
(FPCore (alpha beta i) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))) (/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ t_0 2.0)) 1.0) 2.0)))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * i)
code = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(t_0 + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); tmp = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\frac{\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{t\_0 + 2} + 1}{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))) (/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ t_0 2.0)) 1.0) 2.0)))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * i)
code = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(t_0 + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); tmp = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\frac{\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{t\_0 + 2} + 1}{2}
\end{array}
\end{array}
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i))))
(if (<=
(/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))
-0.99999999)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(/
(+
(/
(* (- beta alpha) (/ (+ alpha beta) (fma 2.0 i (+ alpha beta))))
(+ alpha (+ beta (fma 2.0 i 2.0))))
1.0)
2.0))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else {
tmp = ((((beta - alpha) * ((alpha + beta) / fma(2.0, i, (alpha + beta)))) / (alpha + (beta + fma(2.0, i, 2.0)))) + 1.0) / 2.0;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) tmp = 0.0 if (Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) <= -0.99999999) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); else tmp = Float64(Float64(Float64(Float64(Float64(beta - alpha) * Float64(Float64(alpha + beta) / fma(2.0, i, Float64(alpha + beta)))) / Float64(alpha + Float64(beta + fma(2.0, i, 2.0)))) + 1.0) / 2.0); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision], -0.99999999], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(N[(N[(beta - alpha), $MachinePrecision] * N[(N[(alpha + beta), $MachinePrecision] / N[(2.0 * i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + N[(2.0 * i + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0} \leq -0.99999999:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(\beta - \alpha\right) \cdot \frac{\alpha + \beta}{\mathsf{fma}\left(2, i, \alpha + \beta\right)}}{\alpha + \left(\beta + \mathsf{fma}\left(2, i, 2\right)\right)} + 1}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99999998999999995Initial program 2.7%
Simplified11.1%
Taylor expanded in beta around 0 11.1%
Taylor expanded in alpha around inf 94.7%
if -0.99999998999999995 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 80.7%
Simplified99.4%
Final simplification98.4%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0)))
(t_2 (+ (+ alpha beta) 2.0)))
(if (<= t_1 -0.99999999)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_1 0.0001)
(/
(+
1.0
(/
(* (- beta alpha) (/ (+ alpha beta) (fma 2.0 i (+ alpha beta))))
(* i (+ 2.0 (+ (/ 2.0 i) (+ (/ beta i) (/ alpha i)))))))
2.0)
(/ (- (+ 1.0 (/ beta t_2)) (/ alpha t_2)) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double t_2 = (alpha + beta) + 2.0;
double tmp;
if (t_1 <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_1 <= 0.0001) {
tmp = (1.0 + (((beta - alpha) * ((alpha + beta) / fma(2.0, i, (alpha + beta)))) / (i * (2.0 + ((2.0 / i) + ((beta / i) + (alpha / i))))))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_2)) - (alpha / t_2)) / 2.0;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) t_2 = Float64(Float64(alpha + beta) + 2.0) tmp = 0.0 if (t_1 <= -0.99999999) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_1 <= 0.0001) tmp = Float64(Float64(1.0 + Float64(Float64(Float64(beta - alpha) * Float64(Float64(alpha + beta) / fma(2.0, i, Float64(alpha + beta)))) / Float64(i * Float64(2.0 + Float64(Float64(2.0 / i) + Float64(Float64(beta / i) + Float64(alpha / i))))))) / 2.0); else tmp = Float64(Float64(Float64(1.0 + Float64(beta / t_2)) - Float64(alpha / t_2)) / 2.0); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]}, If[LessEqual[t$95$1, -0.99999999], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], N[(N[(1.0 + N[(N[(N[(beta - alpha), $MachinePrecision] * N[(N[(alpha + beta), $MachinePrecision] / N[(2.0 * i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(i * N[(2.0 + N[(N[(2.0 / i), $MachinePrecision] + N[(N[(beta / i), $MachinePrecision] + N[(alpha / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(1.0 + N[(beta / t$95$2), $MachinePrecision]), $MachinePrecision] - N[(alpha / t$95$2), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
t_2 := \left(\alpha + \beta\right) + 2\\
\mathbf{if}\;t\_1 \leq -0.99999999:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;\frac{1 + \frac{\left(\beta - \alpha\right) \cdot \frac{\alpha + \beta}{\mathsf{fma}\left(2, i, \alpha + \beta\right)}}{i \cdot \left(2 + \left(\frac{2}{i} + \left(\frac{\beta}{i} + \frac{\alpha}{i}\right)\right)\right)}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + \frac{\beta}{t\_2}\right) - \frac{\alpha}{t\_2}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99999998999999995Initial program 2.7%
