
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
(FPCore (B x)
:precision binary64
(let* ((t_0 (/ 1.0 (sin B))) (t_1 (+ t_0 (* x (/ -1.0 (tan B))))))
(if (or (<= t_1 -5e+22) (not (<= t_1 400.0)))
(- (/ 1.0 B) (/ x (tan B)))
t_0)))
double code(double B, double x) {
double t_0 = 1.0 / sin(B);
double t_1 = t_0 + (x * (-1.0 / tan(B)));
double tmp;
if ((t_1 <= -5e+22) || !(t_1 <= 400.0)) {
tmp = (1.0 / B) - (x / tan(B));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 / sin(b)
t_1 = t_0 + (x * ((-1.0d0) / tan(b)))
if ((t_1 <= (-5d+22)) .or. (.not. (t_1 <= 400.0d0))) then
tmp = (1.0d0 / b) - (x / tan(b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = 1.0 / Math.sin(B);
double t_1 = t_0 + (x * (-1.0 / Math.tan(B)));
double tmp;
if ((t_1 <= -5e+22) || !(t_1 <= 400.0)) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = 1.0 / math.sin(B) t_1 = t_0 + (x * (-1.0 / math.tan(B))) tmp = 0 if (t_1 <= -5e+22) or not (t_1 <= 400.0): tmp = (1.0 / B) - (x / math.tan(B)) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(1.0 / sin(B)) t_1 = Float64(t_0 + Float64(x * Float64(-1.0 / tan(B)))) tmp = 0.0 if ((t_1 <= -5e+22) || !(t_1 <= 400.0)) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = 1.0 / sin(B); t_1 = t_0 + (x * (-1.0 / tan(B))); tmp = 0.0; if ((t_1 <= -5e+22) || ~((t_1 <= 400.0))) tmp = (1.0 / B) - (x / tan(B)); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 + N[(x * N[(-1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+22], N[Not[LessEqual[t$95$1, 400.0]], $MachinePrecision]], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin B}\\
t_1 := t\_0 + x \cdot \frac{-1}{\tan B}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+22} \lor \neg \left(t\_1 \leq 400\right):\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) < -4.9999999999999996e22 or 400 < (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 99.5%
if -4.9999999999999996e22 < (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) < 400Initial program 99.7%
Taylor expanded in x around 0 96.0%
Final simplification98.3%
(FPCore (B x)
:precision binary64
(let* ((t_0 (/ 1.0 (sin B))) (t_1 (+ t_0 (* x (/ -1.0 (tan B))))))
(if (<= t_1 -5e+22)
(* x (/ (cos B) (- (sin B))))
(if (<= t_1 400.0) t_0 (- (/ 1.0 B) (/ x (tan B)))))))
double code(double B, double x) {
double t_0 = 1.0 / sin(B);
double t_1 = t_0 + (x * (-1.0 / tan(B)));
double tmp;
if (t_1 <= -5e+22) {
tmp = x * (cos(B) / -sin(B));
} else if (t_1 <= 400.0) {
tmp = t_0;
} else {
tmp = (1.0 / B) - (x / tan(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 / sin(b)
t_1 = t_0 + (x * ((-1.0d0) / tan(b)))
if (t_1 <= (-5d+22)) then
tmp = x * (cos(b) / -sin(b))
else if (t_1 <= 400.0d0) then
tmp = t_0
else
tmp = (1.0d0 / b) - (x / tan(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = 1.0 / Math.sin(B);
double t_1 = t_0 + (x * (-1.0 / Math.tan(B)));
double tmp;
if (t_1 <= -5e+22) {
tmp = x * (Math.cos(B) / -Math.sin(B));
} else if (t_1 <= 400.0) {
tmp = t_0;
} else {
tmp = (1.0 / B) - (x / Math.tan(B));
}
return tmp;
}
def code(B, x): t_0 = 1.0 / math.sin(B) t_1 = t_0 + (x * (-1.0 / math.tan(B))) tmp = 0 if t_1 <= -5e+22: tmp = x * (math.cos(B) / -math.sin(B)) elif t_1 <= 400.0: tmp = t_0 else: tmp = (1.0 / B) - (x / math.tan(B)) return tmp
function code(B, x) t_0 = Float64(1.0 / sin(B)) t_1 = Float64(t_0 + Float64(x * Float64(-1.0 / tan(B)))) tmp = 0.0 if (t_1 <= -5e+22) tmp = Float64(x * Float64(cos(B) / Float64(-sin(B)))); elseif (t_1 <= 400.0) tmp = t_0; else tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); end return tmp end
function tmp_2 = code(B, x) t_0 = 1.0 / sin(B); t_1 = t_0 + (x * (-1.0 / tan(B))); tmp = 0.0; if (t_1 <= -5e+22) tmp = x * (cos(B) / -sin(B)); elseif (t_1 <= 400.0) tmp = t_0; else tmp = (1.0 / B) - (x / tan(B)); end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 + N[(x * N[(-1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+22], N[(x * N[(N[Cos[B], $MachinePrecision] / (-N[Sin[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 400.0], t$95$0, N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin B}\\
