
(FPCore (x c s) :precision binary64 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s): return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s) return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x))) end
function tmp = code(x, c, s) tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x)); end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x c s) :precision binary64 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s): return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s) return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x))) end
function tmp = code(x, c, s) tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x)); end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}
x_m = (fabs.f64 x) c_m = (fabs.f64 c) s_m = (fabs.f64 s) NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x_m c_m s_m) :precision binary64 (if (<= x_m 2e-35) (pow (* c_m (* x_m s_m)) -2.0) (/ (/ (cos (* x_m 2.0)) (* x_m (* c_m s_m))) (* (* c_m x_m) s_m))))
x_m = fabs(x);
c_m = fabs(c);
s_m = fabs(s);
assert(x_m < c_m && c_m < s_m);
double code(double x_m, double c_m, double s_m) {
double tmp;
if (x_m <= 2e-35) {
tmp = pow((c_m * (x_m * s_m)), -2.0);
} else {
tmp = (cos((x_m * 2.0)) / (x_m * (c_m * s_m))) / ((c_m * x_m) * s_m);
}
return tmp;
}
x_m = abs(x)
c_m = abs(c)
s_m = abs(s)
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x_m, c_m, s_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: tmp
if (x_m <= 2d-35) then
tmp = (c_m * (x_m * s_m)) ** (-2.0d0)
else
tmp = (cos((x_m * 2.0d0)) / (x_m * (c_m * s_m))) / ((c_m * x_m) * s_m)
end if
code = tmp
end function
x_m = Math.abs(x);
c_m = Math.abs(c);
s_m = Math.abs(s);
assert x_m < c_m && c_m < s_m;
public static double code(double x_m, double c_m, double s_m) {
double tmp;
if (x_m <= 2e-35) {
tmp = Math.pow((c_m * (x_m * s_m)), -2.0);
} else {
tmp = (Math.cos((x_m * 2.0)) / (x_m * (c_m * s_m))) / ((c_m * x_m) * s_m);
}
return tmp;
}
x_m = math.fabs(x) c_m = math.fabs(c) s_m = math.fabs(s) [x_m, c_m, s_m] = sort([x_m, c_m, s_m]) def code(x_m, c_m, s_m): tmp = 0 if x_m <= 2e-35: tmp = math.pow((c_m * (x_m * s_m)), -2.0) else: tmp = (math.cos((x_m * 2.0)) / (x_m * (c_m * s_m))) / ((c_m * x_m) * s_m) return tmp
x_m = abs(x) c_m = abs(c) s_m = abs(s) x_m, c_m, s_m = sort([x_m, c_m, s_m]) function code(x_m, c_m, s_m) tmp = 0.0 if (x_m <= 2e-35) tmp = Float64(c_m * Float64(x_m * s_m)) ^ -2.0; else tmp = Float64(Float64(cos(Float64(x_m * 2.0)) / Float64(x_m * Float64(c_m * s_m))) / Float64(Float64(c_m * x_m) * s_m)); end return tmp end
x_m = abs(x);
c_m = abs(c);
s_m = abs(s);
x_m, c_m, s_m = num2cell(sort([x_m, c_m, s_m])){:}
function tmp_2 = code(x_m, c_m, s_m)
tmp = 0.0;
if (x_m <= 2e-35)
tmp = (c_m * (x_m * s_m)) ^ -2.0;
else
tmp = (cos((x_m * 2.0)) / (x_m * (c_m * s_m))) / ((c_m * x_m) * s_m);
end
tmp_2 = tmp;
end