Simplified11.1%
Taylor expanded in beta around 0 11.1%
Taylor expanded in alpha around inf 94.7%
if -0.99999998999999995 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.2%
Simplified99.2%
Taylor expanded in i around inf 99.2%
associate-*r/99.2%
metadata-eval99.2%
+-commutative99.2%
Simplified99.2%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Final simplification95.6%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) 2.0))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (/ (/ (* (+ alpha beta) (- beta alpha)) t_1) (+ 2.0 t_1))))
(if (<= t_2 -0.99999999)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_2 0.0001)
(/ (+ t_2 1.0) 2.0)
(/ (- (+ 1.0 (/ beta t_0)) (/ alpha t_0)) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (t_2 + 1.0) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (alpha + beta) + 2.0d0
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0d0 + t_1)
if (t_2 <= (-0.99999999d0)) then
tmp = ((2.0d0 + ((beta * 2.0d0) + (i * 4.0d0))) / alpha) / 2.0d0
else if (t_2 <= 0.0001d0) then
tmp = (t_2 + 1.0d0) / 2.0d0
else
tmp = ((1.0d0 + (beta / t_0)) - (alpha / t_0)) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (t_2 + 1.0) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + 2.0 t_1 = (alpha + beta) + (2.0 * i) t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1) tmp = 0 if t_2 <= -0.99999999: tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0 elif t_2 <= 0.0001: tmp = (t_2 + 1.0) / 2.0 else: tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + 2.0) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_1) / Float64(2.0 + t_1)) tmp = 0.0 if (t_2 <= -0.99999999) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_2 <= 0.0001) tmp = Float64(Float64(t_2 + 1.0) / 2.0); else tmp = Float64(Float64(Float64(1.0 + Float64(beta / t_0)) - Float64(alpha / t_0)) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + 2.0; t_1 = (alpha + beta) + (2.0 * i); t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1); tmp = 0.0; if (t_2 <= -0.99999999) tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0; elseif (t_2 <= 0.0001) tmp = (t_2 + 1.0) / 2.0; else tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(2.0 + t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -0.99999999], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$2, 0.0001], N[(N[(t$95$2 + 1.0), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(1.0 + N[(beta / t$95$0), $MachinePrecision]), $MachinePrecision] - N[(alpha / t$95$0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_1}}{2 + t\_1}\\
\mathbf{if}\;t\_2 \leq -0.99999999:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_2 \leq 0.0001:\\
\;\;\;\;\frac{t\_2 + 1}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + \frac{\beta}{t\_0}\right) - \frac{\alpha}{t\_0}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99999998999999995Initial program 2.7%
Simplified11.1%
Taylor expanded in beta around 0 11.1%
Taylor expanded in alpha around inf 94.7%
if -0.99999998999999995 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.2%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Final simplification95.6%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (* (+ alpha beta) (- beta alpha)) t_0))
(t_2 (/ t_1 (+ 2.0 t_0)))
(t_3 (+ (+ alpha beta) 2.0)))
(if (<= t_2 -0.99999999)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_2 0.0001)
(/ (+ 1.0 (/ t_1 (+ 2.0 (+ alpha (* 2.0 i))))) 2.0)
(/ (- (+ 1.0 (/ beta t_3)) (/ alpha t_3)) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = ((alpha + beta) * (beta - alpha)) / t_0;
double t_2 = t_1 / (2.0 + t_0);
double t_3 = (alpha + beta) + 2.0;
double tmp;
if (t_2 <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 + (t_1 / (2.0 + (alpha + (2.0 * i))))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_3)) - (alpha / t_3)) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = ((alpha + beta) * (beta - alpha)) / t_0
t_2 = t_1 / (2.0d0 + t_0)
t_3 = (alpha + beta) + 2.0d0
if (t_2 <= (-0.99999999d0)) then
tmp = ((2.0d0 + ((beta * 2.0d0) + (i * 4.0d0))) / alpha) / 2.0d0
else if (t_2 <= 0.0001d0) then
tmp = (1.0d0 + (t_1 / (2.0d0 + (alpha + (2.0d0 * i))))) / 2.0d0
else
tmp = ((1.0d0 + (beta / t_3)) - (alpha / t_3)) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = ((alpha + beta) * (beta - alpha)) / t_0;
double t_2 = t_1 / (2.0 + t_0);
double t_3 = (alpha + beta) + 2.0;
double tmp;
