
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y 2.0) z)) (t_2 (* z (* 2.0 z))))
(if (<= (/ t_1 (- t_2 (* y t))) 1e+162)
(+ x (/ t_1 (- (* y t) t_2)))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = (y * 2.0) * z;
double t_2 = z * (2.0 * z);
double tmp;
if ((t_1 / (t_2 - (y * t))) <= 1e+162) {
tmp = x + (t_1 / ((y * t) - t_2));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * 2.0d0) * z
t_2 = z * (2.0d0 * z)
if ((t_1 / (t_2 - (y * t))) <= 1d+162) then
tmp = x + (t_1 / ((y * t) - t_2))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * 2.0) * z;
double t_2 = z * (2.0 * z);
double tmp;
if ((t_1 / (t_2 - (y * t))) <= 1e+162) {
tmp = x + (t_1 / ((y * t) - t_2));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * 2.0) * z t_2 = z * (2.0 * z) tmp = 0 if (t_1 / (t_2 - (y * t))) <= 1e+162: tmp = x + (t_1 / ((y * t) - t_2)) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * 2.0) * z) t_2 = Float64(z * Float64(2.0 * z)) tmp = 0.0 if (Float64(t_1 / Float64(t_2 - Float64(y * t))) <= 1e+162) tmp = Float64(x + Float64(t_1 / Float64(Float64(y * t) - t_2))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * 2.0) * z; t_2 = z * (2.0 * z); tmp = 0.0; if ((t_1 / (t_2 - (y * t))) <= 1e+162) tmp = x + (t_1 / ((y * t) - t_2)); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 / N[(t$95$2 - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+162], N[(x + N[(t$95$1 / N[(N[(y * t), $MachinePrecision] - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot 2\right) \cdot z\\
t_2 := z \cdot \left(2 \cdot z\right)\\
\mathbf{if}\;\frac{t\_1}{t\_2 - y \cdot t} \leq 10^{+162}:\\
\;\;\;\;x + \frac{t\_1}{y \cdot t - t\_2}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 9.9999999999999994e161Initial program 95.8%
if 9.9999999999999994e161 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 3.3%
Simplified59.1%
Taylor expanded in y around 0 97.1%
mul-1-neg97.1%
sub-neg97.1%
Simplified97.1%
Final simplification96.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.2e+162) (not (<= z 1.1e+44))) (- x (/ y z)) (+ x (* (* y 2.0) (/ z (- (* y t) (* z (* 2.0 z))))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.2e+162) || !(z <= 1.1e+44)) {
tmp = x - (y / z);
} else {
tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.2d+162)) .or. (.not. (z <= 1.1d+44))) then
tmp = x - (y / z)
else
tmp = x + ((y * 2.0d0) * (z / ((y * t) - (z * (2.0d0 * z)))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.2e+162) || !(z <= 1.1e+44)) {
tmp = x - (y / z);
} else {
tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.2e+162) or not (z <= 1.1e+44): tmp = x - (y / z) else: tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.2e+162) || !(z <= 1.1e+44)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x + Float64(Float64(y * 2.0) * Float64(z / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z)))))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.2e+162) || ~((z <= 1.1e+44))) tmp = x - (y / z); else tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.2e+162], N[Not[LessEqual[z, 1.1e+44]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * 2.0), $MachinePrecision] * N[(z / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{+162} \lor \neg \left(z \leq 1.1 \cdot 10^{+44}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot 2\right) \cdot \frac{z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\end{array}
\end{array}
if z < -2.2000000000000002e162 or 1.09999999999999998e44 < z Initial program 64.6%
Simplified84.8%
Taylor expanded in y around 0 98.8%
mul-1-neg98.8%
sub-neg98.8%
Simplified98.8%
if -2.2000000000000002e162 < z < 1.09999999999999998e44Initial program 92.8%
Simplified92.6%
Final simplification94.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.82e-22) (not (<= z 1.18e-58))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.82e-22) || !(z <= 1.18e-58)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.82d-22)) .or. (.not. (z <= 1.18d-58))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.82e-22) || !(z <= 1.18e-58)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.82e-22) or not (z <= 1.18e-58): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.82e-22) || !(z <= 1.18e-58)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.82e-22) || ~((z <= 1.18e-58))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.82e-22], N[Not[LessEqual[z, 1.18e-58]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.82 \cdot 10^{-22} \lor \neg \left(z \leq 1.18 \cdot 10^{-58}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -1.82e-22 or 1.17999999999999996e-58 < z Initial program 76.0%
Simplified90.4%
Taylor expanded in y around 0 92.4%
mul-1-neg92.4%
sub-neg92.4%
Simplified92.4%
if -1.82e-22 < z < 1.17999999999999996e-58Initial program 93.3%
Simplified89.7%
Taylor expanded in y around inf 90.9%
metadata-eval90.9%
cancel-sign-sub-inv90.9%
associate-*r/90.9%
*-commutative90.9%
Simplified90.9%
Final simplification91.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.45e-6) (not (<= z 6e-75))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.45e-6) || !(z <= 6e-75)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.45d-6)) .or. (.not. (z <= 6d-75))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.45e-6) || !(z <= 6e-75)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.45e-6) or not (z <= 6e-75): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.45e-6) || !(z <= 6e-75)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.45e-6) || ~((z <= 6e-75))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.45e-6], N[Not[LessEqual[z, 6e-75]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.45 \cdot 10^{-6} \lor \neg \left(z \leq 6 \cdot 10^{-75}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.4500000000000001e-6 or 5.9999999999999997e-75 < z Initial program 76.0%
Simplified90.4%
Taylor expanded in y around 0 91.1%
mul-1-neg91.1%
sub-neg91.1%
Simplified91.1%
if -1.4500000000000001e-6 < z < 5.9999999999999997e-75Initial program 93.3%
Simplified89.7%
Taylor expanded in y around 0 76.3%
Final simplification84.6%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 83.6%
Simplified90.1%
Taylor expanded in y around 0 77.0%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024191
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))