
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (/ (- (fma x1 (* x1 3.0) (* 2.0 x2)) x1) (fma x1 x1 1.0)))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4 (* 3.0 (* x1 x1))))
(if (<=
(+
x1
(+
(+
x1
(+
(+
(*
t_2
(+
(* (* (* x1 2.0) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* t_3 4.0) 6.0))))
(* t_1 t_3))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))))
INFINITY)
(+
x1
(fma
3.0
(/ (- t_4 (fma 2.0 x2 x1)) (fma x1 x1 1.0))
(+
x1
(fma
(fma x1 x1 1.0)
(fma x1 (* x1 (fma t_0 4.0 -6.0)) (* (* x1 (* 2.0 t_0)) (+ t_0 -3.0)))
(fma t_4 t_0 (pow x1 3.0))))))
(* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0)))))
double code(double x1, double x2) {
double t_0 = (fma(x1, (x1 * 3.0), (2.0 * x2)) - x1) / fma(x1, x1, 1.0);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = 3.0 * (x1 * x1);
double tmp;
if ((x1 + ((x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_1 * t_3)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)))) <= ((double) INFINITY)) {
tmp = x1 + fma(3.0, ((t_4 - fma(2.0, x2, x1)) / fma(x1, x1, 1.0)), (x1 + fma(fma(x1, x1, 1.0), fma(x1, (x1 * fma(t_0, 4.0, -6.0)), ((x1 * (2.0 * t_0)) * (t_0 + -3.0))), fma(t_4, t_0, pow(x1, 3.0)))));
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(fma(x1, Float64(x1 * 3.0), Float64(2.0 * x2)) - x1) / fma(x1, x1, 1.0)) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(3.0 * Float64(x1 * x1)) tmp = 0.0 if (Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_2 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)))) + Float64(t_1 * t_3)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)))) <= Inf) tmp = Float64(x1 + fma(3.0, Float64(Float64(t_4 - fma(2.0, x2, x1)) / fma(x1, x1, 1.0)), Float64(x1 + fma(fma(x1, x1, 1.0), fma(x1, Float64(x1 * fma(t_0, 4.0, -6.0)), Float64(Float64(x1 * Float64(2.0 * t_0)) * Float64(t_0 + -3.0))), fma(t_4, t_0, (x1 ^ 3.0)))))); else tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(x1 * N[(x1 * 3.0), $MachinePrecision] + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(3.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$2 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * t$95$3), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(3.0 * N[(N[(t$95$4 - N[(2.0 * x2 + x1), $MachinePrecision]), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * x1 + 1.0), $MachinePrecision] * N[(x1 * N[(x1 * N[(t$95$0 * 4.0 + -6.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * N[(2.0 * t$95$0), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$4 * t$95$0 + N[Power[x1, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\mathsf{fma}\left(x1, x1 \cdot 3, 2 \cdot x2\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := 3 \cdot \left(x1 \cdot x1\right)\\
\mathbf{if}\;x1 + \left(\left(x1 + \left(\left(t\_2 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right)\right) + t\_1 \cdot t\_3\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2}\right) \leq \infty:\\
\;\;\;\;x1 + \mathsf{fma}\left(3, \frac{t\_4 - \mathsf{fma}\left(2, x2, x1\right)}{\mathsf{fma}\left(x1, x1, 1\right)}, x1 + \mathsf{fma}\left(\mathsf{fma}\left(x1, x1, 1\right), \mathsf{fma}\left(x1, x1 \cdot \mathsf{fma}\left(t\_0, 4, -6\right), \left(x1 \cdot \left(2 \cdot t\_0\right)\right) \cdot \left(t\_0 + -3\right)\right), \mathsf{fma}\left(t\_4, t\_0, {x1}^{3}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Simplified99.6%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Taylor expanded in x2 around 0 100.0%
Final simplification99.7%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 x1)))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4 (/ (- (fma (* x1 3.0) x1 (* 2.0 x2)) x1) (fma x1 x1 1.0))))
(if (<=
(+
x1
(+
(+
x1
(+
(+
(*
t_2
(+
(* (* (* x1 2.0) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* t_3 4.0) 6.0))))
(* t_1 t_3))
t_0))
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))))
INFINITY)
(+
x1
(+
(+
t_0
(fma
(fma (* (* x1 2.0) t_4) (+ -3.0 t_4) (* (* x1 x1) (fma 4.0 t_4 -6.0)))
(fma x1 x1 1.0)
(* t_1 t_4)))
(+ x1 (* 3.0 (/ (- t_1 (+ x1 (* 2.0 x2))) (fma x1 x1 1.0))))))
(* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0)))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * x1);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = (fma((x1 * 3.0), x1, (2.0 * x2)) - x1) / fma(x1, x1, 1.0);
double tmp;
if ((x1 + ((x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_1 * t_3)) + t_0)) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)))) <= ((double) INFINITY)) {
tmp = x1 + ((t_0 + fma(fma(((x1 * 2.0) * t_4), (-3.0 + t_4), ((x1 * x1) * fma(4.0, t_4, -6.0))), fma(x1, x1, 1.0), (t_1 * t_4))) + (x1 + (3.0 * ((t_1 - (x1 + (2.0 * x2))) / fma(x1, x1, 1.0)))));
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * x1)) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(Float64(fma(Float64(x1 * 3.0), x1, Float64(2.0 * x2)) - x1) / fma(x1, x1, 1.0)) tmp = 0.0 if (Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_2 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)))) + Float64(t_1 * t_3)) + t_0)) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)))) <= Inf) tmp = Float64(x1 + Float64(Float64(t_0 + fma(fma(Float64(Float64(x1 * 2.0) * t_4), Float64(-3.0 + t_4), Float64(Float64(x1 * x1) * fma(4.0, t_4, -6.0))), fma(x1, x1, 1.0), Float64(t_1 * t_4))) + Float64(x1 + Float64(3.0 * Float64(Float64(t_1 - Float64(x1 + Float64(2.0 * x2))) / fma(x1, x1, 1.0)))))); else tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(x1 * 3.0), $MachinePrecision] * x1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$2 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * t$95$3), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(N[(t$95$0 + N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$4), $MachinePrecision] * N[(-3.0 + t$95$4), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(4.0 * t$95$4 + -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(t$95$1 * t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(3.0 * N[(N[(t$95$1 - N[(x1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot x1\right)\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := \frac{\mathsf{fma}\left(x1 \cdot 3, x1, 2 \cdot x2\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