if (t_2 <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 + (t_1 / (2.0 + (alpha + (2.0 * i))))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_3)) - (alpha / t_3)) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = ((alpha + beta) * (beta - alpha)) / t_0 t_2 = t_1 / (2.0 + t_0) t_3 = (alpha + beta) + 2.0 tmp = 0 if t_2 <= -0.99999999: tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0 elif t_2 <= 0.0001: tmp = (1.0 + (t_1 / (2.0 + (alpha + (2.0 * i))))) / 2.0 else: tmp = ((1.0 + (beta / t_3)) - (alpha / t_3)) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) t_2 = Float64(t_1 / Float64(2.0 + t_0)) t_3 = Float64(Float64(alpha + beta) + 2.0) tmp = 0.0 if (t_2 <= -0.99999999) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_2 <= 0.0001) tmp = Float64(Float64(1.0 + Float64(t_1 / Float64(2.0 + Float64(alpha + Float64(2.0 * i))))) / 2.0); else tmp = Float64(Float64(Float64(1.0 + Float64(beta / t_3)) - Float64(alpha / t_3)) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = ((alpha + beta) * (beta - alpha)) / t_0; t_2 = t_1 / (2.0 + t_0); t_3 = (alpha + beta) + 2.0; tmp = 0.0; if (t_2 <= -0.99999999) tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0; elseif (t_2 <= 0.0001) tmp = (1.0 + (t_1 / (2.0 + (alpha + (2.0 * i))))) / 2.0; else tmp = ((1.0 + (beta / t_3)) - (alpha / t_3)) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -0.99999999], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$2, 0.0001], N[(N[(1.0 + N[(t$95$1 / N[(2.0 + N[(alpha + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(1.0 + N[(beta / t$95$3), $MachinePrecision]), $MachinePrecision] - N[(alpha / t$95$3), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}\\
t_2 := \frac{t\_1}{2 + t\_0}\\
t_3 := \left(\alpha + \beta\right) + 2\\
\mathbf{if}\;t\_2 \leq -0.99999999:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_2 \leq 0.0001:\\
\;\;\;\;\frac{1 + \frac{t\_1}{2 + \left(\alpha + 2 \cdot i\right)}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + \frac{\beta}{t\_3}\right) - \frac{\alpha}{t\_3}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99999998999999995Initial program 2.7%
Simplified11.1%
Taylor expanded in beta around 0 11.1%
Taylor expanded in alpha around inf 94.7%
if -0.99999998999999995 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.2%
Taylor expanded in alpha around inf 98.9%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Final simplification95.4%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) 2.0))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (/ (/ (* (+ alpha beta) (- beta alpha)) t_1) (+ 2.0 t_1))))
(if (<= t_2 -0.99999999)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_2 0.0001)
(/
(+
1.0
(/
(* (- beta alpha) (/ alpha (+ alpha (* 2.0 i))))
(+ alpha (+ 2.0 (* 2.0 i)))))
2.0)
(/ (- (+ 1.0 (/ beta t_0)) (/ alpha t_0)) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (2.0 + (2.0 * i))))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (alpha + beta) + 2.0d0
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0d0 + t_1)
if (t_2 <= (-0.99999999d0)) then
tmp = ((2.0d0 + ((beta * 2.0d0) + (i * 4.0d0))) / alpha) / 2.0d0
else if (t_2 <= 0.0001d0) then
tmp = (1.0d0 + (((beta - alpha) * (alpha / (alpha + (2.0d0 * i)))) / (alpha + (2.0d0 + (2.0d0 * i))))) / 2.0d0
else
tmp = ((1.0d0 + (beta / t_0)) - (alpha / t_0)) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.99999999) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (2.0 + (2.0 * i))))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + 2.0 t_1 = (alpha + beta) + (2.0 * i) t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1) tmp = 0 if t_2 <= -0.99999999: tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0 elif t_2 <= 0.0001: tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (2.0 + (2.0 * i))))) / 2.0 else: tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + 2.0) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_1) / Float64(2.0 + t_1)) tmp = 0.0 if (t_2 <= -0.99999999) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_2 <= 0.0001) tmp = Float64(Float64(1.0 + Float64(Float64(Float64(beta - alpha) * Float64(alpha / Float64(alpha + Float64(2.0 * i)))) / Float64(alpha + Float64(2.0 + Float64(2.0 * i))))) / 2.0); else tmp = Float64(Float64(Float64(1.0 + Float64(beta / t_0)) - Float64(alpha / t_0)) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + 2.0; t_1 = (alpha + beta) + (2.0 * i); t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1); tmp = 0.0; if (t_2 <= -0.99999999) tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0; elseif (t_2 <= 0.0001) tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (2.0 + (2.0 * i))))) / 2.0; else tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(2.0 + t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -0.99999999], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$2, 0.0001], N[(N[(1.0 + N[(N[(N[(beta - alpha), $MachinePrecision] * N[(alpha / N[(alpha + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(2.0 + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(1.0 + N[(beta / t$95$0), $MachinePrecision]), $MachinePrecision] - N[(alpha / t$95$0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_1}}{2 + t\_1}\\
\mathbf{if}\;t\_2 \leq -0.99999999:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_2 \leq 0.0001:\\
\;\;\;\;\frac{1 + \frac{\left(\beta - \alpha\right) \cdot \frac{\alpha}{\alpha + 2 \cdot i}}{\alpha + \left(2 + 2 \cdot i\right)}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + \frac{\beta}{t\_0}\right) - \frac{\alpha}{t\_0}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99999998999999995Initial program 2.7%
Simplified11.1%
Taylor expanded in beta around 0 11.1%
