
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 85.2%
+-commutative85.2%
associate--l+85.2%
fma-define85.2%
sub-neg85.2%
log1p-define99.8%
Simplified99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -5.8e-186) (not (<= x 2.9e-78))) (- (* x (log y)) t) (- (* y (* z (+ (* y -0.5) -1.0))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.8e-186) || !(x <= 2.9e-78)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * (z * ((y * -0.5) + -1.0))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-5.8d-186)) .or. (.not. (x <= 2.9d-78))) then
tmp = (x * log(y)) - t
else
tmp = (y * (z * ((y * (-0.5d0)) + (-1.0d0)))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.8e-186) || !(x <= 2.9e-78)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * (z * ((y * -0.5) + -1.0))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -5.8e-186) or not (x <= 2.9e-78): tmp = (x * math.log(y)) - t else: tmp = (y * (z * ((y * -0.5) + -1.0))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -5.8e-186) || !(x <= 2.9e-78)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(z * Float64(Float64(y * -0.5) + -1.0))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -5.8e-186) || ~((x <= 2.9e-78))) tmp = (x * log(y)) - t; else tmp = (y * (z * ((y * -0.5) + -1.0))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -5.8e-186], N[Not[LessEqual[x, 2.9e-78]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(z * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.8 \cdot 10^{-186} \lor \neg \left(x \leq 2.9 \cdot 10^{-78}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(y \cdot -0.5 + -1\right)\right) - t\\
\end{array}
\end{array}
if x < -5.80000000000000038e-186 or 2.9000000000000001e-78 < x Initial program 91.1%
fma-define91.2%
Simplified91.2%
Taylor expanded in y around 0 89.8%
if -5.80000000000000038e-186 < x < 2.9000000000000001e-78Initial program 71.0%
Taylor expanded in y around 0 99.0%
Taylor expanded in x around 0 96.1%
Final simplification91.7%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (* y (+ (* y -0.5) -1.0)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (y * ((y * (-0.5d0)) + (-1.0d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(y * Float64(Float64(y * -0.5) + -1.0)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(y * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(y \cdot -0.5 + -1\right)\right)\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.2e+89) (not (<= x 43.0))) (* x (log y)) (- (* y (* z (+ (* y -0.5) -1.0))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.2e+89) || !(x <= 43.0)) {
tmp = x * log(y);
} else {
tmp = (y * (z * ((y * -0.5) + -1.0))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-7.2d+89)) .or. (.not. (x <= 43.0d0))) then
tmp = x * log(y)
else
tmp = (y * (z * ((y * (-0.5d0)) + (-1.0d0)))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.2e+89) || !(x <= 43.0)) {
tmp = x * Math.log(y);
} else {
tmp = (y * (z * ((y * -0.5) + -1.0))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -7.2e+89) or not (x <= 43.0): tmp = x * math.log(y) else: tmp = (y * (z * ((y * -0.5) + -1.0))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.2e+89) || !(x <= 43.0)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(z * Float64(Float64(y * -0.5) + -1.0))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -7.2e+89) || ~((x <= 43.0))) tmp = x * log(y); else tmp = (y * (z * ((y * -0.5) + -1.0))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.2e+89], N[Not[LessEqual[x, 43.0]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(z * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{+89} \lor \neg \left(x \leq 43\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(y \cdot -0.5 + -1\right)\right) - t\\
\end{array}
\end{array}
if x < -7.2e89 or 43 < x Initial program 94.7%
+-commutative94.7%
associate--l+94.7%
fma-define94.7%
sub-neg94.7%
log1p-define99.6%
Simplified99.6%
add-cube-cbrt99.5%
distribute-rgt-neg-in99.5%
pow299.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 78.7%
if -7.2e89 < x < 43Initial program 76.7%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around 0 82.0%
