
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -5e-310) (/ (* (/ (sqrt (- A)) (sqrt (- V))) c0) (sqrt l)) (* c0 (* (sqrt A) (sqrt (/ (/ 1.0 V) l))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = ((sqrt(-A) / sqrt(-V)) * c0) / sqrt(l);
} else {
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-5d-310)) then
tmp = ((sqrt(-a) / sqrt(-v)) * c0) / sqrt(l)
else
tmp = c0 * (sqrt(a) * sqrt(((1.0d0 / v) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = ((Math.sqrt(-A) / Math.sqrt(-V)) * c0) / Math.sqrt(l);
} else {
tmp = c0 * (Math.sqrt(A) * Math.sqrt(((1.0 / V) / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -5e-310: tmp = ((math.sqrt(-A) / math.sqrt(-V)) * c0) / math.sqrt(l) else: tmp = c0 * (math.sqrt(A) * math.sqrt(((1.0 / V) / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -5e-310) tmp = Float64(Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(-V))) * c0) / sqrt(l)); else tmp = Float64(c0 * Float64(sqrt(A) * sqrt(Float64(Float64(1.0 / V) / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -5e-310)
tmp = ((sqrt(-A) / sqrt(-V)) * c0) / sqrt(l);
else
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -5e-310], N[(N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{\frac{\sqrt{-A}}{\sqrt{-V}} \cdot c0}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \left(\sqrt{A} \cdot \sqrt{\frac{\frac{1}{V}}{\ell}}\right)\\
\end{array}
\end{array}
if A < -4.999999999999985e-310Initial program 76.8%
*-commutative76.8%
associate-/r*71.8%
sqrt-div44.3%
associate-*l/42.9%
Applied egg-rr42.9%
frac-2neg42.9%
sqrt-div53.2%
Applied egg-rr53.2%
if -4.999999999999985e-310 < A Initial program 75.5%
pow1/275.5%
div-inv74.8%
unpow-prod-down86.3%
pow1/286.3%
Applied egg-rr86.3%
unpow1/286.3%
associate-/r*87.0%
Simplified87.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= V -2e-311) (* c0 (/ (sqrt (/ A (- l))) (sqrt (- V)))) (/ (* c0 (sqrt A)) (* (sqrt l) (sqrt V)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-311) {
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
} else {
tmp = (c0 * sqrt(A)) / (sqrt(l) * sqrt(V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (v <= (-2d-311)) then
tmp = c0 * (sqrt((a / -l)) / sqrt(-v))
else
tmp = (c0 * sqrt(a)) / (sqrt(l) * sqrt(v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-311) {
tmp = c0 * (Math.sqrt((A / -l)) / Math.sqrt(-V));
} else {
tmp = (c0 * Math.sqrt(A)) / (Math.sqrt(l) * Math.sqrt(V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if V <= -2e-311: tmp = c0 * (math.sqrt((A / -l)) / math.sqrt(-V)) else: tmp = (c0 * math.sqrt(A)) / (math.sqrt(l) * math.sqrt(V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (V <= -2e-311) tmp = Float64(c0 * Float64(sqrt(Float64(A / Float64(-l))) / sqrt(Float64(-V)))); else tmp = Float64(Float64(c0 * sqrt(A)) / Float64(sqrt(l) * sqrt(V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (V <= -2e-311)
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
else
tmp = (c0 * sqrt(A)) / (sqrt(l) * sqrt(V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[V, -2e-311], N[(c0 * N[(N[Sqrt[N[(A / (-l)), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c0 * N[Sqrt[A], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[V], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \leq -2 \cdot 10^{-311}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{-\ell}}}{\sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0 \cdot \sqrt{A}}{\sqrt{\ell} \cdot \sqrt{V}}\\
\end{array}
\end{array}
if V < -1.9999999999999e-311Initial program 79.2%
clear-num78.3%
associate-/r/78.6%
Applied egg-rr78.6%
associate-*l/79.2%
*-un-lft-identity79.2%
associate-/l/76.9%
frac-2neg76.9%
sqrt-div86.5%
distribute-neg-frac286.5%
Applied egg-rr86.5%
if -1.9999999999999e-311 < V Initial program 72.7%
associate-/r*69.2%
sqrt-div45.4%
div-inv45.3%
Applied egg-rr45.3%
*-commutative45.3%
associate-/r/45.3%
Simplified45.3%
clear-num45.3%
inv-pow45.3%
sqrt-div53.4%
associate-/l/53.5%
