
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
Initial program 88.2%
associate-/l*97.3%
Simplified97.3%
Taylor expanded in x around 0 88.2%
*-rgt-identity88.2%
times-frac82.8%
/-rgt-identity82.8%
associate-/r/97.4%
Simplified97.4%
(FPCore (x y z t)
:precision binary64
(if (<= z -1.6e+14)
(* x (/ z (- z t)))
(if (<= z 1.05e-66)
(/ (* x (- y z)) t)
(if (<= z 30000000.0) (* x (/ y (- t z))) (/ x (/ (- z t) z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.6e+14) {
tmp = x * (z / (z - t));
} else if (z <= 1.05e-66) {
tmp = (x * (y - z)) / t;
} else if (z <= 30000000.0) {
tmp = x * (y / (t - z));
} else {
tmp = x / ((z - t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.6d+14)) then
tmp = x * (z / (z - t))
else if (z <= 1.05d-66) then
tmp = (x * (y - z)) / t
else if (z <= 30000000.0d0) then
tmp = x * (y / (t - z))
else
tmp = x / ((z - t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.6e+14) {
tmp = x * (z / (z - t));
} else if (z <= 1.05e-66) {
tmp = (x * (y - z)) / t;
} else if (z <= 30000000.0) {
tmp = x * (y / (t - z));
} else {
tmp = x / ((z - t) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.6e+14: tmp = x * (z / (z - t)) elif z <= 1.05e-66: tmp = (x * (y - z)) / t elif z <= 30000000.0: tmp = x * (y / (t - z)) else: tmp = x / ((z - t) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.6e+14) tmp = Float64(x * Float64(z / Float64(z - t))); elseif (z <= 1.05e-66) tmp = Float64(Float64(x * Float64(y - z)) / t); elseif (z <= 30000000.0) tmp = Float64(x * Float64(y / Float64(t - z))); else tmp = Float64(x / Float64(Float64(z - t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.6e+14) tmp = x * (z / (z - t)); elseif (z <= 1.05e-66) tmp = (x * (y - z)) / t; elseif (z <= 30000000.0) tmp = x * (y / (t - z)); else tmp = x / ((z - t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.6e+14], N[(x * N[(z / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.05e-66], N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 30000000.0], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{+14}:\\
\;\;\;\;x \cdot \frac{z}{z - t}\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{-66}:\\
\;\;\;\;\frac{x \cdot \left(y - z\right)}{t}\\
\mathbf{elif}\;z \leq 30000000:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z - t}{z}}\\
\end{array}
\end{array}
if z < -1.6e14Initial program 74.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 58.7%
mul-1-neg58.7%
distribute-neg-frac258.7%
sub-neg58.7%
distribute-neg-in58.7%
remove-double-neg58.7%
+-commutative58.7%
sub-neg58.7%
associate-/l*81.0%
Simplified81.0%
if -1.6e14 < z < 1.05e-66Initial program 96.2%
associate-/l*94.2%
Simplified94.2%
Taylor expanded in t around inf 79.9%
if 1.05e-66 < z < 3e7Initial program 99.7%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around inf 81.4%
associate-/l*81.5%
Simplified81.5%
if 3e7 < z Initial program 83.1%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 71.1%
mul-1-neg71.1%
distribute-neg-frac271.1%
sub-neg71.1%
distribute-neg-in71.1%
remove-double-neg71.1%
+-commutative71.1%
sub-neg71.1%
associate-/l*87.8%
Simplified87.8%
clear-num87.8%
un-div-inv87.9%
Applied egg-rr87.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.8e+14) (not (<= z 450000.0))) (* x (/ z (- z t))) (/ x (/ (- t z) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.8e+14) || !(z <= 450000.0)) {
tmp = x * (z / (z - t));
} else {
tmp = x / ((t - z) / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.8d+14)) .or. (.not. (z <= 450000.0d0))) then
tmp = x * (z / (z - t))
else
tmp = x / ((t - z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.8e+14) || !(z <= 450000.0)) {
tmp = x * (z / (z - t));
} else {
tmp = x / ((t - z) / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.8e+14) or not (z <= 450000.0): tmp = x * (z / (z - t)) else: tmp = x / ((t - z) / y) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.8e+14) || !(z <= 450000.0)) tmp = Float64(x * Float64(z / Float64(z - t))); else tmp = Float64(x / Float64(Float64(t - z) / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.8e+14) || ~((z <= 450000.0))) tmp = x * (z / (z - t)); else tmp = x / ((t - z) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.8e+14], N[Not[LessEqual[z, 450000.0]], $MachinePrecision]], N[(x * N[(z / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{+14} \lor \neg \left(z \leq 450000\right):\\
