
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (- 1.0 (/ x 3.0))))
double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * (1.0d0 - (x / 3.0d0))
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
def code(x, y): return ((1.0 - x) / y) * (1.0 - (x / 3.0))
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(1.0 - Float64(x / 3.0))) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * (1.0 - (x / 3.0)); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - N[(x / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)
\end{array}
Initial program 94.2%
times-frac99.8%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (+ (* -1.3333333333333333 (/ x y)) (/ 1.0 y)) (* (/ x y) (+ (/ x 3.0) -1.0))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = (x / y) * ((x / 3.0) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) * (3.0d0 - x)) <= 5.0d0) then
tmp = ((-1.3333333333333333d0) * (x / y)) + (1.0d0 / y)
else
tmp = (x / y) * ((x / 3.0d0) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = (x / y) * ((x / 3.0) + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) * (3.0 - x)) <= 5.0: tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y) else: tmp = (x / y) * ((x / 3.0) + -1.0) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(Float64(-1.3333333333333333 * Float64(x / y)) + Float64(1.0 / y)); else tmp = Float64(Float64(x / y) * Float64(Float64(x / 3.0) + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) * (3.0 - x)) <= 5.0) tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y); else tmp = (x / y) * ((x / 3.0) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(N[(x / 3.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y} + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(\frac{x}{3} + -1\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 98.4%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 88.4%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 99.2%
neg-mul-199.2%
Simplified99.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (+ (* -1.3333333333333333 (/ x y)) (/ 1.0 y)) (/ (- 1.0 x) (* y (/ -3.0 x)))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = (1.0 - x) / (y * (-3.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) * (3.0d0 - x)) <= 5.0d0) then
tmp = ((-1.3333333333333333d0) * (x / y)) + (1.0d0 / y)
else
tmp = (1.0d0 - x) / (y * ((-3.0d0) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = (1.0 - x) / (y * (-3.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) * (3.0 - x)) <= 5.0: tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y) else: tmp = (1.0 - x) / (y * (-3.0 / x)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(Float64(-1.3333333333333333 * Float64(x / y)) + Float64(1.0 / y)); else tmp = Float64(Float64(1.0 - x) / Float64(y * Float64(-3.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) * (3.0 - x)) <= 5.0) tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y); else tmp = (1.0 - x) / (y * (-3.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[(y * N[(-3.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y} + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y \cdot \frac{-3}{x}}\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 98.4%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 88.4%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 99.2%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (+ (* -1.3333333333333333 (/ x y)) (/ 1.0 y)) (* -0.3333333333333333 (* (- 3.0 x) (/ x y)))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) * (3.0d0 - x)) <= 5.0d0) then
tmp = ((-1.3333333333333333d0) * (x / y)) + (1.0d0 / y)
else
tmp = (-0.3333333333333333d0) * ((3.0d0 - x) * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) * (3.0 - x)) <= 5.0: tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y) else: tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(Float64(-1.3333333333333333 * Float64(x / y)) + Float64(1.0 / y)); else tmp = Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) * (3.0 - x)) <= 5.0) tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y); else tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y} + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(\left(3 - x\right) \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 98.4%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 88.4%
Taylor expanded in x around inf 87.9%
neg-mul-199.2%
Simplified87.9%
Taylor expanded in y around 0 88.0%
*-commutative88.0%
associate-/l*99.2%
Simplified99.2%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (/ (+ 1.0 (* x -1.3333333333333333)) y) (* -0.3333333333333333 (* (- 3.0 x) (/ x y)))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) * (3.0d0 - x)) <= 5.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (-0.3333333333333333d0) * ((3.0d0 - x) * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) * (3.0 - x)) <= 5.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) * (3.0 - x)) <= 5.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(\left(3 - x\right) \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
associate-*r*99.5%
associate-*r/100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 88.4%
Taylor expanded in x around inf 87.9%
neg-mul-199.2%
Simplified87.9%
Taylor expanded in y around 0 88.0%
*-commutative88.0%
associate-/l*99.2%
