
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im)) (exp im)) 4.0)
(*
t_0
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(* t_0 (+ (exp im) 3.0)))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = t_0 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * (exp(im) + 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if ((exp(-im) + exp(im)) <= 4.0d0) then
tmp = t_0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = t_0 * (exp(im) + 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if ((Math.exp(-im) + Math.exp(im)) <= 4.0) {
tmp = t_0 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * (Math.exp(im) + 3.0);
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if (math.exp(-im) + math.exp(im)) <= 4.0: tmp = t_0 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = t_0 * (math.exp(im) + 3.0) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(t_0 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(t_0 * Float64(exp(im) + 3.0)); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if ((exp(-im) + exp(im)) <= 4.0) tmp = t_0 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = t_0 * (exp(im) + 3.0); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.2%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr56.4%
Final simplification77.3%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im)) (exp im)) 4.0)
(* t_0 (fma im im 2.0))
(* t_0 (+ (exp im) 3.0)))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = t_0 * fma(im, im, 2.0);
} else {
tmp = t_0 * (exp(im) + 3.0);
}
return tmp;
}
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(t_0 * fma(im, im, 2.0)); else tmp = Float64(t_0 * Float64(exp(im) + 3.0)); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;t\_0 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.2%
+-commutative99.2%
unpow299.2%
fma-define99.2%
Simplified99.2%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr56.4%
Final simplification77.3%
(FPCore (re im) :precision binary64 (if (<= (+ (exp (- im)) (exp im)) 4.0) (cos re) (* (* 0.5 (cos re)) (+ (exp im) 3.0))))
double code(double re, double im) {
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = cos(re);
} else {
tmp = (0.5 * cos(re)) * (exp(im) + 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(-im) + exp(im)) <= 4.0d0) then
tmp = cos(re)
else
tmp = (0.5d0 * cos(re)) * (exp(im) + 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(-im) + Math.exp(im)) <= 4.0) {
tmp = Math.cos(re);
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp(im) + 3.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(-im) + math.exp(im)) <= 4.0: tmp = math.cos(re) else: tmp = (0.5 * math.cos(re)) * (math.exp(im) + 3.0) return tmp
function code(re, im) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = cos(re); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + 3.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(-im) + exp(im)) <= 4.0) tmp = cos(re); else tmp = (0.5 * cos(re)) * (exp(im) + 3.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[Cos[re], $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 98.3%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr56.4%
Final simplification76.9%
(FPCore (re im)
:precision binary64
(if (<= im 0.0006)
(cos re)
(if (<= im 1.02e+103)
(* 0.5 (+ (exp (- im)) (exp im)))
(*
(* 0.5 (cos re))
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 0.0006) {
tmp = cos(re);
} else if (im <= 1.02e+103) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.0006d0) then
tmp = cos(re)
else if (im <= 1.02d+103) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.0006) {
tmp = Math.cos(re);
