
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -40000000000000.0)
(* 2.0 (pow (exp (* 0.25 (- (log (- y)) (log (/ -1.0 x))))) 2.0))
(if (<= y 7.6e-268)
(* 2.0 (sqrt (+ (* y x) (* z (+ y x)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -40000000000000.0) {
tmp = 2.0 * pow(exp((0.25 * (log(-y) - log((-1.0 / x))))), 2.0);
} else if (y <= 7.6e-268) {
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-40000000000000.0d0)) then
tmp = 2.0d0 * (exp((0.25d0 * (log(-y) - log(((-1.0d0) / x))))) ** 2.0d0)
else if (y <= 7.6d-268) then
tmp = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -40000000000000.0) {
tmp = 2.0 * Math.pow(Math.exp((0.25 * (Math.log(-y) - Math.log((-1.0 / x))))), 2.0);
} else if (y <= 7.6e-268) {
tmp = 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -40000000000000.0: tmp = 2.0 * math.pow(math.exp((0.25 * (math.log(-y) - math.log((-1.0 / x))))), 2.0) elif y <= 7.6e-268: tmp = 2.0 * math.sqrt(((y * x) + (z * (y + x)))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -40000000000000.0) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(-y)) - log(Float64(-1.0 / x))))) ^ 2.0)); elseif (y <= 7.6e-268) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -40000000000000.0)
tmp = 2.0 * (exp((0.25 * (log(-y) - log((-1.0 / x))))) ^ 2.0);
elseif (y <= 7.6e-268)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -40000000000000.0], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[(-y)], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.6e-268], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -40000000000000:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(-y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2}\\
\mathbf{elif}\;y \leq 7.6 \cdot 10^{-268}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -4e13Initial program 50.3%
+-commutative50.3%
associate-+r+50.3%
*-commutative50.3%
+-commutative50.3%
+-commutative50.3%
*-commutative50.3%
*-commutative50.3%
associate-+l+50.3%
+-commutative50.3%
*-commutative50.3%
associate-+l+50.3%
*-commutative50.3%
*-commutative50.3%
+-commutative50.3%
Simplified50.3%
Taylor expanded in z around 0 31.0%
add-sqr-sqrt30.8%
pow230.8%
pow1/231.2%
sqrt-pow131.2%
*-commutative31.2%
metadata-eval31.2%
Applied egg-rr31.2%
Taylor expanded in x around -inf 46.2%
if -4e13 < y < 7.6000000000000005e-268Initial program 85.3%
+-commutative85.3%
associate-+r+85.3%
*-commutative85.3%
+-commutative85.3%
+-commutative85.3%
*-commutative85.3%
*-commutative85.3%
associate-+l+85.3%
+-commutative85.3%
*-commutative85.3%
associate-+l+85.3%
*-commutative85.3%
*-commutative85.3%
+-commutative85.3%
Simplified85.3%
if 7.6000000000000005e-268 < y Initial program 70.0%
+-commutative70.0%
associate-+r+70.0%
*-commutative70.0%
+-commutative70.0%
+-commutative70.0%
*-commutative70.0%
*-commutative70.0%
associate-+l+70.0%
+-commutative70.0%
*-commutative70.0%
associate-+l+70.0%
*-commutative70.0%
*-commutative70.0%
+-commutative70.0%
Simplified70.1%
Taylor expanded in z around inf 45.4%
sqrt-prod56.0%
*-commutative56.0%
+-commutative56.0%
Applied egg-rr56.0%
Final simplification61.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= z -9.2e-225)
(* 2.0 (* (sqrt (+ 1.0 (/ y z))) (sqrt (* x z))))
(if (<= z 1.65e+141)
(* 2.0 (sqrt (fma x z (* y (+ x z)))))
(* 2.0 (* (sqrt z) (sqrt (fabs (+ y x))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e-225) {
tmp = 2.0 * (sqrt((1.0 + (y / z))) * sqrt((x * z)));
} else if (z <= 1.65e+141) {
tmp = 2.0 * sqrt(fma(x, z, (y * (x + z))));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(fabs((y + x))));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (z <= -9.2e-225) tmp = Float64(2.0 * Float64(sqrt(Float64(1.0 + Float64(y / z))) * sqrt(Float64(x * z)))); elseif (z <= 1.65e+141) tmp = Float64(2.0 * sqrt(fma(x, z, Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(abs(Float64(y + x))))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[z, -9.2e-225], N[(2.0 * N[(N[Sqrt[N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(x * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.65e+141], N[(2.0 * N[Sqrt[N[(x * z + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[N[Abs[N[(y + x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.2 \cdot 10^{-225}:\\