sqrt-prod47.3%
*-commutative47.3%
sqrt-div72.6%
Applied egg-rr72.6%
unpow-172.6%
Simplified72.6%
associate-*r/72.6%
*-un-lft-identity72.6%
times-frac72.6%
remove-double-div72.7%
associate-/r*69.2%
sqrt-div45.4%
times-frac45.4%
*-un-lft-identity45.4%
associate-*l/43.9%
*-commutative43.9%
sqrt-div53.5%
frac-2neg53.5%
frac-times55.7%
Applied egg-rr55.7%
Final simplification71.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= V -2e-311) (* c0 (/ (sqrt (/ A (- l))) (sqrt (- V)))) (/ (/ (* c0 (sqrt A)) (sqrt V)) (sqrt l))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-311) {
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
} else {
tmp = ((c0 * sqrt(A)) / sqrt(V)) / sqrt(l);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (v <= (-2d-311)) then
tmp = c0 * (sqrt((a / -l)) / sqrt(-v))
else
tmp = ((c0 * sqrt(a)) / sqrt(v)) / sqrt(l)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-311) {
tmp = c0 * (Math.sqrt((A / -l)) / Math.sqrt(-V));
} else {
tmp = ((c0 * Math.sqrt(A)) / Math.sqrt(V)) / Math.sqrt(l);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if V <= -2e-311: tmp = c0 * (math.sqrt((A / -l)) / math.sqrt(-V)) else: tmp = ((c0 * math.sqrt(A)) / math.sqrt(V)) / math.sqrt(l) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (V <= -2e-311) tmp = Float64(c0 * Float64(sqrt(Float64(A / Float64(-l))) / sqrt(Float64(-V)))); else tmp = Float64(Float64(Float64(c0 * sqrt(A)) / sqrt(V)) / sqrt(l)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (V <= -2e-311)
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
else
tmp = ((c0 * sqrt(A)) / sqrt(V)) / sqrt(l);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[V, -2e-311], N[(c0 * N[(N[Sqrt[N[(A / (-l)), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c0 * N[Sqrt[A], $MachinePrecision]), $MachinePrecision] / N[Sqrt[V], $MachinePrecision]), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \leq -2 \cdot 10^{-311}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{-\ell}}}{\sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c0 \cdot \sqrt{A}}{\sqrt{V}}}{\sqrt{\ell}}\\
\end{array}
\end{array}
if V < -1.9999999999999e-311Initial program 79.2%
clear-num78.3%
associate-/r/78.6%
Applied egg-rr78.6%
associate-*l/79.2%
*-un-lft-identity79.2%
associate-/l/76.9%
frac-2neg76.9%
sqrt-div86.5%
distribute-neg-frac286.5%
Applied egg-rr86.5%
if -1.9999999999999e-311 < V Initial program 72.7%
*-commutative72.7%
associate-/r*69.2%
sqrt-div45.4%
associate-*l/45.4%
Applied egg-rr45.4%
sqrt-div55.8%
associate-*l/55.7%
Applied egg-rr55.7%
Final simplification71.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt l))))
(if (<= (* V l) (- INFINITY))
(/ t_0 (pow (/ A V) -0.5))
(if (<= (* V l) -1e-300)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(* t_0 (sqrt (/ A V)))
(* c0 (* (sqrt A) (sqrt (/ (/ 1.0 V) l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(l);
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = t_0 / pow((A / V), -0.5);
} else if ((V * l) <= -1e-300) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * sqrt((A / V));
} else {
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(l);
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = t_0 / Math.pow((A / V), -0.5);
} else if ((V * l) <= -1e-300) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * Math.sqrt((A / V));
} else {
tmp = c0 * (Math.sqrt(A) * Math.sqrt(((1.0 / V) / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(l) tmp = 0 if (V * l) <= -math.inf: tmp = t_0 / math.pow((A / V), -0.5) elif (V * l) <= -1e-300: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = t_0 * math.sqrt((A / V)) else: tmp = c0 * (math.sqrt(A) * math.sqrt(((1.0 / V) / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(l)) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(t_0 / (Float64(A / V) ^ -0.5)); elseif (Float64(V * l) <= -1e-300) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(t_0 * sqrt(Float64(A / V))); else tmp = Float64(c0 * Float64(sqrt(A) * sqrt(Float64(Float64(1.0 / V) / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(l);