Simplified99.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (/ (+ 1.0 (* x -1.3333333333333333)) y) (* x (/ (* x (- -0.3333333333333333)) y))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x * ((x * -(-0.3333333333333333)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) * (3.0d0 - x)) <= 5.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = x * ((x * -(-0.3333333333333333d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x * ((x * -(-0.3333333333333333)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) * (3.0 - x)) <= 5.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = x * ((x * -(-0.3333333333333333)) / y) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(x * Float64(Float64(x * Float64(-(-0.3333333333333333))) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) * (3.0 - x)) <= 5.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = x * ((x * -(-0.3333333333333333)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(N[(x * (--0.3333333333333333)), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{x \cdot \left(--0.3333333333333333\right)}{y}\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
associate-*r*99.5%
associate-*r/100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 88.4%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
neg-mul-199.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.1%
associate-*r/99.1%
associate-*l/99.1%
*-commutative99.1%
associate-*r/99.1%
Simplified99.1%
Taylor expanded in x around inf 99.1%
neg-mul-199.2%
Simplified99.1%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (/ (+ 1.0 (* x -1.3333333333333333)) y) (* x (* x (/ -0.3333333333333333 (- y))))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x * (x * (-0.3333333333333333 / -y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) * (3.0d0 - x)) <= 5.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = x * (x * ((-0.3333333333333333d0) / -y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x * (x * (-0.3333333333333333 / -y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) * (3.0 - x)) <= 5.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = x * (x * (-0.3333333333333333 / -y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(x * Float64(x * Float64(-0.3333333333333333 / Float64(-y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) * (3.0 - x)) <= 5.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = x * (x * (-0.3333333333333333 / -y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(x * N[(-0.3333333333333333 / (-y)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot \frac{-0.3333333333333333}{-y}\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
associate-*r*99.5%
associate-*r/100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 88.4%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
neg-mul-199.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.1%
Taylor expanded in x around inf 99.1%
neg-mul-199.2%
Simplified99.1%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* x (/ -1.3333333333333333 y)) (if (<= x 5.0) (/ 1.0 y) (* x (/ 1.3333333333333333 y)))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else if (x <= 5.0) {
tmp = 1.0 / y;
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = x * ((-1.3333333333333333d0) / y)
else if (x <= 5.0d0) then
tmp = 1.0d0 / y
else
tmp = x * (1.3333333333333333d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else if (x <= 5.0) {
tmp = 1.0 / y;
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = x * (-1.3333333333333333 / y) elif x <= 5.0: tmp = 1.0 / y else: tmp = x * (1.3333333333333333 / y) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(x * Float64(-1.3333333333333333 / y)); elseif (x <= 5.0) tmp = Float64(1.0 / y); else tmp = Float64(x * Float64(1.3333333333333333 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = x * (-1.3333333333333333 / y); elseif (x <= 5.0) tmp = 1.0 / y; else tmp = x * (1.3333333333333333 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(x * N[(-1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 5.0], N[(1.0 / y), $MachinePrecision], N[(x * N[(1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;x \cdot \frac{-1.3333333333333333}{y}\\
\mathbf{elif}\;x \leq 5:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 89.1%
Taylor expanded in x around 0 23.6%
*-commutative23.6%
Simplified23.6%
Taylor expanded in x around inf 23.6%
*-commutative23.6%
Simplified23.6%
Taylor expanded in x around 0 23.6%
associate-*r/23.6%
*-commutative23.6%
associate-*r/23.6%
Simplified23.6%
if -0.75 < x < 5Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.1%
if 5 < x Initial program 87.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
clear-num0.7%
Applied egg-rr0.7%
frac-2neg0.7%
metadata-eval0.7%
div-inv0.7%
distribute-neg-frac0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
clear-num25.1%
Applied egg-rr25.1%
neg-mul-125.1%
associate-*l/25.1%
distribute-rgt-neg-in25.1%
*-rgt-identity25.1%
associate-*r/25.1%
metadata-eval25.1%
associate-*l*25.1%
associate-*l/25.1%
metadata-eval25.1%
Simplified25.1%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* x (/ -1.3333333333333333 y)) (if (<= x 4.8) (/ 1.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = x * ((-1.3333333333333333d0) / y)