\;\;\;\;2 \cdot \left(\sqrt{1 + \frac{y}{z}} \cdot \sqrt{x \cdot z}\right)\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{+141}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, z, y \cdot \left(x + z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{\left|y + x\right|}\right)\\
\end{array}
\end{array}
if z < -9.1999999999999995e-225Initial program 66.2%
distribute-lft-out66.2%
*-commutative66.2%
Applied egg-rr66.2%
Taylor expanded in z around inf 62.7%
Taylor expanded in x around inf 40.5%
associate-*r*39.3%
Simplified39.3%
*-commutative39.3%
sqrt-prod34.8%
*-commutative34.8%
Applied egg-rr34.8%
if -9.1999999999999995e-225 < z < 1.6499999999999998e141Initial program 82.2%
associate-+l+82.2%
*-commutative82.2%
*-commutative82.2%
*-commutative82.2%
+-commutative82.2%
+-commutative82.2%
+-commutative82.2%
*-commutative82.2%
*-commutative82.2%
associate-+l+82.2%
+-commutative82.2%
fma-define82.2%
distribute-lft-out82.1%
Simplified82.1%
if 1.6499999999999998e141 < z Initial program 45.6%
+-commutative45.6%
associate-+r+45.6%
*-commutative45.6%
+-commutative45.6%
+-commutative45.6%
*-commutative45.6%
*-commutative45.6%
associate-+l+45.6%
+-commutative45.6%
*-commutative45.6%
associate-+l+45.6%
*-commutative45.6%
*-commutative45.6%
+-commutative45.6%
Simplified45.8%
Taylor expanded in z around inf 46.2%
sqrt-prod99.5%
*-commutative99.5%
+-commutative99.5%
Applied egg-rr99.5%
add-sqr-sqrt99.5%
sqrt-unprod52.6%
pow252.6%
+-commutative52.6%
Applied egg-rr52.6%
unpow252.6%
rem-sqrt-square99.5%
Simplified99.5%
Final simplification64.1%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= z -9.2e-225)
(* 2.0 (* (sqrt (+ 1.0 (/ y z))) (sqrt (* x z))))
(if (<= z 1.4e+162)
(* 2.0 (sqrt (fma x z (* y (+ x z)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e-225) {
tmp = 2.0 * (sqrt((1.0 + (y / z))) * sqrt((x * z)));
} else if (z <= 1.4e+162) {
tmp = 2.0 * sqrt(fma(x, z, (y * (x + z))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (z <= -9.2e-225) tmp = Float64(2.0 * Float64(sqrt(Float64(1.0 + Float64(y / z))) * sqrt(Float64(x * z)))); elseif (z <= 1.4e+162) tmp = Float64(2.0 * sqrt(fma(x, z, Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[z, -9.2e-225], N[(2.0 * N[(N[Sqrt[N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(x * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.4e+162], N[(2.0 * N[Sqrt[N[(x * z + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.2 \cdot 10^{-225}:\\
\;\;\;\;2 \cdot \left(\sqrt{1 + \frac{y}{z}} \cdot \sqrt{x \cdot z}\right)\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+162}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, z, y \cdot \left(x + z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if z < -9.1999999999999995e-225Initial program 66.2%
distribute-lft-out66.2%
*-commutative66.2%
Applied egg-rr66.2%
Taylor expanded in z around inf 62.7%
Taylor expanded in x around inf 40.5%
associate-*r*39.3%
Simplified39.3%
*-commutative39.3%
sqrt-prod34.8%
*-commutative34.8%
Applied egg-rr34.8%
if -9.1999999999999995e-225 < z < 1.39999999999999995e162Initial program 82.5%
associate-+l+82.5%
*-commutative82.5%
*-commutative82.5%
*-commutative82.5%
+-commutative82.5%
+-commutative82.5%
+-commutative82.5%
*-commutative82.5%
*-commutative82.5%
associate-+l+82.5%
+-commutative82.5%
fma-define82.5%
distribute-lft-out82.4%
Simplified82.4%
if 1.39999999999999995e162 < z Initial program 37.4%
+-commutative37.4%
associate-+r+37.4%
*-commutative37.4%
+-commutative37.4%
+-commutative37.4%
*-commutative37.4%
*-commutative37.4%
associate-+l+37.4%
+-commutative37.4%
*-commutative37.4%
associate-+l+37.4%
*-commutative37.4%
*-commutative37.4%
+-commutative37.4%
Simplified37.6%
Taylor expanded in z around inf 38.2%
sqrt-prod99.5%
*-commutative99.5%
+-commutative99.5%
Applied egg-rr99.5%
Final simplification63.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7.6e-268) (* 2.0 (sqrt (fma x z (* y (+ x z))))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e-268) {
tmp = 2.0 * sqrt(fma(x, z, (y * (x + z))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7.6e-268) tmp = Float64(2.0 * sqrt(fma(x, z, Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7.6e-268], N[(2.0 * N[Sqrt[N[(x * z + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.6 \cdot 10^{-268}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, z, y \cdot \left(x + z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 7.6000000000000005e-268Initial program 68.3%
