
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.9%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 99.2%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf 98.3%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -175.0) (not (<= x 2.1e-7))) (+ x (* y x)) (* y (+ x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -175.0) || !(x <= 2.1e-7)) {
tmp = x + (y * x);
} else {
tmp = y * (x + z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-175.0d0)) .or. (.not. (x <= 2.1d-7))) then
tmp = x + (y * x)
else
tmp = y * (x + z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -175.0) || !(x <= 2.1e-7)) {
tmp = x + (y * x);
} else {
tmp = y * (x + z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -175.0) or not (x <= 2.1e-7): tmp = x + (y * x) else: tmp = y * (x + z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -175.0) || !(x <= 2.1e-7)) tmp = Float64(x + Float64(y * x)); else tmp = Float64(y * Float64(x + z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -175.0) || ~((x <= 2.1e-7))) tmp = x + (y * x); else tmp = y * (x + z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -175.0], N[Not[LessEqual[x, 2.1e-7]], $MachinePrecision]], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -175 \lor \neg \left(x \leq 2.1 \cdot 10^{-7}\right):\\
\;\;\;\;x + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + z\right)\\
\end{array}
\end{array}
if x < -175 or 2.1e-7 < x Initial program 100.0%
Taylor expanded in z around 0 88.6%
*-commutative88.6%
Simplified88.6%
if -175 < x < 2.1e-7Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 82.4%
Final simplification85.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.5e-32) (not (<= y 4.8e-9))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e-32) || !(y <= 4.8e-9)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.5d-32)) .or. (.not. (y <= 4.8d-9))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e-32) || !(y <= 4.8e-9)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.5e-32) or not (y <= 4.8e-9): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.5e-32) || !(y <= 4.8e-9)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.5e-32) || ~((y <= 4.8e-9))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.5e-32], N[Not[LessEqual[y, 4.8e-9]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-32} \lor \neg \left(y \leq 4.8 \cdot 10^{-9}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.5e-32 or 4.8e-9 < y Initial program 100.0%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 95.5%
if -1.5e-32 < y < 4.8e-9Initial program 100.0%
distribute-rgt-in100.0%
fma-define100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 70.5%
Final simplification83.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 8400000000000.0))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 8400000000000.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 8400000000000.0d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 8400000000000.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 8400000000000.0): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 8400000000000.0)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 8400000000000.0))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 8400000000000.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 8400000000000\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 8.4e12 < y Initial program 99.9%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 99.2%
Taylor expanded in x around inf 51.1%
*-commutative51.1%
Simplified51.1%
if -1 < y < 8.4e12Initial program 100.0%
distribute-rgt-in100.0%
fma-define100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 65.5%
Final simplification58.9%
(FPCore (x y z) :precision binary64 (if (<= y -9.6e-34) (* y z) (if (<= y 8400000000000.0) x (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.6e-34) {
tmp = y * z;
} else if (y <= 8400000000000.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.6d-34)) then
tmp = y * z
else if (y <= 8400000000000.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.6e-34) {
tmp = y * z;
} else if (y <= 8400000000000.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.6e-34: tmp = y * z elif y <= 8400000000000.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.6e-34) tmp = Float64(y * z); elseif (y <= 8400000000000.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.6e-34) tmp = y * z; elseif (y <= 8400000000000.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.6e-34], N[(y * z), $MachinePrecision], If[LessEqual[y, 8400000000000.0], x, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.6 \cdot 10^{-34}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 8400000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -9.59999999999999965e-34Initial program 100.0%
Taylor expanded in z around inf 60.9%
Taylor expanded in z around inf 60.5%
Taylor expanded in y around inf 57.1%
if -9.59999999999999965e-34 < y < 8.4e12Initial program 100.0%
distribute-rgt-in100.0%
fma-define100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 68.8%
if 8.4e12 < y Initial program 99.9%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 99.9%
Taylor expanded in x around inf 57.3%
*-commutative57.3%
Simplified57.3%
Final simplification63.0%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
distribute-rgt-in99.2%
fma-define99.6%
*-commutative99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 36.8%
herbie shell --seed 2024185
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))