Taylor expanded in alpha around inf 94.7%
if -0.99999998999999995 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.2%
Simplified99.2%
Taylor expanded in beta around 0 98.8%
Taylor expanded in beta around 0 98.8%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Final simplification95.4%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) 2.0))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (/ (/ (* (+ alpha beta) (- beta alpha)) t_1) (+ 2.0 t_1))))
(if (<= t_2 -0.9995)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_2 0.0001)
(/
(+
1.0
(/
(* (- beta alpha) (/ alpha (+ alpha (* 2.0 i))))
(+ alpha (+ beta 2.0))))
2.0)
(/ (- (+ 1.0 (/ beta t_0)) (/ alpha t_0)) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.9995) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (beta + 2.0)))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (alpha + beta) + 2.0d0
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0d0 + t_1)
if (t_2 <= (-0.9995d0)) then
tmp = ((2.0d0 + ((beta * 2.0d0) + (i * 4.0d0))) / alpha) / 2.0d0
else if (t_2 <= 0.0001d0) then
tmp = (1.0d0 + (((beta - alpha) * (alpha / (alpha + (2.0d0 * i)))) / (alpha + (beta + 2.0d0)))) / 2.0d0
else
tmp = ((1.0d0 + (beta / t_0)) - (alpha / t_0)) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.9995) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (beta + 2.0)))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + 2.0 t_1 = (alpha + beta) + (2.0 * i) t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1) tmp = 0 if t_2 <= -0.9995: tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0 elif t_2 <= 0.0001: tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (beta + 2.0)))) / 2.0 else: tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + 2.0) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_1) / Float64(2.0 + t_1)) tmp = 0.0 if (t_2 <= -0.9995) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_2 <= 0.0001) tmp = Float64(Float64(1.0 + Float64(Float64(Float64(beta - alpha) * Float64(alpha / Float64(alpha + Float64(2.0 * i)))) / Float64(alpha + Float64(beta + 2.0)))) / 2.0); else tmp = Float64(Float64(Float64(1.0 + Float64(beta / t_0)) - Float64(alpha / t_0)) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + 2.0; t_1 = (alpha + beta) + (2.0 * i); t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1); tmp = 0.0; if (t_2 <= -0.9995) tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0; elseif (t_2 <= 0.0001) tmp = (1.0 + (((beta - alpha) * (alpha / (alpha + (2.0 * i)))) / (alpha + (beta + 2.0)))) / 2.0; else tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(2.0 + t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -0.9995], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$2, 0.0001], N[(N[(1.0 + N[(N[(N[(beta - alpha), $MachinePrecision] * N[(alpha / N[(alpha + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(1.0 + N[(beta / t$95$0), $MachinePrecision]), $MachinePrecision] - N[(alpha / t$95$0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_1}}{2 + t\_1}\\
\mathbf{if}\;t\_2 \leq -0.9995:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_2 \leq 0.0001:\\
\;\;\;\;\frac{1 + \frac{\left(\beta - \alpha\right) \cdot \frac{\alpha}{\alpha + 2 \cdot i}}{\alpha + \left(\beta + 2\right)}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + \frac{\beta}{t\_0}\right) - \frac{\alpha}{t\_0}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99950000000000006Initial program 6.1%
Simplified14.1%
Taylor expanded in beta around 0 14.1%
Taylor expanded in alpha around inf 92.5%
if -0.99950000000000006 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.9%
Simplified99.9%
Taylor expanded in beta around 0 99.5%
Taylor expanded in i around 0 99.3%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Final simplification95.1%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) 2.0))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (/ (/ (* (+ alpha beta) (- beta alpha)) t_1) (+ 2.0 t_1))))
(if (<= t_2 -0.9995)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_2 0.0001)
(/ (- 1.0 (/ alpha (+ alpha (+ 2.0 (* 2.0 i))))) 2.0)
(/ (- (+ 1.0 (/ beta t_0)) (/ alpha t_0)) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.9995) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (alpha + beta) + 2.0d0
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0d0 + t_1)
if (t_2 <= (-0.9995d0)) then
tmp = ((2.0d0 + ((beta * 2.0d0) + (i * 4.0d0))) / alpha) / 2.0d0
else if (t_2 <= 0.0001d0) then
tmp = (1.0d0 - (alpha / (alpha + (2.0d0 + (2.0d0 * i))))) / 2.0d0
else
tmp = ((1.0d0 + (beta / t_0)) - (alpha / t_0)) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + 2.0;
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -0.9995) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_2 <= 0.0001) {
tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0;
} else {
tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + 2.0 t_1 = (alpha + beta) + (2.0 * i) t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1) tmp = 0 if t_2 <= -0.9995: tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0 elif t_2 <= 0.0001: tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0 else: tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + 2.0) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_1) / Float64(2.0 + t_1)) tmp = 0.0 if (t_2 <= -0.9995) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_2 <= 0.0001) tmp = Float64(Float64(1.0 - Float64(alpha / Float64(alpha + Float64(2.0 + Float64(2.0 * i))))) / 2.0); else tmp = Float64(Float64(Float64(1.0 + Float64(beta / t_0)) - Float64(alpha / t_0)) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + 2.0; t_1 = (alpha + beta) + (2.0 * i); t_2 = (((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1); tmp = 0.0; if (t_2 <= -0.9995) tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0; elseif (t_2 <= 0.0001) tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0; else tmp = ((1.0 + (beta / t_0)) - (alpha / t_0)) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(2.0 + t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -0.9995], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$2, 0.0001], N[(N[(1.0 - N[(alpha / N[(alpha + N[(2.0 + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(1.0 + N[(beta / t$95$0), $MachinePrecision]), $MachinePrecision] - N[(alpha / t$95$0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_1}}{2 + t\_1}\\
\mathbf{if}\;t\_2 \leq -0.9995:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_2 \leq 0.0001:\\
\;\;\;\;\frac{1 - \frac{\alpha}{\alpha + \left(2 + 2 \cdot i\right)}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + \frac{\beta}{t\_0}\right) - \frac{\alpha}{t\_0}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99950000000000006Initial program 6.1%
Simplified14.1%
Taylor expanded in beta around 0 14.1%
Taylor expanded in alpha around inf 92.5%
if -0.99950000000000006 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.9%
Simplified99.9%
Taylor expanded in beta around 0 99.5%
Taylor expanded in beta around 0 99.5%
Taylor expanded in alpha around inf 99.1%
mul-1-neg99.1%
Simplified99.1%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Final simplification95.0%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.9995)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_1 0.0001)
(/ (- 1.0 (/ alpha (+ alpha (+ 2.0 (* 2.0 i))))) 2.0)
(/ (+ 1.0 (/ (- beta alpha) (+ (+ alpha beta) 2.0))) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_1 <= 0.0001) {
tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0;
} else {
tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.9995d0)) then
tmp = ((2.0d0 + ((beta * 2.0d0) + (i * 4.0d0))) / alpha) / 2.0d0
else if (t_1 <= 0.0001d0) then
tmp = (1.0d0 - (alpha / (alpha + (2.0d0 + (2.0d0 * i))))) / 2.0d0
else
tmp = (1.0d0 + ((beta - alpha) / ((alpha + beta) + 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_1 <= 0.0001) {
tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0;
} else {
tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.9995: tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0 elif t_1 <= 0.0001: tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0 else: tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.9995) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_1 <= 0.0001) tmp = Float64(Float64(1.0 - Float64(alpha / Float64(alpha + Float64(2.0 + Float64(2.0 * i))))) / 2.0); else tmp = Float64(Float64(1.0 + Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.9995) tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0; elseif (t_1 <= 0.0001) tmp = (1.0 - (alpha / (alpha + (2.0 + (2.0 * i))))) / 2.0; else tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.9995], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], N[(N[(1.0 - N[(alpha / N[(alpha + N[(2.0 + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(1.0 + N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.9995:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;\frac{1 - \frac{\alpha}{\alpha + \left(2 + 2 \cdot i\right)}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99950000000000006Initial program 6.1%
Simplified14.1%
Taylor expanded in beta around 0 14.1%
Taylor expanded in alpha around inf 92.5%
if -0.99950000000000006 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.9%
Simplified99.9%
Taylor expanded in beta around 0 99.5%
Taylor expanded in beta around 0 99.5%
Taylor expanded in alpha around inf 99.1%
mul-1-neg99.1%
Simplified99.1%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified100.0%
Taylor expanded in i around 0 87.6%
Final simplification95.0%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.5)
(/ (/ (+ 2.0 (+ (* beta 2.0) (* i 4.0))) alpha) 2.0)
(if (<= t_1 4e-18)
0.5
(/ (+ 1.0 (/ (- beta alpha) (+ (+ alpha beta) 2.0))) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_1 <= 4e-18) {
tmp = 0.5;
} else {
tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.5d0)) then
tmp = ((2.0d0 + ((beta * 2.0d0) + (i * 4.0d0))) / alpha) / 2.0d0
else if (t_1 <= 4d-18) then
tmp = 0.5d0
else
tmp = (1.0d0 + ((beta - alpha) / ((alpha + beta) + 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0;
} else if (t_1 <= 4e-18) {