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = t_0 / ((A / V) ^ -0.5);
elseif ((V * l) <= -1e-300)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = t_0 * sqrt((A / V));
else
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(t$95$0 / N[Power[N[(A / V), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -1e-300], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(t$95$0 * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{t\_0}{{\left(\frac{A}{V}\right)}^{-0.5}}\\
\mathbf{elif}\;V \cdot \ell \leq -1 \cdot 10^{-300}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0 \cdot \sqrt{\frac{A}{V}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \left(\sqrt{A} \cdot \sqrt{\frac{\frac{1}{V}}{\ell}}\right)\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 36.9%
clear-num36.9%
associate-/r/36.9%
Applied egg-rr36.9%
associate-*l/36.9%
*-un-lft-identity36.9%
associate-/r*53.3%
sqrt-undiv42.6%
div-inv42.6%
*-commutative42.6%
associate-/r/42.7%
un-div-inv42.8%
div-inv42.6%
associate-/r*42.7%
pow1/242.7%
pow-flip42.7%
metadata-eval42.7%
Applied egg-rr42.7%
if -inf.0 < (*.f64 V l) < -1.00000000000000003e-300Initial program 91.3%
frac-2neg91.3%
sqrt-div99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
Applied egg-rr99.4%
if -1.00000000000000003e-300 < (*.f64 V l) < -0.0Initial program 36.6%
associate-/r*55.3%
sqrt-div34.5%
associate-*r/34.5%
Applied egg-rr34.5%
*-commutative34.5%
associate-/l*34.6%
Simplified34.6%
if -0.0 < (*.f64 V l) Initial program 80.2%
pow1/280.2%
div-inv79.5%
unpow-prod-down92.5%
pow1/292.5%
Applied egg-rr92.5%
unpow1/292.5%
associate-/r*93.3%
Simplified93.3%
Final simplification85.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt l))))
(if (<= (* V l) -4e+220)
(/ t_0 (pow (/ A V) -0.5))
(if (<= (* V l) -2e-275)
(* c0 (sqrt (/ A (* V l))))
(if (<= (* V l) 0.0)
(* t_0 (sqrt (/ A V)))
(* c0 (* (sqrt A) (sqrt (/ (/ 1.0 V) l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(l);
double tmp;
if ((V * l) <= -4e+220) {
tmp = t_0 / pow((A / V), -0.5);
} else if ((V * l) <= -2e-275) {
tmp = c0 * sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * sqrt((A / V));
} else {
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(l)
if ((v * l) <= (-4d+220)) then
tmp = t_0 / ((a / v) ** (-0.5d0))
else if ((v * l) <= (-2d-275)) then
tmp = c0 * sqrt((a / (v * l)))
else if ((v * l) <= 0.0d0) then
tmp = t_0 * sqrt((a / v))
else
tmp = c0 * (sqrt(a) * sqrt(((1.0d0 / v) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(l);
double tmp;
if ((V * l) <= -4e+220) {
tmp = t_0 / Math.pow((A / V), -0.5);
} else if ((V * l) <= -2e-275) {
tmp = c0 * Math.sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * Math.sqrt((A / V));
} else {
tmp = c0 * (Math.sqrt(A) * Math.sqrt(((1.0 / V) / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(l) tmp = 0 if (V * l) <= -4e+220: tmp = t_0 / math.pow((A / V), -0.5) elif (V * l) <= -2e-275: tmp = c0 * math.sqrt((A / (V * l))) elif (V * l) <= 0.0: tmp = t_0 * math.sqrt((A / V)) else: tmp = c0 * (math.sqrt(A) * math.sqrt(((1.0 / V) / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(l)) tmp = 0.0 if (Float64(V * l) <= -4e+220) tmp = Float64(t_0 / (Float64(A / V) ^ -0.5)); elseif (Float64(V * l) <= -2e-275) tmp = Float64(c0 * sqrt(Float64(A / Float64(V * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(t_0 * sqrt(Float64(A / V))); else tmp = Float64(c0 * Float64(sqrt(A) * sqrt(Float64(Float64(1.0 / V) / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(l);
tmp = 0.0;
if ((V * l) <= -4e+220)
tmp = t_0 / ((A / V) ^ -0.5);
elseif ((V * l) <= -2e-275)
tmp = c0 * sqrt((A / (V * l)));
elseif ((V * l) <= 0.0)
tmp = t_0 * sqrt((A / V));
else
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -4e+220], N[(t$95$0 / N[Power[N[(A / V), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-275], N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(t$95$0 * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -4 \cdot 10^{+220}:\\
