
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ i (+ alpha beta))) (t_1 (fma i 2.0 (+ alpha beta))))
(if (<= i 4e+148)
(*
(/ (/ (* i t_0) t_1) (+ t_1 1.0))
(/ (/ (fma i t_0 (* alpha beta)) t_1) (+ t_1 -1.0)))
0.0625)))
double code(double alpha, double beta, double i) {
double t_0 = i + (alpha + beta);
double t_1 = fma(i, 2.0, (alpha + beta));
double tmp;
if (i <= 4e+148) {
tmp = (((i * t_0) / t_1) / (t_1 + 1.0)) * ((fma(i, t_0, (alpha * beta)) / t_1) / (t_1 + -1.0));
} else {
tmp = 0.0625;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(i + Float64(alpha + beta)) t_1 = fma(i, 2.0, Float64(alpha + beta)) tmp = 0.0 if (i <= 4e+148) tmp = Float64(Float64(Float64(Float64(i * t_0) / t_1) / Float64(t_1 + 1.0)) * Float64(Float64(fma(i, t_0, Float64(alpha * beta)) / t_1) / Float64(t_1 + -1.0))); else tmp = 0.0625; end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[i, 4e+148], N[(N[(N[(N[(i * t$95$0), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + 1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(i * t$95$0 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0625]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i + \left(\alpha + \beta\right)\\
t_1 := \mathsf{fma}\left(i, 2, \alpha + \beta\right)\\
\mathbf{if}\;i \leq 4 \cdot 10^{+148}:\\
\;\;\;\;\frac{\frac{i \cdot t\_0}{t\_1}}{t\_1 + 1} \cdot \frac{\frac{\mathsf{fma}\left(i, t\_0, \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{else}:\\
\;\;\;\;0.0625\\
\end{array}
\end{array}
if i < 4.0000000000000002e148Initial program 32.0%
associate-/l/29.5%
Simplified29.5%
Applied egg-rr86.8%
if 4.0000000000000002e148 < i Initial program 0.1%
associate-/l/0.0%
associate-/l*0.1%
+-commutative0.1%
+-commutative0.1%
+-commutative0.1%
associate-+l+0.1%
+-commutative0.1%
associate-*l*0.1%
Simplified0.1%
Taylor expanded in i around inf 86.2%
Final simplification86.5%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ i (+ alpha beta)))
(t_3 (* i t_2)))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(*
(/ t_3 (+ (pow (fma 2.0 i (+ alpha beta)) 2.0) -1.0))
(/ (fma alpha beta t_3) (fma i (* t_2 4.0) (pow (+ alpha beta) 2.0))))
(/ (- (+ (* i 0.0625) (* beta 0.125)) (* (+ alpha beta) 0.125)) i))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i + (alpha + beta);
double t_3 = i * t_2;
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = (t_3 / (pow(fma(2.0, i, (alpha + beta)), 2.0) + -1.0)) * (fma(alpha, beta, t_3) / fma(i, (t_2 * 4.0), pow((alpha + beta), 2.0)));
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - ((alpha + beta) * 0.125)) / i;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i + Float64(alpha + beta)) t_3 = Float64(i * t_2) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64(t_3 / Float64((fma(2.0, i, Float64(alpha + beta)) ^ 2.0) + -1.0)) * Float64(fma(alpha, beta, t_3) / fma(i, Float64(t_2 * 4.0), (Float64(alpha + beta) ^ 2.0)))); else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(Float64(alpha + beta) * 0.125)) / i); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i * t$95$2), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(t$95$3 / N[(N[Power[N[(2.0 * i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(alpha * beta + t$95$3), $MachinePrecision] / N[(i * N[(t$95$2 * 4.0), $MachinePrecision] + N[Power[N[(alpha + beta), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i + \left(\alpha + \beta\right)\\
t_3 := i \cdot t\_2\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;\frac{t\_3}{{\left(\mathsf{fma}\left(2, i, \alpha + \beta\right)\right)}^{2} + -1} \cdot \frac{\mathsf{fma}\left(\alpha, \beta, t\_3\right)}{\mathsf{fma}\left(i, t\_2 \cdot 4, {\left(\alpha + \beta\right)}^{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \left(\alpha + \beta\right) \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.1%
associate-/l/41.4%
Simplified41.4%
Taylor expanded in i around 0 41.4%
fma-define41.4%
distribute-lft-out41.4%
Simplified41.4%
*-un-lft-identity41.4%
times-frac99.7%
Applied egg-rr99.7%
*-lft-identity99.7%
Simplified99.7%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
associate-/l/0.0%
associate-/l*8.5%
+-commutative8.5%
+-commutative8.5%
+-commutative8.5%
associate-+l+8.5%
+-commutative8.5%
associate-*l*8.5%
Simplified8.5%
Taylor expanded in i around inf 77.9%
Taylor expanded in alpha around 0 71.6%
Taylor expanded in i around 0 71.6%
Final simplification81.9%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(* (fma alpha beta t_3) (/ t_3 (pow (fma i 2.0 (+ alpha beta)) 2.0)))
t_2)