t_1 := t\_0 + x \cdot \frac{-1}{\tan B}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+22}:\\
\;\;\;\;x \cdot \frac{\cos B}{-\sin B}\\
\mathbf{elif}\;t\_1 \leq 400:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\end{array}
\end{array}
if (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) < -4.9999999999999996e22Initial program 99.7%
Taylor expanded in x around inf 63.8%
mul-1-neg63.8%
associate-/l*63.8%
distribute-rgt-neg-in63.8%
distribute-neg-frac263.8%
Simplified63.8%
if -4.9999999999999996e22 < (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) < 400Initial program 99.7%
Taylor expanded in x around 0 96.0%
if 400 < (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
associate-*l/99.9%
*-lft-identity99.9%
tan-neg99.9%
distribute-neg-frac299.9%
distribute-neg-frac99.9%
remove-double-neg99.9%
Simplified99.9%
Taylor expanded in B around 0 99.2%
Final simplification86.0%
(FPCore (B x) :precision binary64 (if (or (<= x -1.25) (not (<= x 1.0))) (* x (/ -1.0 (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.25) || !(x <= 1.0)) {
tmp = x * (-1.0 / tan(B));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.25d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * ((-1.0d0) / tan(b))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.25) || !(x <= 1.0)) {
tmp = x * (-1.0 / Math.tan(B));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.25) or not (x <= 1.0): tmp = x * (-1.0 / math.tan(B)) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.25) || !(x <= 1.0)) tmp = Float64(x * Float64(-1.0 / tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.25) || ~((x <= 1.0))) tmp = x * (-1.0 / tan(B)); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.25], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(-1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \frac{-1}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.25 or 1 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
clear-num99.6%
frac-sub88.7%
*-un-lft-identity88.7%
*-commutative88.7%
*-un-lft-identity88.7%
Applied egg-rr88.7%
associate-/r*99.6%
associate-/r/99.6%
div-sub99.6%
*-inverses99.6%
Simplified99.6%
Taylor expanded in x around inf 98.9%
if -1.25 < x < 1Initial program 99.8%
Taylor expanded in x around 0 96.4%
Final simplification97.6%
(FPCore (B x) :precision binary64 (if (<= x -1.5) (* x (/ -1.0 (tan B))) (if (<= x 1.0) (/ 1.0 (sin B)) (/ -1.0 (/ (tan B) x)))))
double code(double B, double x) {
double tmp;
if (x <= -1.5) {
tmp = x * (-1.0 / tan(B));
} else if (x <= 1.0) {
tmp = 1.0 / sin(B);
} else {
tmp = -1.0 / (tan(B) / x);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.5d0)) then
tmp = x * ((-1.0d0) / tan(b))
else if (x <= 1.0d0) then
tmp = 1.0d0 / sin(b)
else
tmp = (-1.0d0) / (tan(b) / x)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1.5) {
tmp = x * (-1.0 / Math.tan(B));
} else if (x <= 1.0) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = -1.0 / (Math.tan(B) / x);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1.5: tmp = x * (-1.0 / math.tan(B)) elif x <= 1.0: tmp = 1.0 / math.sin(B) else: tmp = -1.0 / (math.tan(B) / x) return tmp
function code(B, x) tmp = 0.0 if (x <= -1.5) tmp = Float64(x * Float64(-1.0 / tan(B))); elseif (x <= 1.0) tmp = Float64(1.0 / sin(B)); else tmp = Float64(-1.0 / Float64(tan(B) / x)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1.5) tmp = x * (-1.0 / tan(B)); elseif (x <= 1.0) tmp = 1.0 / sin(B); else tmp = -1.0 / (tan(B) / x); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1.5], N[(x * N[(-1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(-1.0 / N[(N[Tan[B], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5:\\
\;\;\;\;x \cdot \frac{-1}{\tan B}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{\tan B}{x}}\\
\end{array}
\end{array}
if x < -1.5Initial program 99.6%
+-commutative99.6%
div-inv99.7%
sub-neg99.7%
clear-num99.5%
frac-sub94.2%
*-un-lft-identity94.2%
*-commutative94.2%
