
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 81.9%
+-commutative81.9%
associate--l+81.9%
fma-define81.9%
sub-neg81.9%
log1p-define99.8%
Simplified99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (* z (fma y -0.5 -1.0)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * (z * fma(y, -0.5, -1.0)))) - t;
}
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(z * fma(y, -0.5, -1.0)))) - t) end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(z * N[(y * -0.5 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(z \cdot \mathsf{fma}\left(y, -0.5, -1\right)\right)\right) - t
\end{array}
Initial program 81.9%
Taylor expanded in y around 0 99.6%
associate-*r*99.6%
distribute-rgt-out99.7%
+-commutative99.7%
*-commutative99.7%
fma-define99.7%
Simplified99.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -6e-84) (not (<= x 7.9e-59))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6e-84) || !(x <= 7.9e-59)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6e-84) || !(x <= 7.9e-59)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -6e-84) or not (x <= 7.9e-59): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -6e-84) || !(x <= 7.9e-59)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -6e-84], N[Not[LessEqual[x, 7.9e-59]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-84} \lor \neg \left(x \leq 7.9 \cdot 10^{-59}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -6.0000000000000002e-84 or 7.89999999999999985e-59 < x Initial program 91.6%
+-commutative91.6%
associate--l+91.6%
fma-define91.6%
sub-neg91.6%
log1p-define99.7%
Simplified99.7%
neg-sub099.7%
flip--97.8%
metadata-eval97.8%
pow297.8%
add-sqr-sqrt97.7%
sqrt-unprod55.4%
sqr-neg55.4%
sqrt-unprod0.0%
add-sqr-sqrt90.6%
sub-neg90.6%
neg-sub090.6%
add-sqr-sqrt0.0%
sqrt-unprod55.4%
sqr-neg55.4%
sqrt-unprod97.7%
add-sqr-sqrt97.8%
Applied egg-rr97.8%
sub0-neg97.8%
Simplified97.8%
Taylor expanded in z around 0 90.7%
if -6.0000000000000002e-84 < x < 7.89999999999999985e-59Initial program 67.9%
Taylor expanded in x around 0 60.5%
sub-neg60.5%
log1p-define92.4%
Simplified92.4%
Final simplification91.4%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -2.85e-83) (not (<= x 1.9e-59)))
(- (* x (log y)) t)
(-
(* y (* z (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)))))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.85e-83) || !(x <= 1.9e-59)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.85d-83)) .or. (.not. (x <= 1.9d-59))) then
tmp = (x * log(y)) - t
else
tmp = (y * (z * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.85e-83) || !(x <= 1.9e-59)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.85e-83) or not (x <= 1.9e-59): tmp = (x * math.log(y)) - t else: tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.85e-83) || !(x <= 1.9e-59)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.85e-83) || ~((x <= 1.9e-59))) tmp = (x * log(y)) - t; else tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.85e-83], N[Not[LessEqual[x, 1.9e-59]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.85 \cdot 10^{-83} \lor \neg \left(x \leq 1.9 \cdot 10^{-59}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right) - t\\
\end{array}
\end{array}
if x < -2.85e-83 or 1.89999999999999992e-59 < x Initial program 91.6%
+-commutative91.6%
associate--l+91.6%
fma-define91.6%
sub-neg91.6%
log1p-define99.7%
Simplified99.7%
neg-sub099.7%
flip--97.8%
metadata-eval97.8%
pow297.8%
add-sqr-sqrt97.7%
sqrt-unprod55.4%
sqr-neg55.4%
sqrt-unprod0.0%
add-sqr-sqrt90.6%
sub-neg90.6%
neg-sub090.6%
add-sqr-sqrt0.0%
sqrt-unprod55.4%
sqr-neg55.4%
sqrt-unprod97.7%
add-sqr-sqrt97.8%
Applied egg-rr97.8%
sub0-neg97.8%
Simplified97.8%
Taylor expanded in z around 0 90.7%
if -2.85e-83 < x < 1.89999999999999992e-59Initial program 67.9%
Taylor expanded in x around 0 60.5%
sub-neg60.5%
log1p-define92.4%
Simplified92.4%
Taylor expanded in y around 0 92.4%
Taylor expanded in z around 0 92.4%
