
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im)) (exp im)) 4.0)
(* t_0 (fma im im 2.0))
(* t_0 (+ (exp im) 3.0)))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = t_0 * fma(im, im, 2.0);
} else {
tmp = t_0 * (exp(im) + 3.0);
}
return tmp;
}
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(t_0 * fma(im, im, 2.0)); else tmp = Float64(t_0 * Float64(exp(im) + 3.0)); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;t\_0 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
unpow2100.0%
fma-define100.0%
Simplified100.0%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr56.1%
Final simplification79.9%
(FPCore (re im) :precision binary64 (if (<= (+ (exp (- im)) (exp im)) 4.0) (cos re) (* (* 0.5 (cos re)) (+ (exp im) 3.0))))
double code(double re, double im) {
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = cos(re);
} else {
tmp = (0.5 * cos(re)) * (exp(im) + 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(-im) + exp(im)) <= 4.0d0) then
tmp = cos(re)
else
tmp = (0.5d0 * cos(re)) * (exp(im) + 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(-im) + Math.exp(im)) <= 4.0) {
tmp = Math.cos(re);
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp(im) + 3.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(-im) + math.exp(im)) <= 4.0: tmp = math.cos(re) else: tmp = (0.5 * math.cos(re)) * (math.exp(im) + 3.0) return tmp
function code(re, im) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = cos(re); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + 3.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(-im) + exp(im)) <= 4.0) tmp = cos(re); else tmp = (0.5 * cos(re)) * (exp(im) + 3.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[Cos[re], $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.7%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr56.1%
Final simplification79.8%
(FPCore (re im)
:precision binary64
(if (<= im 125000.0)
(cos re)
(if (<= im 1.02e+103)
(* 0.5 (+ (exp (- im)) (exp im)))
(*
(* 0.5 (cos re))
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = cos(re);
} else if (im <= 1.02e+103) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 125000.0d0) then
tmp = cos(re)
else if (im <= 1.02d+103) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = Math.cos(re);
} else if (im <= 1.02e+103) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 125000.0: tmp = math.cos(re) elif im <= 1.02e+103: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 125000.0) tmp = cos(re); elseif (im <= 1.02e+103) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 125000.0) tmp = cos(re); elseif (im <= 1.02e+103) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 125000.0], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.02e+103], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 125000:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 125000Initial program 100.0%
Taylor expanded in im around 0 72.7%
if 125000 < im < 1.01999999999999991e103Initial program 100.0%
Taylor expanded in re around 0 70.6%
if 1.01999999999999991e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
(FPCore (re im)
:precision binary64
(if (<= im 125000.0)
(cos re)
(if (<= im 1.02e+103)
(+ 1.5 (* 0.5 (exp im)))
(*
(* 0.5 (cos re))
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = cos(re);
} else if (im <= 1.02e+103) {
tmp = 1.5 + (0.5 * exp(im));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 125000.0d0) then
tmp = cos(re)
else if (im <= 1.02d+103) then
tmp = 1.5d0 + (0.5d0 * exp(im))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = Math.cos(re);
} else if (im <= 1.02e+103) {
tmp = 1.5 + (0.5 * Math.exp(im));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 125000.0: tmp = math.cos(re) elif im <= 1.02e+103: tmp = 1.5 + (0.5 * math.exp(im)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 125000.0) tmp = cos(re); elseif (im <= 1.02e+103) tmp = Float64(1.5 + Float64(0.5 * exp(im))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 125000.0) tmp = cos(re); elseif (im <= 1.02e+103) tmp = 1.5 + (0.5 * exp(im)); else tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 125000.0], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.02e+103], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 125000:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 125000Initial program 100.0%