} else if (im <= 1.02e+103) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.0006: tmp = math.cos(re) elif im <= 1.02e+103: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.0006) tmp = cos(re); elseif (im <= 1.02e+103) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.0006) tmp = cos(re); elseif (im <= 1.02e+103) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.0006], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.02e+103], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.0006:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 5.99999999999999947e-4Initial program 100.0%
Taylor expanded in im around 0 67.9%
if 5.99999999999999947e-4 < im < 1.01999999999999991e103Initial program 100.0%
Taylor expanded in re around 0 80.8%
if 1.01999999999999991e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
(FPCore (re im)
:precision binary64
(if (<= im 0.00176)
(cos re)
(if (<= im 1.02e+103)
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(*
(* 0.5 (cos re))
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 0.00176) {
tmp = cos(re);
} else if (im <= 1.02e+103) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.00176d0) then
tmp = cos(re)
else if (im <= 1.02d+103) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.00176) {
tmp = Math.cos(re);
} else if (im <= 1.02e+103) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.00176: tmp = math.cos(re) elif im <= 1.02e+103: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.00176) tmp = cos(re); elseif (im <= 1.02e+103) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.00176) tmp = cos(re); elseif (im <= 1.02e+103) tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.00176], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.02e+103], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.00176:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 0.00176000000000000006Initial program 100.0%
Taylor expanded in im around 0 67.9%
if 0.00176000000000000006 < im < 1.01999999999999991e103Initial program 100.0%
Taylor expanded in re around 0 80.8%
Taylor expanded in im around 0 79.7%
if 1.01999999999999991e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification75.0%
(FPCore (re im)
:precision binary64
(if (<= im 2.7)
(cos re)
(if (<= im 1.9e+154)
(+ (* 0.5 (exp im)) 1.5)
(* (* 0.5 (cos re)) (+ 4.0 (* im (* 0.5 im)))))))
double code(double re, double im) {
double tmp;
if (im <= 2.7) {
tmp = cos(re);
} else if (im <= 1.9e+154) {
tmp = (0.5 * exp(im)) + 1.5;
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (0.5 * im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.7d0) then
tmp = cos(re)
else if (im <= 1.9d+154) then
tmp = (0.5d0 * exp(im)) + 1.5d0
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (0.5d0 * im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.7) {
tmp = Math.cos(re);
} else if (im <= 1.9e+154) {
tmp = (0.5 * Math.exp(im)) + 1.5;
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (0.5 * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.7: tmp = math.cos(re) elif im <= 1.9e+154: tmp = (0.5 * math.exp(im)) + 1.5 else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (0.5 * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.7) tmp = cos(re); elseif (im <= 1.9e+154) tmp = Float64(Float64(0.5 * exp(im)) + 1.5); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(0.5 * im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.7) tmp = cos(re); elseif (im <= 1.9e+154) tmp = (0.5 * exp(im)) + 1.5; else tmp = (0.5 * cos(re)) * (4.0 + (im * (0.5 * im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.7], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.9e+154], N[(N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision] + 1.5), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.7:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot e^{im} + 1.5\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(0.5 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 2.7000000000000002Initial program 100.0%