\mathbf{if}\;x1 + \left(\left(x1 + \left(\left(t\_2 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right)\right) + t\_1 \cdot t\_3\right) + t\_0\right)\right) + 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2}\right) \leq \infty:\\
\;\;\;\;x1 + \left(\left(t\_0 + \mathsf{fma}\left(\mathsf{fma}\left(\left(x1 \cdot 2\right) \cdot t\_4, -3 + t\_4, \left(x1 \cdot x1\right) \cdot \mathsf{fma}\left(4, t\_4, -6\right)\right), \mathsf{fma}\left(x1, x1, 1\right), t\_1 \cdot t\_4\right)\right) + \left(x1 + 3 \cdot \frac{t\_1 - \left(x1 + 2 \cdot x2\right)}{\mathsf{fma}\left(x1, x1, 1\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Simplified99.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Taylor expanded in x2 around 0 100.0%
Final simplification99.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
x1
(+
(+
(*
t_1
(+
(* (* (* x1 2.0) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* t_2 4.0) 6.0))))
(* t_0 t_2))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 -2e+47)
(* x2 (- (+ (* x1 -12.0) (* 8.0 (* x1 x2))) 6.0))
(if (<= t_3 2e+95)
(+ (* x1 (+ -1.0 (* x1 (+ 9.0 (* x1 -19.0))))) (* x2 -6.0))
(* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0))))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= -2e+47) {
tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0);
} else if (t_3 <= 2e+95) {
tmp = (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0))))) + (x2 * -6.0);
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = x1 * (x1 * 3.0d0)
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0d0) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((t_2 * 4.0d0) - 6.0d0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
if (t_3 <= (-2d+47)) then
tmp = x2 * (((x1 * (-12.0d0)) + (8.0d0 * (x1 * x2))) - 6.0d0)
else if (t_3 <= 2d+95) then
tmp = (x1 * ((-1.0d0) + (x1 * (9.0d0 + (x1 * (-19.0d0)))))) + (x2 * (-6.0d0))
else
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0d0) - 3.0d0)) - 3.0d0)) - 17.0d0)
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= -2e+47) {
tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0);
} else if (t_3 <= 2e+95) {
tmp = (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0))))) + (x2 * -6.0);
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))) tmp = 0 if t_3 <= -2e+47: tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0) elif t_3 <= 2e+95: tmp = (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0))))) + (x2 * -6.0) else: tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_1 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_2 * 4.0) - 6.0)))) + Float64(t_0 * t_2)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= -2e+47) tmp = Float64(x2 * Float64(Float64(Float64(x1 * -12.0) + Float64(8.0 * Float64(x1 * x2))) - 6.0)); elseif (t_3 <= 2e+95) tmp = Float64(Float64(x1 * Float64(-1.0 + Float64(x1 * Float64(9.0 + Float64(x1 * -19.0))))) + Float64(x2 * -6.0)); else tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); tmp = 0.0; if (t_3 <= -2e+47) tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0); elseif (t_3 <= 2e+95) tmp = (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0))))) + (x2 * -6.0); else tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$1 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$2 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+47], N[(x2 * N[(N[(N[(x1 * -12.0), $MachinePrecision] + N[(8.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2e+95], N[(N[(x1 * N[(-1.0 + N[(x1 * N[(9.0 + N[(x1 * -19.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x2 * -6.0), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(x1 + \left(\left(t\_1 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_2 \cdot 4 - 6\right)\right) + t\_0 \cdot t\_2\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+47}:\\
\;\;\;\;x2 \cdot \left(\left(x1 \cdot -12 + 8 \cdot \left(x1 \cdot x2\right)\right) - 6\right)\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+95}:\\
\;\;\;\;x1 \cdot \left(-1 + x1 \cdot \left(9 + x1 \cdot -19\right)\right) + x2 \cdot -6\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -2.0000000000000001e47Initial program 99.6%
Simplified99.6%
Taylor expanded in x1 around 0 75.3%
Taylor expanded in x2 around inf 75.5%
Taylor expanded in x2 around 0 93.2%
if -2.0000000000000001e47 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2.00000000000000004e95Initial program 99.0%
Simplified99.6%
Taylor expanded in x1 around 0 90.6%
Taylor expanded in x2 around 0 88.2%
*-commutative88.2%
Simplified88.2%
if 2.00000000000000004e95 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 47.3%
Simplified47.3%
Taylor expanded in x1 around -inf 86.3%
Taylor expanded in x1 around 0 85.2%
Taylor expanded in x2 around 0 83.5%
Final simplification86.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
x1
(+
(+
(*
t_1
(+
(* (* (* x1 2.0) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* t_2 4.0) 6.0))))
(* t_0 t_2))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 -2e+47)
(* x2 (- (+ (* x1 -12.0) (* 8.0 (* x1 x2))) 6.0))
(if (<= t_3 2e+95)
(- (* x2 (- (* x1 -12.0) 6.0)) x1)
(* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0))))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= -2e+47) {
tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0);
} else if (t_3 <= 2e+95) {
tmp = (x2 * ((x1 * -12.0) - 6.0)) - x1;
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = x1 * (x1 * 3.0d0)
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0d0) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((t_2 * 4.0d0) - 6.0d0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
if (t_3 <= (-2d+47)) then
tmp = x2 * (((x1 * (-12.0d0)) + (8.0d0 * (x1 * x2))) - 6.0d0)
else if (t_3 <= 2d+95) then
tmp = (x2 * ((x1 * (-12.0d0)) - 6.0d0)) - x1
else
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0d0) - 3.0d0)) - 3.0d0)) - 17.0d0)
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= -2e+47) {
tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0);
