
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a)))))
(t_1 (/ (* 2.0 c) (- (- b) t_0))))
(if (<= b -1.55e+159)
(if (>= b 0.0) t_1 (fma -1.0 (/ b a) (/ c b)))
(if (<= b 9.5e+111)
(if (>= b 0.0) t_1 (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0) (/ (- c) b) 0.0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = (2.0 * c) / (-b - t_0);
double tmp_1;
if (b <= -1.55e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = fma(-1.0, (b / a), (c / b));
}
tmp_1 = tmp_2;
} else if (b <= 9.5e+111) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = 0.0;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)) tmp_1 = 0.0 if (b <= -1.55e+159) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= 9.5e+111) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = 0.0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.55e+159], If[GreaterEqual[b, 0.0], t$95$1, N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 9.5e+111], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], 0.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{if}\;b \leq -1.55 \cdot 10^{+159}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}\\
\mathbf{elif}\;b \leq 9.5 \cdot 10^{+111}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b < -1.5499999999999999e159Initial program 33.3%
add-sqr-sqrt25.9%
pow225.9%
Applied egg-rr25.9%
Taylor expanded in b around -inf 98.6%
associate-*r*98.6%
neg-mul-198.6%
fma-define98.6%
associate-/l*98.6%
unpow298.6%
rem-square-sqrt98.6%
associate-*r/98.6%
unpow298.6%
rem-square-sqrt99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in c around 0 100.0%
fma-define100.0%
Simplified100.0%
if -1.5499999999999999e159 < b < 9.50000000000000019e111Initial program 83.2%
if 9.50000000000000019e111 < b Initial program 61.3%
Simplified61.3%
Taylor expanded in c around 0 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in c around 0 100.0%
Taylor expanded in b around 0 100.0%
Final simplification89.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a)))))
(t_1
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (* -2.0 (* b (/ 0.5 a))))))
(if (<= b -1.55e+159)
t_1
(if (<= b -1e-310)
(if (>= b 0.0) (* 2.0 (* c (/ -0.5 b))) (/ (- t_0 b) (* 2.0 a)))
(if (<= b 2.3e+107) t_1 (if (>= b 0.0) (/ (- c) b) 0.0))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = -2.0 * (b * (0.5 / a));
}
double t_1 = tmp;
double tmp_1;
if (b <= -1.55e+159) {
tmp_1 = t_1;
} else if (b <= -1e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 2.0 * (c * (-0.5 / b));
} else {
tmp_2 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 2.3e+107) {
tmp_1 = t_1;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = 0.0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (4.0d0 * a))))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-2.0d0) * (b * (0.5d0 / a))
end if
t_1 = tmp
if (b <= (-1.55d+159)) then
tmp_1 = t_1
else if (b <= (-1d-310)) then
if (b >= 0.0d0) then
tmp_2 = 2.0d0 * (c * ((-0.5d0) / b))
else
tmp_2 = (t_0 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_2
else if (b <= 2.3d+107) then
tmp_1 = t_1
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = 0.0d0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (4.0 * a))));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = -2.0 * (b * (0.5 / a));
}
double t_1 = tmp;
double tmp_1;
if (b <= -1.55e+159) {
tmp_1 = t_1;
} else if (b <= -1e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 2.0 * (c * (-0.5 / b));
} else {
tmp_2 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 2.3e+107) {
tmp_1 = t_1;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = 0.0;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (4.0 * a)))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = -2.0 * (b * (0.5 / a)) t_1 = tmp tmp_1 = 0 if b <= -1.55e+159: tmp_1 = t_1 elif b <= -1e-310: tmp_2 = 0 if b >= 0.0: tmp_2 = 2.0 * (c * (-0.5 / b)) else: tmp_2 = (t_0 - b) / (2.0 * a) tmp_1 = tmp_2 elif b <= 2.3e+107: tmp_1 = t_1 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = 0.0 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(-2.0 * Float64(b * Float64(0.5 / a))); end t_1 = tmp tmp_1 = 0.0 if (b <= -1.55e+159) tmp_1 = t_1; elseif (b <= -1e-310) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(2.0 * Float64(c * Float64(-0.5 / b))); else tmp_2 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 2.3e+107) tmp_1 = t_1; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = 0.0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (4.0 * a)))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = -2.0 * (b * (0.5 / a)); end t_1 = tmp; tmp_2 = 0.0; if (b <= -1.55e+159) tmp_2 = t_1; elseif (b <= -1e-310) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = 2.0 * (c * (-0.5 / b)); else tmp_3 = (t_0 - b) / (2.0 * a); end tmp_2 = tmp_3; elseif (b <= 2.3e+107) tmp_2 = t_1; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = 0.0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(b * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]}, If[LessEqual[b, -1.55e+159], t$95$1, If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(2.0 * N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.3e+107], t$95$1, If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], 0.0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(b \cdot \frac{0.5}{a}\right)\\
\end{array}\\
\mathbf{if}\;b \leq -1.55 \cdot 10^{+159}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;2 \cdot \left(c \cdot \frac{-0.5}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.3 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b < -1.5499999999999999e159 or -9.999999999999969e-311 < b < 2.3e107Initial program 66.6%
add-sqr-sqrt64.5%
pow264.5%
Applied egg-rr64.5%
Taylor expanded in b around -inf 84.7%
associate-/l*84.7%
unpow284.7%
rem-square-sqrt85.0%
Simplified85.0%
if -1.5499999999999999e159 < b < -9.999999999999969e-311Initial program 86.7%
add-sqr-sqrt86.7%
pow286.7%
*-commutative86.7%
Applied egg-rr86.7%
Taylor expanded in c around 0 86.7%
associate-*r/86.7%
associate-*r*86.7%
unpow286.7%
rem-square-sqrt86.7%
rem-square-sqrt86.7%
unpow286.7%
*-commutative86.7%
*-commutative86.7%
associate-*r/86.7%
associate-/l*86.7%
unpow286.7%
rem-square-sqrt86.7%
Simplified86.7%
if 2.3e107 < b Initial program 61.3%
Simplified61.3%
Taylor expanded in c around 0 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in c around 0 100.0%
Taylor expanded in b around 0 100.0%
Final simplification89.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a)))))
(t_1 (/ (* 2.0 c) (- (- b) t_0))))
(if (<= b -1.55e+159)
(if (>= b 0.0) t_1 (* -2.0 (* b (/ 0.5 a))))
(if (<= b 7.5e+110)
(if (>= b 0.0) t_1 (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0) (/ (- c) b) 0.0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = (2.0 * c) / (-b - t_0);
double tmp_1;
if (b <= -1.55e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -2.0 * (b * (0.5 / a));
}
tmp_1 = tmp_2;
} else if (b <= 7.5e+110) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = 0.0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (4.0d0 * a))))
t_1 = (2.0d0 * c) / (-b - t_0)
if (b <= (-1.55d+159)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = (-2.0d0) * (b * (0.5d0 / a))
end if
tmp_1 = tmp_2
else if (b <= 7.5d+110) then
if (b >= 0.0d0) then
tmp_3 = t_1
else
tmp_3 = (t_0 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = 0.0d0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = (2.0 * c) / (-b - t_0);
double tmp_1;
if (b <= -1.55e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -2.0 * (b * (0.5 / a));
}
tmp_1 = tmp_2;
} else if (b <= 7.5e+110) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = 0.0;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (4.0 * a)))) t_1 = (2.0 * c) / (-b - t_0) tmp_1 = 0 if b <= -1.55e+159: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = -2.0 * (b * (0.5 / a)) tmp_1 = tmp_2 elif b <= 7.5e+110: tmp_3 = 0 if b >= 0.0: tmp_3 = t_1 else: tmp_3 = (t_0 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = 0.0 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)) tmp_1 = 0.0 if (b <= -1.55e+159) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(-2.0 * Float64(b * Float64(0.5 / a))); end tmp_1 = tmp_2; elseif (b <= 7.5e+110) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = 0.0; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (4.0 * a)))); t_1 = (2.0 * c) / (-b - t_0); tmp_2 = 0.0; if (b <= -1.55e+159) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = -2.0 * (b * (0.5 / a)); end tmp_2 = tmp_3; elseif (b <= 7.5e+110) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_1; else tmp_4 = (t_0 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = 0.0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.55e+159], If[GreaterEqual[b, 0.0], t$95$1, N[(-2.0 * N[(b * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 7.5e+110], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], 0.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{if}\;b \leq -1.55 \cdot 10^{+159}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(b \cdot \frac{0.5}{a}\right)\\
\end{array}\\
