
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (if (<= z -5.8e+27) (- x z) (if (<= z 1.8e+71) (- (+ x y) (* y (log y))) (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -5.8e+27) {
tmp = x - z;
} else if (z <= 1.8e+71) {
tmp = (x + y) - (y * log(y));
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-5.8d+27)) then
tmp = x - z
else if (z <= 1.8d+71) then
tmp = (x + y) - (y * log(y))
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -5.8e+27) {
tmp = x - z;
} else if (z <= 1.8e+71) {
tmp = (x + y) - (y * Math.log(y));
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -5.8e+27: tmp = x - z elif z <= 1.8e+71: tmp = (x + y) - (y * math.log(y)) else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -5.8e+27) tmp = Float64(x - z); elseif (z <= 1.8e+71) tmp = Float64(Float64(x + y) - Float64(y * log(y))); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -5.8e+27) tmp = x - z; elseif (z <= 1.8e+71) tmp = (x + y) - (y * log(y)); else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -5.8e+27], N[(x - z), $MachinePrecision], If[LessEqual[z, 1.8e+71], N[(N[(x + y), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{+27}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{+71}:\\
\;\;\;\;\left(x + y\right) - y \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if z < -5.8000000000000002e27Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in y around inf 99.9%
mul-1-neg99.9%
distribute-rgt-neg-in99.9%
log-rec99.9%
remove-double-neg99.9%
Simplified99.9%
Taylor expanded in y around 0 86.1%
if -5.8000000000000002e27 < z < 1.8e71Initial program 99.7%
associate--l+99.7%
Simplified99.7%
Taylor expanded in y around inf 83.9%
mul-1-neg83.9%
distribute-rgt-neg-in83.9%
log-rec83.9%
remove-double-neg83.9%
Simplified83.9%
Taylor expanded in z around 0 82.9%
+-commutative82.9%
Simplified82.9%
if 1.8e71 < z Initial program 99.8%
Taylor expanded in x around inf 79.9%
Taylor expanded in y around inf 69.6%
mul-1-neg69.6%
distribute-frac-neg69.6%
log-rec69.6%
remove-double-neg69.6%
Simplified69.6%
Taylor expanded in x around 0 88.3%
Final simplification84.7%
(FPCore (x y z) :precision binary64 (if (<= y 0.215) (- (- x (* (log y) 0.5)) z) (- (+ x (* y (- 1.0 (log y)))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.215) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (x + (y * (1.0 - log(y)))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.215d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (x + (y * (1.0d0 - log(y)))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.215) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (x + (y * (1.0 - Math.log(y)))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.215: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (x + (y * (1.0 - math.log(y)))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.215) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(x + Float64(y * Float64(1.0 - log(y)))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.215) tmp = (x - (log(y) * 0.5)) - z; else tmp = (x + (y * (1.0 - log(y)))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.215], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.215:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(x + y \cdot \left(1 - \log y\right)\right) - z\\
\end{array}
\end{array}
if y < 0.214999999999999997Initial program 100.0%
Taylor expanded in y around 0 99.3%
if 0.214999999999999997 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in y around 0 99.7%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= y 0.215) (- (- x (* (log y) 0.5)) z) (+ (- y z) (- x (* y (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.215) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y - z) + (x - (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.215d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y - z) + (x - (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.215) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y - z) + (x - (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.215: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y - z) + (x - (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.215) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y - z) + Float64(x - Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.215) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y - z) + (x - (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.215], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y - z), $MachinePrecision] + N[(x - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.215:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) + \left(x - y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 0.214999999999999997Initial program 100.0%
Taylor expanded in y around 0 99.3%
if 0.214999999999999997 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (<= y 6.4e+66) (- (- x (* (log y) 0.5)) z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 6.4e+66) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.4d+66) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.4e+66) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6.4e+66: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6.4e+66) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6.4e+66) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6.4e+66], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.4 \cdot 10^{+66}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 6.3999999999999999e66Initial program 100.0%
Taylor expanded in y around 0 94.4%
if 6.3999999999999999e66 < y Initial program 99.5%
Taylor expanded in x around inf 63.2%
Taylor expanded in y around inf 53.1%
mul-1-neg53.1%
distribute-frac-neg53.1%
log-rec53.1%
remove-double-neg53.1%
Simplified53.1%
Taylor expanded in x around 0 87.4%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (if (<= y 1.35e+66) (- x z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.35e+66) {
