
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (* c 4.0) 2.0) (- (- b) (sqrt (- (pow b 2.0) (* c (* 4.0 a)))))))
double code(double a, double b, double c) {
return ((c * 4.0) / 2.0) / (-b - sqrt((pow(b, 2.0) - (c * (4.0 * a)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c * 4.0d0) / 2.0d0) / (-b - sqrt(((b ** 2.0d0) - (c * (4.0d0 * a)))))
end function
public static double code(double a, double b, double c) {
return ((c * 4.0) / 2.0) / (-b - Math.sqrt((Math.pow(b, 2.0) - (c * (4.0 * a)))));
}
def code(a, b, c): return ((c * 4.0) / 2.0) / (-b - math.sqrt((math.pow(b, 2.0) - (c * (4.0 * a)))))
function code(a, b, c) return Float64(Float64(Float64(c * 4.0) / 2.0) / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - Float64(c * Float64(4.0 * a)))))) end
function tmp = code(a, b, c) tmp = ((c * 4.0) / 2.0) / (-b - sqrt(((b ^ 2.0) - (c * (4.0 * a))))); end
code[a_, b_, c_] := N[(N[(N[(c * 4.0), $MachinePrecision] / 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{c \cdot 4}{2}}{\left(-b\right) - \sqrt{{b}^{2} - c \cdot \left(4 \cdot a\right)}}
\end{array}
Initial program 30.8%
*-commutative30.8%
Simplified30.8%
neg-sub030.8%
flip--30.9%
metadata-eval30.9%
pow230.9%
add-sqr-sqrt30.8%
sqrt-prod30.9%
sqr-neg30.9%
sqrt-unprod0.0%
add-sqr-sqrt1.6%
sub-neg1.6%
neg-sub01.6%
add-sqr-sqrt0.0%
sqrt-unprod30.9%
sqr-neg30.9%
sqrt-prod30.8%
add-sqr-sqrt30.9%
Applied egg-rr30.9%
neg-sub030.9%
Simplified30.9%
flip-+30.9%
Applied egg-rr31.6%
associate--r-99.4%
Simplified99.4%
Taylor expanded in b around 0 99.4%
*-un-lft-identity99.4%
associate-/l/99.4%
associate-*r*99.4%
*-commutative99.4%
*-commutative99.4%
Applied egg-rr99.4%
*-lft-identity99.4%
associate-/r*99.6%
associate-*r*99.6%
*-commutative99.6%
*-commutative99.6%
times-frac99.8%
*-commutative99.8%
*-inverses99.8%
*-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a))))))
(if (<= (/ (- t_0 b) (* 2.0 a)) -200.0)
(/ (- t_0 (/ (* b b) b)) (* 2.0 a))
(- (/ c (- b)) (* a (/ (* c c) (pow b 3.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double tmp;
if (((t_0 - b) / (2.0 * a)) <= -200.0) {
tmp = (t_0 - ((b * b) / b)) / (2.0 * a);
} else {
tmp = (c / -b) - (a * ((c * c) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - (c * (4.0d0 * a))))
if (((t_0 - b) / (2.0d0 * a)) <= (-200.0d0)) then
tmp = (t_0 - ((b * b) / b)) / (2.0d0 * a)
else
tmp = (c / -b) - (a * ((c * c) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (4.0 * a))));
double tmp;
if (((t_0 - b) / (2.0 * a)) <= -200.0) {
tmp = (t_0 - ((b * b) / b)) / (2.0 * a);
} else {
tmp = (c / -b) - (a * ((c * c) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (4.0 * a)))) tmp = 0 if ((t_0 - b) / (2.0 * a)) <= -200.0: tmp = (t_0 - ((b * b) / b)) / (2.0 * a) else: tmp = (c / -b) - (a * ((c * c) / math.pow(b, 3.0))) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) tmp = 0.0 if (Float64(Float64(t_0 - b) / Float64(2.0 * a)) <= -200.0) tmp = Float64(Float64(t_0 - Float64(Float64(b * b) / b)) / Float64(2.0 * a)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64(Float64(c * c) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (4.0 * a)))); tmp = 0.0; if (((t_0 - b) / (2.0 * a)) <= -200.0) tmp = (t_0 - ((b * b) / b)) / (2.0 * a); else tmp = (c / -b) - (a * ((c * c) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -200.0], N[(N[(t$95$0 - N[(N[(b * b), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[(c * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
\mathbf{if}\;\frac{t\_0 - b}{2 \cdot a} \leq -200:\\
\;\;\;\;\frac{t\_0 - \frac{b \cdot b}{b}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{c \cdot c}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -200Initial program 82.7%
