
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.4%
sub-neg98.4%
+-commutative98.4%
distribute-lft1-in98.4%
associate-+r+98.4%
+-commutative98.4%
distribute-lft-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -240000000.0)
(* x y)
(if (<= x 6.8e-69)
z
(if (or (<= x 1.7e+85) (not (<= x 9e+135))) (* x y) (* x (- z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -240000000.0) {
tmp = x * y;
} else if (x <= 6.8e-69) {
tmp = z;
} else if ((x <= 1.7e+85) || !(x <= 9e+135)) {
tmp = x * y;
} else {
tmp = x * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-240000000.0d0)) then
tmp = x * y
else if (x <= 6.8d-69) then
tmp = z
else if ((x <= 1.7d+85) .or. (.not. (x <= 9d+135))) then
tmp = x * y
else
tmp = x * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -240000000.0) {
tmp = x * y;
} else if (x <= 6.8e-69) {
tmp = z;
} else if ((x <= 1.7e+85) || !(x <= 9e+135)) {
tmp = x * y;
} else {
tmp = x * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -240000000.0: tmp = x * y elif x <= 6.8e-69: tmp = z elif (x <= 1.7e+85) or not (x <= 9e+135): tmp = x * y else: tmp = x * -z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -240000000.0) tmp = Float64(x * y); elseif (x <= 6.8e-69) tmp = z; elseif ((x <= 1.7e+85) || !(x <= 9e+135)) tmp = Float64(x * y); else tmp = Float64(x * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -240000000.0) tmp = x * y; elseif (x <= 6.8e-69) tmp = z; elseif ((x <= 1.7e+85) || ~((x <= 9e+135))) tmp = x * y; else tmp = x * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -240000000.0], N[(x * y), $MachinePrecision], If[LessEqual[x, 6.8e-69], z, If[Or[LessEqual[x, 1.7e+85], N[Not[LessEqual[x, 9e+135]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(x * (-z)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -240000000:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{-69}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+85} \lor \neg \left(x \leq 9 \cdot 10^{+135}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-z\right)\\
\end{array}
\end{array}
if x < -2.4e8 or 6.80000000000000016e-69 < x < 1.7000000000000002e85 or 9.00000000000000014e135 < x Initial program 96.8%
Taylor expanded in y around inf 66.0%
if -2.4e8 < x < 6.80000000000000016e-69Initial program 100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in x around 0 78.3%
if 1.7000000000000002e85 < x < 9.00000000000000014e135Initial program 99.9%
+-commutative99.9%
remove-double-neg99.9%
distribute-rgt-neg-out99.9%
neg-sub099.9%
neg-sub099.9%
*-commutative99.9%
distribute-lft-neg-in99.9%
remove-double-neg99.9%
distribute-rgt-out--99.9%
*-lft-identity99.9%
associate-+l-99.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around -inf 91.9%
Taylor expanded in x around inf 91.9%
associate-*r*91.9%
neg-mul-191.9%
Simplified91.9%
Final simplification72.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.00031))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.00031)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.00031d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.00031)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 0.00031): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.00031)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.00031))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.00031]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.00031\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 3.1e-4 < x Initial program 97.0%
Taylor expanded in x around inf 99.0%
neg-mul-199.0%
sub-neg99.0%
Simplified99.0%
if -1 < x < 3.1e-4Initial program 100.0%
Taylor expanded in x around 0 99.2%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -240000000.0) (not (<= x 2.1e-68))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -240000000.0) || !(x <= 2.1e-68)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-240000000.0d0)) .or. (.not. (x <= 2.1d-68))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -240000000.0) || !(x <= 2.1e-68)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -240000000.0) or not (x <= 2.1e-68): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -240000000.0) || !(x <= 2.1e-68)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -240000000.0) || ~((x <= 2.1e-68))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -240000000.0], N[Not[LessEqual[x, 2.1e-68]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -240000000 \lor \neg \left(x \leq 2.1 \cdot 10^{-68}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -2.4e8 or 2.10000000000000008e-68 < x Initial program 97.1%
Taylor expanded in x around inf 98.6%
neg-mul-198.6%
sub-neg98.6%
Simplified98.6%
if -2.4e8 < x < 2.10000000000000008e-68Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around -inf 79.9%
Taylor expanded in x around 0 79.9%
associate-*r*79.9%
neg-mul-179.9%
*-lft-identity79.9%
distribute-rgt-in79.9%
sub-neg79.9%
Simplified79.9%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.5e-8) (not (<= x 6.5e-69))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.5e-8) || !(x <= 6.5e-69)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.5d-8)) .or. (.not. (x <= 6.5d-69))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.5e-8) || !(x <= 6.5e-69)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.5e-8) or not (x <= 6.5e-69): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.5e-8) || !(x <= 6.5e-69)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.5e-8) || ~((x <= 6.5e-69))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.5e-8], N[Not[LessEqual[x, 6.5e-69]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{-8} \lor \neg \left(x \leq 6.5 \cdot 10^{-69}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -5.5000000000000003e-8 or 6.49999999999999951e-69 < x Initial program 97.1%
Taylor expanded in x around inf 98.4%
neg-mul-198.4%
sub-neg98.4%
Simplified98.4%
if -5.5000000000000003e-8 < x < 6.49999999999999951e-69Initial program 100.0%
Taylor expanded in x around 0 99.1%
Taylor expanded in x around 0 78.9%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -240000000.0) (not (<= x 1.45e-68))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -240000000.0) || !(x <= 1.45e-68)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-240000000.0d0)) .or. (.not. (x <= 1.45d-68))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -240000000.0) || !(x <= 1.45e-68)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -240000000.0) or not (x <= 1.45e-68): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -240000000.0) || !(x <= 1.45e-68)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -240000000.0) || ~((x <= 1.45e-68))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -240000000.0], N[Not[LessEqual[x, 1.45e-68]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -240000000 \lor \neg \left(x \leq 1.45 \cdot 10^{-68}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -2.4e8 or 1.45e-68 < x Initial program 97.1%
Taylor expanded in y around inf 61.4%
if -2.4e8 < x < 1.45e-68Initial program 100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in x around 0 78.3%
Final simplification69.2%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.4%
+-commutative98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
neg-sub098.4%
neg-sub098.4%
*-commutative98.4%
distribute-lft-neg-in98.4%
remove-double-neg98.4%
distribute-rgt-out--98.4%
*-lft-identity98.4%
associate-+l-98.4%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 79.1%
Taylor expanded in x around 0 38.0%
herbie shell --seed 2024191
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))