\;\;\;\;\frac{t\_0}{{\left(\frac{A}{V}\right)}^{-0.5}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-275}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0 \cdot \sqrt{\frac{A}{V}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \left(\sqrt{A} \cdot \sqrt{\frac{\frac{1}{V}}{\ell}}\right)\\
\end{array}
\end{array}
if (*.f64 V l) < -4e220Initial program 44.1%
clear-num44.1%
associate-/r/44.2%
Applied egg-rr44.2%
associate-*l/44.1%
*-un-lft-identity44.1%
associate-/r*55.3%
sqrt-undiv50.0%
div-inv50.0%
*-commutative50.0%
associate-/r/50.1%
un-div-inv50.3%
div-inv50.1%
associate-/r*50.2%
pow1/250.2%
pow-flip50.3%
metadata-eval50.3%
Applied egg-rr50.3%
if -4e220 < (*.f64 V l) < -1.99999999999999987e-275Initial program 94.9%
if -1.99999999999999987e-275 < (*.f64 V l) < -0.0Initial program 39.6%
associate-/r*56.7%
sqrt-div37.2%
associate-*r/37.2%
Applied egg-rr37.2%
*-commutative37.2%
associate-/l*37.3%
Simplified37.3%
if -0.0 < (*.f64 V l) Initial program 80.2%
pow1/280.2%
div-inv79.5%
unpow-prod-down92.5%
pow1/292.5%
Applied egg-rr92.5%
unpow1/292.5%
associate-/r*93.3%
Simplified93.3%
Final simplification82.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt l))))
(if (<= (* V l) -4e+220)
(/ t_0 (pow (/ A V) -0.5))
(if (<= (* V l) -2e-275)
(* c0 (sqrt (/ A (* V l))))
(if (<= (* V l) 0.0)
(* t_0 (sqrt (/ A V)))
(* c0 (/ (sqrt A) (sqrt (* V l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(l);
double tmp;
if ((V * l) <= -4e+220) {
tmp = t_0 / pow((A / V), -0.5);
} else if ((V * l) <= -2e-275) {
tmp = c0 * sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * sqrt((A / V));
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(l)
if ((v * l) <= (-4d+220)) then
tmp = t_0 / ((a / v) ** (-0.5d0))
else if ((v * l) <= (-2d-275)) then
tmp = c0 * sqrt((a / (v * l)))
else if ((v * l) <= 0.0d0) then
tmp = t_0 * sqrt((a / v))
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(l);
double tmp;
if ((V * l) <= -4e+220) {
tmp = t_0 / Math.pow((A / V), -0.5);
} else if ((V * l) <= -2e-275) {
tmp = c0 * Math.sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * Math.sqrt((A / V));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(l) tmp = 0 if (V * l) <= -4e+220: tmp = t_0 / math.pow((A / V), -0.5) elif (V * l) <= -2e-275: tmp = c0 * math.sqrt((A / (V * l))) elif (V * l) <= 0.0: tmp = t_0 * math.sqrt((A / V)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(l)) tmp = 0.0 if (Float64(V * l) <= -4e+220) tmp = Float64(t_0 / (Float64(A / V) ^ -0.5)); elseif (Float64(V * l) <= -2e-275) tmp = Float64(c0 * sqrt(Float64(A / Float64(V * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(t_0 * sqrt(Float64(A / V))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(l);
tmp = 0.0;
if ((V * l) <= -4e+220)
tmp = t_0 / ((A / V) ^ -0.5);
elseif ((V * l) <= -2e-275)
tmp = c0 * sqrt((A / (V * l)));
elseif ((V * l) <= 0.0)
tmp = t_0 * sqrt((A / V));
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -4e+220], N[(t$95$0 / N[Power[N[(A / V), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-275], N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(t$95$0 * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -4 \cdot 10^{+220}:\\
\;\;\;\;\frac{t\_0}{{\left(\frac{A}{V}\right)}^{-0.5}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-275}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0 \cdot \sqrt{\frac{A}{V}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -4e220Initial program 44.1%
clear-num44.1%
associate-/r/44.2%
Applied egg-rr44.2%
associate-*l/44.1%
*-un-lft-identity44.1%
associate-/r*55.3%
sqrt-undiv50.0%
div-inv50.0%
*-commutative50.0%
associate-/r/50.1%
un-div-inv50.3%
div-inv50.1%
associate-/r*50.2%
pow1/250.2%
pow-flip50.3%
metadata-eval50.3%
Applied egg-rr50.3%
if -4e220 < (*.f64 V l) < -1.99999999999999987e-275Initial program 94.9%
