
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.46e+37) (not (<= x 3.8e-10))) (* x (* x (- y))) x))
double code(double x, double y) {
double tmp;
if ((x <= -1.46e+37) || !(x <= 3.8e-10)) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.46d+37)) .or. (.not. (x <= 3.8d-10))) then
tmp = x * (x * -y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.46e+37) || !(x <= 3.8e-10)) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.46e+37) or not (x <= 3.8e-10): tmp = x * (x * -y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.46e+37) || !(x <= 3.8e-10)) tmp = Float64(x * Float64(x * Float64(-y))); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.46e+37) || ~((x <= 3.8e-10))) tmp = x * (x * -y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.46e+37], N[Not[LessEqual[x, 3.8e-10]], $MachinePrecision]], N[(x * N[(x * (-y)), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.46 \cdot 10^{+37} \lor \neg \left(x \leq 3.8 \cdot 10^{-10}\right):\\
\;\;\;\;x \cdot \left(x \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.4599999999999999e37 or 3.7999999999999998e-10 < x Initial program 99.9%
Taylor expanded in x around inf 78.0%
mul-1-neg78.0%
*-commutative78.0%
distribute-rgt-neg-in78.0%
Simplified78.0%
if -1.4599999999999999e37 < x < 3.7999999999999998e-10Initial program 99.9%
Taylor expanded in x around 0 80.9%
Final simplification79.6%
(FPCore (x y) :precision binary64 (if (<= y 100000.0) x (/ (* x y) y)))
double code(double x, double y) {
double tmp;
if (y <= 100000.0) {
tmp = x;
} else {
tmp = (x * y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 100000.0d0) then
tmp = x
else
tmp = (x * y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 100000.0) {
tmp = x;
} else {
tmp = (x * y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 100000.0: tmp = x else: tmp = (x * y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= 100000.0) tmp = x; else tmp = Float64(Float64(x * y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 100000.0) tmp = x; else tmp = (x * y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 100000.0], x, N[(N[(x * y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 100000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{y}\\
\end{array}
\end{array}
if y < 1e5Initial program 99.9%
Taylor expanded in x around 0 62.0%
if 1e5 < y Initial program 99.9%
Taylor expanded in y around inf 86.8%
Taylor expanded in x around 0 24.4%
associate-*r/43.8%
Applied egg-rr43.8%
Final simplification58.1%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 55.6%
herbie shell --seed 2024186
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))