x_m = N[Abs[x], $MachinePrecision] c_m = N[Abs[c], $MachinePrecision] s_m = N[Abs[s], $MachinePrecision] NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function. code[x$95$m_, c$95$m_, s$95$m_] := If[LessEqual[x$95$m, 2e-35], N[Power[N[(c$95$m * N[(x$95$m * s$95$m), $MachinePrecision]), $MachinePrecision], -2.0], $MachinePrecision], N[(N[(N[Cos[N[(x$95$m * 2.0), $MachinePrecision]], $MachinePrecision] / N[(x$95$m * N[(c$95$m * s$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(c$95$m * x$95$m), $MachinePrecision] * s$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
c_m = \left|c\right|
\\
s_m = \left|s\right|
\\
[x_m, c_m, s_m] = \mathsf{sort}([x_m, c_m, s_m])\\
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-35}:\\
\;\;\;\;{\left(c\_m \cdot \left(x\_m \cdot s\_m\right)\right)}^{-2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\cos \left(x\_m \cdot 2\right)}{x\_m \cdot \left(c\_m \cdot s\_m\right)}}{\left(c\_m \cdot x\_m\right) \cdot s\_m}\\
\end{array}
\end{array}
if x < 2.00000000000000002e-35Initial program 65.6%
associate-/r*65.6%
*-commutative65.6%
unpow265.6%
sqr-neg65.6%
unpow265.6%
cos-neg65.6%
*-commutative65.6%
distribute-rgt-neg-in65.6%
metadata-eval65.6%
unpow265.6%
sqr-neg65.6%
unpow265.6%
associate-*r*57.8%
unpow257.8%
*-commutative57.8%
Simplified57.8%
Taylor expanded in x around 0 53.6%
associate-/r*53.6%
*-commutative53.6%
unpow253.6%
unpow253.6%
swap-sqr69.3%
unpow269.3%
associate-/r*69.4%
unpow269.4%
unpow269.4%
swap-sqr81.9%
unpow281.9%
Simplified81.9%
Taylor expanded in c around 0 53.6%
unpow253.6%
*-commutative53.6%
unpow253.6%
unpow253.6%
swap-sqr69.4%
swap-sqr81.9%
associate-*l*80.9%
associate-*l*81.4%
associate-/l/81.4%
*-lft-identity81.4%
associate-*l/81.4%
unpow-181.4%
unpow-181.4%
pow-sqr81.5%
metadata-eval81.5%
associate-*l*82.0%
*-commutative82.0%
Simplified82.0%
if 2.00000000000000002e-35 < x Initial program 67.0%
associate-/r*65.8%
*-commutative65.8%
unpow265.8%
sqr-neg65.8%
unpow265.8%
cos-neg65.8%
*-commutative65.8%
distribute-rgt-neg-in65.8%
metadata-eval65.8%
unpow265.8%
sqr-neg65.8%
unpow265.8%
associate-*r*62.3%
unpow262.3%
*-commutative62.3%
Simplified62.3%
Applied egg-rr97.9%
associate-*l/97.9%
associate-*r*92.9%
*-un-lft-identity92.9%
*-commutative92.9%
associate-*r*94.5%
Applied egg-rr94.5%
Taylor expanded in x around inf 92.9%
associate-*r*94.5%
*-commutative94.5%
Simplified94.5%
Final simplification85.0%
x_m = (fabs.f64 x) c_m = (fabs.f64 c) s_m = (fabs.f64 s) NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x_m c_m s_m) :precision binary64 (let* ((t_0 (* (* c_m x_m) s_m))) (/ (/ 1.0 t_0) (/ t_0 (cos (* x_m 2.0))))))
x_m = fabs(x);
c_m = fabs(c);
s_m = fabs(s);
assert(x_m < c_m && c_m < s_m);
double code(double x_m, double c_m, double s_m) {
double t_0 = (c_m * x_m) * s_m;
return (1.0 / t_0) / (t_0 / cos((x_m * 2.0)));
}
x_m = abs(x)
c_m = abs(c)
s_m = abs(s)
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x_m, c_m, s_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = (c_m * x_m) * s_m
code = (1.0d0 / t_0) / (t_0 / cos((x_m * 2.0d0)))
end function
x_m = Math.abs(x);
c_m = Math.abs(c);
s_m = Math.abs(s);
assert x_m < c_m && c_m < s_m;
public static double code(double x_m, double c_m, double s_m) {
double t_0 = (c_m * x_m) * s_m;
return (1.0 / t_0) / (t_0 / Math.cos((x_m * 2.0)));
}
