
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(if (<= z -1.4e+142)
(- x (/ y z))
(if (or (<= z -2.9e-127) (not (<= z 4e-188)))
(+ x (* (* y 2.0) (/ z (- (* y t) (* z (* 2.0 z))))))
(- x (/ (* z -2.0) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.4e+142) {
tmp = x - (y / z);
} else if ((z <= -2.9e-127) || !(z <= 4e-188)) {
tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.4d+142)) then
tmp = x - (y / z)
else if ((z <= (-2.9d-127)) .or. (.not. (z <= 4d-188))) then
tmp = x + ((y * 2.0d0) * (z / ((y * t) - (z * (2.0d0 * z)))))
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.4e+142) {
tmp = x - (y / z);
} else if ((z <= -2.9e-127) || !(z <= 4e-188)) {
tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.4e+142: tmp = x - (y / z) elif (z <= -2.9e-127) or not (z <= 4e-188): tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.4e+142) tmp = Float64(x - Float64(y / z)); elseif ((z <= -2.9e-127) || !(z <= 4e-188)) tmp = Float64(x + Float64(Float64(y * 2.0) * Float64(z / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z)))))); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.4e+142) tmp = x - (y / z); elseif ((z <= -2.9e-127) || ~((z <= 4e-188))) tmp = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.4e+142], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[z, -2.9e-127], N[Not[LessEqual[z, 4e-188]], $MachinePrecision]], N[(x + N[(N[(y * 2.0), $MachinePrecision] * N[(z / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{+142}:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{elif}\;z \leq -2.9 \cdot 10^{-127} \lor \neg \left(z \leq 4 \cdot 10^{-188}\right):\\
\;\;\;\;x + \left(y \cdot 2\right) \cdot \frac{z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -1.4e142Initial program 50.3%
Simplified73.6%
Taylor expanded in y around 0 96.6%
mul-1-neg96.6%
unsub-neg96.6%
Simplified96.6%
if -1.4e142 < z < -2.9e-127 or 3.9999999999999998e-188 < z Initial program 88.0%
Simplified96.0%
if -2.9e-127 < z < 3.9999999999999998e-188Initial program 82.1%
Simplified82.5%
Taylor expanded in y around inf 96.8%
associate-*r/96.8%
*-commutative96.8%
Simplified96.8%
Final simplification96.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (/ (* (* y 2.0) z) (- (* y t) (* z (* 2.0 z))))))) (if (<= t_1 5e+264) t_1 (- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 5e+264) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y * 2.0d0) * z) / ((y * t) - (z * (2.0d0 * z))))
if (t_1 <= 5d+264) then
tmp = t_1
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 5e+264) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))) tmp = 0 if t_1 <= 5e+264: tmp = t_1 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z))))) tmp = 0.0 if (t_1 <= 5e+264) tmp = t_1; else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))); tmp = 0.0; if (t_1 <= 5e+264) tmp = t_1; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+264], t$95$1, N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y \cdot 2\right) \cdot z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+264}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 5.00000000000000033e264Initial program 96.2%
if 5.00000000000000033e264 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 16.2%
Simplified64.2%
Taylor expanded in y around 0 82.5%
mul-1-neg82.5%
unsub-neg82.5%
Simplified82.5%
Final simplification93.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3e+37) (not (<= z 3.2e-72))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3e+37) || !(z <= 3.2e-72)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3d+37)) .or. (.not. (z <= 3.2d-72))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3e+37) || !(z <= 3.2e-72)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3e+37) or not (z <= 3.2e-72): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3e+37) || !(z <= 3.2e-72)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3e+37) || ~((z <= 3.2e-72))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3e+37], N[Not[LessEqual[z, 3.2e-72]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+37} \lor \neg \left(z \leq 3.2 \cdot 10^{-72}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -3.00000000000000022e37 or 3.19999999999999999e-72 < z Initial program 76.4%
Simplified91.4%
Taylor expanded in y around 0 92.8%
mul-1-neg92.8%
unsub-neg92.8%
Simplified92.8%
if -3.00000000000000022e37 < z < 3.19999999999999999e-72Initial program 89.6%
Simplified89.9%
Taylor expanded in y around inf 90.0%
associate-*r/90.0%
*-commutative90.0%
Simplified90.0%
Final simplification91.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5.5e-33) (not (<= z 3.2e-72))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.5e-33) || !(z <= 3.2e-72)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.5d-33)) .or. (.not. (z <= 3.2d-72))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.5e-33) || !(z <= 3.2e-72)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5.5e-33) or not (z <= 3.2e-72): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5.5e-33) || !(z <= 3.2e-72)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5.5e-33) || ~((z <= 3.2e-72))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.5e-33], N[Not[LessEqual[z, 3.2e-72]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{-33} \lor \neg \left(z \leq 3.2 \cdot 10^{-72}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -5.5e-33 or 3.19999999999999999e-72 < z Initial program 77.7%
Simplified92.1%
Taylor expanded in y around 0 89.6%
mul-1-neg89.6%
unsub-neg89.6%
Simplified89.6%
if -5.5e-33 < z < 3.19999999999999999e-72Initial program 89.4%
Simplified86.4%
Taylor expanded in y around 0 69.7%
Final simplification81.5%
(FPCore (x y z t) :precision binary64 (if (<= x -1e-175) x (if (<= x 1.8e-246) (* 2.0 (/ z t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1e-175) {
tmp = x;
} else if (x <= 1.8e-246) {
tmp = 2.0 * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1d-175)) then
tmp = x
else if (x <= 1.8d-246) then
tmp = 2.0d0 * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1e-175) {
tmp = x;
} else if (x <= 1.8e-246) {
tmp = 2.0 * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1e-175: tmp = x elif x <= 1.8e-246: tmp = 2.0 * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1e-175) tmp = x; elseif (x <= 1.8e-246) tmp = Float64(2.0 * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1e-175) tmp = x; elseif (x <= 1.8e-246) tmp = 2.0 * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1e-175], x, If[LessEqual[x, 1.8e-246], N[(2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-175}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-246}:\\
\;\;\;\;2 \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1e-175 or 1.8000000000000001e-246 < x Initial program 83.7%
Simplified92.9%
Taylor expanded in y around 0 82.5%
if -1e-175 < x < 1.8000000000000001e-246Initial program 75.1%
Simplified74.6%
Taylor expanded in y around inf 61.7%
associate-*r/61.7%
*-commutative61.7%
Simplified61.7%
Taylor expanded in x around 0 53.9%
*-commutative53.9%
Simplified53.9%
Final simplification78.5%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 82.5%
Simplified89.8%
Taylor expanded in y around 0 73.8%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024185
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))