Final simplification80.4%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 85.2%
fma-define85.2%
Simplified85.2%
Taylor expanded in y around 0 98.9%
+-commutative98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.8e-58) (not (<= t 4.2e+31))) (- t) (* y (- z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.8e-58) || !(t <= 4.2e+31)) {
tmp = -t;
} else {
tmp = y * -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.8d-58)) .or. (.not. (t <= 4.2d+31))) then
tmp = -t
else
tmp = y * -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.8e-58) || !(t <= 4.2e+31)) {
tmp = -t;
} else {
tmp = y * -z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.8e-58) or not (t <= 4.2e+31): tmp = -t else: tmp = y * -z return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.8e-58) || !(t <= 4.2e+31)) tmp = Float64(-t); else tmp = Float64(y * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.8e-58) || ~((t <= 4.2e+31))) tmp = -t; else tmp = y * -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.8e-58], N[Not[LessEqual[t, 4.2e+31]], $MachinePrecision]], (-t), N[(y * (-z)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.8 \cdot 10^{-58} \lor \neg \left(t \leq 4.2 \cdot 10^{+31}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\end{array}
\end{array}
if t < -1.80000000000000005e-58 or 4.19999999999999958e31 < t Initial program 96.2%
fma-define96.2%
Simplified96.2%
Taylor expanded in t around inf 67.0%
neg-mul-167.0%
Simplified67.0%
if -1.80000000000000005e-58 < t < 4.19999999999999958e31Initial program 75.6%
fma-define75.6%
Simplified75.6%
Taylor expanded in y around 0 98.2%
+-commutative98.2%
mul-1-neg98.2%
unsub-neg98.2%
Simplified98.2%
Taylor expanded in t around inf 71.0%
associate-/l*70.2%
associate-/l*58.7%
Simplified58.7%
Taylor expanded in y around inf 27.1%
mul-1-neg27.1%
distribute-rgt-neg-out27.1%
Simplified27.1%
Final simplification45.7%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ (* y -0.5) -1.0))) t))
double code(double x, double y, double z, double t) {
return (y * (z * ((y * -0.5) + -1.0))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((y * (-0.5d0)) + (-1.0d0)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * ((y * -0.5) + -1.0))) - t;
}
def code(x, y, z, t): return (y * (z * ((y * -0.5) + -1.0))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(Float64(y * -0.5) + -1.0))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * ((y * -0.5) + -1.0))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(y \cdot -0.5 + -1\right)\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 99.2%
Taylor expanded in x around 0 52.7%
Final simplification52.7%
(FPCore (x y z t) :precision binary64 (- (- t) (* z y)))
double code(double x, double y, double z, double t) {
return -t - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return -t - (z * y);
}
def code(x, y, z, t): return -t - (z * y)
function code(x, y, z, t) return Float64(Float64(-t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = -t - (z * y); end
code[x_, y_, z_, t_] := N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-t\right) - z \cdot y
\end{array}
Initial program 85.2%
fma-define85.2%
Simplified85.2%
Taylor expanded in y around 0 98.9%
+-commutative98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
Taylor expanded in x around 0 52.6%
mul-1-neg52.6%
*-commutative52.6%
distribute-rgt-neg-in52.6%
Simplified52.6%
Final simplification52.6%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 85.2%
fma-define85.2%
Simplified85.2%
Taylor expanded in t around inf 37.7%
neg-mul-137.7%
Simplified37.7%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 85.2%
fma-define85.2%
Simplified85.2%
Taylor expanded in t around inf 37.7%
neg-mul-137.7%
Simplified37.7%
neg-sub037.7%
sub-neg37.7%
add-sqr-sqrt18.1%
sqrt-unprod12.0%
sqr-neg12.0%
sqrt-unprod1.3%
add-sqr-sqrt2.3%
Applied egg-rr2.3%
+-lft-identity2.3%
Simplified2.3%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024185
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (- (* (- z) (+ (+ (* 1/2 (* y y)) y) (* (/ 1/3 (* 1 (* 1 1))) (* y (* y y))))) (- t (* x (log y)))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))