
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- y x) (/ z t) x))
double code(double x, double y, double z, double t) {
return fma((y - x), (z / t), x);
}
function code(x, y, z, t) return fma(Float64(y - x), Float64(z / t), x) end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
\end{array}
Initial program 97.4%
+-commutative97.4%
fma-define97.4%
Simplified97.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1000000.0) (not (<= (/ z t) 2e-7))) (* x (/ z (- t))) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1000000.0) || !((z / t) <= 2e-7)) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1000000.0d0)) .or. (.not. ((z / t) <= 2d-7))) then
tmp = x * (z / -t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1000000.0) || !((z / t) <= 2e-7)) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1000000.0) or not ((z / t) <= 2e-7): tmp = x * (z / -t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1000000.0) || !(Float64(z / t) <= 2e-7)) tmp = Float64(x * Float64(z / Float64(-t))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1000000.0) || ~(((z / t) <= 2e-7))) tmp = x * (z / -t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1000000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-7]], $MachinePrecision]], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1000000 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -1e6 or 1.9999999999999999e-7 < (/.f64 z t) Initial program 97.0%
Taylor expanded in x around inf 55.9%
mul-1-neg55.9%
unsub-neg55.9%
Simplified55.9%
Taylor expanded in z around inf 54.1%
associate-*r/54.1%
neg-mul-154.1%
Simplified54.1%
if -1e6 < (/.f64 z t) < 1.9999999999999999e-7Initial program 97.8%
Taylor expanded in z around 0 69.9%
Final simplification61.5%
(FPCore (x y z t) :precision binary64 (if (<= x -1.4e+52) (* x (/ (- t z) t)) (if (<= x 3.5e-24) (+ x (/ y (/ t z))) (- x (/ x (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.4e+52) {
tmp = x * ((t - z) / t);
} else if (x <= 3.5e-24) {
tmp = x + (y / (t / z));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.4d+52)) then
tmp = x * ((t - z) / t)
else if (x <= 3.5d-24) then
tmp = x + (y / (t / z))
else
tmp = x - (x / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.4e+52) {
tmp = x * ((t - z) / t);
} else if (x <= 3.5e-24) {
tmp = x + (y / (t / z));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.4e+52: tmp = x * ((t - z) / t) elif x <= 3.5e-24: tmp = x + (y / (t / z)) else: tmp = x - (x / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.4e+52) tmp = Float64(x * Float64(Float64(t - z) / t)); elseif (x <= 3.5e-24) tmp = Float64(x + Float64(y / Float64(t / z))); else tmp = Float64(x - Float64(x / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.4e+52) tmp = x * ((t - z) / t); elseif (x <= 3.5e-24) tmp = x + (y / (t / z)); else tmp = x - (x / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.4e+52], N[(x * N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.5e-24], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+52}:\\
\;\;\;\;x \cdot \frac{t - z}{t}\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{-24}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{t}{z}}\\
\end{array}
\end{array}
if x < -1.4e52Initial program 100.0%
Taylor expanded in x around inf 97.5%
mul-1-neg97.5%
unsub-neg97.5%
Simplified97.5%
Taylor expanded in t around 0 97.5%
if -1.4e52 < x < 3.4999999999999996e-24Initial program 95.4%
Taylor expanded in y around inf 85.4%
associate-*r/87.7%
Simplified87.7%
clear-num87.5%
div-inv87.7%
Applied egg-rr87.7%
if 3.4999999999999996e-24 < x Initial program 99.8%
clear-num99.8%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 86.5%
neg-mul-186.5%
Simplified86.5%
Final simplification88.9%
(FPCore (x y z t) :precision binary64 (if (<= x -6e+52) (* x (/ (- t z) t)) (if (<= x 3.5e-24) (+ x (/ y (/ t z))) (* x (- 1.0 (/ z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e+52) {
tmp = x * ((t - z) / t);
} else if (x <= 3.5e-24) {
tmp = x + (y / (t / z));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-6d+52)) then
tmp = x * ((t - z) / t)
else if (x <= 3.5d-24) then
tmp = x + (y / (t / z))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e+52) {
tmp = x * ((t - z) / t);
} else if (x <= 3.5e-24) {
tmp = x + (y / (t / z));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -6e+52: tmp = x * ((t - z) / t) elif x <= 3.5e-24: tmp = x + (y / (t / z)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -6e+52) tmp = Float64(x * Float64(Float64(t - z) / t)); elseif (x <= 3.5e-24) tmp = Float64(x + Float64(y / Float64(t / z))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -6e+52) tmp = x * ((t - z) / t); elseif (x <= 3.5e-24) tmp = x + (y / (t / z)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -6e+52], N[(x * N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.5e-24], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{+52}:\\