associate-+l+68.3%
*-commutative68.3%
*-commutative68.3%
*-commutative68.3%
+-commutative68.3%
+-commutative68.3%
+-commutative68.3%
*-commutative68.3%
*-commutative68.3%
associate-+l+68.3%
+-commutative68.3%
fma-define68.3%
distribute-lft-out68.5%
Simplified68.5%
if 7.6000000000000005e-268 < y Initial program 70.0%
+-commutative70.0%
associate-+r+70.0%
*-commutative70.0%
+-commutative70.0%
+-commutative70.0%
*-commutative70.0%
*-commutative70.0%
associate-+l+70.0%
+-commutative70.0%
*-commutative70.0%
associate-+l+70.0%
*-commutative70.0%
*-commutative70.0%
+-commutative70.0%
Simplified70.1%
Taylor expanded in z around inf 45.4%
sqrt-prod56.0%
*-commutative56.0%
+-commutative56.0%
Applied egg-rr56.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 2.8e-296) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e-296) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.8d-296) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e-296) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 2.8e-296: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 2.8e-296) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 2.8e-296)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 2.8e-296], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{-296}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 2.7999999999999999e-296Initial program 67.6%
+-commutative67.6%
associate-+r+67.6%
*-commutative67.6%
+-commutative67.6%
+-commutative67.6%
*-commutative67.6%
*-commutative67.6%
associate-+l+67.6%
+-commutative67.6%
*-commutative67.6%
associate-+l+67.6%
*-commutative67.6%
*-commutative67.6%
+-commutative67.6%
Simplified67.6%
Taylor expanded in x around inf 48.9%
+-commutative48.9%
Simplified48.9%
if 2.7999999999999999e-296 < y Initial program 70.8%
+-commutative70.8%
associate-+r+70.8%
*-commutative70.8%
+-commutative70.8%
+-commutative70.8%
*-commutative70.8%
*-commutative70.8%
associate-+l+70.8%
+-commutative70.8%
*-commutative70.8%
associate-+l+70.8%
*-commutative70.8%
*-commutative70.8%
+-commutative70.8%
Simplified70.9%
Taylor expanded in z around inf 46.3%
sqrt-prod55.4%
*-commutative55.4%
+-commutative55.4%
Applied egg-rr55.4%
Final simplification52.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7.6e-268) (* 2.0 (sqrt (+ (* x (+ y z)) (* y z)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e-268) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.6d-268) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e-268) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 7.6e-268: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7.6e-268) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 7.6e-268)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7.6e-268], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.6 \cdot 10^{-268}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 7.6000000000000005e-268Initial program 68.3%
distribute-lft-out68.3%
*-commutative68.3%
Applied egg-rr68.3%
if 7.6000000000000005e-268 < y Initial program 70.0%
+-commutative70.0%
associate-+r+70.0%
*-commutative70.0%
+-commutative70.0%
+-commutative70.0%
*-commutative70.0%
*-commutative70.0%
associate-+l+70.0%
+-commutative70.0%
*-commutative70.0%
associate-+l+70.0%
*-commutative70.0%
*-commutative70.0%
+-commutative70.0%
Simplified70.1%
Taylor expanded in z around inf 45.4%
sqrt-prod56.0%
*-commutative56.0%
+-commutative56.0%
Applied egg-rr56.0%
Taylor expanded in y around inf 38.5%
Final simplification54.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -1e-299) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-299) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-299)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-299) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -1e-299: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1e-299) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -1e-299)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1e-299], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-299}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -9.99999999999999992e-300Initial program 65.8%
+-commutative65.8%
associate-+r+65.8%