} else if (t_3 <= 2e+95) {
tmp = (x2 * ((x1 * -12.0) - 6.0)) - x1;
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))) tmp = 0 if t_3 <= -2e+47: tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0) elif t_3 <= 2e+95: tmp = (x2 * ((x1 * -12.0) - 6.0)) - x1 else: tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_1 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_2 * 4.0) - 6.0)))) + Float64(t_0 * t_2)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= -2e+47) tmp = Float64(x2 * Float64(Float64(Float64(x1 * -12.0) + Float64(8.0 * Float64(x1 * x2))) - 6.0)); elseif (t_3 <= 2e+95) tmp = Float64(Float64(x2 * Float64(Float64(x1 * -12.0) - 6.0)) - x1); else tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); tmp = 0.0; if (t_3 <= -2e+47) tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0); elseif (t_3 <= 2e+95) tmp = (x2 * ((x1 * -12.0) - 6.0)) - x1; else tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$1 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$2 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+47], N[(x2 * N[(N[(N[(x1 * -12.0), $MachinePrecision] + N[(8.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2e+95], N[(N[(x2 * N[(N[(x1 * -12.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(x1 + \left(\left(t\_1 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_2 \cdot 4 - 6\right)\right) + t\_0 \cdot t\_2\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+47}:\\
\;\;\;\;x2 \cdot \left(\left(x1 \cdot -12 + 8 \cdot \left(x1 \cdot x2\right)\right) - 6\right)\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+95}:\\
\;\;\;\;x2 \cdot \left(x1 \cdot -12 - 6\right) - x1\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -2.0000000000000001e47Initial program 99.6%
Simplified99.6%
Taylor expanded in x1 around 0 75.3%
Taylor expanded in x2 around inf 75.5%
Taylor expanded in x2 around 0 93.2%
if -2.0000000000000001e47 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2.00000000000000004e95Initial program 99.0%
Simplified99.0%
Taylor expanded in x1 around 0 87.5%
Taylor expanded in x2 around 0 85.1%
if 2.00000000000000004e95 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 47.3%
Simplified47.3%
Taylor expanded in x1 around -inf 86.3%
Taylor expanded in x1 around 0 85.2%
Taylor expanded in x2 around 0 83.5%
Final simplification85.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
x1
(+
(+
(*
t_1
(+
(* (* (* x1 2.0) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* t_2 4.0) 6.0))))
(* t_0 t_2))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 INFINITY)
t_3
(* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0)))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_3;
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))) tmp = 0 if t_3 <= math.inf: tmp = t_3 else: tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_1 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_2 * 4.0) - 6.0)))) + Float64(t_0 * t_2)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= Inf) tmp = t_3; else tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; t_3 = x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); tmp = 0.0; if (t_3 <= Inf) tmp = t_3; else tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$1 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$2 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, Infinity], t$95$3, N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(x1 + \left(\left(t\_1 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_2 \cdot 4 - 6\right)\right) + t\_0 \cdot t\_2\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Taylor expanded in x2 around 0 100.0%
Final simplification99.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 x1)))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4
(*
t_2
(+
(* (* (* x1 2.0) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* t_3 4.0) 6.0)))))
(t_5 (* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))))
(if (<= (+ x1 (+ (+ x1 (+ (+ t_4 (* t_1 t_3)) t_0)) t_5)) INFINITY)
(+ x1 (+ t_5 (+ x1 (+ t_0 (+ t_4 (* 3.0 t_1))))))
(* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0)))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * x1);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)));
double t_5 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2);
double tmp;
if ((x1 + ((x1 + ((t_4 + (t_1 * t_3)) + t_0)) + t_5)) <= ((double) INFINITY)) {
tmp = x1 + (t_5 + (x1 + (t_0 + (t_4 + (3.0 * t_1)))));
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * x1);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)));
double t_5 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2);
double tmp;
if ((x1 + ((x1 + ((t_4 + (t_1 * t_3)) + t_0)) + t_5)) <= Double.POSITIVE_INFINITY) {
tmp = x1 + (t_5 + (x1 + (t_0 + (t_4 + (3.0 * t_1)))));
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * x1) t_1 = x1 * (x1 * 3.0) t_2 = (x1 * x1) + 1.0 t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2 t_4 = t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0))) t_5 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2) tmp = 0 if (x1 + ((x1 + ((t_4 + (t_1 * t_3)) + t_0)) + t_5)) <= math.inf: tmp = x1 + (t_5 + (x1 + (t_0 + (t_4 + (3.0 * t_1))))) else: tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * x1)) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(t_2 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)))) t_5 = Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)) tmp = 0.0 if (Float64(x1 + Float64(Float64(x1 + Float64(Float64(t_4 + Float64(t_1 * t_3)) + t_0)) + t_5)) <= Inf) tmp = Float64(x1 + Float64(t_5 + Float64(x1 + Float64(t_0 + Float64(t_4 + Float64(3.0 * t_1)))))); else tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * x1); t_1 = x1 * (x1 * 3.0); t_2 = (x1 * x1) + 1.0; t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2; t_4 = t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0))); t_5 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2); tmp = 0.0; if ((x1 + ((x1 + ((t_4 + (t_1 * t_3)) + t_0)) + t_5)) <= Inf) tmp = x1 + (t_5 + (x1 + (t_0 + (t_4 + (3.0 * t_1))))); else tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$2 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(x1 + N[(N[(t$95$4 + N[(t$95$1 * t$95$3), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(t$95$5 + N[(x1 + N[(t$95$0 + N[(t$95$4 + N[(3.0 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot x1\right)\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := t\_2 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right)\right)\\