Final simplification91.4%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -2e+16) (not (<= x 116.0)))
(* x (log y))
(-
(* y (* z (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)))))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2e+16) || !(x <= 116.0)) {
tmp = x * log(y);
} else {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2d+16)) .or. (.not. (x <= 116.0d0))) then
tmp = x * log(y)
else
tmp = (y * (z * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2e+16) || !(x <= 116.0)) {
tmp = x * Math.log(y);
} else {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2e+16) or not (x <= 116.0): tmp = x * math.log(y) else: tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2e+16) || !(x <= 116.0)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2e+16) || ~((x <= 116.0))) tmp = x * log(y); else tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2e+16], N[Not[LessEqual[x, 116.0]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{+16} \lor \neg \left(x \leq 116\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right) - t\\
\end{array}
\end{array}
if x < -2e16 or 116 < x Initial program 95.4%
+-commutative95.4%
associate--l+95.4%
fma-define95.4%
sub-neg95.4%
log1p-define99.7%
Simplified99.7%
neg-sub099.7%
flip--99.7%
metadata-eval99.7%
pow299.7%
add-sqr-sqrt99.6%
sqrt-unprod55.6%
sqr-neg55.6%
sqrt-unprod0.0%
add-sqr-sqrt95.2%
sub-neg95.2%
neg-sub095.2%
add-sqr-sqrt0.0%
sqrt-unprod55.6%
sqr-neg55.6%
sqrt-unprod99.6%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
sub0-neg99.7%
Simplified99.7%
Taylor expanded in x around inf 73.3%
if -2e16 < x < 116Initial program 71.6%
Taylor expanded in x around 0 58.2%
sub-neg58.2%
log1p-define86.5%
Simplified86.5%
Taylor expanded in y around 0 86.5%
Taylor expanded in z around 0 86.5%
Final simplification80.8%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 81.9%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
mul-1-neg99.2%
unsub-neg99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right) - t
\end{array}
Initial program 81.9%
Taylor expanded in x around 0 42.9%
sub-neg42.9%
log1p-define60.9%
Simplified60.9%
Taylor expanded in y around 0 60.9%
Taylor expanded in z around 0 60.9%
Final simplification60.9%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right) - t
\end{array}
Initial program 81.9%
Taylor expanded in x around 0 42.9%
sub-neg42.9%
log1p-define60.9%
Simplified60.9%
Taylor expanded in y around 0 60.9%
Taylor expanded in z around 0 60.9%
Taylor expanded in y around 0 60.8%
*-commutative60.8%
Simplified60.8%
Final simplification60.8%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 81.9%
Taylor expanded in x around 0 42.9%
sub-neg42.9%
log1p-define60.9%
Simplified60.9%
Taylor expanded in y around 0 60.9%
Taylor expanded in y around 0 60.7%
associate-*r*60.7%
distribute-rgt-out60.7%
*-commutative60.7%
Simplified60.7%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 81.9%
Taylor expanded in x around 0 42.9%
sub-neg42.9%
log1p-define60.9%
Simplified60.9%
Taylor expanded in y around 0 60.3%
associate-*r*60.3%
neg-mul-160.3%
Simplified60.3%
Final simplification60.3%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 81.9%
Taylor expanded in x around 0 42.9%
sub-neg42.9%
log1p-define60.9%
Simplified60.9%
Taylor expanded in z around 0 41.7%
neg-mul-141.7%
Simplified41.7%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 81.9%
Taylor expanded in x around 0 42.9%
sub-neg42.9%
log1p-define60.9%
Simplified60.9%
Taylor expanded in z around 0 41.7%
neg-mul-141.7%
Simplified41.7%
add-sqr-sqrt18.9%
sqrt-unprod11.1%
sqr-neg11.1%
sqrt-unprod1.2%
add-sqr-sqrt2.5%
*-un-lft-identity2.5%
Applied egg-rr2.5%
*-lft-identity2.5%
Simplified2.5%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024186
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (- (* (- z) (+ (+ (* 1/2 (* y y)) y) (* (/ 1/3 (* 1 (* 1 1))) (* y (* y y))))) (- t (* x (log y)))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))