(/ (- (+ (* i 0.0625) (* beta 0.125)) (* (+ alpha beta) 0.125)) i))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (fma(alpha, beta, t_3) * (t_3 / pow(fma(i, 2.0, (alpha + beta)), 2.0))) / t_2;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - ((alpha + beta) * 0.125)) / i;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64(fma(alpha, beta, t_3) * Float64(t_3 / (fma(i, 2.0, Float64(alpha + beta)) ^ 2.0))) / t_2); else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(Float64(alpha + beta) * 0.125)) / i); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(alpha * beta + t$95$3), $MachinePrecision] * N[(t$95$3 / N[Power[N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(\alpha, \beta, t\_3\right) \cdot \frac{t\_3}{{\left(\mathsf{fma}\left(i, 2, \alpha + \beta\right)\right)}^{2}}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \left(\alpha + \beta\right) \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.1%
*-commutative45.1%
*-un-lft-identity45.1%
times-frac99.7%
+-commutative99.7%
+-commutative99.7%
*-commutative99.7%
fma-undefine99.7%
+-commutative99.7%
pow299.7%
+-commutative99.7%
*-commutative99.7%
fma-define99.7%
Applied egg-rr99.7%
/-rgt-identity99.7%
fma-define99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
associate-/l/0.0%
associate-/l*8.5%
+-commutative8.5%
+-commutative8.5%
+-commutative8.5%
associate-+l+8.5%
+-commutative8.5%
associate-*l*8.5%
Simplified8.5%
Taylor expanded in i around inf 77.9%
Taylor expanded in alpha around 0 71.6%
Taylor expanded in i around 0 71.6%
Final simplification81.9%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(* (* i i) (/ (* (+ i beta) (+ i beta)) (pow (+ beta (* i 2.0)) 2.0)))
t_2)
(/ (- (+ (* i 0.0625) (* beta 0.125)) (* (+ alpha beta) 0.125)) i))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = ((i * i) * (((i + beta) * (i + beta)) / pow((beta + (i * 2.0)), 2.0))) / t_2;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - ((alpha + beta) * 0.125)) / i;
}
return tmp;
}
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Double.POSITIVE_INFINITY) {
tmp = ((i * i) * (((i + beta) * (i + beta)) / Math.pow((beta + (i * 2.0)), 2.0))) / t_2;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - ((alpha + beta) * 0.125)) / i;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = t_1 + -1.0 t_3 = i * (i + (alpha + beta)) tmp = 0 if (((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= math.inf: tmp = ((i * i) * (((i + beta) * (i + beta)) / math.pow((beta + (i * 2.0)), 2.0))) / t_2 else: tmp = (((i * 0.0625) + (beta * 0.125)) - ((alpha + beta) * 0.125)) / i return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64(Float64(i * i) * Float64(Float64(Float64(i + beta) * Float64(i + beta)) / (Float64(beta + Float64(i * 2.0)) ^ 2.0))) / t_2); else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(Float64(alpha + beta) * 0.125)) / i); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (i * 2.0); t_1 = t_0 * t_0; t_2 = t_1 + -1.0; t_3 = i * (i + (alpha + beta)); tmp = 0.0; if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Inf) tmp = ((i * i) * (((i + beta) * (i + beta)) / ((beta + (i * 2.0)) ^ 2.0))) / t_2; else tmp = (((i * 0.0625) + (beta * 0.125)) - ((alpha + beta) * 0.125)) / i; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(i * i), $MachinePrecision] * N[(N[(N[(i + beta), $MachinePrecision] * N[(i + beta), $MachinePrecision]), $MachinePrecision] / N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(N[(alpha + beta), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{\left(i \cdot i\right) \cdot \frac{\left(i + \beta\right) \cdot \left(i + \beta\right)}{{\left(\beta + i \cdot 2\right)}^{2}}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \left(\alpha + \beta\right) \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.1%
Taylor expanded in alpha around 0 40.6%
associate-/l*88.9%
Simplified88.9%
unpow288.9%
Applied egg-rr88.9%
unpow288.9%
Applied egg-rr88.9%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
associate-/l/0.0%
associate-/l*8.5%
+-commutative8.5%
+-commutative8.5%
+-commutative8.5%
associate-+l+8.5%
+-commutative8.5%
associate-*l*8.5%
Simplified8.5%
Taylor expanded in i around inf 77.9%
Taylor expanded in alpha around 0 71.6%
Taylor expanded in i around 0 71.6%
Final simplification77.9%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0))))
(if (<= t_3 0.1)
t_3
(- (/ (+ (* i 0.0625) (* beta 0.125)) i) (* 0.125 (/ beta i))))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) / i) - (0.125 * (beta / i));
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (alpha + beta) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (alpha + beta))
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + (-1.0d0))
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = (((i * 0.0625d0) + (beta * 0.125d0)) / i) - (0.125d0 * (beta / i))
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) / i) - (0.125 * (beta / i));
