
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (- (- (pow b 2.0) (pow (- b) 2.0)) (* c (* a 3.0))) (+ b (sqrt (* c (- (/ (pow b 2.0) c) (* a 3.0)))))) (* a 3.0)))
double code(double a, double b, double c) {
return (((pow(b, 2.0) - pow(-b, 2.0)) - (c * (a * 3.0))) / (b + sqrt((c * ((pow(b, 2.0) / c) - (a * 3.0)))))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((b ** 2.0d0) - (-b ** 2.0d0)) - (c * (a * 3.0d0))) / (b + sqrt((c * (((b ** 2.0d0) / c) - (a * 3.0d0)))))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
return (((Math.pow(b, 2.0) - Math.pow(-b, 2.0)) - (c * (a * 3.0))) / (b + Math.sqrt((c * ((Math.pow(b, 2.0) / c) - (a * 3.0)))))) / (a * 3.0);
}
def code(a, b, c): return (((math.pow(b, 2.0) - math.pow(-b, 2.0)) - (c * (a * 3.0))) / (b + math.sqrt((c * ((math.pow(b, 2.0) / c) - (a * 3.0)))))) / (a * 3.0)
function code(a, b, c) return Float64(Float64(Float64(Float64((b ^ 2.0) - (Float64(-b) ^ 2.0)) - Float64(c * Float64(a * 3.0))) / Float64(b + sqrt(Float64(c * Float64(Float64((b ^ 2.0) / c) - Float64(a * 3.0)))))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) tmp = ((((b ^ 2.0) - (-b ^ 2.0)) - (c * (a * 3.0))) / (b + sqrt((c * (((b ^ 2.0) / c) - (a * 3.0)))))) / (a * 3.0); end
code[a_, b_, c_] := N[(N[(N[(N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[N[(c * N[(N[(N[Power[b, 2.0], $MachinePrecision] / c), $MachinePrecision] - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left({b}^{2} - {\left(-b\right)}^{2}\right) - c \cdot \left(a \cdot 3\right)}{b + \sqrt{c \cdot \left(\frac{{b}^{2}}{c} - a \cdot 3\right)}}}{a \cdot 3}
\end{array}
Initial program 53.3%
add-cbrt-cube53.3%
pow1/353.2%
pow353.2%
Applied egg-rr53.2%
flip-+53.2%
pow253.2%
add-sqr-sqrt54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
Applied egg-rr54.4%
associate--r-97.0%
Simplified97.0%
Taylor expanded in a around 0 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in c around inf 99.3%
Final simplification99.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.1) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (/ 1.0 (/ (+ (* b -2.0) (* 1.5 (/ (* c a) b))) c))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.1) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.1) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(1.0 / Float64(Float64(Float64(b * -2.0) + Float64(1.5 * Float64(Float64(c * a) / b))) / c)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.1], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(b * -2.0), $MachinePrecision] + N[(1.5 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.1:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{b \cdot -2 + 1.5 \cdot \frac{c \cdot a}{b}}{c}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.10000000000000001Initial program 83.7%
Simplified83.8%
if -0.10000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 44.6%
Simplified44.5%
Taylor expanded in a around 0 89.3%
clear-num89.2%
inv-pow89.2%
*-commutative89.2%
+-commutative89.2%
fma-define89.2%
associate-/l*89.2%
div-inv89.2%
pow-flip89.2%
metadata-eval89.2%
associate-*r/89.2%
Applied egg-rr89.2%
unpow-189.2%
times-frac89.3%
*-inverses89.3%
associate-*r/89.3%
metadata-eval89.3%
associate-*r/89.2%
*-commutative89.2%
Simplified89.2%
Taylor expanded in c around 0 89.9%
Final simplification88.5%
(FPCore (a b c) :precision binary64 (/ (/ (* c (* a 3.0)) (- (- b) (sqrt (fma -3.0 (* c a) (pow b 2.0))))) (* a 3.0)))
double code(double a, double b, double c) {
return ((c * (a * 3.0)) / (-b - sqrt(fma(-3.0, (c * a), pow(b, 2.0))))) / (a * 3.0);
}
function code(a, b, c) return Float64(Float64(Float64(c * Float64(a * 3.0)) / Float64(Float64(-b) - sqrt(fma(-3.0, Float64(c * a), (b ^ 2.0))))) / Float64(a * 3.0)) end
code[a_, b_, c_] := N[(N[(N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(-3.0 * N[(c * a), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{c \cdot \left(a \cdot 3\right)}{\left(-b\right) - \sqrt{\mathsf{fma}\left(-3, c \cdot a, {b}^{2}\right)}}}{a \cdot 3}
\end{array}
Initial program 53.3%
add-cbrt-cube53.3%
pow1/353.2%
pow353.2%
Applied egg-rr53.2%
flip-+53.2%
pow253.2%
add-sqr-sqrt54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
Applied egg-rr54.4%