*-commutative82.7%
Simplified82.7%
neg-sub082.7%
flip--82.8%
metadata-eval82.8%
pow282.8%
add-sqr-sqrt81.4%
sqrt-prod82.8%
sqr-neg82.8%
sqrt-unprod0.0%
add-sqr-sqrt1.5%
sub-neg1.5%
neg-sub01.5%
add-sqr-sqrt0.0%
sqrt-unprod82.8%
sqr-neg82.8%
sqrt-prod81.4%
add-sqr-sqrt82.8%
Applied egg-rr82.8%
neg-sub082.8%
Simplified82.8%
pow299.5%
Applied egg-rr82.8%
if -200 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 26.9%
*-commutative26.9%
Simplified27.0%
Taylor expanded in a around 0 93.7%
mul-1-neg93.7%
unsub-neg93.7%
mul-1-neg93.7%
distribute-neg-frac293.7%
associate-/l*93.7%
Simplified93.7%
unpow293.7%
Applied egg-rr93.7%
Final simplification92.9%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* 2.0 a)))) (if (<= t_0 -200.0) t_0 (- (/ c (- b)) (* a (/ (* c c) (pow b 3.0)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -200.0) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * ((c * c) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (2.0d0 * a)
if (t_0 <= (-200.0d0)) then
tmp = t_0
else
tmp = (c / -b) - (a * ((c * c) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -200.0) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * ((c * c) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a) tmp = 0 if t_0 <= -200.0: tmp = t_0 else: tmp = (c / -b) - (a * ((c * c) / math.pow(b, 3.0))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(2.0 * a)) tmp = 0.0 if (t_0 <= -200.0) tmp = t_0; else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64(Float64(c * c) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a); tmp = 0.0; if (t_0 <= -200.0) tmp = t_0; else tmp = (c / -b) - (a * ((c * c) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -200.0], t$95$0, N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[(c * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{2 \cdot a}\\
\mathbf{if}\;t\_0 \leq -200:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{c \cdot c}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -200Initial program 82.7%
if -200 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 26.9%
*-commutative26.9%
Simplified27.0%
Taylor expanded in a around 0 93.7%
mul-1-neg93.7%
unsub-neg93.7%
mul-1-neg93.7%
distribute-neg-frac293.7%
associate-/l*93.7%
Simplified93.7%
unpow293.7%
Applied egg-rr93.7%
Final simplification92.9%
(FPCore (a b c) :precision binary64 (/ (/ (* 4.0 (* c a)) (- (- b) (sqrt (- (* b b) (* c (* 4.0 a)))))) (* 2.0 a)))
double code(double a, double b, double c) {
return ((4.0 * (c * a)) / (-b - sqrt(((b * b) - (c * (4.0 * a)))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((4.0d0 * (c * a)) / (-b - sqrt(((b * b) - (c * (4.0d0 * a)))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return ((4.0 * (c * a)) / (-b - Math.sqrt(((b * b) - (c * (4.0 * a)))))) / (2.0 * a);
}
def code(a, b, c): return ((4.0 * (c * a)) / (-b - math.sqrt(((b * b) - (c * (4.0 * a)))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(4.0 * Float64(c * a)) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = ((4.0 * (c * a)) / (-b - sqrt(((b * b) - (c * (4.0 * a)))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[(N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{4 \cdot \left(c \cdot a\right)}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}}}{2 \cdot a}
\end{array}
Initial program 30.8%
*-commutative30.8%
Simplified30.8%
neg-sub030.8%
flip--30.9%
metadata-eval30.9%
pow230.9%
add-sqr-sqrt30.8%
sqrt-prod30.9%
sqr-neg30.9%
sqrt-unprod0.0%
add-sqr-sqrt1.6%
sub-neg1.6%
neg-sub01.6%
add-sqr-sqrt0.0%
sqrt-unprod30.9%
sqr-neg30.9%
sqrt-prod30.8%
add-sqr-sqrt30.9%
Applied egg-rr30.9%