\;\;\;\;x \cdot \frac{z}{z - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{t - z}{y}}\\
\end{array}
\end{array}
if z < -1.8e14 or 4.5e5 < z Initial program 79.2%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 65.6%
mul-1-neg65.6%
distribute-neg-frac265.6%
sub-neg65.6%
distribute-neg-in65.6%
remove-double-neg65.6%
+-commutative65.6%
sub-neg65.6%
associate-/l*84.8%
Simplified84.8%
if -1.8e14 < z < 4.5e5Initial program 96.6%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in x around 0 96.6%
*-rgt-identity96.6%
times-frac89.3%
/-rgt-identity89.3%
associate-/r/95.1%
Simplified95.1%
Taylor expanded in y around inf 76.7%
Final simplification80.6%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.12e+14) (not (<= z 7500000.0))) (* x (/ z (- z t))) (* x (/ y (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.12e+14) || !(z <= 7500000.0)) {
tmp = x * (z / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.12d+14)) .or. (.not. (z <= 7500000.0d0))) then
tmp = x * (z / (z - t))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.12e+14) || !(z <= 7500000.0)) {
tmp = x * (z / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.12e+14) or not (z <= 7500000.0): tmp = x * (z / (z - t)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.12e+14) || !(z <= 7500000.0)) tmp = Float64(x * Float64(z / Float64(z - t))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.12e+14) || ~((z <= 7500000.0))) tmp = x * (z / (z - t)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.12e+14], N[Not[LessEqual[z, 7500000.0]], $MachinePrecision]], N[(x * N[(z / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.12 \cdot 10^{+14} \lor \neg \left(z \leq 7500000\right):\\
\;\;\;\;x \cdot \frac{z}{z - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if z < -1.12e14 or 7.5e6 < z Initial program 79.2%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 65.6%
mul-1-neg65.6%
distribute-neg-frac265.6%
sub-neg65.6%
distribute-neg-in65.6%
remove-double-neg65.6%
+-commutative65.6%
sub-neg65.6%
associate-/l*84.8%
Simplified84.8%
if -1.12e14 < z < 7.5e6Initial program 96.6%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in y around inf 78.6%
associate-/l*76.5%
Simplified76.5%
Final simplification80.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1e+34) (not (<= z 2.2e-46))) (* x (- 1.0 (/ y z))) (* x (/ y (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1e+34) || !(z <= 2.2e-46)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1d+34)) .or. (.not. (z <= 2.2d-46))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1e+34) || !(z <= 2.2e-46)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1e+34) or not (z <= 2.2e-46): tmp = x * (1.0 - (y / z)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1e+34) || !(z <= 2.2e-46)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1e+34) || ~((z <= 2.2e-46))) tmp = x * (1.0 - (y / z)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1e+34], N[Not[LessEqual[z, 2.2e-46]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+34} \lor \neg \left(z \leq 2.2 \cdot 10^{-46}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if z < -9.99999999999999946e33 or 2.2000000000000001e-46 < z Initial program 80.4%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around 0 56.9%
mul-1-neg56.9%
associate-/l*73.1%
distribute-rgt-neg-in73.1%
distribute-frac-neg73.1%
sub-neg73.1%
distribute-neg-in73.1%
remove-double-neg73.1%
+-commutative73.1%
sub-neg73.1%
div-sub73.1%
*-inverses73.1%
Simplified73.1%
if -9.99999999999999946e33 < z < 2.2000000000000001e-46Initial program 95.8%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in y around inf 77.6%
associate-/l*76.2%
Simplified76.2%