Taylor expanded in im around 0 72.7%
if 125000 < im < 1.01999999999999991e103Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 70.6%
distribute-lft-in70.6%
metadata-eval70.6%
Simplified70.6%
if 1.01999999999999991e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
(FPCore (re im)
:precision binary64
(if (<= im 125000.0)
(cos re)
(if (<= im 4.5e+149)
(+ 1.5 (* 0.5 (exp im)))
(* (cos re) (+ 2.0 (* im (+ 0.5 (* im 0.25))))))))
double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = cos(re);
} else if (im <= 4.5e+149) {
tmp = 1.5 + (0.5 * exp(im));
} else {
tmp = cos(re) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 125000.0d0) then
tmp = cos(re)
else if (im <= 4.5d+149) then
tmp = 1.5d0 + (0.5d0 * exp(im))
else
tmp = cos(re) * (2.0d0 + (im * (0.5d0 + (im * 0.25d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = Math.cos(re);
} else if (im <= 4.5e+149) {
tmp = 1.5 + (0.5 * Math.exp(im));
} else {
tmp = Math.cos(re) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 125000.0: tmp = math.cos(re) elif im <= 4.5e+149: tmp = 1.5 + (0.5 * math.exp(im)) else: tmp = math.cos(re) * (2.0 + (im * (0.5 + (im * 0.25)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 125000.0) tmp = cos(re); elseif (im <= 4.5e+149) tmp = Float64(1.5 + Float64(0.5 * exp(im))); else tmp = Float64(cos(re) * Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 125000.0) tmp = cos(re); elseif (im <= 4.5e+149) tmp = 1.5 + (0.5 * exp(im)); else tmp = cos(re) * (2.0 + (im * (0.5 + (im * 0.25)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 125000.0], N[Cos[re], $MachinePrecision], If[LessEqual[im, 4.5e+149], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 125000:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 4.5 \cdot 10^{+149}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(2 + im \cdot \left(0.5 + im \cdot 0.25\right)\right)\\
\end{array}
\end{array}
if im < 125000Initial program 100.0%
Taylor expanded in im around 0 72.7%
if 125000 < im < 4.49999999999999982e149Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 69.2%
distribute-lft-in69.2%
metadata-eval69.2%
Simplified69.2%
if 4.49999999999999982e149 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 97.6%
*-commutative97.6%
+-commutative97.6%
distribute-lft-in97.6%
associate-*r*97.6%
*-commutative97.6%
associate-*r*97.6%
associate-*r*97.6%
distribute-rgt-out97.6%
distribute-lft-out97.6%
*-commutative97.6%
distribute-lft-out97.6%
Simplified97.6%
Final simplification75.9%
(FPCore (re im) :precision binary64 (if (<= im 125000.0) (cos re) (+ 1.5 (* 0.5 (exp im)))))
double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = cos(re);
} else {
tmp = 1.5 + (0.5 * exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 125000.0d0) then
tmp = cos(re)
else
tmp = 1.5d0 + (0.5d0 * exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 125000.0) {
tmp = Math.cos(re);
} else {
tmp = 1.5 + (0.5 * Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 125000.0: tmp = math.cos(re) else: tmp = 1.5 + (0.5 * math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 125000.0) tmp = cos(re); else tmp = Float64(1.5 + Float64(0.5 * exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 125000.0) tmp = cos(re); else tmp = 1.5 + (0.5 * exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 125000.0], N[Cos[re], $MachinePrecision], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 125000:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\end{array}
\end{array}
if im < 125000Initial program 100.0%
Taylor expanded in im around 0 72.7%
if 125000 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 77.8%
distribute-lft-in77.8%
metadata-eval77.8%
Simplified77.8%
(FPCore (re im)
:precision binary64
(if (<= im 680.0)
(cos re)
(if (<= im 4.8e+89)
(+ 1.0 (* re (- 2.0 re)))
(+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333)))))))))
double code(double re, double im) {
double tmp;
if (im <= 680.0) {
tmp = cos(re);
} else if (im <= 4.8e+89) {
tmp = 1.0 + (re * (2.0 - re));
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 680.0d0) then
tmp = cos(re)
else if (im <= 4.8d+89) then
tmp = 1.0d0 + (re * (2.0d0 - re))
