
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -5e-311) (- (* x (- (log (- x)) (log (- y)))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-311) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-311)) then
tmp = (x * (log(-x) - log(-y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-311) {
tmp = (x * (Math.log(-x) - Math.log(-y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e-311: tmp = (x * (math.log(-x) - math.log(-y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e-311) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e-311) tmp = (x * (log(-x) - log(-y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e-311], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-311}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if y < -5.00000000000023e-311Initial program 70.5%
Taylor expanded in y around -inf 99.5%
metadata-eval99.5%
distribute-neg-frac99.5%
distribute-frac-neg299.5%
log-rec99.5%
sub-neg99.5%
neg-mul-199.5%
Simplified99.5%
if -5.00000000000023e-311 < y Initial program 72.1%
Taylor expanded in x around 0 99.6%
log-rec99.6%
sub-neg99.6%
Simplified99.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (log (/ x y))) (t_1 (* x t_0)))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+282)))
(- (* x (fabs (log (* y x)))) z)
(fma x t_0 (- z)))))
double code(double x, double y, double z) {
double t_0 = log((x / y));
double t_1 = x * t_0;
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+282)) {
tmp = (x * fabs(log((y * x)))) - z;
} else {
tmp = fma(x, t_0, -z);
}
return tmp;
}
function code(x, y, z) t_0 = log(Float64(x / y)) t_1 = Float64(x * t_0) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+282)) tmp = Float64(Float64(x * abs(log(Float64(y * x)))) - z); else tmp = fma(x, t_0, Float64(-z)); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(x * t$95$0), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+282]], $MachinePrecision]], N[(N[(x * N[Abs[N[Log[N[(y * x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x * t$95$0 + (-z)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right)\\
t_1 := x \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 10^{+282}\right):\\
\;\;\;\;x \cdot \left|\log \left(y \cdot x\right)\right| - z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, t\_0, -z\right)\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 1.00000000000000003e282 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 5.9%
add-cube-cbrt5.9%
associate-/l*5.9%
log-prod63.1%
pow263.1%
Applied egg-rr63.1%
add-sqr-sqrt33.2%
sqrt-unprod57.3%
pow257.3%
Applied egg-rr56.5%
unpow256.5%
rem-sqrt-square56.5%
Simplified56.5%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1.00000000000000003e282Initial program 99.5%
fmm-def99.5%
Simplified99.5%
Final simplification86.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (log (/ x y))) (t_1 (* x t_0)))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+282)))
(- (* x (log (* y x))) z)
(fma x t_0 (- z)))))
double code(double x, double y, double z) {
double t_0 = log((x / y));
double t_1 = x * t_0;
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+282)) {
tmp = (x * log((y * x))) - z;
} else {
tmp = fma(x, t_0, -z);
}
return tmp;
}
function code(x, y, z) t_0 = log(Float64(x / y)) t_1 = Float64(x * t_0) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+282)) tmp = Float64(Float64(x * log(Float64(y * x))) - z); else tmp = fma(x, t_0, Float64(-z)); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(x * t$95$0), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+282]], $MachinePrecision]], N[(N[(x * N[Log[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x * t$95$0 + (-z)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right)\\
t_1 := x \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 10^{+282}\right):\\
\;\;\;\;x \cdot \log \left(y \cdot x\right) - z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, t\_0, -z\right)\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 1.00000000000000003e282 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 5.9%