tmp = 0.5;
} else {
tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.5: tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0 elif t_1 <= 4e-18: tmp = 0.5 else: tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.5) tmp = Float64(Float64(Float64(2.0 + Float64(Float64(beta * 2.0) + Float64(i * 4.0))) / alpha) / 2.0); elseif (t_1 <= 4e-18) tmp = 0.5; else tmp = Float64(Float64(1.0 + Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.5) tmp = ((2.0 + ((beta * 2.0) + (i * 4.0))) / alpha) / 2.0; elseif (t_1 <= 4e-18) tmp = 0.5; else tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.5], N[(N[(N[(2.0 + N[(N[(beta * 2.0), $MachinePrecision] + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$1, 4e-18], 0.5, N[(N[(1.0 + N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.5:\\
\;\;\;\;\frac{\frac{2 + \left(\beta \cdot 2 + i \cdot 4\right)}{\alpha}}{2}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-18}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.5Initial program 7.4%
Simplified15.3%
Taylor expanded in beta around 0 15.3%
Taylor expanded in alpha around inf 91.5%
if -0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 4.0000000000000003e-18Initial program 100.0%
Simplified100.0%
Taylor expanded in i around inf 99.8%
if 4.0000000000000003e-18 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 39.1%
Simplified100.0%
Taylor expanded in i around 0 87.1%
Final simplification94.8%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.5)
(/ (/ (+ 2.0 (* i 4.0)) alpha) 2.0)
(if (<= t_1 4e-18)
0.5
(/ (+ 1.0 (/ (- beta alpha) (+ (+ alpha beta) 2.0))) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0;
} else if (t_1 <= 4e-18) {
tmp = 0.5;
} else {
tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.5d0)) then
tmp = ((2.0d0 + (i * 4.0d0)) / alpha) / 2.0d0
else if (t_1 <= 4d-18) then
tmp = 0.5d0
else
tmp = (1.0d0 + ((beta - alpha) / ((alpha + beta) + 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0;
} else if (t_1 <= 4e-18) {
tmp = 0.5;
} else {
tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.5: tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0 elif t_1 <= 4e-18: tmp = 0.5 else: tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.5) tmp = Float64(Float64(Float64(2.0 + Float64(i * 4.0)) / alpha) / 2.0); elseif (t_1 <= 4e-18) tmp = 0.5; else tmp = Float64(Float64(1.0 + Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.5) tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0; elseif (t_1 <= 4e-18) tmp = 0.5; else tmp = (1.0 + ((beta - alpha) / ((alpha + beta) + 2.0))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.5], N[(N[(N[(2.0 + N[(i * 4.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$1, 4e-18], 0.5, N[(N[(1.0 + N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.5:\\
\;\;\;\;\frac{\frac{2 + i \cdot 4}{\alpha}}{2}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-18}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.5Initial program 7.4%
Simplified15.3%
Taylor expanded in beta around 0 15.3%
Taylor expanded in alpha around inf 91.5%
Taylor expanded in beta around 0 82.5%
if -0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 4.0000000000000003e-18Initial program 100.0%
Simplified100.0%
Taylor expanded in i around inf 99.8%
if 4.0000000000000003e-18 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 39.1%
Simplified100.0%
Taylor expanded in i around 0 87.1%
Final simplification92.8%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.5)
(/ (/ (+ 2.0 (* i 4.0)) alpha) 2.0)
(if (<= t_1 0.0001) 0.5 (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0;
} else if (t_1 <= 0.0001) {
tmp = 0.5;
} else {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.5d0)) then
tmp = ((2.0d0 + (i * 4.0d0)) / alpha) / 2.0d0
else if (t_1 <= 0.0001d0) then
tmp = 0.5d0
else
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0;
} else if (t_1 <= 0.0001) {
tmp = 0.5;
} else {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.5: tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0 elif t_1 <= 0.0001: tmp = 0.5 else: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.5) tmp = Float64(Float64(Float64(2.0 + Float64(i * 4.0)) / alpha) / 2.0); elseif (t_1 <= 0.0001) tmp = 0.5; else tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.5) tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0; elseif (t_1 <= 0.0001) tmp = 0.5; else tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.5], N[(N[(N[(2.0 + N[(i * 4.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], 0.5, N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.5:\\
\;\;\;\;\frac{\frac{2 + i \cdot 4}{\alpha}}{2}\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.5Initial program 7.4%
Simplified15.3%
Taylor expanded in beta around 0 15.3%
Taylor expanded in alpha around inf 91.5%
Taylor expanded in beta around 0 82.5%
if -0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 100.0%
Simplified100.0%
Taylor expanded in i around inf 99.1%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Taylor expanded in alpha around 0 87.3%
