
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -2.5e+85) (not (<= y 10.0))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e+85) || !(y <= 10.0)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.5d+85)) .or. (.not. (y <= 10.0d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e+85) || !(y <= 10.0)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.5e+85) or not (y <= 10.0): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.5e+85) || !(y <= 10.0)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.5e+85) || ~((y <= 10.0))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.5e+85], N[Not[LessEqual[y, 10.0]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+85} \lor \neg \left(y \leq 10\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -2.5e85 or 10 < y Initial program 81.3%
*-commutative81.3%
exp-to-pow81.3%
+-commutative81.3%
Simplified81.3%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -2.5e85 < y < 10Initial program 83.5%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.5e+21) (not (<= y 0.39))) (+ x (/ (exp (- z)) y)) (- x (/ -1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+21) || !(y <= 0.39)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.5d+21)) .or. (.not. (y <= 0.39d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+21) || !(y <= 0.39)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.5e+21) or not (y <= 0.39): tmp = x + (math.exp(-z) / y) else: tmp = x - (-1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.5e+21) || !(y <= 0.39)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.5e+21) || ~((y <= 0.39))) tmp = x + (exp(-z) / y); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.5e+21], N[Not[LessEqual[y, 0.39]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+21} \lor \neg \left(y \leq 0.39\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -6.5e21 or 0.39000000000000001 < y Initial program 83.0%
*-commutative83.0%
exp-to-pow83.0%
+-commutative83.0%
Simplified83.0%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -6.5e21 < y < 0.39000000000000001Initial program 81.7%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 99.3%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (<= z -7e+190) (/ (+ 1.0 (* y x)) y) (if (<= z -1.95e+22) (/ (exp (- z)) y) (- x (/ -1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7e+190) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.95e+22) {
tmp = exp(-z) / y;
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7d+190)) then
tmp = (1.0d0 + (y * x)) / y
else if (z <= (-1.95d+22)) then
tmp = exp(-z) / y
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7e+190) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.95e+22) {
tmp = Math.exp(-z) / y;
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7e+190: tmp = (1.0 + (y * x)) / y elif z <= -1.95e+22: tmp = math.exp(-z) / y else: tmp = x - (-1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7e+190) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); elseif (z <= -1.95e+22) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7e+190) tmp = (1.0 + (y * x)) / y; elseif (z <= -1.95e+22) tmp = exp(-z) / y; else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7e+190], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[z, -1.95e+22], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{+190}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{elif}\;z \leq -1.95 \cdot 10^{+22}:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if z < -6.9999999999999997e190Initial program 38.7%
exp-prod83.2%
+-commutative83.2%
Simplified83.2%
Taylor expanded in y around inf 66.1%
Taylor expanded in y around 0 70.0%
*-commutative70.0%
Simplified70.0%
if -6.9999999999999997e190 < z < -1.9500000000000001e22Initial program 45.0%
exp-prod55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in x around 0 36.6%
Taylor expanded in y around inf 67.9%
mul-1-neg67.9%
Simplified67.9%
if -1.9500000000000001e22 < z Initial program 94.1%
exp-prod98.0%
+-commutative98.0%
Simplified98.0%
Taylor expanded in y around inf 96.3%
Final simplification90.0%
(FPCore (x y z)
:precision binary64
(if (<= z -7e+190)
(/ (+ 1.0 (* y x)) y)
(if (<= z -1.22e+124)
(+ x (/ (+ 1.0 (* z (+ -1.0 (/ (* z (* y 0.5)) y)))) y))
(- x (/ -1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7e+190) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.22e+124) {
tmp = x + ((1.0 + (z * (-1.0 + ((z * (y * 0.5)) / y)))) / y);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7d+190)) then
tmp = (1.0d0 + (y * x)) / y
else if (z <= (-1.22d+124)) then
tmp = x + ((1.0d0 + (z * ((-1.0d0) + ((z * (y * 0.5d0)) / y)))) / y)
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7e+190) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1.22e+124) {
tmp = x + ((1.0 + (z * (-1.0 + ((z * (y * 0.5)) / y)))) / y);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7e+190: tmp = (1.0 + (y * x)) / y elif z <= -1.22e+124: tmp = x + ((1.0 + (z * (-1.0 + ((z * (y * 0.5)) / y)))) / y) else: tmp = x - (-1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7e+190) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); elseif (z <= -1.22e+124) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(-1.0 + Float64(Float64(z * Float64(y * 0.5)) / y)))) / y)); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7e+190) tmp = (1.0 + (y * x)) / y; elseif (z <= -1.22e+124) tmp = x + ((1.0 + (z * (-1.0 + ((z * (y * 0.5)) / y)))) / y); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7e+190], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[z, -1.22e+124], N[(x + N[(N[(1.0 + N[(z * N[(-1.0 + N[(N[(z * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{+190}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{elif}\;z \leq -1.22 \cdot 10^{+124}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(-1 + \frac{z \cdot \left(y \cdot 0.5\right)}{y}\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if z < -6.9999999999999997e190Initial program 38.7%
