
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (* (+ (/ (- m (* m m)) v) -1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m - (m * m)) / v) + -1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m - (m * m)) / v) + (-1.0d0)) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m - (m * m)) / v) + -1.0) * (1.0 - m);
}
def code(m, v): return (((m - (m * m)) / v) + -1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m - Float64(m * m)) / v) + -1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m - (m * m)) / v) + -1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m - N[(m * m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m - m \cdot m}{v} + -1\right) \cdot \left(1 - m\right)
\end{array}
Initial program 99.9%
sub-neg99.9%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 0.62) (+ -1.0 (/ (* m (+ 1.0 (* m -2.0))) v)) (* (- 1.0 m) (- -1.0 (* m (/ m v))))))
double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = (1.0 - m) * (-1.0 - (m * (m / v)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.62d0) then
tmp = (-1.0d0) + ((m * (1.0d0 + (m * (-2.0d0)))) / v)
else
tmp = (1.0d0 - m) * ((-1.0d0) - (m * (m / v)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = (1.0 - m) * (-1.0 - (m * (m / v)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.62: tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v) else: tmp = (1.0 - m) * (-1.0 - (m * (m / v))) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.62) tmp = Float64(-1.0 + Float64(Float64(m * Float64(1.0 + Float64(m * -2.0))) / v)); else tmp = Float64(Float64(1.0 - m) * Float64(-1.0 - Float64(m * Float64(m / v)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.62) tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v); else tmp = (1.0 - m) * (-1.0 - (m * (m / v))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.62], N[(-1.0 + N[(N[(m * N[(1.0 + N[(m * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 - N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.62:\\
\;\;\;\;-1 + \frac{m \cdot \left(1 + m \cdot -2\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - m\right) \cdot \left(-1 - m \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 0.619999999999999996Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.0%
Taylor expanded in v around 0 99.2%
if 0.619999999999999996 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Final simplification98.8%
(FPCore (m v) :precision binary64 (if (<= m 0.62) (+ -1.0 (/ (* m (+ 1.0 (* m -2.0))) v)) (* m (- (* m (/ (+ m -1.0) v)) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = m * ((m * ((m + -1.0) / v)) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.62d0) then
tmp = (-1.0d0) + ((m * (1.0d0 + (m * (-2.0d0)))) / v)
else
tmp = m * ((m * ((m + (-1.0d0)) / v)) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = m * ((m * ((m + -1.0) / v)) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.62: tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v) else: tmp = m * ((m * ((m + -1.0) / v)) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.62) tmp = Float64(-1.0 + Float64(Float64(m * Float64(1.0 + Float64(m * -2.0))) / v)); else tmp = Float64(m * Float64(Float64(m * Float64(Float64(m + -1.0) / v)) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.62) tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v); else tmp = m * ((m * ((m + -1.0) / v)) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.62], N[(-1.0 + N[(N[(m * N[(1.0 + N[(m * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], N[(m * N[(N[(m * N[(N[(m + -1.0), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.62:\\
\;\;\;\;-1 + \frac{m \cdot \left(1 + m \cdot -2\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m + -1}{v} - -1\right)\\
\end{array}
\end{array}
if m < 0.619999999999999996Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.0%
Taylor expanded in v around 0 99.2%
if 0.619999999999999996 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Final simplification98.8%
(FPCore (m v) :precision binary64 (if (<= m 0.42) (+ -1.0 (/ (* m (+ 1.0 (* m -2.0))) v)) (* m (- (* m (/ m v)) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 0.42) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = m * ((m * (m / v)) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.42d0) then
tmp = (-1.0d0) + ((m * (1.0d0 + (m * (-2.0d0)))) / v)
else