Final simplification92.7%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.5)
(/ (/ (+ 2.0 (* beta 2.0)) alpha) 2.0)
(if (<= t_1 0.0001) 0.5 (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
} else if (t_1 <= 0.0001) {
tmp = 0.5;
} else {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.5d0)) then
tmp = ((2.0d0 + (beta * 2.0d0)) / alpha) / 2.0d0
else if (t_1 <= 0.0001d0) then
tmp = 0.5d0
else
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.5) {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
} else if (t_1 <= 0.0001) {
tmp = 0.5;
} else {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.5: tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0 elif t_1 <= 0.0001: tmp = 0.5 else: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.5) tmp = Float64(Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha) / 2.0); elseif (t_1 <= 0.0001) tmp = 0.5; else tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.5) tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0; elseif (t_1 <= 0.0001) tmp = 0.5; else tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.5], N[(N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], 0.5, N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.5:\\
\;\;\;\;\frac{\frac{2 + \beta \cdot 2}{\alpha}}{2}\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.5Initial program 7.4%
Simplified13.5%
Taylor expanded in i around 0 6.5%
Taylor expanded in alpha around inf 59.4%
if -0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 100.0%
Simplified100.0%
Taylor expanded in i around inf 99.1%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Taylor expanded in alpha around 0 87.3%
Final simplification87.4%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.9995)
(* 2.0 (/ i alpha))
(if (<= t_1 0.0001) 0.5 (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0)))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = 2.0 * (i / alpha);
} else if (t_1 <= 0.0001) {
tmp = 0.5;
} else {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.9995d0)) then
tmp = 2.0d0 * (i / alpha)
else if (t_1 <= 0.0001d0) then
tmp = 0.5d0
else
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = 2.0 * (i / alpha);
} else if (t_1 <= 0.0001) {
tmp = 0.5;
} else {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.9995: tmp = 2.0 * (i / alpha) elif t_1 <= 0.0001: tmp = 0.5 else: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.9995) tmp = Float64(2.0 * Float64(i / alpha)); elseif (t_1 <= 0.0001) tmp = 0.5; else tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.9995) tmp = 2.0 * (i / alpha); elseif (t_1 <= 0.0001) tmp = 0.5; else tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.9995], N[(2.0 * N[(i / alpha), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0001], 0.5, N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.9995:\\
\;\;\;\;2 \cdot \frac{i}{\alpha}\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99950000000000006Initial program 6.1%
Simplified14.1%
Taylor expanded in beta around 0 14.1%
Taylor expanded in alpha around inf 92.5%
Taylor expanded in i around inf 36.4%
if -0.99950000000000006 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 1.00000000000000005e-4Initial program 99.9%
Simplified99.9%
Taylor expanded in i around inf 98.5%
if 1.00000000000000005e-4 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 34.9%
Simplified57.9%
Taylor expanded in i around 0 87.6%
Taylor expanded in alpha around 0 87.3%
Final simplification82.1%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.9995)
(* 2.0 (/ i alpha))
(if (<= t_1 0.5) 0.5 (+ 1.0 (* -0.5 (/ (* alpha 2.0) beta)))))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = 2.0 * (i / alpha);
} else if (t_1 <= 0.5) {
tmp = 0.5;
} else {
tmp = 1.0 + (-0.5 * ((alpha * 2.0) / beta));
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.9995d0)) then
tmp = 2.0d0 * (i / alpha)
else if (t_1 <= 0.5d0) then
tmp = 0.5d0
else
tmp = 1.0d0 + ((-0.5d0) * ((alpha * 2.0d0) / beta))
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = 2.0 * (i / alpha);
} else if (t_1 <= 0.5) {
tmp = 0.5;
} else {
tmp = 1.0 + (-0.5 * ((alpha * 2.0) / beta));
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.9995: tmp = 2.0 * (i / alpha) elif t_1 <= 0.5: tmp = 0.5 else: tmp = 1.0 + (-0.5 * ((alpha * 2.0) / beta)) return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.9995) tmp = Float64(2.0 * Float64(i / alpha)); elseif (t_1 <= 0.5) tmp = 0.5; else tmp = Float64(1.0 + Float64(-0.5 * Float64(Float64(alpha * 2.0) / beta))); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.9995) tmp = 2.0 * (i / alpha); elseif (t_1 <= 0.5) tmp = 0.5; else tmp = 1.0 + (-0.5 * ((alpha * 2.0) / beta)); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.9995], N[(2.0 * N[(i / alpha), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.5], 0.5, N[(1.0 + N[(-0.5 * N[(N[(alpha * 2.0), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.9995:\\
\;\;\;\;2 \cdot \frac{i}{\alpha}\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \frac{\alpha \cdot 2}{\beta}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99950000000000006Initial program 6.1%