Taylor expanded in im around 0 67.8%
if 2.7000000000000002 < im < 1.8999999999999999e154Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 73.5%
+-commutative73.5%
distribute-lft-in73.5%
metadata-eval73.5%
Simplified73.5%
if 1.8999999999999999e154 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
(FPCore (re im) :precision binary64 (if (<= im 2.3) (cos re) (+ (* 0.5 (exp im)) 1.5)))
double code(double re, double im) {
double tmp;
if (im <= 2.3) {
tmp = cos(re);
} else {
tmp = (0.5 * exp(im)) + 1.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.3d0) then
tmp = cos(re)
else
tmp = (0.5d0 * exp(im)) + 1.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.3) {
tmp = Math.cos(re);
} else {
tmp = (0.5 * Math.exp(im)) + 1.5;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.3: tmp = math.cos(re) else: tmp = (0.5 * math.exp(im)) + 1.5 return tmp
function code(re, im) tmp = 0.0 if (im <= 2.3) tmp = cos(re); else tmp = Float64(Float64(0.5 * exp(im)) + 1.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.3) tmp = cos(re); else tmp = (0.5 * exp(im)) + 1.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.3], N[Cos[re], $MachinePrecision], N[(N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision] + 1.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.3:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot e^{im} + 1.5\\
\end{array}
\end{array}
if im < 2.2999999999999998Initial program 100.0%
Taylor expanded in im around 0 67.8%
if 2.2999999999999998 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 79.2%
+-commutative79.2%
distribute-lft-in79.2%
metadata-eval79.2%
Simplified79.2%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* im (* im 0.25))))
(if (<= im 1.8e+26)
(cos re)
(if (<= im 2.7e+154)
(+ 2.0 (/ (- (* (* 0.5 im) (* 0.5 im)) (* t_0 t_0)) (- (* 0.5 im) t_0)))
(+ 2.0 t_0)))))
double code(double re, double im) {
double t_0 = im * (im * 0.25);
double tmp;
if (im <= 1.8e+26) {
tmp = cos(re);
} else if (im <= 2.7e+154) {
tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0));
} else {
tmp = 2.0 + t_0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = im * (im * 0.25d0)
if (im <= 1.8d+26) then
tmp = cos(re)
else if (im <= 2.7d+154) then
tmp = 2.0d0 + ((((0.5d0 * im) * (0.5d0 * im)) - (t_0 * t_0)) / ((0.5d0 * im) - t_0))
else
tmp = 2.0d0 + t_0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = im * (im * 0.25);
double tmp;
if (im <= 1.8e+26) {
tmp = Math.cos(re);
} else if (im <= 2.7e+154) {
tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0));
} else {
tmp = 2.0 + t_0;
}
return tmp;
}
def code(re, im): t_0 = im * (im * 0.25) tmp = 0 if im <= 1.8e+26: tmp = math.cos(re) elif im <= 2.7e+154: tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0)) else: tmp = 2.0 + t_0 return tmp
function code(re, im) t_0 = Float64(im * Float64(im * 0.25)) tmp = 0.0 if (im <= 1.8e+26) tmp = cos(re); elseif (im <= 2.7e+154) tmp = Float64(2.0 + Float64(Float64(Float64(Float64(0.5 * im) * Float64(0.5 * im)) - Float64(t_0 * t_0)) / Float64(Float64(0.5 * im) - t_0))); else tmp = Float64(2.0 + t_0); end return tmp end
function tmp_2 = code(re, im) t_0 = im * (im * 0.25); tmp = 0.0; if (im <= 1.8e+26) tmp = cos(re); elseif (im <= 2.7e+154) tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0)); else tmp = 2.0 + t_0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(im * N[(im * 0.25), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 1.8e+26], N[Cos[re], $MachinePrecision], If[LessEqual[im, 2.7e+154], N[(2.0 + N[(N[(N[(N[(0.5 * im), $MachinePrecision] * N[(0.5 * im), $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(N[(0.5 * im), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(im \cdot 0.25\right)\\
\mathbf{if}\;im \leq 1.8 \cdot 10^{+26}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 2.7 \cdot 10^{+154}:\\