tmp = m * ((m * (m / v)) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.42) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = m * ((m * (m / v)) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.42: tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v) else: tmp = m * ((m * (m / v)) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.42) tmp = Float64(-1.0 + Float64(Float64(m * Float64(1.0 + Float64(m * -2.0))) / v)); else tmp = Float64(m * Float64(Float64(m * Float64(m / v)) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.42) tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v); else tmp = m * ((m * (m / v)) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.42], N[(-1.0 + N[(N[(m * N[(1.0 + N[(m * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], N[(m * N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.42:\\
\;\;\;\;-1 + \frac{m \cdot \left(1 + m \cdot -2\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m}{v} - -1\right)\\
\end{array}
\end{array}
if m < 0.419999999999999984Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.0%
Taylor expanded in v around 0 99.2%
if 0.419999999999999984 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in m around inf 98.3%
neg-mul-198.4%
Simplified98.3%
Final simplification98.7%
(FPCore (m v) :precision binary64 (if (<= m 0.425) (+ (/ (* m (- 1.0 m)) v) -1.0) (* m (- (* m (/ m v)) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 0.425) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * ((m * (m / v)) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.425d0) then
tmp = ((m * (1.0d0 - m)) / v) + (-1.0d0)
else
tmp = m * ((m * (m / v)) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.425) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * ((m * (m / v)) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.425: tmp = ((m * (1.0 - m)) / v) + -1.0 else: tmp = m * ((m * (m / v)) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.425) tmp = Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0); else tmp = Float64(m * Float64(Float64(m * Float64(m / v)) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.425) tmp = ((m * (1.0 - m)) / v) + -1.0; else tmp = m * ((m * (m / v)) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.425], N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.425:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m}{v} - -1\right)\\
\end{array}
\end{array}
if m < 0.424999999999999989Initial program 99.9%
Taylor expanded in m around 0 97.9%
if 0.424999999999999989 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in m around inf 98.3%
neg-mul-198.4%
Simplified98.3%
Final simplification98.1%
(FPCore (m v) :precision binary64 (if (<= m 0.425) (* (- 1.0 m) (+ -1.0 (/ m v))) (* m (- (* m (/ m v)) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 0.425) {
tmp = (1.0 - m) * (-1.0 + (m / v));
} else {
tmp = m * ((m * (m / v)) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.425d0) then
tmp = (1.0d0 - m) * ((-1.0d0) + (m / v))
else
tmp = m * ((m * (m / v)) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.425) {
tmp = (1.0 - m) * (-1.0 + (m / v));
} else {
tmp = m * ((m * (m / v)) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.425: tmp = (1.0 - m) * (-1.0 + (m / v)) else: tmp = m * ((m * (m / v)) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.425) tmp = Float64(Float64(1.0 - m) * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(Float64(m * Float64(m / v)) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.425) tmp = (1.0 - m) * (-1.0 + (m / v)); else tmp = m * ((m * (m / v)) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.425], N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.425:\\
\;\;\;\;\left(1 - m\right) \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m}{v} - -1\right)\\
\end{array}
\end{array}
if m < 0.424999999999999989Initial program 99.9%
Taylor expanded in m around 0 97.9%
if 0.424999999999999989 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in m around inf 98.3%
neg-mul-198.4%
Simplified98.3%
Final simplification98.1%
(FPCore (m v) :precision binary64 (* (+ m -1.0) (- (/ (* m (+ m -1.0)) v) -1.0)))
double code(double m, double v) {
return (m + -1.0) * (((m * (m + -1.0)) / v) - -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m + (-1.0d0)) * (((m * (m + (-1.0d0))) / v) - (-1.0d0))
end function
public static double code(double m, double v) {
return (m + -1.0) * (((m * (m + -1.0)) / v) - -1.0);
}
def code(m, v): return (m + -1.0) * (((m * (m + -1.0)) / v) - -1.0)
function code(m, v) return Float64(Float64(m + -1.0) * Float64(Float64(Float64(m * Float64(m + -1.0)) / v) - -1.0)) end
function tmp = code(m, v) tmp = (m + -1.0) * (((m * (m + -1.0)) / v) - -1.0); end
code[m_, v_] := N[(N[(m + -1.0), $MachinePrecision] * N[(N[(N[(m * N[(m + -1.0), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(m + -1\right) \cdot \left(\frac{m \cdot \left(m + -1\right)}{v} - -1\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (- -1.0 (/ m (/ v (+ m -1.0))))))
double code(double m, double v) {