\;\;\;\;x \cdot \frac{t - z}{t}\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{-24}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if x < -6e52Initial program 100.0%
Taylor expanded in x around inf 97.5%
mul-1-neg97.5%
unsub-neg97.5%
Simplified97.5%
Taylor expanded in t around 0 97.5%
if -6e52 < x < 3.4999999999999996e-24Initial program 95.4%
Taylor expanded in y around inf 85.4%
associate-*r/87.7%
Simplified87.7%
clear-num87.5%
div-inv87.7%
Applied egg-rr87.7%
if 3.4999999999999996e-24 < x Initial program 99.8%
Taylor expanded in x around inf 86.5%
mul-1-neg86.5%
unsub-neg86.5%
Simplified86.5%
(FPCore (x y z t) :precision binary64 (if (<= x -2.6e+52) (* x (/ (- t z) t)) (if (<= x 4.4e-24) (+ x (* y (/ z t))) (* x (- 1.0 (/ z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.6e+52) {
tmp = x * ((t - z) / t);
} else if (x <= 4.4e-24) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.6d+52)) then
tmp = x * ((t - z) / t)
else if (x <= 4.4d-24) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.6e+52) {
tmp = x * ((t - z) / t);
} else if (x <= 4.4e-24) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.6e+52: tmp = x * ((t - z) / t) elif x <= 4.4e-24: tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.6e+52) tmp = Float64(x * Float64(Float64(t - z) / t)); elseif (x <= 4.4e-24) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.6e+52) tmp = x * ((t - z) / t); elseif (x <= 4.4e-24) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.6e+52], N[(x * N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.4e-24], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{+52}:\\
\;\;\;\;x \cdot \frac{t - z}{t}\\
\mathbf{elif}\;x \leq 4.4 \cdot 10^{-24}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if x < -2.6e52Initial program 100.0%
Taylor expanded in x around inf 97.5%
mul-1-neg97.5%
unsub-neg97.5%
Simplified97.5%
Taylor expanded in t around 0 97.5%
if -2.6e52 < x < 4.40000000000000003e-24Initial program 95.4%
Taylor expanded in y around inf 85.4%
associate-*r/87.7%
Simplified87.7%
if 4.40000000000000003e-24 < x Initial program 99.8%
Taylor expanded in x around inf 86.5%
mul-1-neg86.5%
unsub-neg86.5%
Simplified86.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) 2e+120) x (* x (/ z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= 2e+120) {
tmp = x;
} else {
tmp = x * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= 2d+120) then
tmp = x
else
tmp = x * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= 2e+120) {
tmp = x;
} else {
tmp = x * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= 2e+120: tmp = x else: tmp = x * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= 2e+120) tmp = x; else tmp = Float64(x * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= 2e+120) tmp = x; else tmp = x * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], 2e+120], x, N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq 2 \cdot 10^{+120}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < 2e120Initial program 97.3%
Taylor expanded in z around 0 41.5%
if 2e120 < (/.f64 z t) Initial program 97.8%
Taylor expanded in x around inf 50.8%
mul-1-neg50.8%
unsub-neg50.8%
Simplified50.8%
Taylor expanded in z around inf 50.8%
associate-*r/50.8%
neg-mul-150.8%
Simplified50.8%
div-inv50.7%
add-sqr-sqrt27.4%
sqrt-unprod36.8%
sqr-neg36.8%
sqrt-unprod7.3%
add-sqr-sqrt12.7%
Applied egg-rr12.7%
associate-*r/12.7%
*-rgt-identity12.7%
Simplified12.7%
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 97.4%
clear-num97.2%
un-div-inv97.4%
Applied egg-rr97.4%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.4%
(FPCore (x y z t) :precision binary64 (+ x (* z (/ (- y x) t))))
double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (z * ((y - x) / t))
end function
public static double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
def code(x, y, z, t): return x + (z * ((y - x) / t))
function code(x, y, z, t) return Float64(x + Float64(z * Float64(Float64(y - x) / t))) end
function tmp = code(x, y, z, t) tmp = x + (z * ((y - x) / t)); end
code[x_, y_, z_, t_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \frac{y - x}{t}
\end{array}
Initial program 97.4%
Taylor expanded in y around 0 90.4%
mul-1-neg90.4%
associate-/l*90.0%
distribute-lft-neg-out90.0%
associate-*r/91.8%
distribute-rgt-in97.4%
+-commutative97.4%
sub-neg97.4%
associate-*l/94.3%
associate-/l*94.3%
Simplified94.3%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 97.4%
Taylor expanded in x around inf 63.4%
mul-1-neg63.4%
unsub-neg63.4%
Simplified63.4%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.4%
Taylor expanded in z around 0 34.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024186
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
(+ x (* (- y x) (/ z t))))