
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -100000.0) (not (<= x 0.048))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -100000.0) || !(x <= 0.048)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-100000.0d0)) .or. (.not. (x <= 0.048d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -100000.0) || !(x <= 0.048)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -100000.0) or not (x <= 0.048): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -100000.0) || !(x <= 0.048)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -100000.0) || ~((x <= 0.048))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -100000.0], N[Not[LessEqual[x, 0.048]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -100000 \lor \neg \left(x \leq 0.048\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -1e5 or 0.048000000000000001 < x Initial program 73.8%
*-commutative73.8%
exp-to-pow73.8%
Simplified73.8%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
if -1e5 < x < 0.048000000000000001Initial program 75.7%
exp-prod99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -1.25) (not (<= x 0.048))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.25) || !(x <= 0.048)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.25d0)) .or. (.not. (x <= 0.048d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.25) || !(x <= 0.048)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.25) or not (x <= 0.048): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.25) || !(x <= 0.048)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.25) || ~((x <= 0.048))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.25], N[Not[LessEqual[x, 0.048]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \lor \neg \left(x \leq 0.048\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1.25 or 0.048000000000000001 < x Initial program 74.1%
*-commutative74.1%
exp-to-pow74.1%
Simplified74.1%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
if -1.25 < x < 0.048000000000000001Initial program 75.2%
exp-prod99.8%
Simplified99.8%
Taylor expanded in x around 0 98.1%
Final simplification99.2%
(FPCore (x y)
:precision binary64
(if (<= x -0.95)
(/ (+ 1.0 (* y (+ (/ (* x (* y 0.5)) x) -1.0))) x)
(if (<= x 0.048)
(/ 1.0 x)
(/ 1.0 (- x (* y (- (* y (- (* x (+ 0.5 (* (/ 1.0 x) 0.5))) x)) x)))))))
double code(double x, double y) {
double tmp;
if (x <= -0.95) {
tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x;
} else if (x <= 0.048) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x - (y * ((y * ((x * (0.5 + ((1.0 / x) * 0.5))) - x)) - x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.95d0)) then
tmp = (1.0d0 + (y * (((x * (y * 0.5d0)) / x) + (-1.0d0)))) / x
else if (x <= 0.048d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x - (y * ((y * ((x * (0.5d0 + ((1.0d0 / x) * 0.5d0))) - x)) - x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.95) {
tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x;
} else if (x <= 0.048) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x - (y * ((y * ((x * (0.5 + ((1.0 / x) * 0.5))) - x)) - x)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.95: tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x elif x <= 0.048: tmp = 1.0 / x else: tmp = 1.0 / (x - (y * ((y * ((x * (0.5 + ((1.0 / x) * 0.5))) - x)) - x))) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.95) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(Float64(x * Float64(y * 0.5)) / x) + -1.0))) / x); elseif (x <= 0.048) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x - Float64(y * Float64(Float64(y * Float64(Float64(x * Float64(0.5 + Float64(Float64(1.0 / x) * 0.5))) - x)) - x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.95) tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x; elseif (x <= 0.048) tmp = 1.0 / x; else tmp = 1.0 / (x - (y * ((y * ((x * (0.5 + ((1.0 / x) * 0.5))) - x)) - x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.95], N[(N[(1.0 + N[(y * N[(N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.048], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x - N[(y * N[(N[(y * N[(N[(x * N[(0.5 + N[(N[(1.0 / x), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.95:\\
\;\;\;\;\frac{1 + y \cdot \left(\frac{x \cdot \left(y \cdot 0.5\right)}{x} + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.048:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x - y \cdot \left(y \cdot \left(x \cdot \left(0.5 + \frac{1}{x} \cdot 0.5\right) - x\right) - x\right)}\\
\end{array}
\end{array}
if x < -0.94999999999999996Initial program 73.6%
exp-prod72.8%
Simplified72.8%
Taylor expanded in y around 0 69.7%
Taylor expanded in x around 0 75.5%
distribute-lft-out75.5%
Simplified75.5%
Taylor expanded in x around inf 75.5%
*-commutative75.5%
associate-*l*75.5%
Simplified75.5%
if -0.94999999999999996 < x < 0.048000000000000001Initial program 75.2%
exp-prod99.8%
Simplified99.8%
Taylor expanded in x around 0 98.1%
if 0.048000000000000001 < x Initial program 74.7%
exp-prod74.7%
Simplified74.7%
clear-num74.7%
add-exp-log70.7%
add-exp-log70.7%
div-exp70.7%
pow-exp70.7%
add-log-exp70.7%
log-pow70.7%
