
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -2.7e-38)
(* y z)
(if (<= y 8.2e-17)
x
(if (or (<= y 5.7e+62) (not (<= y 1.5e+201))) (* y z) (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e-38) {
tmp = y * z;
} else if (y <= 8.2e-17) {
tmp = x;
} else if ((y <= 5.7e+62) || !(y <= 1.5e+201)) {
tmp = y * z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d-38)) then
tmp = y * z
else if (y <= 8.2d-17) then
tmp = x
else if ((y <= 5.7d+62) .or. (.not. (y <= 1.5d+201))) then
tmp = y * z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e-38) {
tmp = y * z;
} else if (y <= 8.2e-17) {
tmp = x;
} else if ((y <= 5.7e+62) || !(y <= 1.5e+201)) {
tmp = y * z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7e-38: tmp = y * z elif y <= 8.2e-17: tmp = x elif (y <= 5.7e+62) or not (y <= 1.5e+201): tmp = y * z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7e-38) tmp = Float64(y * z); elseif (y <= 8.2e-17) tmp = x; elseif ((y <= 5.7e+62) || !(y <= 1.5e+201)) tmp = Float64(y * z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7e-38) tmp = y * z; elseif (y <= 8.2e-17) tmp = x; elseif ((y <= 5.7e+62) || ~((y <= 1.5e+201))) tmp = y * z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7e-38], N[(y * z), $MachinePrecision], If[LessEqual[y, 8.2e-17], x, If[Or[LessEqual[y, 5.7e+62], N[Not[LessEqual[y, 1.5e+201]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{-38}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-17}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5.7 \cdot 10^{+62} \lor \neg \left(y \leq 1.5 \cdot 10^{+201}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -2.70000000000000005e-38 or 8.2000000000000001e-17 < y < 5.69999999999999998e62 or 1.50000000000000012e201 < y Initial program 100.0%
Taylor expanded in z around inf 66.7%
Taylor expanded in x around 0 64.9%
if -2.70000000000000005e-38 < y < 8.2000000000000001e-17Initial program 100.0%
Taylor expanded in z around 0 78.5%
*-commutative78.5%
Simplified78.5%
Taylor expanded in y around 0 78.5%
if 5.69999999999999998e62 < y < 1.50000000000000012e201Initial program 100.0%
Taylor expanded in x around 0 97.1%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around inf 70.1%
*-commutative70.1%
Simplified70.1%
Final simplification72.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around 0 94.3%
Taylor expanded in y around inf 98.6%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf 98.7%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.15e-37) (not (<= y 1.45e-59))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.15e-37) || !(y <= 1.45e-59)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.15d-37)) .or. (.not. (y <= 1.45d-59))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.15e-37) || !(y <= 1.45e-59)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.15e-37) or not (y <= 1.45e-59): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.15e-37) || !(y <= 1.45e-59)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.15e-37) || ~((y <= 1.45e-59))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.15e-37], N[Not[LessEqual[y, 1.45e-59]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{-37} \lor \neg \left(y \leq 1.45 \cdot 10^{-59}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.15e-37 or 1.45000000000000008e-59 < y Initial program 100.0%
Taylor expanded in x around 0 94.9%
Taylor expanded in y around inf 95.5%
if -1.15e-37 < y < 1.45000000000000008e-59Initial program 100.0%
Taylor expanded in z around 0 79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in y around 0 79.0%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.5e+15))) (* x y) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.5e+15)) {
tmp = x * y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.5d+15))) then
tmp = x * y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.5e+15)) {
tmp = x * y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.5e+15): tmp = x * y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.5e+15)) tmp = Float64(x * y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.5e+15))) tmp = x * y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.5e+15]], $MachinePrecision]], N[(x * y), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.5 \cdot 10^{+15}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1.5e15 < y Initial program 100.0%
Taylor expanded in x around 0 94.2%
Taylor expanded in y around inf 98.5%
Taylor expanded in x around inf 50.9%
*-commutative50.9%
Simplified50.9%
if -1 < y < 1.5e15Initial program 100.0%
Taylor expanded in z around 0 72.9%
*-commutative72.9%
Simplified72.9%
Taylor expanded in y around 0 71.7%
Final simplification61.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0 63.3%
*-commutative63.3%
Simplified63.3%
Taylor expanded in y around 0 39.5%
herbie shell --seed 2024186
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))