
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* a b) (* a (- b))))
double code(double a, double b) {
return (a * b) * (a * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * -b)
end function
public static double code(double a, double b) {
return (a * b) * (a * -b);
}
def code(a, b): return (a * b) * (a * -b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * Float64(-b))) end
function tmp = code(a, b) tmp = (a * b) * (a * -b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot \left(-b\right)\right)
\end{array}
Initial program 82.3%
Taylor expanded in a around 0 75.5%
mul-1-neg75.5%
unpow275.5%
unpow275.5%
swap-sqr99.6%
unpow299.6%
Simplified99.6%
unpow299.6%
distribute-rgt-neg-in99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (a b) :precision binary64 (if (<= (* b (* b (* a a))) 2e+115) (* a (* b (* a (- b)))) (* b (* (* a a) (- b)))))
double code(double a, double b) {
double tmp;
if ((b * (b * (a * a))) <= 2e+115) {
tmp = a * (b * (a * -b));
} else {
tmp = b * ((a * a) * -b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * (b * (a * a))) <= 2d+115) then
tmp = a * (b * (a * -b))
else
tmp = b * ((a * a) * -b)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * (b * (a * a))) <= 2e+115) {
tmp = a * (b * (a * -b));
} else {
tmp = b * ((a * a) * -b);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * (b * (a * a))) <= 2e+115: tmp = a * (b * (a * -b)) else: tmp = b * ((a * a) * -b) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * Float64(b * Float64(a * a))) <= 2e+115) tmp = Float64(a * Float64(b * Float64(a * Float64(-b)))); else tmp = Float64(b * Float64(Float64(a * a) * Float64(-b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * (b * (a * a))) <= 2e+115) tmp = a * (b * (a * -b)); else tmp = b * ((a * a) * -b); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * N[(b * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+115], N[(a * N[(b * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(a * a), $MachinePrecision] * (-b)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot \left(b \cdot \left(a \cdot a\right)\right) \leq 2 \cdot 10^{+115}:\\
\;\;\;\;a \cdot \left(b \cdot \left(a \cdot \left(-b\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\left(a \cdot a\right) \cdot \left(-b\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 a a) b) b) < 2e115Initial program 83.7%
associate-*l*79.0%
associate-*r*84.0%
*-commutative84.0%
distribute-rgt-neg-in84.0%
distribute-rgt-neg-in84.0%
associate-*r*96.6%
Simplified96.6%
if 2e115 < (*.f64 (*.f64 (*.f64 a a) b) b) Initial program 80.7%
Final simplification89.2%
(FPCore (a b) :precision binary64 (* b (* (* a a) (- b))))
double code(double a, double b) {
return b * ((a * a) * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * ((a * a) * -b)
end function
public static double code(double a, double b) {
return b * ((a * a) * -b);
}
def code(a, b): return b * ((a * a) * -b)
function code(a, b) return Float64(b * Float64(Float64(a * a) * Float64(-b))) end
function tmp = code(a, b) tmp = b * ((a * a) * -b); end
code[a_, b_] := N[(b * N[(N[(a * a), $MachinePrecision] * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(\left(a \cdot a\right) \cdot \left(-b\right)\right)
\end{array}
Initial program 82.3%
Final simplification82.3%
(FPCore (a b) :precision binary64 (* b (* a (* a b))))
double code(double a, double b) {
return b * (a * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (a * (a * b))
end function
public static double code(double a, double b) {
return b * (a * (a * b));
}
def code(a, b): return b * (a * (a * b))
function code(a, b) return Float64(b * Float64(a * Float64(a * b))) end
function tmp = code(a, b) tmp = b * (a * (a * b)); end
code[a_, b_] := N[(b * N[(a * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(a \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 82.3%
distribute-rgt-neg-in82.3%
associate-*l*93.7%
Simplified93.7%
neg-sub093.7%
sub-neg93.7%
add-sqr-sqrt49.5%
sqrt-unprod56.5%
sqr-neg56.5%
sqrt-unprod13.5%
add-sqr-sqrt30.6%
Applied egg-rr30.6%
+-lft-identity30.6%
Simplified30.6%
Final simplification30.6%
(FPCore (a b) :precision binary64 (* (* a b) (* a b)))
double code(double a, double b) {
return (a * b) * (a * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * b)
end function
public static double code(double a, double b) {
return (a * b) * (a * b);
}
def code(a, b): return (a * b) * (a * b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * b)) end
function tmp = code(a, b) tmp = (a * b) * (a * b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot b\right)
\end{array}
Initial program 82.3%
add-sqr-sqrt28.9%
sqrt-unprod30.7%
sqr-neg30.7%
sqrt-unprod30.6%
add-sqr-sqrt30.6%
associate-*l*30.4%
swap-sqr30.5%
Applied egg-rr30.5%
(FPCore (a b) :precision binary64 (* a (* b (* a b))))
double code(double a, double b) {
return a * (b * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (b * (a * b))
end function
public static double code(double a, double b) {
return a * (b * (a * b));
}
def code(a, b): return a * (b * (a * b))
function code(a, b) return Float64(a * Float64(b * Float64(a * b))) end
function tmp = code(a, b) tmp = a * (b * (a * b)); end
code[a_, b_] := N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(b \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 82.3%
associate-*l*75.5%
associate-*r*82.0%
*-commutative82.0%
distribute-rgt-neg-in82.0%
distribute-rgt-neg-in82.0%
associate-*r*93.2%
Simplified93.2%
neg-sub093.2%
sub-neg93.2%
add-sqr-sqrt46.2%
sqrt-unprod54.6%
sqr-neg54.6%
sqrt-prod15.4%
add-sqr-sqrt30.6%
Applied egg-rr30.6%
+-lft-identity30.6%
Simplified30.6%
Final simplification30.6%
herbie shell --seed 2024188
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))