x_m = math.fabs(x) c_m = math.fabs(c) s_m = math.fabs(s) [x_m, c_m, s_m] = sort([x_m, c_m, s_m]) def code(x_m, c_m, s_m): t_0 = (c_m * x_m) * s_m return (1.0 / t_0) / (t_0 / math.cos((x_m * 2.0)))
x_m = abs(x) c_m = abs(c) s_m = abs(s) x_m, c_m, s_m = sort([x_m, c_m, s_m]) function code(x_m, c_m, s_m) t_0 = Float64(Float64(c_m * x_m) * s_m) return Float64(Float64(1.0 / t_0) / Float64(t_0 / cos(Float64(x_m * 2.0)))) end
x_m = abs(x);
c_m = abs(c);
s_m = abs(s);
x_m, c_m, s_m = num2cell(sort([x_m, c_m, s_m])){:}
function tmp = code(x_m, c_m, s_m)
t_0 = (c_m * x_m) * s_m;
tmp = (1.0 / t_0) / (t_0 / cos((x_m * 2.0)));
end
x_m = N[Abs[x], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
s_m = N[Abs[s], $MachinePrecision]
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
code[x$95$m_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x$95$m), $MachinePrecision] * s$95$m), $MachinePrecision]}, N[(N[(1.0 / t$95$0), $MachinePrecision] / N[(t$95$0 / N[Cos[N[(x$95$m * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
c_m = \left|c\right|
\\
s_m = \left|s\right|
\\
[x_m, c_m, s_m] = \mathsf{sort}([x_m, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\_m\right) \cdot s\_m\\
\frac{\frac{1}{t\_0}}{\frac{t\_0}{\cos \left(x\_m \cdot 2\right)}}
\end{array}
\end{array}
Initial program 66.0%
associate-/r*65.7%
*-commutative65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
cos-neg65.7%
*-commutative65.7%
distribute-rgt-neg-in65.7%
metadata-eval65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
associate-*r*58.8%
unpow258.8%
*-commutative58.8%
Simplified58.8%
Applied egg-rr98.5%
clear-num98.5%
un-div-inv98.6%
associate-*r*96.5%
associate-*r*97.6%
*-commutative97.6%
Applied egg-rr97.6%
x_m = (fabs.f64 x) c_m = (fabs.f64 c) s_m = (fabs.f64 s) NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x_m c_m s_m) :precision binary64 (let* ((t_0 (* (* c_m x_m) s_m))) (/ (/ (cos (* x_m 2.0)) t_0) t_0)))
x_m = fabs(x);
c_m = fabs(c);
s_m = fabs(s);
assert(x_m < c_m && c_m < s_m);
double code(double x_m, double c_m, double s_m) {
double t_0 = (c_m * x_m) * s_m;
return (cos((x_m * 2.0)) / t_0) / t_0;
}
x_m = abs(x)
c_m = abs(c)
s_m = abs(s)
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x_m, c_m, s_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = (c_m * x_m) * s_m
code = (cos((x_m * 2.0d0)) / t_0) / t_0
end function
x_m = Math.abs(x);
c_m = Math.abs(c);
s_m = Math.abs(s);
assert x_m < c_m && c_m < s_m;
public static double code(double x_m, double c_m, double s_m) {
double t_0 = (c_m * x_m) * s_m;
return (Math.cos((x_m * 2.0)) / t_0) / t_0;
}
x_m = math.fabs(x) c_m = math.fabs(c) s_m = math.fabs(s) [x_m, c_m, s_m] = sort([x_m, c_m, s_m]) def code(x_m, c_m, s_m): t_0 = (c_m * x_m) * s_m return (math.cos((x_m * 2.0)) / t_0) / t_0
x_m = abs(x) c_m = abs(c) s_m = abs(s) x_m, c_m, s_m = sort([x_m, c_m, s_m]) function code(x_m, c_m, s_m) t_0 = Float64(Float64(c_m * x_m) * s_m) return Float64(Float64(cos(Float64(x_m * 2.0)) / t_0) / t_0) end
x_m = abs(x);
c_m = abs(c);
s_m = abs(s);
x_m, c_m, s_m = num2cell(sort([x_m, c_m, s_m])){:}
function tmp = code(x_m, c_m, s_m)
t_0 = (c_m * x_m) * s_m;
tmp = (cos((x_m * 2.0)) / t_0) / t_0;
end