add-cube-cbrt5.9%
associate-/l*5.9%
log-prod63.1%
pow263.1%
Applied egg-rr63.1%
sum-log5.9%
div-inv5.9%
associate-*r*5.9%
unpow25.9%
add-cube-cbrt5.9%
div-inv5.9%
*-rgt-identity5.9%
pow15.9%
pow15.9%
div-inv5.9%
rem-exp-log3.7%
neg-log3.7%
add-sqr-sqrt2.8%
sqrt-unprod23.0%
sqr-neg23.0%
sqrt-unprod20.2%
add-sqr-sqrt29.5%
add-exp-log54.0%
Applied egg-rr54.0%
*-rgt-identity54.0%
Simplified54.0%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1.00000000000000003e282Initial program 99.5%
fmm-def99.5%
Simplified99.5%
Final simplification85.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log (/ x y)))))
(if (or (<= t_0 (- INFINITY)) (not (<= t_0 1e+282)))
(- (* x (log (* y x))) z)
(- t_0 z))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if ((t_0 <= -((double) INFINITY)) || !(t_0 <= 1e+282)) {
tmp = (x * log((y * x))) - z;
} else {
tmp = t_0 - z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if ((t_0 <= -Double.POSITIVE_INFINITY) || !(t_0 <= 1e+282)) {
tmp = (x * Math.log((y * x))) - z;
} else {
tmp = t_0 - z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if (t_0 <= -math.inf) or not (t_0 <= 1e+282): tmp = (x * math.log((y * x))) - z else: tmp = t_0 - z return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if ((t_0 <= Float64(-Inf)) || !(t_0 <= 1e+282)) tmp = Float64(Float64(x * log(Float64(y * x))) - z); else tmp = Float64(t_0 - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if ((t_0 <= -Inf) || ~((t_0 <= 1e+282))) tmp = (x * log((y * x))) - z; else tmp = t_0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, (-Infinity)], N[Not[LessEqual[t$95$0, 1e+282]], $MachinePrecision]], N[(N[(x * N[Log[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(t$95$0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t\_0 \leq -\infty \lor \neg \left(t\_0 \leq 10^{+282}\right):\\
\;\;\;\;x \cdot \log \left(y \cdot x\right) - z\\
\mathbf{else}:\\
\;\;\;\;t\_0 - z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 1.00000000000000003e282 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 5.9%
add-cube-cbrt5.9%
associate-/l*5.9%
log-prod63.1%
pow263.1%
Applied egg-rr63.1%
sum-log5.9%
div-inv5.9%
associate-*r*5.9%
unpow25.9%
add-cube-cbrt5.9%
div-inv5.9%
*-rgt-identity5.9%
pow15.9%
pow15.9%
div-inv5.9%
rem-exp-log3.7%
neg-log3.7%
add-sqr-sqrt2.8%
sqrt-unprod23.0%
sqr-neg23.0%
sqrt-unprod20.2%
add-sqr-sqrt29.5%
add-exp-log54.0%
Applied egg-rr54.0%
*-rgt-identity54.0%
Simplified54.0%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1.00000000000000003e282Initial program 99.5%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (<= x -2.6e-101) (- (* x (- (log (/ y x)))) z) (if (<= x -4e-308) (- z) (- (* x (- (log x) (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e-101) {
tmp = (x * -log((y / x))) - z;
} else if (x <= -4e-308) {
tmp = -z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.6d-101)) then
tmp = (x * -log((y / x))) - z
else if (x <= (-4d-308)) then
tmp = -z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e-101) {
tmp = (x * -Math.log((y / x))) - z;
} else if (x <= -4e-308) {
tmp = -z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.6e-101: tmp = (x * -math.log((y / x))) - z elif x <= -4e-308: tmp = -z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.6e-101) tmp = Float64(Float64(x * Float64(-log(Float64(y / x)))) - z); elseif (x <= -4e-308) tmp = Float64(-z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.6e-101) tmp = (x * -log((y / x))) - z; elseif (x <= -4e-308) tmp = -z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.6e-101], N[(N[(x * (-N[Log[N[(y / x), $MachinePrecision]], $MachinePrecision])), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[x, -4e-308], (-z), N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-101}:\\
\;\;\;\;x \cdot \left(-\log \left(\frac{y}{x}\right)\right) - z\\
\mathbf{elif}\;x \leq -4 \cdot 10^{-308}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if x < -2.6000000000000001e-101Initial program 76.6%
clear-num76.6%