t_5 := 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2}\\
\mathbf{if}\;x1 + \left(\left(x1 + \left(\left(t\_4 + t\_1 \cdot t\_3\right) + t\_0\right)\right) + t\_5\right) \leq \infty:\\
\;\;\;\;x1 + \left(t\_5 + \left(x1 + \left(t\_0 + \left(t\_4 + 3 \cdot t\_1\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Taylor expanded in x1 around inf 97.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Taylor expanded in x2 around 0 100.0%
Final simplification98.1%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 x1)))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4 (* t_1 t_3))
(t_5 (* (* (* x1 2.0) t_3) (- t_3 3.0)))
(t_6 (* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))))
(if (<=
(+
x1
(+
(+
x1
(+ (+ (* t_2 (+ t_5 (* (* x1 x1) (- (* t_3 4.0) 6.0)))) t_4) t_0))
t_6))
INFINITY)
(+ x1 (+ t_6 (+ x1 (+ t_0 (+ t_4 (* t_2 (+ t_5 (* (* x1 x1) 6.0))))))))
(* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0)))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * x1);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = t_1 * t_3;
double t_5 = ((x1 * 2.0) * t_3) * (t_3 - 3.0);
double t_6 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2);
double tmp;
if ((x1 + ((x1 + (((t_2 * (t_5 + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + t_4) + t_0)) + t_6)) <= ((double) INFINITY)) {
tmp = x1 + (t_6 + (x1 + (t_0 + (t_4 + (t_2 * (t_5 + ((x1 * x1) * 6.0)))))));
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * x1);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = t_1 * t_3;
double t_5 = ((x1 * 2.0) * t_3) * (t_3 - 3.0);
double t_6 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2);
double tmp;
if ((x1 + ((x1 + (((t_2 * (t_5 + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + t_4) + t_0)) + t_6)) <= Double.POSITIVE_INFINITY) {
tmp = x1 + (t_6 + (x1 + (t_0 + (t_4 + (t_2 * (t_5 + ((x1 * x1) * 6.0)))))));
} else {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * x1) t_1 = x1 * (x1 * 3.0) t_2 = (x1 * x1) + 1.0 t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2 t_4 = t_1 * t_3 t_5 = ((x1 * 2.0) * t_3) * (t_3 - 3.0) t_6 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2) tmp = 0 if (x1 + ((x1 + (((t_2 * (t_5 + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + t_4) + t_0)) + t_6)) <= math.inf: tmp = x1 + (t_6 + (x1 + (t_0 + (t_4 + (t_2 * (t_5 + ((x1 * x1) * 6.0))))))) else: tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * x1)) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(t_1 * t_3) t_5 = Float64(Float64(Float64(x1 * 2.0) * t_3) * Float64(t_3 - 3.0)) t_6 = Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)) tmp = 0.0 if (Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_2 * Float64(t_5 + Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)))) + t_4) + t_0)) + t_6)) <= Inf) tmp = Float64(x1 + Float64(t_6 + Float64(x1 + Float64(t_0 + Float64(t_4 + Float64(t_2 * Float64(t_5 + Float64(Float64(x1 * x1) * 6.0)))))))); else tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * x1); t_1 = x1 * (x1 * 3.0); t_2 = (x1 * x1) + 1.0; t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2; t_4 = t_1 * t_3; t_5 = ((x1 * 2.0) * t_3) * (t_3 - 3.0); t_6 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2); tmp = 0.0; if ((x1 + ((x1 + (((t_2 * (t_5 + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + t_4) + t_0)) + t_6)) <= Inf) tmp = x1 + (t_6 + (x1 + (t_0 + (t_4 + (t_2 * (t_5 + ((x1 * x1) * 6.0))))))); else tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$1 * t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$2 * N[(t$95$5 + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] + t$95$6), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(t$95$6 + N[(x1 + N[(t$95$0 + N[(t$95$4 + N[(t$95$2 * N[(t$95$5 + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot x1\right)\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := t\_1 \cdot t\_3\\
t_5 := \left(\left(x1 \cdot 2\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right)\\
t_6 := 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2}\\
\mathbf{if}\;x1 + \left(\left(x1 + \left(\left(t\_2 \cdot \left(t\_5 + \left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right)\right) + t\_4\right) + t\_0\right)\right) + t\_6\right) \leq \infty:\\
\;\;\;\;x1 + \left(t\_6 + \left(x1 + \left(t\_0 + \left(t\_4 + t\_2 \cdot \left(t\_5 + \left(x1 \cdot x1\right) \cdot 6\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Taylor expanded in x1 around inf 94.6%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Taylor expanded in x2 around 0 100.0%
Final simplification96.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(if (<=
(+
x1
(+
(+
x1
(+
(+
(*
t_1
(+
(* (* (* x1 2.0) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* t_2 4.0) 6.0))))
(* t_0 t_2))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))
2e+40)
(- (* x2 -6.0) x1)
(* x2 (- (* x1 -12.0) 6.0)))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double tmp;
if ((x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))) <= 2e+40) {
tmp = (x2 * -6.0) - x1;
} else {
tmp = x2 * ((x1 * -12.0) - 6.0);
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = x1 * (x1 * 3.0d0)
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
if ((x1 + ((x1 + (((t_1 * ((((x1 * 2.0d0) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((t_2 * 4.0d0) - 6.0d0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))) <= 2d+40) then
tmp = (x2 * (-6.0d0)) - x1
else
tmp = x2 * ((x1 * (-12.0d0)) - 6.0d0)
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double tmp;
if ((x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))) <= 2e+40) {
tmp = (x2 * -6.0) - x1;