div-exp70.7%
add-exp-log74.7%
add-exp-log74.7%
inv-pow74.7%
Applied egg-rr74.7%
unpow-174.7%
Simplified74.7%
Taylor expanded in y around 0 74.3%
Final simplification83.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ 1.0 (+ x (* x y)))))
(if (<= x -2.1e+239)
t_0
(if (<= x -0.95)
(/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x)
(if (<= x 0.047) (/ 1.0 x) t_0)))))
double code(double x, double y) {
double t_0 = 1.0 / (x + (x * y));
double tmp;
if (x <= -2.1e+239) {
tmp = t_0;
} else if (x <= -0.95) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 0.047) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 / (x + (x * y))
if (x <= (-2.1d+239)) then
tmp = t_0
else if (x <= (-0.95d0)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else if (x <= 0.047d0) then
tmp = 1.0d0 / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 / (x + (x * y));
double tmp;
if (x <= -2.1e+239) {
tmp = t_0;
} else if (x <= -0.95) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 0.047) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 / (x + (x * y)) tmp = 0 if x <= -2.1e+239: tmp = t_0 elif x <= -0.95: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x elif x <= 0.047: tmp = 1.0 / x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 / Float64(x + Float64(x * y))) tmp = 0.0 if (x <= -2.1e+239) tmp = t_0; elseif (x <= -0.95) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); elseif (x <= 0.047) tmp = Float64(1.0 / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 / (x + (x * y)); tmp = 0.0; if (x <= -2.1e+239) tmp = t_0; elseif (x <= -0.95) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; elseif (x <= 0.047) tmp = 1.0 / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.1e+239], t$95$0, If[LessEqual[x, -0.95], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.047], N[(1.0 / x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{x + x \cdot y}\\
\mathbf{if}\;x \leq -2.1 \cdot 10^{+239}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -0.95:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.047:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.0999999999999999e239 or 0.047 < x Initial program 68.6%
exp-prod68.6%
Simplified68.6%
clear-num68.6%
add-exp-log56.8%
add-exp-log56.8%
div-exp56.8%
pow-exp56.8%
add-log-exp56.8%
log-pow56.8%
div-exp56.8%
add-exp-log68.6%
add-exp-log68.6%
inv-pow68.6%
Applied egg-rr68.6%
unpow-168.6%
Simplified68.6%
Taylor expanded in y around 0 67.7%
if -2.0999999999999999e239 < x < -0.94999999999999996Initial program 83.2%
exp-prod82.2%
Simplified82.2%
Taylor expanded in y around 0 77.1%
Taylor expanded in x around inf 77.1%
*-commutative77.1%
Simplified77.1%
if -0.94999999999999996 < x < 0.047Initial program 75.2%
exp-prod99.8%
Simplified99.8%
Taylor expanded in x around 0 98.1%
Final simplification80.9%
(FPCore (x y) :precision binary64 (if (<= x -0.95) (/ (+ 1.0 (* y (+ (/ (* x (* y 0.5)) x) -1.0))) x) (if (<= x 0.046) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.95) {
tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x;
} else if (x <= 0.046) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.95d0)) then
tmp = (1.0d0 + (y * (((x * (y * 0.5d0)) / x) + (-1.0d0)))) / x
else if (x <= 0.046d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.95) {
tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x;
} else if (x <= 0.046) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.95: tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x elif x <= 0.046: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.95) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(Float64(x * Float64(y * 0.5)) / x) + -1.0))) / x); elseif (x <= 0.046) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.95) tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x; elseif (x <= 0.046) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.95], N[(N[(1.0 + N[(y * N[(N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.046], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.95:\\
\;\;\;\;\frac{1 + y \cdot \left(\frac{x \cdot \left(y \cdot 0.5\right)}{x} + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.046:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.94999999999999996Initial program 73.6%
exp-prod72.8%
Simplified72.8%
Taylor expanded in y around 0 69.7%
Taylor expanded in x around 0 75.5%
distribute-lft-out75.5%
Simplified75.5%
Taylor expanded in x around inf 75.5%
*-commutative75.5%
associate-*l*75.5%
Simplified75.5%
if -0.94999999999999996 < x < 0.045999999999999999Initial program 75.2%
exp-prod99.8%
Simplified99.8%
Taylor expanded in x around 0 98.1%
if 0.045999999999999999 < x Initial program 74.7%
exp-prod74.7%
Simplified74.7%
clear-num74.7%
add-exp-log70.7%
add-exp-log70.7%
div-exp70.7%
pow-exp70.7%
add-log-exp70.7%
log-pow70.7%
div-exp70.7%
add-exp-log74.7%
add-exp-log74.7%
inv-pow74.7%
Applied egg-rr74.7%
unpow-174.7%
Simplified74.7%
Taylor expanded in y around 0 67.0%
Final simplification80.9%
(FPCore (x y) :precision binary64 (if (<= x -1.15) (/ (+ 1.0 (* y (+ -1.0 (* y (+ 0.5 (* y -0.16666666666666666)))))) x) (if (<= x 0.048) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -1.15) {