if -1.99999999999999987e-275 < (*.f64 V l) < -0.0Initial program 39.6%
associate-/r*56.7%
sqrt-div37.2%
associate-*r/37.2%
Applied egg-rr37.2%
*-commutative37.2%
associate-/l*37.3%
Simplified37.3%
if -0.0 < (*.f64 V l) Initial program 80.2%
sqrt-div93.2%
associate-*r/91.7%
Applied egg-rr91.7%
associate-/l*93.2%
Simplified93.2%
Final simplification82.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (/ c0 (sqrt l)) (sqrt (/ A V)))))
(if (<= (* V l) -4e+220)
t_0
(if (<= (* V l) -2e-275)
(* c0 (sqrt (/ A (* V l))))
(if (<= (* V l) 0.0) t_0 (* c0 (/ (sqrt A) (sqrt (* V l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = (c0 / sqrt(l)) * sqrt((A / V));
double tmp;
if ((V * l) <= -4e+220) {
tmp = t_0;
} else if ((V * l) <= -2e-275) {
tmp = c0 * sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 / sqrt(l)) * sqrt((a / v))
if ((v * l) <= (-4d+220)) then
tmp = t_0
else if ((v * l) <= (-2d-275)) then
tmp = c0 * sqrt((a / (v * l)))
else if ((v * l) <= 0.0d0) then
tmp = t_0
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
double tmp;
if ((V * l) <= -4e+220) {
tmp = t_0;
} else if ((V * l) <= -2e-275) {
tmp = c0 * Math.sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = (c0 / math.sqrt(l)) * math.sqrt((A / V)) tmp = 0 if (V * l) <= -4e+220: tmp = t_0 elif (V * l) <= -2e-275: tmp = c0 * math.sqrt((A / (V * l))) elif (V * l) <= 0.0: tmp = t_0 else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))) tmp = 0.0 if (Float64(V * l) <= -4e+220) tmp = t_0; elseif (Float64(V * l) <= -2e-275) tmp = Float64(c0 * sqrt(Float64(A / Float64(V * l)))); elseif (Float64(V * l) <= 0.0) tmp = t_0; else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = (c0 / sqrt(l)) * sqrt((A / V));
tmp = 0.0;
if ((V * l) <= -4e+220)
tmp = t_0;
elseif ((V * l) <= -2e-275)
tmp = c0 * sqrt((A / (V * l)));
elseif ((V * l) <= 0.0)
tmp = t_0;
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -4e+220], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -2e-275], N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], t$95$0, N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{if}\;V \cdot \ell \leq -4 \cdot 10^{+220}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-275}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -4e220 or -1.99999999999999987e-275 < (*.f64 V l) < -0.0Initial program 41.3%
associate-/r*56.2%
sqrt-div42.2%
associate-*r/42.2%
Applied egg-rr42.2%
*-commutative42.2%
associate-/l*42.3%
Simplified42.3%
if -4e220 < (*.f64 V l) < -1.99999999999999987e-275Initial program 94.9%
if -0.0 < (*.f64 V l) Initial program 80.2%
sqrt-div93.2%
associate-*r/91.7%
Applied egg-rr91.7%
associate-/l*93.2%
Simplified93.2%
Final simplification82.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
(if (<= (* V l) -4e+138)
t_0
(if (<= (* V l) -5e-212)
(/ c0 (sqrt (/ (* V l) A)))
(if (<= (* V l) 0.0) t_0 (* c0 (/ (sqrt A) (sqrt (* V l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * (sqrt((A / V)) / sqrt(l));
double tmp;
if ((V * l) <= -4e+138) {
tmp = t_0;
} else if ((V * l) <= -5e-212) {
tmp = c0 / sqrt(((V * l) / A));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * (sqrt((a / v)) / sqrt(l))
if ((v * l) <= (-4d+138)) then
tmp = t_0
else if ((v * l) <= (-5d-212)) then
tmp = c0 / sqrt(((v * l) / a))
else if ((v * l) <= 0.0d0) then
tmp = t_0
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
double tmp;
if ((V * l) <= -4e+138) {
tmp = t_0;
} else if ((V * l) <= -5e-212) {
tmp = c0 / Math.sqrt(((V * l) / A));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * (math.sqrt((A / V)) / math.sqrt(l)) tmp = 0 if (V * l) <= -4e+138: tmp = t_0 elif (V * l) <= -5e-212: tmp = c0 / math.sqrt(((V * l) / A)) elif (V * l) <= 0.0: tmp = t_0 else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))) tmp = 0.0 if (Float64(V * l) <= -4e+138) tmp = t_0; elseif (Float64(V * l) <= -5e-212) tmp = Float64(c0 / sqrt(Float64(Float64(V * l) / A))); elseif (Float64(V * l) <= 0.0) tmp = t_0; else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * (sqrt((A / V)) / sqrt(l));