Final simplification74.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2e-96) (not (<= z 1.15e-66))) (* x (- 1.0 (/ y z))) (/ (* x y) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2e-96) || !(z <= 1.15e-66)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = (x * y) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2d-96)) .or. (.not. (z <= 1.15d-66))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = (x * y) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2e-96) || !(z <= 1.15e-66)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = (x * y) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2e-96) or not (z <= 1.15e-66): tmp = x * (1.0 - (y / z)) else: tmp = (x * y) / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2e-96) || !(z <= 1.15e-66)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(Float64(x * y) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2e-96) || ~((z <= 1.15e-66))) tmp = x * (1.0 - (y / z)); else tmp = (x * y) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2e-96], N[Not[LessEqual[z, 1.15e-66]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-96} \lor \neg \left(z \leq 1.15 \cdot 10^{-66}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\end{array}
\end{array}
if z < -1.9999999999999998e-96 or 1.14999999999999996e-66 < z Initial program 84.1%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 55.1%
mul-1-neg55.1%
associate-/l*66.6%
distribute-rgt-neg-in66.6%
distribute-frac-neg66.6%
sub-neg66.6%
distribute-neg-in66.6%
remove-double-neg66.6%
+-commutative66.6%
sub-neg66.6%
div-sub66.6%
*-inverses66.6%
Simplified66.6%
if -1.9999999999999998e-96 < z < 1.14999999999999996e-66Initial program 95.8%
associate-/l*92.5%
Simplified92.5%
Taylor expanded in z around 0 76.3%
Final simplification70.0%
(FPCore (x y z t) :precision binary64 (if (<= z -1.12e+14) (* x (/ z (- z t))) (if (<= z 3300000.0) (/ x (/ (- t z) y)) (/ x (/ (- z t) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.12e+14) {
tmp = x * (z / (z - t));
} else if (z <= 3300000.0) {
tmp = x / ((t - z) / y);
} else {
tmp = x / ((z - t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.12d+14)) then
tmp = x * (z / (z - t))
else if (z <= 3300000.0d0) then
tmp = x / ((t - z) / y)
else
tmp = x / ((z - t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.12e+14) {
tmp = x * (z / (z - t));
} else if (z <= 3300000.0) {
tmp = x / ((t - z) / y);
} else {
tmp = x / ((z - t) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.12e+14: tmp = x * (z / (z - t)) elif z <= 3300000.0: tmp = x / ((t - z) / y) else: tmp = x / ((z - t) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.12e+14) tmp = Float64(x * Float64(z / Float64(z - t))); elseif (z <= 3300000.0) tmp = Float64(x / Float64(Float64(t - z) / y)); else tmp = Float64(x / Float64(Float64(z - t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.12e+14) tmp = x * (z / (z - t)); elseif (z <= 3300000.0) tmp = x / ((t - z) / y); else tmp = x / ((z - t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.12e+14], N[(x * N[(z / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3300000.0], N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.12 \cdot 10^{+14}:\\
\;\;\;\;x \cdot \frac{z}{z - t}\\
\mathbf{elif}\;z \leq 3300000:\\
\;\;\;\;\frac{x}{\frac{t - z}{y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z - t}{z}}\\
\end{array}
\end{array}
if z < -1.12e14Initial program 74.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 58.7%
mul-1-neg58.7%
distribute-neg-frac258.7%
sub-neg58.7%
distribute-neg-in58.7%
remove-double-neg58.7%
+-commutative58.7%
sub-neg58.7%
associate-/l*81.0%
Simplified81.0%
if -1.12e14 < z < 3.3e6Initial program 96.6%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in x around 0 96.6%
*-rgt-identity96.6%
times-frac89.3%
/-rgt-identity89.3%
associate-/r/95.1%
Simplified95.1%
Taylor expanded in y around inf 76.7%
if 3.3e6 < z Initial program 83.1%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 71.1%
mul-1-neg71.1%
distribute-neg-frac271.1%
sub-neg71.1%
distribute-neg-in71.1%
remove-double-neg71.1%
+-commutative71.1%
sub-neg71.1%
associate-/l*87.8%
Simplified87.8%
clear-num87.8%
un-div-inv87.9%
Applied egg-rr87.9%
(FPCore (x y z t) :precision binary64 (if (<= z -3.6e+14) x (if (<= z 2.2e-46) (/ (* x y) t) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.6e+14) {
tmp = x;
} else if (z <= 2.2e-46) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.6d+14)) then
tmp = x
else if (z <= 2.2d-46) then
tmp = (x * y) / t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.6e+14) {
tmp = x;