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 680.0) {
tmp = Math.cos(re);
} else if (im <= 4.8e+89) {
tmp = 1.0 + (re * (2.0 - re));
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 680.0: tmp = math.cos(re) elif im <= 4.8e+89: tmp = 1.0 + (re * (2.0 - re)) else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 680.0) tmp = cos(re); elseif (im <= 4.8e+89) tmp = Float64(1.0 + Float64(re * Float64(2.0 - re))); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 680.0) tmp = cos(re); elseif (im <= 4.8e+89) tmp = 1.0 + (re * (2.0 - re)); else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 680.0], N[Cos[re], $MachinePrecision], If[LessEqual[im, 4.8e+89], N[(1.0 + N[(re * N[(2.0 - re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 680:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 4.8 \cdot 10^{+89}:\\
\;\;\;\;1 + re \cdot \left(2 - re\right)\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 680Initial program 100.0%
Taylor expanded in im around 0 73.1%
if 680 < im < 4.80000000000000009e89Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 37.2%
*-commutative37.2%
Simplified37.2%
Applied egg-rr37.2%
fma-undefine37.2%
+-commutative37.2%
associate-+r+37.2%
count-237.2%
distribute-rgt-out37.2%
unsub-neg37.2%
Simplified37.2%
if 4.80000000000000009e89 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 82.0%
distribute-lft-in82.0%
metadata-eval82.0%
Simplified82.0%
Taylor expanded in im around 0 74.8%
*-commutative74.8%
Simplified74.8%
(FPCore (re im)
:precision binary64
(if (<= im 480.0)
1.0
(if (<= im 8e+89)
(+ 1.0 (* re (- 2.0 re)))
(+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333)))))))))
double code(double re, double im) {
double tmp;
if (im <= 480.0) {
tmp = 1.0;
} else if (im <= 8e+89) {
tmp = 1.0 + (re * (2.0 - re));
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 480.0d0) then
tmp = 1.0d0
else if (im <= 8d+89) then
tmp = 1.0d0 + (re * (2.0d0 - re))
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 480.0) {
tmp = 1.0;
} else if (im <= 8e+89) {
tmp = 1.0 + (re * (2.0 - re));
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 480.0: tmp = 1.0 elif im <= 8e+89: tmp = 1.0 + (re * (2.0 - re)) else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 480.0) tmp = 1.0; elseif (im <= 8e+89) tmp = Float64(1.0 + Float64(re * Float64(2.0 - re))); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 480.0) tmp = 1.0; elseif (im <= 8e+89) tmp = 1.0 + (re * (2.0 - re)); else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 480.0], 1.0, If[LessEqual[im, 8e+89], N[(1.0 + N[(re * N[(2.0 - re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 480:\\
\;\;\;\;1\\
\mathbf{elif}\;im \leq 8 \cdot 10^{+89}:\\
\;\;\;\;1 + re \cdot \left(2 - re\right)\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 480Initial program 100.0%
Taylor expanded in im around 0 73.1%
Taylor expanded in re around 0 38.8%
if 480 < im < 7.99999999999999996e89Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 37.2%
*-commutative37.2%
Simplified37.2%
Applied egg-rr37.2%
fma-undefine37.2%
+-commutative37.2%
associate-+r+37.2%
count-237.2%
distribute-rgt-out37.2%
unsub-neg37.2%
Simplified37.2%
if 7.99999999999999996e89 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 82.0%
distribute-lft-in82.0%
metadata-eval82.0%
Simplified82.0%
Taylor expanded in im around 0 74.8%
*-commutative74.8%
Simplified74.8%
(FPCore (re im)
:precision binary64
(if (<= im 160.0)
1.0
(if (<= im 6.2e+152)
(+ 1.0 (* re (- 2.0 re)))
(+ 2.0 (* im (+ 0.5 (* im 0.25)))))))
double code(double re, double im) {
double tmp;
if (im <= 160.0) {
tmp = 1.0;
} else if (im <= 6.2e+152) {
tmp = 1.0 + (re * (2.0 - re));
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 160.0d0) then
tmp = 1.0d0
else if (im <= 6.2d+152) then
tmp = 1.0d0 + (re * (2.0d0 - re))
else
tmp = 2.0d0 + (im * (0.5d0 + (im * 0.25d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 160.0) {
tmp = 1.0;
} else if (im <= 6.2e+152) {
tmp = 1.0 + (re * (2.0 - re));
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 160.0: tmp = 1.0 elif im <= 6.2e+152: tmp = 1.0 + (re * (2.0 - re)) else: tmp = 2.0 + (im * (0.5 + (im * 0.25))) return tmp