else if (x <= 4.8d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = x * (-1.3333333333333333 / y) elif x <= 4.8: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(x * Float64(-1.3333333333333333 / y)); elseif (x <= 4.8) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = x * (-1.3333333333333333 / y); elseif (x <= 4.8) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(x * N[(-1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.8], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;x \cdot \frac{-1.3333333333333333}{y}\\
\mathbf{elif}\;x \leq 4.8:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 89.1%
Taylor expanded in x around 0 23.6%
*-commutative23.6%
Simplified23.6%
Taylor expanded in x around inf 23.6%
*-commutative23.6%
Simplified23.6%
Taylor expanded in x around 0 23.6%
associate-*r/23.6%
*-commutative23.6%
associate-*r/23.6%
Simplified23.6%
if -0.75 < x < 4.79999999999999982Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.1%
if 4.79999999999999982 < x Initial program 87.7%
times-frac99.7%
div-sub99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 0.7%
Taylor expanded in x around inf 0.7%
neg-mul-10.7%
distribute-frac-neg20.7%
Simplified0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
*-un-lft-identity25.1%
Applied egg-rr25.1%
*-lft-identity25.1%
Simplified25.1%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (if (<= x 4.8) (/ 1.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else if (x <= 4.8d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y elif x <= 4.8: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); elseif (x <= 4.8) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; elseif (x <= 4.8) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], If[LessEqual[x, 4.8], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{elif}\;x \leq 4.8:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1Initial program 89.1%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 23.6%
Taylor expanded in x around inf 23.6%
neg-mul-123.6%
distribute-frac-neg223.6%
Simplified23.6%
if -1 < x < 4.79999999999999982Initial program 99.0%
associate-/l*99.0%
*-rgt-identity99.0%
remove-double-neg99.0%
distribute-lft-neg-out99.0%
neg-mul-199.0%
times-frac98.9%
*-rgt-identity98.9%
associate-/l*98.9%
metadata-eval98.9%
*-commutative98.9%
neg-mul-198.9%
sub-neg98.9%
+-commutative98.9%
distribute-neg-in98.9%
remove-double-neg98.9%
metadata-eval98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
distribute-lft-neg-in98.9%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.1%
if 4.79999999999999982 < x Initial program 87.7%
times-frac99.7%
div-sub99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 0.7%
Taylor expanded in x around inf 0.7%
neg-mul-10.7%
distribute-frac-neg20.7%
Simplified0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
*-un-lft-identity25.1%
Applied egg-rr25.1%
*-lft-identity25.1%
Simplified25.1%
Final simplification63.8%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ (+ 1.0 (* x -1.3333333333333333)) y) (* x (/ 1.3333333333333333 y))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = x * (1.3333333333333333d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = x * (1.3333333333333333 / y) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(x * Float64(1.3333333333333333 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = x * (1.3333333333333333 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.0%
associate-/l*99.2%
*-rgt-identity99.2%
remove-double-neg99.2%
distribute-lft-neg-out99.2%
neg-mul-199.2%
times-frac99.1%
*-rgt-identity99.1%
associate-/l*99.1%
metadata-eval99.1%
*-commutative99.1%
neg-mul-199.1%
sub-neg99.1%
+-commutative99.1%
distribute-neg-in99.1%
remove-double-neg99.1%
metadata-eval99.1%
distribute-lft-neg-out99.1%
*-commutative99.1%
distribute-lft-neg-in99.1%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
associate-*r*96.3%
associate-*r/96.6%
Applied egg-rr96.6%
Taylor expanded in x around 0 75.3%
if 3 < x Initial program 87.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
clear-num0.7%
Applied egg-rr0.7%
frac-2neg0.7%
metadata-eval0.7%
div-inv0.7%
distribute-neg-frac0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
clear-num25.1%
Applied egg-rr25.1%
neg-mul-125.1%
associate-*l/25.1%
distribute-rgt-neg-in25.1%
*-rgt-identity25.1%
associate-*r/25.1%
metadata-eval25.1%
associate-*l*25.1%
associate-*l/25.1%
metadata-eval25.1%
Simplified25.1%
Final simplification64.5%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ 1.0 (/ y (- 1.0 x))) (* x (/ 1.3333333333333333 y))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = 1.0d0 / (y / (1.0d0 - x))
else
tmp = x * (1.3333333333333333d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = 1.0 / (y / (1.0 - x)) else: tmp = x * (1.3333333333333333 / y) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(1.0 / Float64(y / Float64(1.0 - x))); else tmp = Float64(x * Float64(1.3333333333333333 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = 1.0 / (y / (1.0 - x)); else tmp = x * (1.3333333333333333 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(1.0 / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1}{\frac{y}{1 - x}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.0%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 74.6%
*-rgt-identity74.6%
clear-num74.6%
Applied egg-rr74.6%