tmp = x - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.35d+66) then
tmp = x - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.35e+66) {
tmp = x - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.35e+66: tmp = x - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.35e+66) tmp = Float64(x - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.35e+66) tmp = x - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.35e+66], N[(x - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.35 \cdot 10^{+66}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 1.35e66Initial program 100.0%
associate--l+100.0%
Simplified100.0%
Taylor expanded in y around inf 84.3%
mul-1-neg84.3%
distribute-rgt-neg-in84.3%
log-rec84.3%
remove-double-neg84.3%
Simplified84.3%
Taylor expanded in y around 0 79.0%
if 1.35e66 < y Initial program 99.5%
Taylor expanded in x around inf 63.2%
Taylor expanded in y around inf 53.1%
mul-1-neg53.1%
distribute-frac-neg53.1%
log-rec53.1%
remove-double-neg53.1%
Simplified53.1%
Taylor expanded in x around 0 87.4%
(FPCore (x y z) :precision binary64 (if (<= y 2.8e+66) (- x z) (- y (+ z (* y (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e+66) {
tmp = x - z;
} else {
tmp = y - (z + (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.8d+66) then
tmp = x - z
else
tmp = y - (z + (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.8e+66) {
tmp = x - z;
} else {
tmp = y - (z + (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.8e+66: tmp = x - z else: tmp = y - (z + (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.8e+66) tmp = Float64(x - z); else tmp = Float64(y - Float64(z + Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.8e+66) tmp = x - z; else tmp = y - (z + (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.8e+66], N[(x - z), $MachinePrecision], N[(y - N[(z + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{+66}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y - \left(z + y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 2.8000000000000001e66Initial program 100.0%
associate--l+100.0%
Simplified100.0%
Taylor expanded in y around inf 84.3%
mul-1-neg84.3%
distribute-rgt-neg-in84.3%
log-rec84.3%
remove-double-neg84.3%
Simplified84.3%
Taylor expanded in y around 0 79.0%
if 2.8000000000000001e66 < y Initial program 99.5%
associate--l+99.5%
Simplified99.5%
Taylor expanded in y around inf 99.5%
mul-1-neg99.5%
distribute-rgt-neg-in99.5%
log-rec99.5%
remove-double-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 87.3%
+-commutative87.3%
Simplified87.3%
Final simplification82.4%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (+ (- x (* (log y) (+ y 0.5))) (- y z)))
double code(double x, double y, double z) {
return (x - (log(y) * (y + 0.5))) + (y - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - (log(y) * (y + 0.5d0))) + (y - z)
end function
public static double code(double x, double y, double z) {
return (x - (Math.log(y) * (y + 0.5))) + (y - z);
}
def code(x, y, z): return (x - (math.log(y) * (y + 0.5))) + (y - z)
function code(x, y, z) return Float64(Float64(x - Float64(log(y) * Float64(y + 0.5))) + Float64(y - z)) end
function tmp = code(x, y, z) tmp = (x - (log(y) * (y + 0.5))) + (y - z); end
code[x_, y_, z_] := N[(N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \log y \cdot \left(y + 0.5\right)\right) + \left(y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 6.2e+158) (- x z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 6.2e+158) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.2d+158) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.2e+158) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6.2e+158: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6.2e+158) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6.2e+158) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6.2e+158], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.2 \cdot 10^{+158}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 6.2000000000000004e158Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in y around inf 88.0%
mul-1-neg88.0%
distribute-rgt-neg-in88.0%
log-rec88.0%
remove-double-neg88.0%
Simplified88.0%
Taylor expanded in y around 0 72.1%
if 6.2000000000000004e158 < y Initial program 99.4%
associate--l+99.3%
sub-neg99.3%
associate-+l+99.3%
associate-+r-99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 88.4%
log-rec88.4%
sub-neg88.4%
Simplified88.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -4e+56) (not (<= z 3.5e+72))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4e+56) || !(z <= 3.5e+72)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4d+56)) .or. (.not. (z <= 3.5d+72))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4e+56) || !(z <= 3.5e+72)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4e+56) or not (z <= 3.5e+72): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4e+56) || !(z <= 3.5e+72)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4e+56) || ~((z <= 3.5e+72))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4e+56], N[Not[LessEqual[z, 3.5e+72]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+56} \lor \neg \left(z \leq 3.5 \cdot 10^{+72}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -4.00000000000000037e56 or 3.5000000000000001e72 < z Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 65.3%
neg-mul-165.3%
Simplified65.3%
if -4.00000000000000037e56 < z < 3.5000000000000001e72Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 38.5%
Final simplification49.3%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in y around inf 90.7%
mul-1-neg90.7%
distribute-rgt-neg-in90.7%
log-rec90.7%
remove-double-neg90.7%
Simplified90.7%
Taylor expanded in y around 0 57.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 30.6%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024186
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))