
(FPCore (x) :precision binary64 (sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))
double code(double x) {
return sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((exp((2.0d0 * x)) - 1.0d0) / (exp(x) - 1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(((Math.exp((2.0 * x)) - 1.0) / (Math.exp(x) - 1.0)));
}
def code(x): return math.sqrt(((math.exp((2.0 * x)) - 1.0) / (math.exp(x) - 1.0)))
function code(x) return sqrt(Float64(Float64(exp(Float64(2.0 * x)) - 1.0) / Float64(exp(x) - 1.0))) end
function tmp = code(x) tmp = sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0))); end
code[x_] := N[Sqrt[N[(N[(N[Exp[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{e^{2 \cdot x} - 1}{e^{x} - 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))
double code(double x) {
return sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((exp((2.0d0 * x)) - 1.0d0) / (exp(x) - 1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(((Math.exp((2.0 * x)) - 1.0) / (Math.exp(x) - 1.0)));
}
def code(x): return math.sqrt(((math.exp((2.0 * x)) - 1.0) / (math.exp(x) - 1.0)))
function code(x) return sqrt(Float64(Float64(exp(Float64(2.0 * x)) - 1.0) / Float64(exp(x) - 1.0))) end
function tmp = code(x) tmp = sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0))); end
code[x_] := N[Sqrt[N[(N[(N[Exp[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{e^{2 \cdot x} - 1}{e^{x} - 1}}
\end{array}
(FPCore (x) :precision binary64 (pow (/ -1.0 (- -1.0 (exp x))) -0.5))
double code(double x) {
return pow((-1.0 / (-1.0 - exp(x))), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / ((-1.0d0) - exp(x))) ** (-0.5d0)
end function
public static double code(double x) {
return Math.pow((-1.0 / (-1.0 - Math.exp(x))), -0.5);
}
def code(x): return math.pow((-1.0 / (-1.0 - math.exp(x))), -0.5)
function code(x) return Float64(-1.0 / Float64(-1.0 - exp(x))) ^ -0.5 end
function tmp = code(x) tmp = (-1.0 / (-1.0 - exp(x))) ^ -0.5; end
code[x_] := N[Power[N[(-1.0 / N[(-1.0 - N[Exp[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{-1}{-1 - e^{x}}\right)}^{-0.5}
\end{array}
Initial program 40.4%
*-commutativeN/A
exp-lft-sqrN/A
difference-of-sqr-1N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
exp-lowering-exp.f64100.0%
Simplified100.0%
flip-+N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
clear-numN/A
flip-+N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
exp-lowering-exp.f6499.1%
Applied egg-rr99.1%
inv-powN/A
sqrt-pow2N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
frac-2negN/A
metadata-evalN/A
/-lowering-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
exp-lowering-exp.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
(FPCore (x) :precision binary64 (sqrt (+ (exp x) 1.0)))
double code(double x) {
return sqrt((exp(x) + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((exp(x) + 1.0d0))
end function
public static double code(double x) {
return Math.sqrt((Math.exp(x) + 1.0));
}
def code(x): return math.sqrt((math.exp(x) + 1.0))
function code(x) return sqrt(Float64(exp(x) + 1.0)) end
function tmp = code(x) tmp = sqrt((exp(x) + 1.0)); end
code[x_] := N[Sqrt[N[(N[Exp[x], $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{e^{x} + 1}
\end{array}
Initial program 40.4%
*-commutativeN/A
exp-lft-sqrN/A
difference-of-sqr-1N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
exp-lowering-exp.f64100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 40.4%
*-commutativeN/A
exp-lft-sqrN/A
difference-of-sqr-1N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
exp-lowering-exp.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
sqrt-lowering-sqrt.f6468.1%
Simplified68.1%
herbie shell --seed 2024191
(FPCore (x)
:name "sqrtexp (problem 3.4.4)"
:precision binary64
(sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))