associate--r-97.0%
Simplified97.0%
Taylor expanded in a around 0 99.2%
*-commutative99.2%
Simplified99.2%
div-inv99.1%
+-commutative99.1%
*-commutative99.1%
fma-define99.1%
*-commutative99.1%
neg-mul-199.1%
unpow-prod-down99.1%
metadata-eval99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
associate-*r/99.2%
*-commutative99.2%
*-lft-identity99.2%
fma-undefine99.2%
+-inverses99.2%
+-rgt-identity99.2%
associate-*r*99.2%
*-commutative99.2%
*-commutative99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
+-commutative99.2%
fma-define99.2%
*-commutative99.2%
Simplified99.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.1) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* a 3.0)) (/ 1.0 (/ (+ (* b -2.0) (* 1.5 (/ (* c a) b))) c))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.1) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-0.1d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (c * a)))) - b) / (a * 3.0d0)
else
tmp = 1.0d0 / (((b * (-2.0d0)) + (1.5d0 * ((c * a) / b))) / c)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.1) {
tmp = (Math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c);
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.1: tmp = (math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0) else: tmp = 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.1) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(a * 3.0)); else tmp = Float64(1.0 / Float64(Float64(Float64(b * -2.0) + Float64(1.5 * Float64(Float64(c * a) / b))) / c)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.1) tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0); else tmp = 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.1], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(b * -2.0), $MachinePrecision] + N[(1.5 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.1:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{b \cdot -2 + 1.5 \cdot \frac{c \cdot a}{b}}{c}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.10000000000000001Initial program 83.7%
sqr-neg83.7%
sqr-neg83.7%
associate-*l*83.7%
Simplified83.7%
if -0.10000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 44.6%
Simplified44.5%
Taylor expanded in a around 0 89.3%
clear-num89.2%
inv-pow89.2%
*-commutative89.2%
+-commutative89.2%
fma-define89.2%
associate-/l*89.2%
div-inv89.2%
pow-flip89.2%
metadata-eval89.2%
associate-*r/89.2%
Applied egg-rr89.2%
unpow-189.2%
times-frac89.3%
*-inverses89.3%
associate-*r/89.3%
metadata-eval89.3%
associate-*r/89.2%
*-commutative89.2%
Simplified89.2%
Taylor expanded in c around 0 89.9%
Final simplification88.5%
(FPCore (a b c) :precision binary64 (let* ((t_0 (* c (* a 3.0)))) (/ (/ t_0 (- (- b) (sqrt (- (pow b 2.0) t_0)))) (* a 3.0))))
double code(double a, double b, double c) {
double t_0 = c * (a * 3.0);
return (t_0 / (-b - sqrt((pow(b, 2.0) - t_0)))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = c * (a * 3.0d0)
code = (t_0 / (-b - sqrt(((b ** 2.0d0) - t_0)))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
double t_0 = c * (a * 3.0);
return (t_0 / (-b - Math.sqrt((Math.pow(b, 2.0) - t_0)))) / (a * 3.0);
}
def code(a, b, c): t_0 = c * (a * 3.0) return (t_0 / (-b - math.sqrt((math.pow(b, 2.0) - t_0)))) / (a * 3.0)
function code(a, b, c) t_0 = Float64(c * Float64(a * 3.0)) return Float64(Float64(t_0 / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - t_0)))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) t_0 = c * (a * 3.0); tmp = (t_0 / (-b - sqrt(((b ^ 2.0) - t_0)))) / (a * 3.0); end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$0 / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(a \cdot 3\right)\\
\frac{\frac{t\_0}{\left(-b\right) - \sqrt{{b}^{2} - t\_0}}}{a \cdot 3}
\end{array}
\end{array}
Initial program 53.3%
add-cbrt-cube53.3%
pow1/353.2%
pow353.2%
Applied egg-rr53.2%
flip-+53.2%
pow253.2%
add-sqr-sqrt54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
Applied egg-rr54.4%
associate--r-97.0%
Simplified97.0%
Taylor expanded in a around 0 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in b around 0 99.1%
*-commutative99.1%
*-commutative99.1%
associate-*r*99.2%
Simplified99.2%