x_m = N[Abs[x], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
s_m = N[Abs[s], $MachinePrecision]
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
code[x$95$m_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(N[(c$95$m * x$95$m), $MachinePrecision] * s$95$m), $MachinePrecision]}, N[(N[(N[Cos[N[(x$95$m * 2.0), $MachinePrecision]], $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
c_m = \left|c\right|
\\
s_m = \left|s\right|
\\
[x_m, c_m, s_m] = \mathsf{sort}([x_m, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \left(c\_m \cdot x\_m\right) \cdot s\_m\\
\frac{\frac{\cos \left(x\_m \cdot 2\right)}{t\_0}}{t\_0}
\end{array}
\end{array}
Initial program 66.0%
associate-/r*65.7%
*-commutative65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
cos-neg65.7%
*-commutative65.7%
distribute-rgt-neg-in65.7%
metadata-eval65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
associate-*r*58.8%
unpow258.8%
*-commutative58.8%
Simplified58.8%
Applied egg-rr98.5%
associate-*l/98.5%
associate-*r*96.5%
*-un-lft-identity96.5%
*-commutative96.5%
associate-*r*97.5%
Applied egg-rr97.5%
x_m = (fabs.f64 x) c_m = (fabs.f64 c) s_m = (fabs.f64 s) NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x_m c_m s_m) :precision binary64 (let* ((t_0 (/ 1.0 (* c_m (* x_m s_m))))) (* t_0 t_0)))
x_m = fabs(x);
c_m = fabs(c);
s_m = fabs(s);
assert(x_m < c_m && c_m < s_m);
double code(double x_m, double c_m, double s_m) {
double t_0 = 1.0 / (c_m * (x_m * s_m));
return t_0 * t_0;
}
x_m = abs(x)
c_m = abs(c)
s_m = abs(s)
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x_m, c_m, s_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = 1.0d0 / (c_m * (x_m * s_m))
code = t_0 * t_0
end function
x_m = Math.abs(x);
c_m = Math.abs(c);
s_m = Math.abs(s);
assert x_m < c_m && c_m < s_m;
public static double code(double x_m, double c_m, double s_m) {
double t_0 = 1.0 / (c_m * (x_m * s_m));
return t_0 * t_0;
}
x_m = math.fabs(x) c_m = math.fabs(c) s_m = math.fabs(s) [x_m, c_m, s_m] = sort([x_m, c_m, s_m]) def code(x_m, c_m, s_m): t_0 = 1.0 / (c_m * (x_m * s_m)) return t_0 * t_0
x_m = abs(x) c_m = abs(c) s_m = abs(s) x_m, c_m, s_m = sort([x_m, c_m, s_m]) function code(x_m, c_m, s_m) t_0 = Float64(1.0 / Float64(c_m * Float64(x_m * s_m))) return Float64(t_0 * t_0) end
x_m = abs(x);
c_m = abs(c);
s_m = abs(s);
x_m, c_m, s_m = num2cell(sort([x_m, c_m, s_m])){:}
function tmp = code(x_m, c_m, s_m)
t_0 = 1.0 / (c_m * (x_m * s_m));
tmp = t_0 * t_0;
end
x_m = N[Abs[x], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
s_m = N[Abs[s], $MachinePrecision]
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
code[x$95$m_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(1.0 / N[(c$95$m * N[(x$95$m * s$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * t$95$0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
c_m = \left|c\right|
\\
s_m = \left|s\right|
\\
[x_m, c_m, s_m] = \mathsf{sort}([x_m, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := \frac{1}{c\_m \cdot \left(x\_m \cdot s\_m\right)}\\
t\_0 \cdot t\_0
\end{array}
\end{array}
Initial program 66.0%
associate-/r*65.7%
*-commutative65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