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = (((i * 0.0625) + (beta * 0.125)) / i) - (0.125 * (beta / i)) return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) / i) - Float64(0.125 * Float64(beta / i))); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (i * 2.0); t_1 = t_0 * t_0; t_2 = i * (i + (alpha + beta)); t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0); tmp = 0.0; if (t_3 <= 0.1) tmp = t_3; else tmp = (((i * 0.0625) + (beta * 0.125)) / i) - (0.125 * (beta / i)); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision] - N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{i \cdot 0.0625 + \beta \cdot 0.125}{i} - 0.125 \cdot \frac{\beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.5%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
associate-/l/0.0%
associate-/l*7.2%
+-commutative7.2%
+-commutative7.2%
+-commutative7.2%
associate-+l+7.2%
+-commutative7.2%
associate-*l*7.2%
Simplified7.2%
Taylor expanded in i around inf 78.6%
Taylor expanded in alpha around 0 73.7%
Taylor expanded in alpha around 0 74.1%
Taylor expanded in i around 0 74.1%
Final simplification78.2%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 2.6e+193) 0.0625 (/ (* 0.125 (- beta (+ alpha beta))) i)))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.6e+193) {
tmp = 0.0625;
} else {
tmp = (0.125 * (beta - (alpha + beta))) / i;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.6d+193) then
tmp = 0.0625d0
else
tmp = (0.125d0 * (beta - (alpha + beta))) / i
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.6e+193) {
tmp = 0.0625;
} else {
tmp = (0.125 * (beta - (alpha + beta))) / i;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 2.6e+193: tmp = 0.0625 else: tmp = (0.125 * (beta - (alpha + beta))) / i return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.6e+193) tmp = 0.0625; else tmp = Float64(Float64(0.125 * Float64(beta - Float64(alpha + beta))) / i); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 2.6e+193) tmp = 0.0625; else tmp = (0.125 * (beta - (alpha + beta))) / i; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 2.6e+193], 0.0625, N[(N[(0.125 * N[(beta - N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.6 \cdot 10^{+193}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{0.125 \cdot \left(\beta - \left(\alpha + \beta\right)\right)}{i}\\
\end{array}
\end{array}
if beta < 2.60000000000000013e193Initial program 18.9%
associate-/l/17.4%
associate-/l*20.7%
+-commutative20.7%
+-commutative20.7%
+-commutative20.7%
associate-+l+20.7%
+-commutative20.7%
associate-*l*20.7%
Simplified20.7%
Taylor expanded in i around inf 77.9%
if 2.60000000000000013e193 < beta Initial program 0.0%
associate-/l/0.0%
associate-/l*25.2%
+-commutative25.2%
+-commutative25.2%
+-commutative25.2%
associate-+l+25.2%
+-commutative25.2%
associate-*l*25.2%
Simplified25.2%
Taylor expanded in i around inf 47.5%
Taylor expanded in alpha around 0 47.3%
Taylor expanded in i around 0 38.8%
distribute-lft-out--38.8%
Simplified38.8%
(FPCore (alpha beta i) :precision binary64 (let* ((t_0 (* 0.125 (/ beta i)))) (- (+ 0.0625 t_0) t_0)))
double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
return (0.0625 + t_0) - t_0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = 0.125d0 * (beta / i)
code = (0.0625d0 + t_0) - t_0
end function
public static double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
return (0.0625 + t_0) - t_0;
}
def code(alpha, beta, i): t_0 = 0.125 * (beta / i) return (0.0625 + t_0) - t_0
function code(alpha, beta, i) t_0 = Float64(0.125 * Float64(beta / i)) return Float64(Float64(0.0625 + t_0) - t_0) end
function tmp = code(alpha, beta, i) t_0 = 0.125 * (beta / i); tmp = (0.0625 + t_0) - t_0; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, N[(N[(0.0625 + t$95$0), $MachinePrecision] - t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.125 \cdot \frac{\beta}{i}\\
\left(0.0625 + t\_0\right) - t\_0
\end{array}
\end{array}
Initial program 16.5%
associate-/l/15.2%
associate-/l*21.2%
+-commutative21.2%
+-commutative21.2%
+-commutative21.2%
associate-+l+21.2%
+-commutative21.2%
associate-*l*21.2%
Simplified21.2%
Taylor expanded in i around inf 77.8%
Taylor expanded in alpha around 0 73.6%
Taylor expanded in alpha around 0 74.1%
(FPCore (alpha beta i) :precision binary64 0.0625)
double code(double alpha, double beta, double i) {
return 0.0625;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
def code(alpha, beta, i): return 0.0625
function code(alpha, beta, i) return 0.0625 end
function tmp = code(alpha, beta, i) tmp = 0.0625; end
code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
\\
0.0625
\end{array}
Initial program 16.5%
associate-/l/15.2%
associate-/l*21.2%
+-commutative21.2%
+-commutative21.2%
+-commutative21.2%
associate-+l+21.2%
+-commutative21.2%
associate-*l*21.2%
Simplified21.2%
Taylor expanded in i around inf 69.8%
herbie shell --seed 2024185
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))