return (1.0 - m) * (-1.0 - (m / (v / (m + -1.0))));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((-1.0d0) - (m / (v / (m + (-1.0d0)))))
end function
public static double code(double m, double v) {
return (1.0 - m) * (-1.0 - (m / (v / (m + -1.0))));
}
def code(m, v): return (1.0 - m) * (-1.0 - (m / (v / (m + -1.0))))
function code(m, v) return Float64(Float64(1.0 - m) * Float64(-1.0 - Float64(m / Float64(v / Float64(m + -1.0))))) end
function tmp = code(m, v) tmp = (1.0 - m) * (-1.0 - (m / (v / (m + -1.0)))); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 - N[(m / N[(v / N[(m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(-1 - \frac{m}{\frac{v}{m + -1}}\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
metadata-eval99.8%
sub-neg99.8%
clear-num99.8%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (* m (/ (- 1.0 m) v)) -1.0)))
double code(double m, double v) {
return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((m * ((1.0d0 - m) / v)) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0);
}
def code(m, v): return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(m * Float64(Float64(1.0 - m) / v)) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(m \cdot \frac{1 - m}{v} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (m v) :precision binary64 (+ -1.0 (+ m (/ m v))))
double code(double m, double v) {
return -1.0 + (m + (m / v));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (-1.0d0) + (m + (m / v))
end function
public static double code(double m, double v) {
return -1.0 + (m + (m / v));
}
def code(m, v): return -1.0 + (m + (m / v))
function code(m, v) return Float64(-1.0 + Float64(m + Float64(m / v))) end
function tmp = code(m, v) tmp = -1.0 + (m + (m / v)); end
code[m_, v_] := N[(-1.0 + N[(m + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(m + \frac{m}{v}\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 76.4%
Taylor expanded in v around inf 76.5%
Final simplification76.5%
(FPCore (m v) :precision binary64 (if (<= m 1.75e-39) -1.0 m))
double code(double m, double v) {
double tmp;
if (m <= 1.75e-39) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.75d-39) then
tmp = -1.0d0
else
tmp = m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.75e-39) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.75e-39: tmp = -1.0 else: tmp = m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.75e-39) tmp = -1.0; else tmp = m; end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.75e-39) tmp = -1.0; else tmp = m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.75e-39], -1.0, m]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1.75 \cdot 10^{-39}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;m\\
\end{array}
\end{array}
if m < 1.75e-39Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 51.7%
if 1.75e-39 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 59.1%
Taylor expanded in v around inf 4.8%
Taylor expanded in m around inf 5.3%
(FPCore (m v) :precision binary64 (+ -1.0 (/ m v)))
double code(double m, double v) {
return -1.0 + (m / v);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (-1.0d0) + (m / v)
end function
public static double code(double m, double v) {
return -1.0 + (m / v);
}
def code(m, v): return -1.0 + (m / v)
function code(m, v) return Float64(-1.0 + Float64(m / v)) end
function tmp = code(m, v) tmp = -1.0 + (m / v); end
code[m_, v_] := N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \frac{m}{v}
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 76.4%
distribute-rgt-in76.4%
*-un-lft-identity76.4%
Applied egg-rr76.4%
associate-/r/76.4%
Applied egg-rr76.4%
Taylor expanded in v around 0 76.5%
Final simplification76.5%
(FPCore (m v) :precision binary64 (+ m -1.0))
double code(double m, double v) {
return m + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m + (-1.0d0)
end function
public static double code(double m, double v) {
return m + -1.0;
}
def code(m, v): return m + -1.0
function code(m, v) return Float64(m + -1.0) end
function tmp = code(m, v) tmp = m + -1.0; end
code[m_, v_] := N[(m + -1.0), $MachinePrecision]
\begin{array}{l}
\\
m + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around inf 24.8%
neg-mul-124.8%
neg-sub024.8%
associate--r-24.8%
metadata-eval24.8%
Simplified24.8%
Final simplification24.8%
(FPCore (m v) :precision binary64 -1.0)
double code(double m, double v) {
return -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -1.0d0
end function
public static double code(double m, double v) {
return -1.0;
}
def code(m, v): return -1.0
function code(m, v) return -1.0 end
function tmp = code(m, v) tmp = -1.0; end
code[m_, v_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 22.4%
herbie shell --seed 2024186
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))