cos-neg65.7%
*-commutative65.7%
distribute-rgt-neg-in65.7%
metadata-eval65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
associate-*r*58.8%
unpow258.8%
*-commutative58.8%
Simplified58.8%
Applied egg-rr98.5%
Taylor expanded in x around 0 75.8%
x_m = (fabs.f64 x) c_m = (fabs.f64 c) s_m = (fabs.f64 s) NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function. (FPCore (x_m c_m s_m) :precision binary64 (let* ((t_0 (* c_m (* x_m s_m)))) (/ 1.0 (* t_0 t_0))))
x_m = fabs(x);
c_m = fabs(c);
s_m = fabs(s);
assert(x_m < c_m && c_m < s_m);
double code(double x_m, double c_m, double s_m) {
double t_0 = c_m * (x_m * s_m);
return 1.0 / (t_0 * t_0);
}
x_m = abs(x)
c_m = abs(c)
s_m = abs(s)
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x_m, c_m, s_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: c_m
real(8), intent (in) :: s_m
real(8) :: t_0
t_0 = c_m * (x_m * s_m)
code = 1.0d0 / (t_0 * t_0)
end function
x_m = Math.abs(x);
c_m = Math.abs(c);
s_m = Math.abs(s);
assert x_m < c_m && c_m < s_m;
public static double code(double x_m, double c_m, double s_m) {
double t_0 = c_m * (x_m * s_m);
return 1.0 / (t_0 * t_0);
}
x_m = math.fabs(x) c_m = math.fabs(c) s_m = math.fabs(s) [x_m, c_m, s_m] = sort([x_m, c_m, s_m]) def code(x_m, c_m, s_m): t_0 = c_m * (x_m * s_m) return 1.0 / (t_0 * t_0)
x_m = abs(x) c_m = abs(c) s_m = abs(s) x_m, c_m, s_m = sort([x_m, c_m, s_m]) function code(x_m, c_m, s_m) t_0 = Float64(c_m * Float64(x_m * s_m)) return Float64(1.0 / Float64(t_0 * t_0)) end
x_m = abs(x);
c_m = abs(c);
s_m = abs(s);
x_m, c_m, s_m = num2cell(sort([x_m, c_m, s_m])){:}
function tmp = code(x_m, c_m, s_m)
t_0 = c_m * (x_m * s_m);
tmp = 1.0 / (t_0 * t_0);
end
x_m = N[Abs[x], $MachinePrecision]
c_m = N[Abs[c], $MachinePrecision]
s_m = N[Abs[s], $MachinePrecision]
NOTE: x_m, c_m, and s_m should be sorted in increasing order before calling this function.
code[x$95$m_, c$95$m_, s$95$m_] := Block[{t$95$0 = N[(c$95$m * N[(x$95$m * s$95$m), $MachinePrecision]), $MachinePrecision]}, N[(1.0 / N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
c_m = \left|c\right|
\\
s_m = \left|s\right|
\\
[x_m, c_m, s_m] = \mathsf{sort}([x_m, c_m, s_m])\\
\\
\begin{array}{l}
t_0 := c\_m \cdot \left(x\_m \cdot s\_m\right)\\
\frac{1}{t\_0 \cdot t\_0}
\end{array}
\end{array}
Initial program 66.0%
associate-/r*65.7%
*-commutative65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
cos-neg65.7%
*-commutative65.7%
distribute-rgt-neg-in65.7%
metadata-eval65.7%
unpow265.7%
sqr-neg65.7%
unpow265.7%
associate-*r*58.8%
unpow258.8%
*-commutative58.8%
Simplified58.8%
Taylor expanded in x around 0 52.2%
associate-/r*52.1%
*-commutative52.1%
unpow252.1%
unpow252.1%
swap-sqr65.1%
unpow265.1%
associate-/r*65.2%
unpow265.2%
unpow265.2%
swap-sqr75.7%
unpow275.7%
Simplified75.7%
unpow275.7%
associate-*r*74.9%
associate-*r*75.3%
Applied egg-rr75.3%
Taylor expanded in c around 0 74.9%
Taylor expanded in c around 0 75.7%
Final simplification75.7%
herbie shell --seed 2024191
(FPCore (x c s)
:name "mixedcos"
:precision binary64
(/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))