tmp = (1.0 + (y * (-1.0 + (y * (0.5 + (y * -0.16666666666666666)))))) / x;
} else if (x <= 0.048) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.15d0)) then
tmp = (1.0d0 + (y * ((-1.0d0) + (y * (0.5d0 + (y * (-0.16666666666666666d0))))))) / x
else if (x <= 0.048d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.15) {
tmp = (1.0 + (y * (-1.0 + (y * (0.5 + (y * -0.16666666666666666)))))) / x;
} else if (x <= 0.048) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.15: tmp = (1.0 + (y * (-1.0 + (y * (0.5 + (y * -0.16666666666666666)))))) / x elif x <= 0.048: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.15) tmp = Float64(Float64(1.0 + Float64(y * Float64(-1.0 + Float64(y * Float64(0.5 + Float64(y * -0.16666666666666666)))))) / x); elseif (x <= 0.048) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.15) tmp = (1.0 + (y * (-1.0 + (y * (0.5 + (y * -0.16666666666666666)))))) / x; elseif (x <= 0.048) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.15], N[(N[(1.0 + N[(y * N[(-1.0 + N[(y * N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.048], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15:\\
\;\;\;\;\frac{1 + y \cdot \left(-1 + y \cdot \left(0.5 + y \cdot -0.16666666666666666\right)\right)}{x}\\
\mathbf{elif}\;x \leq 0.048:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -1.1499999999999999Initial program 73.6%
*-commutative73.6%
exp-to-pow73.6%
Simplified73.6%
Taylor expanded in x around inf 99.6%
mul-1-neg99.6%
Simplified99.6%
Taylor expanded in y around 0 74.4%
if -1.1499999999999999 < x < 0.048000000000000001Initial program 75.2%
exp-prod99.8%
Simplified99.8%
Taylor expanded in x around 0 98.1%
if 0.048000000000000001 < x Initial program 74.7%
exp-prod74.7%
Simplified74.7%
clear-num74.7%
add-exp-log70.7%
add-exp-log70.7%
div-exp70.7%
pow-exp70.7%
add-log-exp70.7%
log-pow70.7%
div-exp70.7%
add-exp-log74.7%
add-exp-log74.7%
inv-pow74.7%
Applied egg-rr74.7%
unpow-174.7%
Simplified74.7%
Taylor expanded in y around 0 67.0%
Final simplification80.5%
(FPCore (x y) :precision binary64 (if (or (<= x -2.15e+133) (not (<= x 0.014))) (/ 1.0 (+ x (* x y))) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -2.15e+133) || !(x <= 0.014)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.15d+133)) .or. (.not. (x <= 0.014d0))) then
tmp = 1.0d0 / (x + (x * y))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.15e+133) || !(x <= 0.014)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.15e+133) or not (x <= 0.014): tmp = 1.0 / (x + (x * y)) else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.15e+133) || !(x <= 0.014)) tmp = Float64(1.0 / Float64(x + Float64(x * y))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.15e+133) || ~((x <= 0.014))) tmp = 1.0 / (x + (x * y)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.15e+133], N[Not[LessEqual[x, 0.014]], $MachinePrecision]], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.15 \cdot 10^{+133} \lor \neg \left(x \leq 0.014\right):\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -2.14999999999999997e133 or 0.0140000000000000003 < x Initial program 69.3%
exp-prod69.3%
Simplified69.3%
clear-num69.3%
add-exp-log44.3%
add-exp-log44.3%
div-exp44.3%
pow-exp44.3%
add-log-exp44.3%
log-pow44.3%
div-exp44.3%
add-exp-log69.3%
add-exp-log69.3%
inv-pow69.3%
Applied egg-rr69.3%
unpow-169.3%
Simplified69.3%
Taylor expanded in y around 0 65.9%
if -2.14999999999999997e133 < x < 0.0140000000000000003Initial program 79.9%
exp-prod97.5%
Simplified97.5%
Taylor expanded in x around 0 87.8%
Final simplification76.6%
(FPCore (x y) :precision binary64 (if (<= y 3.4e+37) (/ 1.0 x) (/ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if (y <= 3.4e+37) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.4d+37) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.4e+37) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.4e+37: tmp = 1.0 / x else: tmp = 1.0 / (x * y) return tmp
function code(x, y) tmp = 0.0 if (y <= 3.4e+37) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.4e+37) tmp = 1.0 / x; else tmp = 1.0 / (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.4e+37], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.4 \cdot 10^{+37}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot y}\\
\end{array}
\end{array}
if y < 3.40000000000000006e37Initial program 80.0%
exp-prod86.2%
Simplified86.2%
Taylor expanded in x around 0 77.8%
if 3.40000000000000006e37 < y Initial program 55.2%
exp-prod72.2%
Simplified72.2%
clear-num72.2%
add-exp-log68.2%
add-exp-log68.2%
div-exp68.2%
pow-exp53.0%
add-log-exp53.0%
log-pow53.0%
div-exp53.0%
add-exp-log55.2%
add-exp-log55.2%
inv-pow55.2%
Applied egg-rr55.2%
unpow-155.2%
Simplified55.2%
Taylor expanded in y around 0 43.4%
Taylor expanded in y around inf 43.4%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 74.5%
exp-prod83.1%
Simplified83.1%
Taylor expanded in x around 0 67.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024185
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
(/ (exp (* x (log (/ x (+ x y))))) x))