} else if (z <= 2.2e-46) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -3.6e+14: tmp = x elif z <= 2.2e-46: tmp = (x * y) / t else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -3.6e+14) tmp = x; elseif (z <= 2.2e-46) tmp = Float64(Float64(x * y) / t); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -3.6e+14) tmp = x; elseif (z <= 2.2e-46) tmp = (x * y) / t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -3.6e+14], x, If[LessEqual[z, 2.2e-46], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{+14}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-46}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.6e14 or 2.2000000000000001e-46 < z Initial program 80.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 60.3%
if -3.6e14 < z < 2.2000000000000001e-46Initial program 96.4%
associate-/l*94.6%
Simplified94.6%
Taylor expanded in z around 0 67.4%
(FPCore (x y z t) :precision binary64 (if (<= z -3.9e+34) x (if (<= z 2.2e-46) (/ x (/ t y)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.9e+34) {
tmp = x;
} else if (z <= 2.2e-46) {
tmp = x / (t / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.9d+34)) then
tmp = x
else if (z <= 2.2d-46) then
tmp = x / (t / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.9e+34) {
tmp = x;
} else if (z <= 2.2e-46) {
tmp = x / (t / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -3.9e+34: tmp = x elif z <= 2.2e-46: tmp = x / (t / y) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -3.9e+34) tmp = x; elseif (z <= 2.2e-46) tmp = Float64(x / Float64(t / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -3.9e+34) tmp = x; elseif (z <= 2.2e-46) tmp = x / (t / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -3.9e+34], x, If[LessEqual[z, 2.2e-46], N[(x / N[(t / y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.9 \cdot 10^{+34}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-46}:\\
\;\;\;\;\frac{x}{\frac{t}{y}}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.90000000000000019e34 or 2.2000000000000001e-46 < z Initial program 80.4%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around inf 61.8%
if -3.90000000000000019e34 < z < 2.2000000000000001e-46Initial program 95.8%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in x around 0 95.8%
*-rgt-identity95.8%
times-frac89.8%
/-rgt-identity89.8%
associate-/r/95.0%
Simplified95.0%
Taylor expanded in z around 0 64.1%
(FPCore (x y z t) :precision binary64 (if (<= z -1.25e+35) x (if (<= z 2.2e-46) (* x (/ y t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.25e+35) {
tmp = x;
} else if (z <= 2.2e-46) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.25d+35)) then
tmp = x
else if (z <= 2.2d-46) then
tmp = x * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.25e+35) {
tmp = x;
} else if (z <= 2.2e-46) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.25e+35: tmp = x elif z <= 2.2e-46: tmp = x * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.25e+35) tmp = x; elseif (z <= 2.2e-46) tmp = Float64(x * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.25e+35) tmp = x; elseif (z <= 2.2e-46) tmp = x * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.25e+35], x, If[LessEqual[z, 2.2e-46], N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+35}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-46}:\\
\;\;\;\;x \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.25000000000000005e35 or 2.2000000000000001e-46 < z Initial program 80.4%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around inf 61.8%
if -1.25000000000000005e35 < z < 2.2000000000000001e-46Initial program 95.8%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in z around 0 65.1%
associate-/l*63.8%
Simplified63.8%
(FPCore (x y z t) :precision binary64 (* x (/ (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y - z) / (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
def code(x, y, z, t): return x * ((y - z) / (t - z))
function code(x, y, z, t) return Float64(x * Float64(Float64(y - z) / Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x * ((y - z) / (t - z)); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y - z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y - z}{t - z}
\end{array}
Initial program 88.2%
associate-/l*97.3%
Simplified97.3%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.2%
associate-/l*97.3%
Simplified97.3%
Taylor expanded in z around inf 36.1%
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
herbie shell --seed 2024186
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (/ x (/ (- t z) (- y z))))
(/ (* x (- y z)) (- t z)))