} else {
tmp = x2 * ((x1 * -12.0) - 6.0);
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 tmp = 0 if (x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))) <= 2e+40: tmp = (x2 * -6.0) - x1 else: tmp = x2 * ((x1 * -12.0) - 6.0) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) tmp = 0.0 if (Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_1 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_2 * 4.0) - 6.0)))) + Float64(t_0 * t_2)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) <= 2e+40) tmp = Float64(Float64(x2 * -6.0) - x1); else tmp = Float64(x2 * Float64(Float64(x1 * -12.0) - 6.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = 0.0; if ((x1 + ((x1 + (((t_1 * ((((x1 * 2.0) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_0 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))) <= 2e+40) tmp = (x2 * -6.0) - x1; else tmp = x2 * ((x1 * -12.0) - 6.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$1 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$2 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+40], N[(N[(x2 * -6.0), $MachinePrecision] - x1), $MachinePrecision], N[(x2 * N[(N[(x1 * -12.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
\mathbf{if}\;x1 + \left(\left(x1 + \left(\left(t\_1 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_2 \cdot 4 - 6\right)\right) + t\_0 \cdot t\_2\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right) \leq 2 \cdot 10^{+40}:\\
\;\;\;\;x2 \cdot -6 - x1\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot \left(x1 \cdot -12 - 6\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2.00000000000000006e40Initial program 99.1%
Simplified99.1%
Taylor expanded in x1 around 0 85.3%
Taylor expanded in x2 around 0 71.2%
neg-mul-171.2%
Simplified71.2%
unsub-neg71.2%
*-commutative71.2%
Applied egg-rr71.2%
if 2.00000000000000006e40 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 51.0%
Simplified51.0%
Taylor expanded in x1 around 0 28.6%
Taylor expanded in x2 around inf 32.2%
Taylor expanded in x2 around 0 18.0%
Final simplification39.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0)))
(if (or (<= x1 -225.0) (not (<= x1 19.0)))
(*
x1
(-
(* x1 (+ 9.0 (+ (* x1 (- (* x1 6.0) 3.0)) (* 4.0 t_0))))
(+ 1.0 (* -2.0 (+ 1.0 (* 3.0 t_0))))))
(- (* x2 (- (+ (* x1 -12.0) (* 8.0 (* x1 x2))) 6.0)) x1))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double tmp;
if ((x1 <= -225.0) || !(x1 <= 19.0)) {
tmp = x1 * ((x1 * (9.0 + ((x1 * ((x1 * 6.0) - 3.0)) + (4.0 * t_0)))) - (1.0 + (-2.0 * (1.0 + (3.0 * t_0)))));
} else {
tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 * x2) - 3.0d0
if ((x1 <= (-225.0d0)) .or. (.not. (x1 <= 19.0d0))) then
tmp = x1 * ((x1 * (9.0d0 + ((x1 * ((x1 * 6.0d0) - 3.0d0)) + (4.0d0 * t_0)))) - (1.0d0 + ((-2.0d0) * (1.0d0 + (3.0d0 * t_0)))))
else
tmp = (x2 * (((x1 * (-12.0d0)) + (8.0d0 * (x1 * x2))) - 6.0d0)) - x1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double tmp;
if ((x1 <= -225.0) || !(x1 <= 19.0)) {
tmp = x1 * ((x1 * (9.0 + ((x1 * ((x1 * 6.0) - 3.0)) + (4.0 * t_0)))) - (1.0 + (-2.0 * (1.0 + (3.0 * t_0)))));
} else {
tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1;
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 tmp = 0 if (x1 <= -225.0) or not (x1 <= 19.0): tmp = x1 * ((x1 * (9.0 + ((x1 * ((x1 * 6.0) - 3.0)) + (4.0 * t_0)))) - (1.0 + (-2.0 * (1.0 + (3.0 * t_0))))) else: tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1 return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) tmp = 0.0 if ((x1 <= -225.0) || !(x1 <= 19.0)) tmp = Float64(x1 * Float64(Float64(x1 * Float64(9.0 + Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) + Float64(4.0 * t_0)))) - Float64(1.0 + Float64(-2.0 * Float64(1.0 + Float64(3.0 * t_0)))))); else tmp = Float64(Float64(x2 * Float64(Float64(Float64(x1 * -12.0) + Float64(8.0 * Float64(x1 * x2))) - 6.0)) - x1); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; tmp = 0.0; if ((x1 <= -225.0) || ~((x1 <= 19.0))) tmp = x1 * ((x1 * (9.0 + ((x1 * ((x1 * 6.0) - 3.0)) + (4.0 * t_0)))) - (1.0 + (-2.0 * (1.0 + (3.0 * t_0))))); else tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1; end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, If[Or[LessEqual[x1, -225.0], N[Not[LessEqual[x1, 19.0]], $MachinePrecision]], N[(x1 * N[(N[(x1 * N[(9.0 + N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] + N[(4.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(1.0 + N[(-2.0 * N[(1.0 + N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * N[(N[(N[(x1 * -12.0), $MachinePrecision] + N[(8.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
\mathbf{if}\;x1 \leq -225 \lor \neg \left(x1 \leq 19\right):\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(9 + \left(x1 \cdot \left(x1 \cdot 6 - 3\right) + 4 \cdot t\_0\right)\right) - \left(1 + -2 \cdot \left(1 + 3 \cdot t\_0\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot \left(\left(x1 \cdot -12 + 8 \cdot \left(x1 \cdot x2\right)\right) - 6\right) - x1\\
\end{array}
\end{array}
if x1 < -225 or 19 < x1 Initial program 44.6%
Simplified44.6%
Taylor expanded in x1 around -inf 96.5%
Taylor expanded in x1 around 0 96.4%
if -225 < x1 < 19Initial program 99.2%
Simplified99.2%
Taylor expanded in x1 around 0 89.1%
Taylor expanded in x2 around 0 96.9%
Final simplification96.6%
(FPCore (x1 x2) :precision binary64 (if (or (<= (* 2.0 x2) -1e+51) (not (<= (* 2.0 x2) 2e+39))) (* x2 (- (+ (* x1 -12.0) (* 8.0 (* x1 x2))) 6.0)) (* x2 (- (/ (- x1) x2) 6.0))))
double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e+51) || !((2.0 * x2) <= 2e+39)) {
tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0);
} else {
tmp = x2 * ((-x1 / x2) - 6.0);
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (((2.0d0 * x2) <= (-1d+51)) .or. (.not. ((2.0d0 * x2) <= 2d+39))) then
tmp = x2 * (((x1 * (-12.0d0)) + (8.0d0 * (x1 * x2))) - 6.0d0)
else
tmp = x2 * ((-x1 / x2) - 6.0d0)
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e+51) || !((2.0 * x2) <= 2e+39)) {
tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0);
} else {
tmp = x2 * ((-x1 / x2) - 6.0);
}
return tmp;
}