*-commutative65.8%
+-commutative65.8%
+-commutative65.8%
*-commutative65.8%
*-commutative65.8%
associate-+l+65.8%
+-commutative65.8%
*-commutative65.8%
associate-+l+65.8%
*-commutative65.8%
*-commutative65.8%
+-commutative65.8%
Simplified65.8%
Taylor expanded in x around inf 46.1%
+-commutative46.1%
Simplified46.1%
if -9.99999999999999992e-300 < y Initial program 72.4%
+-commutative72.4%
associate-+r+72.4%
*-commutative72.4%
+-commutative72.4%
+-commutative72.4%
*-commutative72.4%
*-commutative72.4%
associate-+l+72.4%
+-commutative72.4%
*-commutative72.4%
associate-+l+72.4%
*-commutative72.4%
*-commutative72.4%
+-commutative72.4%
Simplified72.5%
Taylor expanded in z around inf 49.3%
Final simplification47.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 2.8e-296) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e-296) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.8d-296) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e-296) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 2.8e-296: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 2.8e-296) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 2.8e-296)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 2.8e-296], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{-296}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 2.7999999999999999e-296Initial program 67.6%
+-commutative67.6%
associate-+r+67.6%
*-commutative67.6%
+-commutative67.6%
+-commutative67.6%
*-commutative67.6%
*-commutative67.6%
associate-+l+67.6%
+-commutative67.6%
*-commutative67.6%
associate-+l+67.6%
*-commutative67.6%
*-commutative67.6%
+-commutative67.6%
Simplified67.6%
Taylor expanded in x around inf 48.9%
+-commutative48.9%
Simplified48.9%
if 2.7999999999999999e-296 < y Initial program 70.8%
+-commutative70.8%
associate-+r+70.8%
*-commutative70.8%
+-commutative70.8%
+-commutative70.8%
*-commutative70.8%
*-commutative70.8%
associate-+l+70.8%
+-commutative70.8%
*-commutative70.8%
associate-+l+70.8%
*-commutative70.8%
*-commutative70.8%
+-commutative70.8%
Simplified70.9%
Taylor expanded in x around 0 23.9%
*-commutative23.9%
Simplified23.9%
Final simplification37.1%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((y * x) + (z * (y + x))));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((y * x) + (z * (y + x))))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}
\end{array}
Initial program 69.1%
+-commutative69.1%
associate-+r+69.1%
*-commutative69.1%
+-commutative69.1%
+-commutative69.1%
*-commutative69.1%
*-commutative69.1%
associate-+l+69.1%
+-commutative69.1%
*-commutative69.1%
associate-+l+69.1%
*-commutative69.1%
*-commutative69.1%
+-commutative69.1%
Simplified69.2%
Final simplification69.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -5e-310) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -5e-310: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -5e-310) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -5e-310)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 66.6%
+-commutative66.6%
associate-+r+66.6%
*-commutative66.6%
+-commutative66.6%
+-commutative66.6%
*-commutative66.6%
*-commutative66.6%
associate-+l+66.6%
+-commutative66.6%
*-commutative66.6%
associate-+l+66.6%
*-commutative66.6%
*-commutative66.6%
+-commutative66.6%
Simplified66.6%
Taylor expanded in z around 0 26.4%
if -4.999999999999985e-310 < y Initial program 71.7%
+-commutative71.7%
associate-+r+71.7%
*-commutative71.7%
+-commutative71.7%
+-commutative71.7%
*-commutative71.7%
*-commutative71.7%
associate-+l+71.7%
+-commutative71.7%
*-commutative71.7%
associate-+l+71.7%
*-commutative71.7%
*-commutative71.7%
+-commutative71.7%
Simplified71.8%
Taylor expanded in x around 0 23.2%
*-commutative23.2%
Simplified23.2%
Final simplification24.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 69.1%
+-commutative69.1%
associate-+r+69.1%
*-commutative69.1%
+-commutative69.1%
+-commutative69.1%
*-commutative69.1%
*-commutative69.1%
associate-+l+69.1%
+-commutative69.1%
*-commutative69.1%
associate-+l+69.1%
*-commutative69.1%
*-commutative69.1%
+-commutative69.1%
Simplified69.2%
Taylor expanded in z around 0 25.5%
Final simplification25.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2024191
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))