*-un-lft-identity94.2%
Applied egg-rr94.2%
associate-/r*99.5%
associate-/r/99.6%
div-sub99.6%
*-inverses99.6%
Simplified99.6%
Taylor expanded in x around inf 99.1%
if -1.5 < x < 1Initial program 99.8%
Taylor expanded in x around 0 96.4%
if 1 < x Initial program 99.6%
distribute-lft-neg-in99.6%
+-commutative99.6%
*-commutative99.6%
remove-double-neg99.6%
distribute-frac-neg299.6%
tan-neg99.6%
cancel-sign-sub-inv99.6%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
add-log-exp56.2%
Applied egg-rr56.2%
add-cube-cbrt55.7%
pow355.7%
rem-log-exp98.6%
Applied egg-rr98.6%
rem-cube-cbrt99.8%
clear-num99.7%
frac-sub83.8%
*-un-lft-identity83.8%
metadata-eval83.8%
div-inv83.8%
/-rgt-identity83.8%
Applied egg-rr83.8%
associate-/r*99.7%
div-sub99.7%
*-rgt-identity99.7%
associate-*r/99.7%
*-commutative99.7%
times-frac99.7%
*-lft-identity99.7%
*-inverses99.7%
sub-neg99.7%
metadata-eval99.7%
+-commutative99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 98.8%
Final simplification97.6%
(FPCore (B x)
:precision binary64
(if (<= B 430.0)
(/
(- (+ 1.0 (* (* B B) (+ 0.16666666666666666 (* x 0.3333333333333333)))) x)
B)
(/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 430.0) {
tmp = ((1.0 + ((B * B) * (0.16666666666666666 + (x * 0.3333333333333333)))) - x) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 430.0d0) then
tmp = ((1.0d0 + ((b * b) * (0.16666666666666666d0 + (x * 0.3333333333333333d0)))) - x) / b
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 430.0) {
tmp = ((1.0 + ((B * B) * (0.16666666666666666 + (x * 0.3333333333333333)))) - x) / B;
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 430.0: tmp = ((1.0 + ((B * B) * (0.16666666666666666 + (x * 0.3333333333333333)))) - x) / B else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 430.0) tmp = Float64(Float64(Float64(1.0 + Float64(Float64(B * B) * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333)))) - x) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 430.0) tmp = ((1.0 + ((B * B) * (0.16666666666666666 + (x * 0.3333333333333333)))) - x) / B; else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 430.0], N[(N[(N[(1.0 + N[(N[(B * B), $MachinePrecision] * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 430:\\
\;\;\;\;\frac{\left(1 + \left(B \cdot B\right) \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right)\right) - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 430Initial program 99.7%
Taylor expanded in B around 0 64.8%
unpow264.8%
Applied egg-rr64.8%
if 430 < B Initial program 99.5%
Taylor expanded in x around 0 59.8%
Final simplification63.4%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 5.2e+30))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 5.2e+30)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 5.2d+30))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 5.2e+30)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 5.2e+30): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 5.2e+30)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 5.2e+30))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 5.2e+30]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 5.2 \cdot 10^{+30}\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 5.19999999999999977e30 < x Initial program 99.6%
Taylor expanded in B around 0 55.1%
Taylor expanded in x around inf 55.1%
neg-mul-155.1%
Simplified55.1%
if -1 < x < 5.19999999999999977e30Initial program 99.8%
Taylor expanded in B around 0 41.5%
Taylor expanded in x around 0 39.1%
Final simplification46.4%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 47.7%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 47.7%
Taylor expanded in x around 0 22.3%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 47.6%
Taylor expanded in x around 0 47.7%
Taylor expanded in x around inf 27.1%
*-commutative27.1%
Simplified27.1%
Taylor expanded in x around 0 2.6%
*-commutative2.6%
Simplified2.6%
herbie shell --seed 2024191
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))