def code(x1, x2): tmp = 0 if ((2.0 * x2) <= -1e+51) or not ((2.0 * x2) <= 2e+39): tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0) else: tmp = x2 * ((-x1 / x2) - 6.0) return tmp
function code(x1, x2) tmp = 0.0 if ((Float64(2.0 * x2) <= -1e+51) || !(Float64(2.0 * x2) <= 2e+39)) tmp = Float64(x2 * Float64(Float64(Float64(x1 * -12.0) + Float64(8.0 * Float64(x1 * x2))) - 6.0)); else tmp = Float64(x2 * Float64(Float64(Float64(-x1) / x2) - 6.0)); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (((2.0 * x2) <= -1e+51) || ~(((2.0 * x2) <= 2e+39))) tmp = x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0); else tmp = x2 * ((-x1 / x2) - 6.0); end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[N[(2.0 * x2), $MachinePrecision], -1e+51], N[Not[LessEqual[N[(2.0 * x2), $MachinePrecision], 2e+39]], $MachinePrecision]], N[(x2 * N[(N[(N[(x1 * -12.0), $MachinePrecision] + N[(8.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision], N[(x2 * N[(N[((-x1) / x2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot x2 \leq -1 \cdot 10^{+51} \lor \neg \left(2 \cdot x2 \leq 2 \cdot 10^{+39}\right):\\
\;\;\;\;x2 \cdot \left(\left(x1 \cdot -12 + 8 \cdot \left(x1 \cdot x2\right)\right) - 6\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot \left(\frac{-x1}{x2} - 6\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) x2) < -1e51 or 1.99999999999999988e39 < (*.f64 #s(literal 2 binary64) x2) Initial program 70.9%
Simplified70.9%
Taylor expanded in x1 around 0 62.5%
Taylor expanded in x2 around inf 62.5%
Taylor expanded in x2 around 0 71.4%
if -1e51 < (*.f64 #s(literal 2 binary64) x2) < 1.99999999999999988e39Initial program 69.7%
Simplified69.7%
Taylor expanded in x1 around 0 43.5%
Taylor expanded in x2 around 0 43.6%
neg-mul-143.6%
Simplified43.6%
Taylor expanded in x2 around -inf 53.4%
associate-*r*53.4%
neg-mul-153.4%
Simplified53.4%
Final simplification60.7%
(FPCore (x1 x2) :precision binary64 (if (or (<= (* 2.0 x2) -1e+138) (not (<= (* 2.0 x2) 1e+109))) (* x1 (+ -1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0))))) (* x2 (- (/ (- x1) x2) 6.0))))
double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e+138) || !((2.0 * x2) <= 1e+109)) {
tmp = x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))));
} else {
tmp = x2 * ((-x1 / x2) - 6.0);
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (((2.0d0 * x2) <= (-1d+138)) .or. (.not. ((2.0d0 * x2) <= 1d+109))) then
tmp = x1 * ((-1.0d0) + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0))))
else
tmp = x2 * ((-x1 / x2) - 6.0d0)
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e+138) || !((2.0 * x2) <= 1e+109)) {
tmp = x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))));
} else {
tmp = x2 * ((-x1 / x2) - 6.0);
}
return tmp;
}
def code(x1, x2): tmp = 0 if ((2.0 * x2) <= -1e+138) or not ((2.0 * x2) <= 1e+109): tmp = x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))) else: tmp = x2 * ((-x1 / x2) - 6.0) return tmp
function code(x1, x2) tmp = 0.0 if ((Float64(2.0 * x2) <= -1e+138) || !(Float64(2.0 * x2) <= 1e+109)) tmp = Float64(x1 * Float64(-1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0))))); else tmp = Float64(x2 * Float64(Float64(Float64(-x1) / x2) - 6.0)); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (((2.0 * x2) <= -1e+138) || ~(((2.0 * x2) <= 1e+109))) tmp = x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))); else tmp = x2 * ((-x1 / x2) - 6.0); end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[N[(2.0 * x2), $MachinePrecision], -1e+138], N[Not[LessEqual[N[(2.0 * x2), $MachinePrecision], 1e+109]], $MachinePrecision]], N[(x1 * N[(-1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x2 * N[(N[((-x1) / x2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot x2 \leq -1 \cdot 10^{+138} \lor \neg \left(2 \cdot x2 \leq 10^{+109}\right):\\
\;\;\;\;x1 \cdot \left(-1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot \left(\frac{-x1}{x2} - 6\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) x2) < -1e138 or 9.99999999999999982e108 < (*.f64 #s(literal 2 binary64) x2) Initial program 71.6%
Simplified71.6%
Taylor expanded in x1 around 0 60.1%
Taylor expanded in x1 around inf 55.8%
if -1e138 < (*.f64 #s(literal 2 binary64) x2) < 9.99999999999999982e108Initial program 69.6%
Simplified69.7%
Taylor expanded in x1 around 0 47.8%
Taylor expanded in x2 around 0 43.9%
neg-mul-143.9%
Simplified43.9%
Taylor expanded in x2 around -inf 51.9%
associate-*r*51.9%
neg-mul-151.9%
Simplified51.9%
Final simplification53.0%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -9.5) (not (<= x1 1.9))) (* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0)) (- (* x2 (- (+ (* x1 -12.0) (* 8.0 (* x1 x2))) 6.0)) x1)))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -9.5) || !(x1 <= 1.9)) {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
} else {
tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((x1 <= (-9.5d0)) .or. (.not. (x1 <= 1.9d0))) then
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0d0) - 3.0d0)) - 3.0d0)) - 17.0d0)
else
tmp = (x2 * (((x1 * (-12.0d0)) + (8.0d0 * (x1 * x2))) - 6.0d0)) - x1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((x1 <= -9.5) || !(x1 <= 1.9)) {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
} else {
tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1;
}
return tmp;
}
def code(x1, x2): tmp = 0 if (x1 <= -9.5) or not (x1 <= 1.9): tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0) else: tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1 return tmp
function code(x1, x2) tmp = 0.0 if ((x1 <= -9.5) || !(x1 <= 1.9)) tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); else tmp = Float64(Float64(x2 * Float64(Float64(Float64(x1 * -12.0) + Float64(8.0 * Float64(x1 * x2))) - 6.0)) - x1); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((x1 <= -9.5) || ~((x1 <= 1.9))) tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0); else tmp = (x2 * (((x1 * -12.0) + (8.0 * (x1 * x2))) - 6.0)) - x1; end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[x1, -9.5], N[Not[LessEqual[x1, 1.9]], $MachinePrecision]], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * N[(N[(N[(x1 * -12.0), $MachinePrecision] + N[(8.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -9.5 \lor \neg \left(x1 \leq 1.9\right):\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot \left(\left(x1 \cdot -12 + 8 \cdot \left(x1 \cdot x2\right)\right) - 6\right) - x1\\