tmp = 0.0;
if ((V * l) <= -4e+138)
tmp = t_0;
elseif ((V * l) <= -5e-212)
tmp = c0 / sqrt(((V * l) / A));
elseif ((V * l) <= 0.0)
tmp = t_0;
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -4e+138], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -5e-212], N[(c0 / N[Sqrt[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], t$95$0, N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -4 \cdot 10^{+138}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-212}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V \cdot \ell}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -4.0000000000000001e138 or -5.00000000000000043e-212 < (*.f64 V l) < -0.0Initial program 54.6%
associate-/r*65.8%
sqrt-div44.7%
associate-*r/43.7%
Applied egg-rr43.7%
associate-/l*44.7%
Simplified44.7%
if -4.0000000000000001e138 < (*.f64 V l) < -5.00000000000000043e-212Initial program 95.0%
clear-num95.0%
associate-/r/95.0%
Applied egg-rr95.0%
associate-*l/95.0%
*-un-lft-identity95.0%
associate-/r*74.1%
sqrt-undiv42.0%
div-inv42.0%
*-commutative42.0%
associate-/r/42.0%
un-div-inv42.1%
sqrt-undiv74.2%
div-inv74.1%
clear-num75.8%
Applied egg-rr75.8%
associate-*r/95.0%
*-commutative95.0%
associate-/l*84.8%
Simplified84.8%
Taylor expanded in V around 0 95.0%
if -0.0 < (*.f64 V l) Initial program 80.2%
sqrt-div93.2%
associate-*r/91.7%
Applied egg-rr91.7%
associate-/l*93.2%
Simplified93.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -1e-166)
(* c0 (sqrt (/ A (* V l))))
(if (<= (* V l) 2e-310)
(/ c0 (sqrt (* V (/ l A))))
(* c0 (/ (sqrt A) (sqrt (* V l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-166) {
tmp = c0 * sqrt((A / (V * l)));
} else if ((V * l) <= 2e-310) {
tmp = c0 / sqrt((V * (l / A)));
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-1d-166)) then
tmp = c0 * sqrt((a / (v * l)))
else if ((v * l) <= 2d-310) then
tmp = c0 / sqrt((v * (l / a)))
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-166) {
tmp = c0 * Math.sqrt((A / (V * l)));
} else if ((V * l) <= 2e-310) {
tmp = c0 / Math.sqrt((V * (l / A)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -1e-166: tmp = c0 * math.sqrt((A / (V * l))) elif (V * l) <= 2e-310: tmp = c0 / math.sqrt((V * (l / A))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -1e-166) tmp = Float64(c0 * sqrt(Float64(A / Float64(V * l)))); elseif (Float64(V * l) <= 2e-310) tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -1e-166)
tmp = c0 * sqrt((A / (V * l)));
elseif ((V * l) <= 2e-310)
tmp = c0 / sqrt((V * (l / A)));
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -1e-166], N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-310], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -1 \cdot 10^{-166}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-310}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1.00000000000000004e-166Initial program 81.5%
if -1.00000000000000004e-166 < (*.f64 V l) < 1.999999999999994e-310Initial program 57.4%
clear-num57.4%
associate-/r/54.2%
Applied egg-rr54.2%
associate-*l/57.4%
*-un-lft-identity57.4%
associate-/r*67.6%
sqrt-undiv40.0%
div-inv40.0%
*-commutative40.0%
associate-/r/40.0%
un-div-inv40.0%
sqrt-undiv69.3%
div-inv69.3%
clear-num69.3%
Applied egg-rr69.3%
associate-*r/57.4%
*-commutative57.4%
associate-/l*69.3%
Simplified69.3%
if 1.999999999999994e-310 < (*.f64 V l) Initial program 80.0%
sqrt-div93.2%
associate-*r/92.4%
Applied egg-rr92.4%
associate-/l*93.2%
Simplified93.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (or (<= t_0 0.0) (not (<= t_0 2e+270)))
(* c0 (sqrt (/ (/ A V) l)))