\;\;\;\;2 + \frac{\left(0.5 \cdot im\right) \cdot \left(0.5 \cdot im\right) - t\_0 \cdot t\_0}{0.5 \cdot im - t\_0}\\
\mathbf{else}:\\
\;\;\;\;2 + t\_0\\
\end{array}
\end{array}
if im < 1.80000000000000012e26Initial program 100.0%
Taylor expanded in im around 0 65.8%
if 1.80000000000000012e26 < im < 2.70000000000000006e154Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 71.4%
+-commutative71.4%
distribute-lft-in71.4%
metadata-eval71.4%
Simplified71.4%
Taylor expanded in im around 0 3.7%
distribute-lft-in3.7%
flip-+44.1%
*-commutative44.1%
*-commutative44.1%
*-commutative44.1%
Applied egg-rr44.1%
if 2.70000000000000006e154 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.2%
+-commutative84.2%
distribute-lft-in84.2%
metadata-eval84.2%
Simplified84.2%
Taylor expanded in im around 0 84.2%
Taylor expanded in im around inf 84.2%
*-commutative84.2%
Simplified84.2%
Final simplification66.1%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* im (* im 0.25))))
(if (<= im 1.3)
1.0
(if (<= im 2.7e+154)
(+ 2.0 (/ (- (* (* 0.5 im) (* 0.5 im)) (* t_0 t_0)) (- (* 0.5 im) t_0)))
(+ 2.0 t_0)))))
double code(double re, double im) {
double t_0 = im * (im * 0.25);
double tmp;
if (im <= 1.3) {
tmp = 1.0;
} else if (im <= 2.7e+154) {
tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0));
} else {
tmp = 2.0 + t_0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = im * (im * 0.25d0)
if (im <= 1.3d0) then
tmp = 1.0d0
else if (im <= 2.7d+154) then
tmp = 2.0d0 + ((((0.5d0 * im) * (0.5d0 * im)) - (t_0 * t_0)) / ((0.5d0 * im) - t_0))
else
tmp = 2.0d0 + t_0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = im * (im * 0.25);
double tmp;
if (im <= 1.3) {
tmp = 1.0;
} else if (im <= 2.7e+154) {
tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0));
} else {
tmp = 2.0 + t_0;
}
return tmp;
}
def code(re, im): t_0 = im * (im * 0.25) tmp = 0 if im <= 1.3: tmp = 1.0 elif im <= 2.7e+154: tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0)) else: tmp = 2.0 + t_0 return tmp
function code(re, im) t_0 = Float64(im * Float64(im * 0.25)) tmp = 0.0 if (im <= 1.3) tmp = 1.0; elseif (im <= 2.7e+154) tmp = Float64(2.0 + Float64(Float64(Float64(Float64(0.5 * im) * Float64(0.5 * im)) - Float64(t_0 * t_0)) / Float64(Float64(0.5 * im) - t_0))); else tmp = Float64(2.0 + t_0); end return tmp end
function tmp_2 = code(re, im) t_0 = im * (im * 0.25); tmp = 0.0; if (im <= 1.3) tmp = 1.0; elseif (im <= 2.7e+154) tmp = 2.0 + ((((0.5 * im) * (0.5 * im)) - (t_0 * t_0)) / ((0.5 * im) - t_0)); else tmp = 2.0 + t_0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(im * N[(im * 0.25), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 1.3], 1.0, If[LessEqual[im, 2.7e+154], N[(2.0 + N[(N[(N[(N[(0.5 * im), $MachinePrecision] * N[(0.5 * im), $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(N[(0.5 * im), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(im \cdot 0.25\right)\\
\mathbf{if}\;im \leq 1.3:\\
\;\;\;\;1\\
\mathbf{elif}\;im \leq 2.7 \cdot 10^{+154}:\\
\;\;\;\;2 + \frac{\left(0.5 \cdot im\right) \cdot \left(0.5 \cdot im\right) - t\_0 \cdot t\_0}{0.5 \cdot im - t\_0}\\
\mathbf{else}:\\
\;\;\;\;2 + t\_0\\
\end{array}
\end{array}
if im < 1.30000000000000004Initial program 100.0%
Taylor expanded in im around 0 67.8%
Taylor expanded in re around 0 38.7%
if 1.30000000000000004 < im < 2.70000000000000006e154Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 73.5%
+-commutative73.5%
distribute-lft-in73.5%
metadata-eval73.5%
Simplified73.5%
Taylor expanded in im around 0 3.7%
distribute-lft-in3.7%
flip-+37.0%
*-commutative37.0%
*-commutative37.0%
*-commutative37.0%
Applied egg-rr37.0%
if 2.70000000000000006e154 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.2%
+-commutative84.2%