neg-sub030.9%
Simplified30.9%
flip-+30.9%
Applied egg-rr31.6%
associate--r-99.4%
Simplified99.4%
Taylor expanded in b around 0 99.4%
pow299.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (a b c) :precision binary64 (/ (/ (* 4.0 (* c a)) (* 2.0 (- (* a (/ c b)) b))) (* 2.0 a)))
double code(double a, double b, double c) {
return ((4.0 * (c * a)) / (2.0 * ((a * (c / b)) - b))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((4.0d0 * (c * a)) / (2.0d0 * ((a * (c / b)) - b))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return ((4.0 * (c * a)) / (2.0 * ((a * (c / b)) - b))) / (2.0 * a);
}
def code(a, b, c): return ((4.0 * (c * a)) / (2.0 * ((a * (c / b)) - b))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(4.0 * Float64(c * a)) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = ((4.0 * (c * a)) / (2.0 * ((a * (c / b)) - b))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[(N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{4 \cdot \left(c \cdot a\right)}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}}{2 \cdot a}
\end{array}
Initial program 30.8%
*-commutative30.8%
Simplified30.8%
neg-sub030.8%
flip--30.9%
metadata-eval30.9%
pow230.9%
add-sqr-sqrt30.8%
sqrt-prod30.9%
sqr-neg30.9%
sqrt-unprod0.0%
add-sqr-sqrt1.6%
sub-neg1.6%
neg-sub01.6%
add-sqr-sqrt0.0%
sqrt-unprod30.9%
sqr-neg30.9%
sqrt-prod30.8%
add-sqr-sqrt30.9%
Applied egg-rr30.9%
neg-sub030.9%
Simplified30.9%
flip-+30.9%
Applied egg-rr31.6%
associate--r-99.4%
Simplified99.4%
Taylor expanded in b around 0 99.4%
Taylor expanded in c around 0 91.1%
distribute-lft-out--91.1%
associate-/l*91.1%
Simplified91.1%
Final simplification91.1%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (* (/ c b) (/ c b)))) b))
double code(double a, double b, double c) {
return (-c - (a * ((c / b) * (c / b)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / b) * (c / b)))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * ((c / b) * (c / b)))) / b;
}
def code(a, b, c): return (-c - (a * ((c / b) * (c / b)))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * Float64(Float64(c / b) * Float64(c / b)))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / b) * (c / b)))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot \left(\frac{c}{b} \cdot \frac{c}{b}\right)}{b}
\end{array}
Initial program 30.8%
*-commutative30.8%
Simplified30.8%
neg-sub030.8%
flip--30.9%
metadata-eval30.9%
pow230.9%
add-sqr-sqrt30.8%
sqrt-prod30.9%
sqr-neg30.9%
sqrt-unprod0.0%
add-sqr-sqrt1.6%
sub-neg1.6%
neg-sub01.6%
add-sqr-sqrt0.0%
sqrt-unprod30.9%
sqr-neg30.9%
sqrt-prod30.8%
add-sqr-sqrt30.9%
Applied egg-rr30.9%
neg-sub030.9%
Simplified30.9%
flip-+30.9%
Applied egg-rr31.6%
associate--r-99.4%
Simplified99.4%
Taylor expanded in b around inf 91.1%
mul-1-neg91.1%
unsub-neg91.1%
neg-mul-191.1%
associate-/l*91.1%
unpow291.1%
unpow291.1%
times-frac91.1%
unpow291.1%
Simplified91.1%
unpow291.1%
Applied egg-rr91.1%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 30.8%
*-commutative30.8%
Simplified30.9%
Taylor expanded in b around inf 81.7%
associate-*r/81.7%
mul-1-neg81.7%
Simplified81.7%
Final simplification81.7%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 30.8%
*-commutative30.8%
Simplified30.8%
neg-sub030.8%
flip--30.9%
metadata-eval30.9%
pow230.9%
add-sqr-sqrt30.8%
sqrt-prod30.9%
sqr-neg30.9%
sqrt-unprod0.0%
add-sqr-sqrt1.6%
sub-neg1.6%
neg-sub01.6%
add-sqr-sqrt0.0%
sqrt-unprod30.9%
sqr-neg30.9%
sqrt-prod30.8%
add-sqr-sqrt30.9%
Applied egg-rr30.9%
neg-sub030.9%
Simplified30.9%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
herbie shell --seed 2024188
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))