(FPCore (a b c) :precision binary64 (/ (/ (* 3.0 (* c (- a))) (+ b (sqrt (- (pow b 2.0) (* c (* a 3.0)))))) (* a 3.0)))
double code(double a, double b, double c) {
return ((3.0 * (c * -a)) / (b + sqrt((pow(b, 2.0) - (c * (a * 3.0)))))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((3.0d0 * (c * -a)) / (b + sqrt(((b ** 2.0d0) - (c * (a * 3.0d0)))))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
return ((3.0 * (c * -a)) / (b + Math.sqrt((Math.pow(b, 2.0) - (c * (a * 3.0)))))) / (a * 3.0);
}
def code(a, b, c): return ((3.0 * (c * -a)) / (b + math.sqrt((math.pow(b, 2.0) - (c * (a * 3.0)))))) / (a * 3.0)
function code(a, b, c) return Float64(Float64(Float64(3.0 * Float64(c * Float64(-a))) / Float64(b + sqrt(Float64((b ^ 2.0) - Float64(c * Float64(a * 3.0)))))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) tmp = ((3.0 * (c * -a)) / (b + sqrt(((b ^ 2.0) - (c * (a * 3.0)))))) / (a * 3.0); end
code[a_, b_, c_] := N[(N[(N[(3.0 * N[(c * (-a)), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{3 \cdot \left(c \cdot \left(-a\right)\right)}{b + \sqrt{{b}^{2} - c \cdot \left(a \cdot 3\right)}}}{a \cdot 3}
\end{array}
Initial program 53.3%
add-cbrt-cube53.3%
pow1/353.2%
pow353.2%
Applied egg-rr53.2%
flip-+53.2%
pow253.2%
add-sqr-sqrt54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
pow254.4%
*-commutative54.4%
*-commutative54.4%
Applied egg-rr54.4%
associate--r-97.0%
Simplified97.0%
Taylor expanded in a around 0 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in b around 0 99.1%
Final simplification99.1%
(FPCore (a b c) :precision binary64 (/ 1.0 (/ (+ (* b -2.0) (* 1.5 (/ (* c a) b))) c)))
double code(double a, double b, double c) {
return 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / (((b * (-2.0d0)) + (1.5d0 * ((c * a) / b))) / c)
end function
public static double code(double a, double b, double c) {
return 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c);
}
def code(a, b, c): return 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c)
function code(a, b, c) return Float64(1.0 / Float64(Float64(Float64(b * -2.0) + Float64(1.5 * Float64(Float64(c * a) / b))) / c)) end
function tmp = code(a, b, c) tmp = 1.0 / (((b * -2.0) + (1.5 * ((c * a) / b))) / c); end
code[a_, b_, c_] := N[(1.0 / N[(N[(N[(b * -2.0), $MachinePrecision] + N[(1.5 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{b \cdot -2 + 1.5 \cdot \frac{c \cdot a}{b}}{c}}
\end{array}
Initial program 53.3%
Simplified53.3%
Taylor expanded in a around 0 81.2%
clear-num81.1%
inv-pow81.1%
*-commutative81.1%
+-commutative81.1%
fma-define81.1%
associate-/l*81.1%
div-inv81.1%
pow-flip81.1%
metadata-eval81.1%
associate-*r/81.1%
Applied egg-rr81.1%
unpow-181.1%
times-frac81.1%
*-inverses81.1%
associate-*r/81.1%
metadata-eval81.1%
associate-*r/81.1%
*-commutative81.1%
Simplified81.1%
Taylor expanded in c around 0 81.9%
Final simplification81.9%
(FPCore (a b c) :precision binary64 (/ 1.0 (+ (* -2.0 (/ b c)) (* 1.5 (/ a b)))))
double code(double a, double b, double c) {
return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / (((-2.0d0) * (b / c)) + (1.5d0 * (a / b)))
end function
public static double code(double a, double b, double c) {
return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
def code(a, b, c): return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)))
function code(a, b, c) return Float64(1.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b)))) end
function tmp = code(a, b, c) tmp = 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b))); end
code[a_, b_, c_] := N[(1.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}}
\end{array}
Initial program 53.3%
Simplified53.3%
Taylor expanded in a around 0 81.2%
clear-num81.1%
inv-pow81.1%
*-commutative81.1%
+-commutative81.1%
fma-define81.1%
associate-/l*81.1%
div-inv81.1%
pow-flip81.1%
metadata-eval81.1%
associate-*r/81.1%
Applied egg-rr81.1%
unpow-181.1%
times-frac81.1%
*-inverses81.1%
associate-*r/81.1%
metadata-eval81.1%
associate-*r/81.1%
*-commutative81.1%
Simplified81.1%
Taylor expanded in a around 0 81.9%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 53.3%
Simplified53.3%
Taylor expanded in b around inf 65.8%
herbie shell --seed 2024188
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))