distribute-lft-in84.2%
metadata-eval84.2%
Simplified84.2%
Taylor expanded in im around 0 84.2%
Taylor expanded in im around inf 84.2%
*-commutative84.2%
Simplified84.2%
Final simplification45.3%
(FPCore (re im)
:precision binary64
(if (<= im 5.9e+16)
1.0
(if (<= im 4.2e+88)
(+ 1.0 (* (* re re) -0.5))
(+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333)))))))))
double code(double re, double im) {
double tmp;
if (im <= 5.9e+16) {
tmp = 1.0;
} else if (im <= 4.2e+88) {
tmp = 1.0 + ((re * re) * -0.5);
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 5.9d+16) then
tmp = 1.0d0
else if (im <= 4.2d+88) then
tmp = 1.0d0 + ((re * re) * (-0.5d0))
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 5.9e+16) {
tmp = 1.0;
} else if (im <= 4.2e+88) {
tmp = 1.0 + ((re * re) * -0.5);
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5.9e+16: tmp = 1.0 elif im <= 4.2e+88: tmp = 1.0 + ((re * re) * -0.5) else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 5.9e+16) tmp = 1.0; elseif (im <= 4.2e+88) tmp = Float64(1.0 + Float64(Float64(re * re) * -0.5)); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 5.9e+16) tmp = 1.0; elseif (im <= 4.2e+88) tmp = 1.0 + ((re * re) * -0.5); else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 5.9e+16], 1.0, If[LessEqual[im, 4.2e+88], N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5.9 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;im \leq 4.2 \cdot 10^{+88}:\\
\;\;\;\;1 + \left(re \cdot re\right) \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 5.9e16Initial program 100.0%
Taylor expanded in im around 0 66.4%
Taylor expanded in re around 0 38.0%
if 5.9e16 < im < 4.2e88Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 25.3%
*-commutative25.3%
Simplified25.3%
unpow225.3%
Applied egg-rr25.3%
if 4.2e88 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 80.4%
+-commutative80.4%
distribute-lft-in80.4%
metadata-eval80.4%
Simplified80.4%
Taylor expanded in im around 0 73.2%
*-commutative73.2%
Simplified73.2%
(FPCore (re im)
:precision binary64
(if (<= im 5.9e+16)
1.0
(if (<= im 1.8e+153)
(+ 1.0 (* (* re re) -0.5))
(+ 2.0 (* im (+ 0.5 (* im 0.25)))))))
double code(double re, double im) {
double tmp;
if (im <= 5.9e+16) {
tmp = 1.0;
} else if (im <= 1.8e+153) {
tmp = 1.0 + ((re * re) * -0.5);
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 5.9d+16) then
tmp = 1.0d0
else if (im <= 1.8d+153) then
tmp = 1.0d0 + ((re * re) * (-0.5d0))
else
tmp = 2.0d0 + (im * (0.5d0 + (im * 0.25d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 5.9e+16) {
tmp = 1.0;
} else if (im <= 1.8e+153) {
tmp = 1.0 + ((re * re) * -0.5);
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5.9e+16: tmp = 1.0 elif im <= 1.8e+153: tmp = 1.0 + ((re * re) * -0.5) else: tmp = 2.0 + (im * (0.5 + (im * 0.25))) return tmp
function code(re, im) tmp = 0.0 if (im <= 5.9e+16) tmp = 1.0; elseif (im <= 1.8e+153) tmp = Float64(1.0 + Float64(Float64(re * re) * -0.5)); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 5.9e+16) tmp = 1.0; elseif (im <= 1.8e+153) tmp = 1.0 + ((re * re) * -0.5); else tmp = 2.0 + (im * (0.5 + (im * 0.25))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 5.9e+16], 1.0, If[LessEqual[im, 1.8e+153], N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5.9 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;im \leq 1.8 \cdot 10^{+153}:\\
\;\;\;\;1 + \left(re \cdot re\right) \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot 0.25\right)\\
\end{array}
\end{array}
if im < 5.9e16Initial program 100.0%
Taylor expanded in im around 0 66.4%
Taylor expanded in re around 0 38.0%
if 5.9e16 < im < 1.8e153Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 21.7%
*-commutative21.7%
Simplified21.7%
unpow221.7%
Applied egg-rr21.7%
if 1.8e153 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.2%