(* c0 (sqrt t_0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+270)) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = c0 * sqrt(t_0);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 2d+270))) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = c0 * sqrt(t_0)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+270)) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = c0 * Math.sqrt(t_0);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 2e+270): tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = c0 * math.sqrt(t_0) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 2e+270)) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = Float64(c0 * sqrt(t_0)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 2e+270)))
tmp = c0 * sqrt(((A / V) / l));
else
tmp = c0 * sqrt(t_0);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 2e+270]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq 2 \cdot 10^{+270}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 2.0000000000000001e270 < (/.f64 A (*.f64 V l)) Initial program 43.1%
*-commutative43.1%
associate-/l/52.8%
Simplified52.8%
if 0.0 < (/.f64 A (*.f64 V l)) < 2.0000000000000001e270Initial program 99.0%
Final simplification80.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 2e+272) (* c0 (sqrt t_0)) (/ c0 (sqrt (* l (/ V A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 2e+272) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt((l * (V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 2d+272) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt((l * (v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 2e+272) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt((l * (V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 2e+272: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt((l * (V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 2e+272) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 2e+272)
tmp = c0 * sqrt(t_0);
else
tmp = c0 / sqrt((l * (V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+272], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+272}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 40.1%
*-commutative40.1%
associate-/l/50.9%
Simplified50.9%
if 0.0 < (/.f64 A (*.f64 V l)) < 2.0000000000000001e272Initial program 99.0%
if 2.0000000000000001e272 < (/.f64 A (*.f64 V l)) Initial program 44.8%
clear-num44.8%
associate-/r/44.8%
Applied egg-rr44.8%
associate-*l/44.8%
*-un-lft-identity44.8%
associate-/r*53.6%
sqrt-undiv38.3%
div-inv38.2%
*-commutative38.2%
associate-/r/38.2%
un-div-inv38.2%
sqrt-undiv58.1%
div-inv58.1%
clear-num58.1%
Applied egg-rr58.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 1e+297) (* c0 (sqrt t_0)) (/ c0 (sqrt (* V (/ l A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 1e+297) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt((V * (l / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 1d+297) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt((v * (l / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 1e+297) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt((V * (l / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 1e+297: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt((V * (l / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 1e+297) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 1e+297)
tmp = c0 * sqrt(t_0);
else
tmp = c0 / sqrt((V * (l / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+297], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t\_0 \leq 10^{+297}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 40.1%
*-commutative40.1%
associate-/l/50.9%
Simplified50.9%
if 0.0 < (/.f64 A (*.f64 V l)) < 1e297Initial program 99.0%
if 1e297 < (/.f64 A (*.f64 V l)) Initial program 42.8%
clear-num42.8%
associate-/r/42.8%
Applied egg-rr42.8%
associate-*l/42.8%
*-un-lft-identity42.8%
associate-/r*53.6%
sqrt-undiv37.8%
div-inv37.8%
*-commutative37.8%
associate-/r/37.8%
un-div-inv37.7%
sqrt-undiv58.4%
div-inv58.4%
clear-num58.4%
Applied egg-rr58.4%
associate-*r/45.9%
*-commutative45.9%
associate-/l*57.0%
Simplified57.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 76.1%
herbie shell --seed 2024191
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))