\end{array}
\end{array}
if x1 < -9.5 or 1.8999999999999999 < x1 Initial program 44.6%
Simplified44.6%
Taylor expanded in x1 around -inf 96.5%
Taylor expanded in x1 around 0 96.4%
Taylor expanded in x2 around 0 92.7%
if -9.5 < x1 < 1.8999999999999999Initial program 99.2%
Simplified99.2%
Taylor expanded in x1 around 0 89.1%
Taylor expanded in x2 around 0 96.9%
Final simplification94.7%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -63.0) (not (<= x1 27.5))) (* x1 (- (* x1 (- (* x1 (- (* x1 6.0) 3.0)) 3.0)) 17.0)) (+ (* x1 (+ -1.0 (* x2 (- (* x2 8.0) 12.0)))) (* x2 -6.0))))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -63.0) || !(x1 <= 27.5)) {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
} else {
tmp = (x1 * (-1.0 + (x2 * ((x2 * 8.0) - 12.0)))) + (x2 * -6.0);
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((x1 <= (-63.0d0)) .or. (.not. (x1 <= 27.5d0))) then
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0d0) - 3.0d0)) - 3.0d0)) - 17.0d0)
else
tmp = (x1 * ((-1.0d0) + (x2 * ((x2 * 8.0d0) - 12.0d0)))) + (x2 * (-6.0d0))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((x1 <= -63.0) || !(x1 <= 27.5)) {
tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0);
} else {
tmp = (x1 * (-1.0 + (x2 * ((x2 * 8.0) - 12.0)))) + (x2 * -6.0);
}
return tmp;
}
def code(x1, x2): tmp = 0 if (x1 <= -63.0) or not (x1 <= 27.5): tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0) else: tmp = (x1 * (-1.0 + (x2 * ((x2 * 8.0) - 12.0)))) + (x2 * -6.0) return tmp
function code(x1, x2) tmp = 0.0 if ((x1 <= -63.0) || !(x1 <= 27.5)) tmp = Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0)) - 3.0)) - 17.0)); else tmp = Float64(Float64(x1 * Float64(-1.0 + Float64(x2 * Float64(Float64(x2 * 8.0) - 12.0)))) + Float64(x2 * -6.0)); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((x1 <= -63.0) || ~((x1 <= 27.5))) tmp = x1 * ((x1 * ((x1 * ((x1 * 6.0) - 3.0)) - 3.0)) - 17.0); else tmp = (x1 * (-1.0 + (x2 * ((x2 * 8.0) - 12.0)))) + (x2 * -6.0); end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[x1, -63.0], N[Not[LessEqual[x1, 27.5]], $MachinePrecision]], N[(x1 * N[(N[(x1 * N[(N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] - 17.0), $MachinePrecision]), $MachinePrecision], N[(N[(x1 * N[(-1.0 + N[(x2 * N[(N[(x2 * 8.0), $MachinePrecision] - 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x2 * -6.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -63 \lor \neg \left(x1 \leq 27.5\right):\\
\;\;\;\;x1 \cdot \left(x1 \cdot \left(x1 \cdot \left(x1 \cdot 6 - 3\right) - 3\right) - 17\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(-1 + x2 \cdot \left(x2 \cdot 8 - 12\right)\right) + x2 \cdot -6\\
\end{array}
\end{array}
if x1 < -63 or 27.5 < x1 Initial program 44.6%
Simplified44.6%
Taylor expanded in x1 around -inf 96.5%
Taylor expanded in x1 around 0 96.4%
Taylor expanded in x2 around 0 92.7%
if -63 < x1 < 27.5Initial program 99.2%
Simplified99.2%
Taylor expanded in x1 around 0 89.1%
Taylor expanded in x2 around 0 89.1%
Final simplification91.0%
(FPCore (x1 x2)
:precision binary64
(if (<= (* 2.0 x2) -1e+51)
(* x2 (- (* x1 -12.0) 6.0))
(if (<= (* 2.0 x2) 2e-83)
(* x2 (- (/ (- x1) x2) 6.0))
(* x1 (* x2 (+ 12.0 (* x1 8.0)))))))
double code(double x1, double x2) {
double tmp;
if ((2.0 * x2) <= -1e+51) {
tmp = x2 * ((x1 * -12.0) - 6.0);
} else if ((2.0 * x2) <= 2e-83) {
tmp = x2 * ((-x1 / x2) - 6.0);
} else {
tmp = x1 * (x2 * (12.0 + (x1 * 8.0)));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((2.0d0 * x2) <= (-1d+51)) then
tmp = x2 * ((x1 * (-12.0d0)) - 6.0d0)
else if ((2.0d0 * x2) <= 2d-83) then
tmp = x2 * ((-x1 / x2) - 6.0d0)
else
tmp = x1 * (x2 * (12.0d0 + (x1 * 8.0d0)))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((2.0 * x2) <= -1e+51) {
tmp = x2 * ((x1 * -12.0) - 6.0);
} else if ((2.0 * x2) <= 2e-83) {
tmp = x2 * ((-x1 / x2) - 6.0);
} else {
tmp = x1 * (x2 * (12.0 + (x1 * 8.0)));
}
return tmp;
}
def code(x1, x2): tmp = 0 if (2.0 * x2) <= -1e+51: tmp = x2 * ((x1 * -12.0) - 6.0) elif (2.0 * x2) <= 2e-83: tmp = x2 * ((-x1 / x2) - 6.0) else: tmp = x1 * (x2 * (12.0 + (x1 * 8.0))) return tmp
function code(x1, x2) tmp = 0.0 if (Float64(2.0 * x2) <= -1e+51) tmp = Float64(x2 * Float64(Float64(x1 * -12.0) - 6.0)); elseif (Float64(2.0 * x2) <= 2e-83) tmp = Float64(x2 * Float64(Float64(Float64(-x1) / x2) - 6.0)); else tmp = Float64(x1 * Float64(x2 * Float64(12.0 + Float64(x1 * 8.0)))); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((2.0 * x2) <= -1e+51) tmp = x2 * ((x1 * -12.0) - 6.0); elseif ((2.0 * x2) <= 2e-83) tmp = x2 * ((-x1 / x2) - 6.0); else tmp = x1 * (x2 * (12.0 + (x1 * 8.0))); end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[N[(2.0 * x2), $MachinePrecision], -1e+51], N[(x2 * N[(N[(x1 * -12.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(2.0 * x2), $MachinePrecision], 2e-83], N[(x2 * N[(N[((-x1) / x2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(x2 * N[(12.0 + N[(x1 * 8.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot x2 \leq -1 \cdot 10^{+51}:\\
\;\;\;\;x2 \cdot \left(x1 \cdot -12 - 6\right)\\
\mathbf{elif}\;2 \cdot x2 \leq 2 \cdot 10^{-83}:\\
\;\;\;\;x2 \cdot \left(\frac{-x1}{x2} - 6\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(x2 \cdot \left(12 + x1 \cdot 8\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) x2) < -1e51Initial program 63.9%
Simplified63.9%
Taylor expanded in x1 around 0 55.9%
Taylor expanded in x2 around inf 55.8%
Taylor expanded in x2 around 0 35.5%
if -1e51 < (*.f64 #s(literal 2 binary64) x2) < 2.0000000000000001e-83Initial program 73.0%
Simplified73.0%
Taylor expanded in x1 around 0 46.6%
Taylor expanded in x2 around 0 46.7%
neg-mul-146.7%
Simplified46.7%
Taylor expanded in x2 around -inf 56.1%
associate-*r*56.1%
neg-mul-156.1%
Simplified56.1%
