
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y (- -1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / ((-1.0d0) - ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
def code(x, y): return x + (y / (-1.0 - ((x * y) / 2.0)))
function code(x, y) return Float64(x + Float64(y / Float64(-1.0 - Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x + (y / (-1.0 - ((x * y) / 2.0))); end
code[x_, y_] := N[(x + N[(y / N[(-1.0 - N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{-1 - \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -5.6e-25) (not (<= x 1.1e-25))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((x <= -5.6e-25) || !(x <= 1.1e-25)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5.6d-25)) .or. (.not. (x <= 1.1d-25))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5.6e-25) || !(x <= 1.1e-25)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5.6e-25) or not (x <= 1.1e-25): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((x <= -5.6e-25) || !(x <= 1.1e-25)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5.6e-25) || ~((x <= 1.1e-25))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5.6e-25], N[Not[LessEqual[x, 1.1e-25]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-25} \lor \neg \left(x \leq 1.1 \cdot 10^{-25}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if x < -5.59999999999999976e-25 or 1.1000000000000001e-25 < x Initial program 99.9%
Taylor expanded in y around inf 95.2%
associate-*r/95.2%
metadata-eval95.2%
Simplified95.2%
if -5.59999999999999976e-25 < x < 1.1000000000000001e-25Initial program 99.9%
Taylor expanded in y around 0 84.2%
neg-mul-184.2%
unsub-neg84.2%
Simplified84.2%
Final simplification89.8%
(FPCore (x y) :precision binary64 (if (<= x -2.6e-24) (* x (- 1.0 (/ 2.0 (* x x)))) (if (<= x 4.6e-23) (- x y) (- x (/ 2.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -2.6e-24) {
tmp = x * (1.0 - (2.0 / (x * x)));
} else if (x <= 4.6e-23) {
tmp = x - y;
} else {
tmp = x - (2.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.6d-24)) then
tmp = x * (1.0d0 - (2.0d0 / (x * x)))
else if (x <= 4.6d-23) then
tmp = x - y
else
tmp = x - (2.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.6e-24) {
tmp = x * (1.0 - (2.0 / (x * x)));
} else if (x <= 4.6e-23) {
tmp = x - y;
} else {
tmp = x - (2.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.6e-24: tmp = x * (1.0 - (2.0 / (x * x))) elif x <= 4.6e-23: tmp = x - y else: tmp = x - (2.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.6e-24) tmp = Float64(x * Float64(1.0 - Float64(2.0 / Float64(x * x)))); elseif (x <= 4.6e-23) tmp = Float64(x - y); else tmp = Float64(x - Float64(2.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.6e-24) tmp = x * (1.0 - (2.0 / (x * x))); elseif (x <= 4.6e-23) tmp = x - y; else tmp = x - (2.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.6e-24], N[(x * N[(1.0 - N[(2.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.6e-23], N[(x - y), $MachinePrecision], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-24}:\\
\;\;\;\;x \cdot \left(1 - \frac{2}{x \cdot x}\right)\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-23}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x - \frac{2}{x}\\
\end{array}
\end{array}
if x < -2.6e-24Initial program 99.9%
Taylor expanded in x around inf 93.8%
associate-*r/93.8%
metadata-eval93.8%
Simplified93.8%
unpow293.8%
Applied egg-rr93.8%
if -2.6e-24 < x < 4.6000000000000002e-23Initial program 99.9%
Taylor expanded in y around 0 84.2%
neg-mul-184.2%
unsub-neg84.2%
Simplified84.2%
if 4.6000000000000002e-23 < x Initial program 99.9%
Taylor expanded in y around inf 96.6%
associate-*r/96.6%
metadata-eval96.6%
Simplified96.6%
(FPCore (x y) :precision binary64 (if (<= x -6000.0) x (if (<= x 0.0034) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -6000.0) {
tmp = x;
} else if (x <= 0.0034) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6000.0d0)) then
tmp = x
else if (x <= 0.0034d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6000.0) {
tmp = x;
} else if (x <= 0.0034) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6000.0: tmp = x elif x <= 0.0034: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -6000.0) tmp = x; elseif (x <= 0.0034) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6000.0) tmp = x; elseif (x <= 0.0034) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6000.0], x, If[LessEqual[x, 0.0034], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6000:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 0.0034:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6e3 or 0.00339999999999999981 < x Initial program 100.0%
Taylor expanded in x around inf 99.2%
if -6e3 < x < 0.00339999999999999981Initial program 99.8%
Taylor expanded in y around 0 80.1%
neg-mul-180.1%
unsub-neg80.1%
Simplified80.1%
(FPCore (x y) :precision binary64 (if (<= x -9e-66) x (if (<= x 9.5e-134) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -9e-66) {
tmp = x;
} else if (x <= 9.5e-134) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9d-66)) then
tmp = x
else if (x <= 9.5d-134) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9e-66) {
tmp = x;
} else if (x <= 9.5e-134) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9e-66: tmp = x elif x <= 9.5e-134: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -9e-66) tmp = x; elseif (x <= 9.5e-134) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9e-66) tmp = x; elseif (x <= 9.5e-134) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9e-66], x, If[LessEqual[x, 9.5e-134], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-66}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-134}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -8.9999999999999995e-66 or 9.5000000000000008e-134 < x Initial program 99.9%
Taylor expanded in x around inf 86.6%
if -8.9999999999999995e-66 < x < 9.5000000000000008e-134Initial program 99.9%
Taylor expanded in x around 0 70.7%
neg-mul-170.7%
Simplified70.7%
(FPCore (x y) :precision binary64 (+ x (/ 1.0 (- (/ -1.0 y) (* x 0.5)))))
double code(double x, double y) {
return x + (1.0 / ((-1.0 / y) - (x * 0.5)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (1.0d0 / (((-1.0d0) / y) - (x * 0.5d0)))
end function
public static double code(double x, double y) {
return x + (1.0 / ((-1.0 / y) - (x * 0.5)));
}
def code(x, y): return x + (1.0 / ((-1.0 / y) - (x * 0.5)))
function code(x, y) return Float64(x + Float64(1.0 / Float64(Float64(-1.0 / y) - Float64(x * 0.5)))) end
function tmp = code(x, y) tmp = x + (1.0 / ((-1.0 / y) - (x * 0.5))); end
code[x_, y_] := N[(x + N[(1.0 / N[(N[(-1.0 / y), $MachinePrecision] - N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{-1}{y} - x \cdot 0.5}
\end{array}
Initial program 99.9%
clear-num99.9%
associate-/r/99.9%
+-commutative99.9%
associate-/l*99.9%
fma-define99.9%
div-inv99.9%
metadata-eval99.9%
Applied egg-rr99.9%
associate-*l/99.9%
*-un-lft-identity99.9%
clear-num99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 59.7%
herbie shell --seed 2024191
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))