\mathbf{elif}\;b \leq 7.5 \cdot 10^{+110}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b < -1.5499999999999999e159Initial program 33.3%
add-sqr-sqrt25.9%
pow225.9%
Applied egg-rr25.9%
Taylor expanded in b around -inf 98.7%
associate-/l*98.6%
unpow298.6%
rem-square-sqrt99.7%
Simplified99.7%
if -1.5499999999999999e159 < b < 7.5e110Initial program 83.2%
if 7.5e110 < b Initial program 61.3%
Simplified61.3%
Taylor expanded in c around 0 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in c around 0 100.0%
Taylor expanded in b around 0 100.0%
Final simplification89.2%
(FPCore (a b c)
:precision binary64
(if (<= b -1.55e+159)
(if (>= b 0.0) (* 2.0 (* c (/ -0.5 b))) (/ (* b -2.0) (* 2.0 a)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* 2.0 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.55e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 2.0 * (c * (-0.5 / b));
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.55e+159) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(2.0 * Float64(c * Float64(-0.5 / b))); else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.55e+159], If[GreaterEqual[b, 0.0], N[(2.0 * N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.55 \cdot 10^{+159}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;2 \cdot \left(c \cdot \frac{-0.5}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.5499999999999999e159Initial program 33.3%
add-sqr-sqrt33.3%
pow233.3%
*-commutative33.3%
Applied egg-rr33.3%
Taylor expanded in c around 0 33.3%
associate-*r/33.3%
associate-*r*33.3%
unpow233.3%
rem-square-sqrt33.3%
rem-square-sqrt33.3%
unpow233.3%
*-commutative33.3%
*-commutative33.3%
associate-*r/33.3%
associate-/l*33.3%
unpow233.3%
rem-square-sqrt33.3%
Simplified33.3%
Taylor expanded in b around -inf 96.8%
*-commutative96.8%
Simplified96.8%
if -1.5499999999999999e159 < b Initial program 77.2%
Taylor expanded in a around 0 73.1%
distribute-lft-out--73.1%
associate-/l*74.8%
fmm-def74.8%
Simplified74.8%
Final simplification77.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 2.0 (* c (/ -0.5 b)))))
(if (<= b -1.55e+159)
(if (>= b 0.0) t_0 (/ (* b -2.0) (* 2.0 a)))
(if (>= b 0.0)
t_0
(/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* 2.0 a))))))
double code(double a, double b, double c) {
double t_0 = 2.0 * (c * (-0.5 / b));
double tmp_1;
if (b <= -1.55e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = 2.0d0 * (c * ((-0.5d0) / b))
if (b <= (-1.55d+159)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (b * (-2.0d0)) / (2.0d0 * a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (2.0d0 * a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = 2.0 * (c * (-0.5 / b));
double tmp_1;
if (b <= -1.55e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a);
}
return tmp_1;
}
def code(a, b, c): t_0 = 2.0 * (c * (-0.5 / b)) tmp_1 = 0 if b <= -1.55e+159: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (b * -2.0) / (2.0 * a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a) return tmp_1
function code(a, b, c) t_0 = Float64(2.0 * Float64(c * Float64(-0.5 / b))) tmp_1 = 0.0 if (b <= -1.55e+159) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(2.0 * a)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = 2.0 * (c * (-0.5 / b)); tmp_2 = 0.0; if (b <= -1.55e+159) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (b * -2.0) / (2.0 * a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (2.0 * a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(2.0 * N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.55e+159], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot \left(c \cdot \frac{-0.5}{b}\right)\\
\mathbf{if}\;b \leq -1.55 \cdot 10^{+159}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.5499999999999999e159Initial program 33.3%
add-sqr-sqrt33.3%
pow233.3%
*-commutative33.3%
Applied egg-rr33.3%
Taylor expanded in c around 0 33.3%
associate-*r/33.3%
associate-*r*33.3%
unpow233.3%
rem-square-sqrt33.3%
rem-square-sqrt33.3%
unpow233.3%
*-commutative33.3%
*-commutative33.3%
associate-*r/33.3%
associate-/l*33.3%
unpow233.3%
rem-square-sqrt33.3%
Simplified33.3%
Taylor expanded in b around -inf 96.8%
*-commutative96.8%
Simplified96.8%
if -1.5499999999999999e159 < b Initial program 77.2%
add-sqr-sqrt60.4%
pow260.4%
*-commutative60.4%
Applied egg-rr60.4%
Taylor expanded in c around 0 74.3%
associate-*r/74.3%
associate-*r*74.3%
unpow274.3%
rem-square-sqrt74.8%
rem-square-sqrt33.0%
unpow233.0%
*-commutative33.0%
*-commutative33.0%
associate-*r/33.0%
associate-/l*33.0%
unpow233.0%
rem-square-sqrt74.7%
