unpow2N/A
associate-/r*N/A
metadata-evalN/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6497.1%
Simplified97.1%
if -1 < x < 0.76000000000000001Initial program 100.0%
Taylor expanded in x around 0
Simplified100.0%
Final simplification98.6%
(FPCore (x) :precision binary64 (let* ((t_0 (/ -1.0 (* x x)))) (if (<= x -1.0) t_0 (if (<= x 0.76) (+ 1.0 (/ -1.0 x)) t_0))))
double code(double x) {
double t_0 = -1.0 / (x * x);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.76) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) / (x * x)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 0.76d0) then
tmp = 1.0d0 + ((-1.0d0) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = -1.0 / (x * x);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.76) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = -1.0 / (x * x) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 0.76: tmp = 1.0 + (-1.0 / x) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(-1.0 / Float64(x * x)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 0.76) tmp = Float64(1.0 + Float64(-1.0 / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = -1.0 / (x * x); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 0.76) tmp = 1.0 + (-1.0 / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 0.76], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x \cdot x}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.76:\\
\;\;\;\;1 + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 0.76000000000000001 < x Initial program 53.9%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6496.1%
Simplified96.1%
if -1 < x < 0.76000000000000001Initial program 100.0%
Taylor expanded in x around 0
Simplified100.0%
Final simplification98.0%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 76.6%
Taylor expanded in x around 0
/-lowering-/.f6452.1%
Simplified52.1%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 76.6%
Taylor expanded in x around 0
Simplified50.6%
Taylor expanded in x around inf
Simplified2.9%
(FPCore (x) :precision binary64 (/ (/ -1.0 x) (+ x 1.0)))
double code(double x) {
return (-1.0 / x) / (x + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) / (x + 1.0d0)
end function
public static double code(double x) {
return (-1.0 / x) / (x + 1.0);
}
def code(x): return (-1.0 / x) / (x + 1.0)
function code(x) return Float64(Float64(-1.0 / x) / Float64(x + 1.0)) end
function tmp = code(x) tmp = (-1.0 / x) / (x + 1.0); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{x}}{x + 1}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (* x (- -1.0 x))))
double code(double x) {
return 1.0 / (x * (-1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (x * ((-1.0d0) - x))
end function
public static double code(double x) {
return 1.0 / (x * (-1.0 - x));
}
def code(x): return 1.0 / (x * (-1.0 - x))
function code(x) return Float64(1.0 / Float64(x * Float64(-1.0 - x))) end
function tmp = code(x) tmp = 1.0 / (x * (-1.0 - x)); end
code[x_] := N[(1.0 / N[(x * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x \cdot \left(-1 - x\right)}
\end{array}
herbie shell --seed 2024191
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
:alt
(! :herbie-platform default (/ (/ -1 x) (+ x 1)))
:alt
(! :herbie-platform default (/ 1 (* x (- -1 x))))
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))