function code(re, im) tmp = 0.0 if (im <= 160.0) tmp = 1.0; elseif (im <= 6.2e+152) tmp = Float64(1.0 + Float64(re * Float64(2.0 - re))); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 160.0) tmp = 1.0; elseif (im <= 6.2e+152) tmp = 1.0 + (re * (2.0 - re)); else tmp = 2.0 + (im * (0.5 + (im * 0.25))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 160.0], 1.0, If[LessEqual[im, 6.2e+152], N[(1.0 + N[(re * N[(2.0 - re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 160:\\
\;\;\;\;1\\
\mathbf{elif}\;im \leq 6.2 \cdot 10^{+152}:\\
\;\;\;\;1 + re \cdot \left(2 - re\right)\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot 0.25\right)\\
\end{array}
\end{array}
if im < 160Initial program 100.0%
Taylor expanded in im around 0 73.1%
Taylor expanded in re around 0 38.8%
if 160 < im < 6.2e152Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 30.2%
*-commutative30.2%
Simplified30.2%
Applied egg-rr30.2%
fma-undefine30.2%
+-commutative30.2%
associate-+r+30.2%
count-230.2%
distribute-rgt-out30.2%
unsub-neg30.2%
Simplified30.2%
if 6.2e152 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 86.1%
distribute-lft-in86.1%
metadata-eval86.1%
Simplified86.1%
Taylor expanded in im around 0 86.1%
*-commutative86.1%
Simplified86.1%
(FPCore (re im) :precision binary64 (if (<= im 420.0) 1.0 (+ 1.0 (* re (- 2.0 re)))))
double code(double re, double im) {
double tmp;
if (im <= 420.0) {
tmp = 1.0;
} else {
tmp = 1.0 + (re * (2.0 - re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 420.0d0) then
tmp = 1.0d0
else
tmp = 1.0d0 + (re * (2.0d0 - re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 420.0) {
tmp = 1.0;
} else {
tmp = 1.0 + (re * (2.0 - re));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 420.0: tmp = 1.0 else: tmp = 1.0 + (re * (2.0 - re)) return tmp
function code(re, im) tmp = 0.0 if (im <= 420.0) tmp = 1.0; else tmp = Float64(1.0 + Float64(re * Float64(2.0 - re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 420.0) tmp = 1.0; else tmp = 1.0 + (re * (2.0 - re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 420.0], 1.0, N[(1.0 + N[(re * N[(2.0 - re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 420:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(2 - re\right)\\
\end{array}
\end{array}
if im < 420Initial program 100.0%
Taylor expanded in im around 0 73.1%
Taylor expanded in re around 0 38.8%
if 420 < im Initial program 100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 19.3%
*-commutative19.3%
Simplified19.3%
Applied egg-rr19.3%
fma-undefine19.3%
+-commutative19.3%
associate-+r+19.3%
count-219.3%
distribute-rgt-out19.3%
unsub-neg19.3%
Simplified19.3%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 55.6%
Taylor expanded in re around 0 29.7%
(FPCore (re im) :precision binary64 0.25)
double code(double re, double im) {
return 0.25;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.25d0
end function
public static double code(double re, double im) {
return 0.25;
}
def code(re, im): return 0.25
function code(re, im) return 0.25 end
function tmp = code(re, im) tmp = 0.25; end
code[re_, im_] := 0.25
\begin{array}{l}
\\
0.25
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 62.2%
Applied egg-rr7.9%
Applied egg-rr8.4%
(FPCore (re im) :precision binary64 0.125)
double code(double re, double im) {
return 0.125;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.125d0
end function
public static double code(double re, double im) {
return 0.125;
}
def code(re, im): return 0.125
function code(re, im) return 0.125 end
function tmp = code(re, im) tmp = 0.125; end
code[re_, im_] := 0.125
\begin{array}{l}
\\
0.125
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 62.2%
Applied egg-rr7.9%
Applied egg-rr7.9%
(FPCore (re im) :precision binary64 -1.0)
double code(double re, double im) {
return -1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -1.0d0
end function
public static double code(double re, double im) {
return -1.0;
}
def code(re, im): return -1.0
function code(re, im) return -1.0 end
function tmp = code(re, im) tmp = -1.0; end
code[re_, im_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 62.2%
Applied egg-rr4.2%
metadata-eval4.2%
Applied egg-rr4.2%
herbie shell --seed 2024185
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))