Simplified14.1%
Taylor expanded in beta around 0 14.1%
Taylor expanded in alpha around inf 92.5%
Taylor expanded in i around inf 36.4%
if -0.99950000000000006 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 0.5Initial program 99.9%
Simplified99.9%
Taylor expanded in i around inf 96.4%
if 0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 30.0%
Simplified54.8%
Taylor expanded in i around 0 86.7%
Taylor expanded in beta around inf 86.4%
Taylor expanded in alpha around inf 86.4%
associate-*r/86.4%
*-commutative86.4%
Simplified86.4%
Final simplification80.9%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))
(t_1 (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0))))
(if (<= t_1 -0.9995) (* 2.0 (/ i alpha)) (if (<= t_1 0.5) 0.5 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = 2.0 * (i / alpha);
} else if (t_1 <= 0.5) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)
if (t_1 <= (-0.9995d0)) then
tmp = 2.0d0 * (i / alpha)
else if (t_1 <= 0.5d0) then
tmp = 0.5d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0);
double tmp;
if (t_1 <= -0.9995) {
tmp = 2.0 * (i / alpha);
} else if (t_1 <= 0.5) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0) tmp = 0 if t_1 <= -0.9995: tmp = 2.0 * (i / alpha) elif t_1 <= 0.5: tmp = 0.5 else: tmp = 1.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_1 = Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) tmp = 0.0 if (t_1 <= -0.9995) tmp = Float64(2.0 * Float64(i / alpha)); elseif (t_1 <= 0.5) tmp = 0.5; else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); t_1 = (((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0); tmp = 0.0; if (t_1 <= -0.9995) tmp = 2.0 * (i / alpha); elseif (t_1 <= 0.5) tmp = 0.5; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -0.9995], N[(2.0 * N[(i / alpha), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.5], 0.5, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_1 := \frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0}\\
\mathbf{if}\;t\_1 \leq -0.9995:\\
\;\;\;\;2 \cdot \frac{i}{\alpha}\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.99950000000000006Initial program 6.1%
Simplified14.1%
Taylor expanded in beta around 0 14.1%
Taylor expanded in alpha around inf 92.5%
Taylor expanded in i around inf 36.4%
if -0.99950000000000006 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 0.5Initial program 99.9%
Simplified99.9%
Taylor expanded in i around inf 96.4%
if 0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 30.0%
Simplified100.0%
Taylor expanded in i around inf 74.4%
associate-*r/74.4%
metadata-eval74.4%
+-commutative74.4%
Simplified74.4%
times-frac68.5%
fma-define68.5%
+-commutative68.5%
+-commutative68.5%
Applied egg-rr68.5%
Taylor expanded in beta around inf 86.3%
Final simplification80.9%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i))))
(if (<= (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0)) 0.5)
0.5
1.0)))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= 0.5) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: tmp
t_0 = (alpha + beta) + (2.0d0 * i)
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0d0 + t_0)) <= 0.5d0) then
tmp = 0.5d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= 0.5) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) tmp = 0 if ((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= 0.5: tmp = 0.5 else: tmp = 1.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) tmp = 0.0 if (Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) <= 0.5) tmp = 0.5; else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); tmp = 0.0; if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= 0.5) tmp = 0.5; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision], 0.5], 0.5, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0} \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 0.5Initial program 73.4%
Simplified75.1%
Taylor expanded in i around inf 71.9%
if 0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 30.0%
Simplified100.0%
Taylor expanded in i around inf 74.4%
associate-*r/74.4%
metadata-eval74.4%
+-commutative74.4%
Simplified74.4%
times-frac68.5%
fma-define68.5%
+-commutative68.5%
+-commutative68.5%
Applied egg-rr68.5%
Taylor expanded in beta around inf 86.3%
Final simplification75.0%
(FPCore (alpha beta i) :precision binary64 0.5)
double code(double alpha, double beta, double i) {
return 0.5;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.5d0
end function
public static double code(double alpha, double beta, double i) {
return 0.5;
}
def code(alpha, beta, i): return 0.5
function code(alpha, beta, i) return 0.5 end
function tmp = code(alpha, beta, i) tmp = 0.5; end
code[alpha_, beta_, i_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 64.3%
Simplified70.9%
Taylor expanded in i around inf 63.6%
herbie shell --seed 2024191
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/2"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 0.0))
(/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) (+ (+ alpha beta) (* 2.0 i))) (+ (+ (+ alpha beta) (* 2.0 i)) 2.0)) 1.0) 2.0))