if 3 < x Initial program 87.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
clear-num0.7%
Applied egg-rr0.7%
frac-2neg0.7%
metadata-eval0.7%
div-inv0.7%
distribute-neg-frac0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
clear-num25.1%
Applied egg-rr25.1%
neg-mul-125.1%
associate-*l/25.1%
distribute-rgt-neg-in25.1%
*-rgt-identity25.1%
associate-*r/25.1%
metadata-eval25.1%
associate-*l*25.1%
associate-*l/25.1%
metadata-eval25.1%
Simplified25.1%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (- (/ 1.0 y) (/ x y)) (* x (/ 1.3333333333333333 y))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 / y) - (x / y);
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 / y) - (x / y)
else
tmp = x * (1.3333333333333333d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 / y) - (x / y);
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 / y) - (x / y) else: tmp = x * (1.3333333333333333 / y) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 / y) - Float64(x / y)); else tmp = Float64(x * Float64(1.3333333333333333 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 / y) - (x / y); else tmp = x * (1.3333333333333333 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1}{y} - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.0%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 74.6%
*-rgt-identity74.6%
div-sub74.6%
Applied egg-rr74.6%
if 3 < x Initial program 87.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
clear-num0.7%
Applied egg-rr0.7%
frac-2neg0.7%
metadata-eval0.7%
div-inv0.7%
distribute-neg-frac0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
clear-num25.1%
Applied egg-rr25.1%
neg-mul-125.1%
associate-*l/25.1%
distribute-rgt-neg-in25.1%
*-rgt-identity25.1%
associate-*r/25.1%
metadata-eval25.1%
associate-*l*25.1%
associate-*l/25.1%
metadata-eval25.1%
Simplified25.1%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 94.2%
associate-/l*99.3%
*-rgt-identity99.3%
remove-double-neg99.3%
distribute-lft-neg-out99.3%
neg-mul-199.3%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
neg-mul-199.3%
sub-neg99.3%
+-commutative99.3%
distribute-neg-in99.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ (- 1.0 x) y) (* x (/ 1.3333333333333333 y))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 - x) / y
else
tmp = x * (1.3333333333333333d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (1.3333333333333333 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 - x) / y else: tmp = x * (1.3333333333333333 / y) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(x * Float64(1.3333333333333333 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 - x) / y; else tmp = x * (1.3333333333333333 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.0%
associate-/l*99.2%
*-commutative99.2%
Simplified99.2%
clear-num99.4%
un-div-inv99.4%
*-commutative99.4%
associate-/l*99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 74.6%
if 3 < x Initial program 87.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
clear-num0.7%
Applied egg-rr0.7%
frac-2neg0.7%
metadata-eval0.7%
div-inv0.7%
distribute-neg-frac0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
clear-num25.1%
Applied egg-rr25.1%
neg-mul-125.1%
associate-*l/25.1%
distribute-rgt-neg-in25.1%
*-rgt-identity25.1%
associate-*r/25.1%
metadata-eval25.1%
associate-*l*25.1%
associate-*l/25.1%
metadata-eval25.1%
Simplified25.1%
(FPCore (x y) :precision binary64 (if (<= x 4.8) (/ 1.0 y) (/ x y)))
double code(double x, double y) {
double tmp;
if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 4.8d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 4.8: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= 4.8) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 4.8) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 4.8], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.8:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < 4.79999999999999982Initial program 96.0%
associate-/l*99.2%
*-rgt-identity99.2%
remove-double-neg99.2%
distribute-lft-neg-out99.2%
neg-mul-199.2%
times-frac99.1%
*-rgt-identity99.1%
associate-/l*99.1%
metadata-eval99.1%
*-commutative99.1%
neg-mul-199.1%
sub-neg99.1%
+-commutative99.1%
distribute-neg-in99.1%
remove-double-neg99.1%
metadata-eval99.1%
distribute-lft-neg-out99.1%
*-commutative99.1%
distribute-lft-neg-in99.1%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 68.6%
if 4.79999999999999982 < x Initial program 87.7%
times-frac99.7%
div-sub99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 0.7%
Taylor expanded in x around inf 0.7%
neg-mul-10.7%
distribute-frac-neg20.7%
Simplified0.7%
add-sqr-sqrt0.4%
sqrt-unprod12.2%
sqr-neg12.2%
sqrt-unprod11.8%
add-sqr-sqrt25.1%
*-un-lft-identity25.1%
Applied egg-rr25.1%
*-lft-identity25.1%
Simplified25.1%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 94.2%
associate-/l*99.3%
*-rgt-identity99.3%
remove-double-neg99.3%
distribute-lft-neg-out99.3%
neg-mul-199.3%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
neg-mul-199.3%
sub-neg99.3%
+-commutative99.3%
distribute-neg-in99.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 54.9%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024191
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (* (/ (- 1 x) y) (/ (- 3 x) 3)))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))