if 2.0000000000000001e-83 < (*.f64 #s(literal 2 binary64) x2) Initial program 69.4%
Simplified69.3%
Taylor expanded in x1 around -inf 51.3%
Taylor expanded in x1 around 0 48.1%
Taylor expanded in x2 around inf 37.9%
Final simplification47.2%
(FPCore (x1 x2) :precision binary64 (if (or (<= (* 2.0 x2) -1e+51) (not (<= (* 2.0 x2) 2e-12))) (* x2 (- (* x1 -12.0) 6.0)) (* x2 (- (/ (- x1) x2) 6.0))))
double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e+51) || !((2.0 * x2) <= 2e-12)) {
tmp = x2 * ((x1 * -12.0) - 6.0);
} else {
tmp = x2 * ((-x1 / x2) - 6.0);
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (((2.0d0 * x2) <= (-1d+51)) .or. (.not. ((2.0d0 * x2) <= 2d-12))) then
tmp = x2 * ((x1 * (-12.0d0)) - 6.0d0)
else
tmp = x2 * ((-x1 / x2) - 6.0d0)
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e+51) || !((2.0 * x2) <= 2e-12)) {
tmp = x2 * ((x1 * -12.0) - 6.0);
} else {
tmp = x2 * ((-x1 / x2) - 6.0);
}
return tmp;
}
def code(x1, x2): tmp = 0 if ((2.0 * x2) <= -1e+51) or not ((2.0 * x2) <= 2e-12): tmp = x2 * ((x1 * -12.0) - 6.0) else: tmp = x2 * ((-x1 / x2) - 6.0) return tmp
function code(x1, x2) tmp = 0.0 if ((Float64(2.0 * x2) <= -1e+51) || !(Float64(2.0 * x2) <= 2e-12)) tmp = Float64(x2 * Float64(Float64(x1 * -12.0) - 6.0)); else tmp = Float64(x2 * Float64(Float64(Float64(-x1) / x2) - 6.0)); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (((2.0 * x2) <= -1e+51) || ~(((2.0 * x2) <= 2e-12))) tmp = x2 * ((x1 * -12.0) - 6.0); else tmp = x2 * ((-x1 / x2) - 6.0); end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[N[(2.0 * x2), $MachinePrecision], -1e+51], N[Not[LessEqual[N[(2.0 * x2), $MachinePrecision], 2e-12]], $MachinePrecision]], N[(x2 * N[(N[(x1 * -12.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision], N[(x2 * N[(N[((-x1) / x2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot x2 \leq -1 \cdot 10^{+51} \lor \neg \left(2 \cdot x2 \leq 2 \cdot 10^{-12}\right):\\
\;\;\;\;x2 \cdot \left(x1 \cdot -12 - 6\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot \left(\frac{-x1}{x2} - 6\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) x2) < -1e51 or 1.99999999999999996e-12 < (*.f64 #s(literal 2 binary64) x2) Initial program 69.2%
Simplified69.2%
Taylor expanded in x1 around 0 61.1%
Taylor expanded in x2 around inf 61.1%
Taylor expanded in x2 around 0 34.0%
if -1e51 < (*.f64 #s(literal 2 binary64) x2) < 1.99999999999999996e-12Initial program 70.9%
Simplified70.9%
Taylor expanded in x1 around 0 44.0%
Taylor expanded in x2 around 0 44.1%
neg-mul-144.1%
Simplified44.1%
Taylor expanded in x2 around -inf 54.1%
associate-*r*54.1%
neg-mul-154.1%
Simplified54.1%
Final simplification45.6%
(FPCore (x1 x2) :precision binary64 (if (or (<= (* 2.0 x2) -1e-71) (not (<= (* 2.0 x2) 1e-128))) (* x2 -6.0) (- x1)))
double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e-71) || !((2.0 * x2) <= 1e-128)) {
tmp = x2 * -6.0;
} else {
tmp = -x1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (((2.0d0 * x2) <= (-1d-71)) .or. (.not. ((2.0d0 * x2) <= 1d-128))) then
tmp = x2 * (-6.0d0)
else
tmp = -x1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (((2.0 * x2) <= -1e-71) || !((2.0 * x2) <= 1e-128)) {
tmp = x2 * -6.0;
} else {
tmp = -x1;
}
return tmp;
}
def code(x1, x2): tmp = 0 if ((2.0 * x2) <= -1e-71) or not ((2.0 * x2) <= 1e-128): tmp = x2 * -6.0 else: tmp = -x1 return tmp
function code(x1, x2) tmp = 0.0 if ((Float64(2.0 * x2) <= -1e-71) || !(Float64(2.0 * x2) <= 1e-128)) tmp = Float64(x2 * -6.0); else tmp = Float64(-x1); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (((2.0 * x2) <= -1e-71) || ~(((2.0 * x2) <= 1e-128))) tmp = x2 * -6.0; else tmp = -x1; end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[N[(2.0 * x2), $MachinePrecision], -1e-71], N[Not[LessEqual[N[(2.0 * x2), $MachinePrecision], 1e-128]], $MachinePrecision]], N[(x2 * -6.0), $MachinePrecision], (-x1)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot x2 \leq -1 \cdot 10^{-71} \lor \neg \left(2 \cdot x2 \leq 10^{-128}\right):\\
\;\;\;\;x2 \cdot -6\\
\mathbf{else}:\\
\;\;\;\;-x1\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) x2) < -9.9999999999999992e-72 or 1.00000000000000005e-128 < (*.f64 #s(literal 2 binary64) x2) Initial program 67.0%
Simplified67.0%
Taylor expanded in x1 around 0 22.3%
*-commutative22.3%
Simplified22.3%
if -9.9999999999999992e-72 < (*.f64 #s(literal 2 binary64) x2) < 1.00000000000000005e-128Initial program 74.5%
Simplified74.5%
Taylor expanded in x1 around 0 46.5%
Taylor expanded in x2 around 0 46.5%
neg-mul-146.5%
Simplified46.5%
Taylor expanded in x2 around 0 35.4%
neg-mul-135.4%
Simplified35.4%
Final simplification27.9%
(FPCore (x1 x2) :precision binary64 (- (* x2 -6.0) x1))
double code(double x1, double x2) {
return (x2 * -6.0) - x1;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = (x2 * (-6.0d0)) - x1
end function
public static double code(double x1, double x2) {
return (x2 * -6.0) - x1;
}
def code(x1, x2): return (x2 * -6.0) - x1
function code(x1, x2) return Float64(Float64(x2 * -6.0) - x1) end
function tmp = code(x1, x2) tmp = (x2 * -6.0) - x1; end
code[x1_, x2_] := N[(N[(x2 * -6.0), $MachinePrecision] - x1), $MachinePrecision]
\begin{array}{l}
\\
x2 \cdot -6 - x1
\end{array}
Initial program 70.2%
Simplified70.2%
Taylor expanded in x1 around 0 51.2%
Taylor expanded in x2 around 0 34.2%
neg-mul-134.2%
Simplified34.2%
unsub-neg34.2%
*-commutative34.2%
Applied egg-rr34.2%
(FPCore (x1 x2) :precision binary64 (- x1))
double code(double x1, double x2) {
return -x1;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = -x1
end function
public static double code(double x1, double x2) {
return -x1;
}
def code(x1, x2): return -x1
function code(x1, x2) return Float64(-x1) end
function tmp = code(x1, x2) tmp = -x1; end
code[x1_, x2_] := (-x1)
\begin{array}{l}
\\
-x1
\end{array}
Initial program 70.2%
Simplified70.2%
Taylor expanded in x1 around 0 51.2%
Taylor expanded in x2 around 0 34.2%
neg-mul-134.2%
Simplified34.2%
Taylor expanded in x2 around 0 18.1%
neg-mul-118.1%
Simplified18.1%
herbie shell --seed 2024191
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))