Simplified74.7%
Final simplification77.3%
(FPCore (a b c) :precision binary64 (if (<= b -2.65e-90) (if (>= b 0.0) (* 2.0 (* c (/ -0.5 b))) (/ (* b -2.0) (* 2.0 a))) (if (>= b 0.0) (/ (- c) b) (/ (- b (sqrt (* -4.0 (* c a)))) (* a -2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2.65e-90) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 2.0 * (c * (-0.5 / b));
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = (b - sqrt((-4.0 * (c * a)))) / (a * -2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-2.65d-90)) then
if (b >= 0.0d0) then
tmp_2 = 2.0d0 * (c * ((-0.5d0) / b))
else
tmp_2 = (b * (-2.0d0)) / (2.0d0 * a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (b - sqrt(((-4.0d0) * (c * a)))) / (a * (-2.0d0))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -2.65e-90) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 2.0 * (c * (-0.5 / b));
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = (b - Math.sqrt((-4.0 * (c * a)))) / (a * -2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -2.65e-90: tmp_2 = 0 if b >= 0.0: tmp_2 = 2.0 * (c * (-0.5 / b)) else: tmp_2 = (b * -2.0) / (2.0 * a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = (b - math.sqrt((-4.0 * (c * a)))) / (a * -2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -2.65e-90) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(2.0 * Float64(c * Float64(-0.5 / b))); else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(Float64(b - sqrt(Float64(-4.0 * Float64(c * a)))) / Float64(a * -2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -2.65e-90) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = 2.0 * (c * (-0.5 / b)); else tmp_3 = (b * -2.0) / (2.0 * a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = (b - sqrt((-4.0 * (c * a)))) / (a * -2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -2.65e-90], If[GreaterEqual[b, 0.0], N[(2.0 * N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(b - N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.65 \cdot 10^{-90}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;2 \cdot \left(c \cdot \frac{-0.5}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b - \sqrt{-4 \cdot \left(c \cdot a\right)}}{a \cdot -2}\\
\end{array}
\end{array}
if b < -2.6500000000000002e-90Initial program 70.0%
add-sqr-sqrt70.0%
pow270.0%
*-commutative70.0%
Applied egg-rr70.0%
Taylor expanded in c around 0 70.0%
associate-*r/70.0%
associate-*r*70.0%
unpow270.0%
rem-square-sqrt70.0%
rem-square-sqrt70.0%
unpow270.0%
*-commutative70.0%
*-commutative70.0%
associate-*r/70.0%
associate-/l*70.0%
unpow270.0%
rem-square-sqrt70.0%
Simplified70.0%
Taylor expanded in b around -inf 84.0%
*-commutative84.0%
Simplified84.0%
if -2.6500000000000002e-90 < b Initial program 73.0%
Simplified72.9%
Taylor expanded in c around 0 69.9%
associate-*r/69.9%
mul-1-neg69.9%
Simplified69.9%
Taylor expanded in c around inf 68.5%
Final simplification73.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* 2.0 (* c (/ -0.5 b))) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 * (c * (-0.5 / b));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = 2.0d0 * (c * ((-0.5d0) / b))
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 * (c * (-0.5 / b));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = 2.0 * (c * (-0.5 / b)) else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(2.0 * Float64(c * Float64(-0.5 / b))); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = 2.0 * (c * (-0.5 / b)); else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(2.0 * N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;2 \cdot \left(c \cdot \frac{-0.5}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 72.0%
add-sqr-sqrt57.2%
pow257.2%
*-commutative57.2%
Applied egg-rr57.2%
Taylor expanded in c around 0 69.5%
associate-*r/69.5%
associate-*r*69.5%
unpow269.5%
rem-square-sqrt69.9%
rem-square-sqrt33.0%
unpow233.0%
*-commutative33.0%
*-commutative33.0%
associate-*r/33.0%
associate-/l*33.0%
unpow233.0%
rem-square-sqrt69.9%
Simplified69.9%
Taylor expanded in b around -inf 66.4%
*-commutative66.4%
Simplified66.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) 0.0))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = 0.0 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
Initial program 72.0%
Simplified72.0%
Taylor expanded in c around 0 69.9%
associate-*r/69.9%
mul-1-neg69.9%
Simplified69.9%
Taylor expanded in c around 0 38.2%
Taylor expanded in b around 0 38.2%
herbie shell --seed 2024188
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))