+-commutative84.2%
distribute-lft-in84.2%
metadata-eval84.2%
Simplified84.2%
Taylor expanded in im around 0 84.2%
Final simplification43.0%
(FPCore (re im)
:precision binary64
(if (<= im 5.9e+16)
1.0
(if (<= im 3.3e+152)
(+ 1.0 (* (* re re) -0.5))
(+ 2.0 (* im (* im 0.25))))))
double code(double re, double im) {
double tmp;
if (im <= 5.9e+16) {
tmp = 1.0;
} else if (im <= 3.3e+152) {
tmp = 1.0 + ((re * re) * -0.5);
} else {
tmp = 2.0 + (im * (im * 0.25));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 5.9d+16) then
tmp = 1.0d0
else if (im <= 3.3d+152) then
tmp = 1.0d0 + ((re * re) * (-0.5d0))
else
tmp = 2.0d0 + (im * (im * 0.25d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 5.9e+16) {
tmp = 1.0;
} else if (im <= 3.3e+152) {
tmp = 1.0 + ((re * re) * -0.5);
} else {
tmp = 2.0 + (im * (im * 0.25));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5.9e+16: tmp = 1.0 elif im <= 3.3e+152: tmp = 1.0 + ((re * re) * -0.5) else: tmp = 2.0 + (im * (im * 0.25)) return tmp
function code(re, im) tmp = 0.0 if (im <= 5.9e+16) tmp = 1.0; elseif (im <= 3.3e+152) tmp = Float64(1.0 + Float64(Float64(re * re) * -0.5)); else tmp = Float64(2.0 + Float64(im * Float64(im * 0.25))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 5.9e+16) tmp = 1.0; elseif (im <= 3.3e+152) tmp = 1.0 + ((re * re) * -0.5); else tmp = 2.0 + (im * (im * 0.25)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 5.9e+16], 1.0, If[LessEqual[im, 3.3e+152], N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5.9 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;im \leq 3.3 \cdot 10^{+152}:\\
\;\;\;\;1 + \left(re \cdot re\right) \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(im \cdot 0.25\right)\\
\end{array}
\end{array}
if im < 5.9e16Initial program 100.0%
Taylor expanded in im around 0 66.4%
Taylor expanded in re around 0 38.0%
if 5.9e16 < im < 3.3000000000000001e152Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 21.7%
*-commutative21.7%
Simplified21.7%
unpow221.7%
Applied egg-rr21.7%
if 3.3000000000000001e152 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.2%
+-commutative84.2%
distribute-lft-in84.2%
metadata-eval84.2%
Simplified84.2%
Taylor expanded in im around 0 84.2%
Taylor expanded in im around inf 84.2%
*-commutative84.2%
Simplified84.2%
(FPCore (re im) :precision binary64 (if (<= im 1.26e+17) 1.0 (+ 1.0 (* (* re re) -0.5))))
double code(double re, double im) {
double tmp;
if (im <= 1.26e+17) {
tmp = 1.0;
} else {
tmp = 1.0 + ((re * re) * -0.5);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.26d+17) then
tmp = 1.0d0
else
tmp = 1.0d0 + ((re * re) * (-0.5d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.26e+17) {
tmp = 1.0;
} else {
tmp = 1.0 + ((re * re) * -0.5);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.26e+17: tmp = 1.0 else: tmp = 1.0 + ((re * re) * -0.5) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.26e+17) tmp = 1.0; else tmp = Float64(1.0 + Float64(Float64(re * re) * -0.5)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.26e+17) tmp = 1.0; else tmp = 1.0 + ((re * re) * -0.5); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.26e+17], 1.0, N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.26 \cdot 10^{+17}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(re \cdot re\right) \cdot -0.5\\
\end{array}
\end{array}
if im < 1.26e17Initial program 100.0%
Taylor expanded in im around 0 66.4%
Taylor expanded in re around 0 38.0%
if 1.26e17 < im Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 13.9%
*-commutative13.9%
Simplified13.9%
unpow213.9%
Applied egg-rr13.9%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 49.6%
Taylor expanded in re around 0 28.6%
herbie shell --seed 2024188
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))