neg-log78.5%
Applied egg-rr78.5%
if -2.6000000000000001e-101 < x < -4.00000000000000013e-308Initial program 58.8%
Taylor expanded in x around 0 84.2%
mul-1-neg84.2%
Simplified84.2%
if -4.00000000000000013e-308 < x Initial program 72.1%
Taylor expanded in x around 0 99.6%
log-rec99.6%
sub-neg99.6%
Simplified99.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.1e-169) (not (<= z 1.85e-33))) (- z) (* x (- (log (/ y x))))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.1e-169) || !(z <= 1.85e-33)) {
tmp = -z;
} else {
tmp = x * -log((y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.1d-169)) .or. (.not. (z <= 1.85d-33))) then
tmp = -z
else
tmp = x * -log((y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.1e-169) || !(z <= 1.85e-33)) {
tmp = -z;
} else {
tmp = x * -Math.log((y / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.1e-169) or not (z <= 1.85e-33): tmp = -z else: tmp = x * -math.log((y / x)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.1e-169) || !(z <= 1.85e-33)) tmp = Float64(-z); else tmp = Float64(x * Float64(-log(Float64(y / x)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.1e-169) || ~((z <= 1.85e-33))) tmp = -z; else tmp = x * -log((y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.1e-169], N[Not[LessEqual[z, 1.85e-33]], $MachinePrecision]], (-z), N[(x * (-N[Log[N[(y / x), $MachinePrecision]], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.1 \cdot 10^{-169} \lor \neg \left(z \leq 1.85 \cdot 10^{-33}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-\log \left(\frac{y}{x}\right)\right)\\
\end{array}
\end{array}
if z < -5.09999999999999997e-169 or 1.85000000000000007e-33 < z Initial program 69.8%
Taylor expanded in x around 0 66.0%
mul-1-neg66.0%
Simplified66.0%
if -5.09999999999999997e-169 < z < 1.85000000000000007e-33Initial program 74.6%
clear-num73.8%
neg-log74.8%
Applied egg-rr74.8%
Taylor expanded in z around 0 66.9%
associate-*r*66.9%
neg-mul-166.9%
Simplified66.9%
Final simplification66.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.6e-169) (not (<= z 3.3e-33))) (- z) (* x (log (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.6e-169) || !(z <= 3.3e-33)) {
tmp = -z;
} else {
tmp = x * log((x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.6d-169)) .or. (.not. (z <= 3.3d-33))) then
tmp = -z
else
tmp = x * log((x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.6e-169) || !(z <= 3.3e-33)) {
tmp = -z;
} else {
tmp = x * Math.log((x / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.6e-169) or not (z <= 3.3e-33): tmp = -z else: tmp = x * math.log((x / y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.6e-169) || !(z <= 3.3e-33)) tmp = Float64(-z); else tmp = Float64(x * log(Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.6e-169) || ~((z <= 3.3e-33))) tmp = -z; else tmp = x * log((x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.6e-169], N[Not[LessEqual[z, 3.3e-33]], $MachinePrecision]], (-z), N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{-169} \lor \neg \left(z \leq 3.3 \cdot 10^{-33}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if z < -1.59999999999999997e-169 or 3.3000000000000003e-33 < z Initial program 69.8%
Taylor expanded in x around 0 66.0%
mul-1-neg66.0%
Simplified66.0%
if -1.59999999999999997e-169 < z < 3.3000000000000003e-33Initial program 74.6%
Taylor expanded in z around 0 66.7%
Final simplification66.3%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 71.4%
Taylor expanded in x around 0 48.6%
mul-1-neg48.6%
Simplified48.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 71.4%
Taylor expanded in x around 0 48.6%
mul-1-neg48.6%
Simplified48.6%
neg-sub048.6%
sub-neg48.6%
add-sqr-sqrt26.2%
sqrt-unprod15.5%
sqr-neg15.5%
sqrt-unprod1.1%
add-sqr-sqrt2.2%
Applied egg-rr2.2%
+-lft-identity2.2%
Simplified2.2%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2024186
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7595077799083773/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
(- (* x (log (/ x y))) z))