exp-prod83.2%
+-commutative83.2%
Simplified83.2%
Taylor expanded in y around inf 66.1%
Taylor expanded in y around 0 70.0%
*-commutative70.0%
Simplified70.0%
if -6.9999999999999997e190 < z < -1.22e124Initial program 43.7%
exp-prod43.7%
+-commutative43.7%
Simplified43.7%
Taylor expanded in z around 0 51.4%
Taylor expanded in y around 0 79.0%
distribute-lft-out79.0%
Simplified79.0%
Taylor expanded in y around inf 79.5%
associate-*r*79.5%
Simplified79.5%
if -1.22e124 < z Initial program 89.5%
exp-prod94.7%
+-commutative94.7%
Simplified94.7%
Taylor expanded in y around inf 91.8%
Final simplification89.1%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e+21) (* x (- 1.0 (/ (- (/ -1.0 y) (/ (* z (+ -1.0 (* z 0.5))) y)) x))) (- x (/ -1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+21) {
tmp = x * (1.0 - (((-1.0 / y) - ((z * (-1.0 + (z * 0.5))) / y)) / x));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+21)) then
tmp = x * (1.0d0 - ((((-1.0d0) / y) - ((z * ((-1.0d0) + (z * 0.5d0))) / y)) / x))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+21) {
tmp = x * (1.0 - (((-1.0 / y) - ((z * (-1.0 + (z * 0.5))) / y)) / x));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+21: tmp = x * (1.0 - (((-1.0 / y) - ((z * (-1.0 + (z * 0.5))) / y)) / x)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+21) tmp = Float64(x * Float64(1.0 - Float64(Float64(Float64(-1.0 / y) - Float64(Float64(z * Float64(-1.0 + Float64(z * 0.5))) / y)) / x))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+21) tmp = x * (1.0 - (((-1.0 / y) - ((z * (-1.0 + (z * 0.5))) / y)) / x)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+21], N[(x * N[(1.0 - N[(N[(N[(-1.0 / y), $MachinePrecision] - N[(N[(z * N[(-1.0 + N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+21}:\\
\;\;\;\;x \cdot \left(1 - \frac{\frac{-1}{y} - \frac{z \cdot \left(-1 + z \cdot 0.5\right)}{y}}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -6.5e21Initial program 79.5%
exp-prod79.5%
+-commutative79.5%
Simplified79.5%
Taylor expanded in z around 0 71.6%
Taylor expanded in y around inf 71.6%
Taylor expanded in x around -inf 74.5%
if -6.5e21 < y Initial program 83.4%
exp-prod94.7%
+-commutative94.7%
Simplified94.7%
Taylor expanded in y around inf 92.4%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e+21) (+ x (+ (/ 1.0 y) (/ (* z (+ -1.0 (* z 0.5))) y))) (- x (/ -1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+21) {
tmp = x + ((1.0 / y) + ((z * (-1.0 + (z * 0.5))) / y));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+21)) then
tmp = x + ((1.0d0 / y) + ((z * ((-1.0d0) + (z * 0.5d0))) / y))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+21) {
tmp = x + ((1.0 / y) + ((z * (-1.0 + (z * 0.5))) / y));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+21: tmp = x + ((1.0 / y) + ((z * (-1.0 + (z * 0.5))) / y)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+21) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(Float64(z * Float64(-1.0 + Float64(z * 0.5))) / y))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+21) tmp = x + ((1.0 / y) + ((z * (-1.0 + (z * 0.5))) / y)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+21], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(N[(z * N[(-1.0 + N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+21}:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(-1 + z \cdot 0.5\right)}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -6.5e21Initial program 79.5%
exp-prod79.5%
+-commutative79.5%
Simplified79.5%
Taylor expanded in z around 0 71.6%
Taylor expanded in y around inf 71.6%
if -6.5e21 < y Initial program 83.4%
exp-prod94.7%
+-commutative94.7%
Simplified94.7%
Taylor expanded in y around inf 92.4%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e+21) (+ x (/ (+ 1.0 (* z (+ -1.0 (* z 0.5)))) y)) (- x (/ -1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+21) {
tmp = x + ((1.0 + (z * (-1.0 + (z * 0.5)))) / y);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+21)) then
tmp = x + ((1.0d0 + (z * ((-1.0d0) + (z * 0.5d0)))) / y)
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+21) {
tmp = x + ((1.0 + (z * (-1.0 + (z * 0.5)))) / y);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+21: tmp = x + ((1.0 + (z * (-1.0 + (z * 0.5)))) / y) else: tmp = x - (-1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+21) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(-1.0 + Float64(z * 0.5)))) / y)); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+21) tmp = x + ((1.0 + (z * (-1.0 + (z * 0.5)))) / y); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+21], N[(x + N[(N[(1.0 + N[(z * N[(-1.0 + N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+21}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(-1 + z \cdot 0.5\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -6.5e21Initial program 79.5%
exp-prod79.5%
+-commutative79.5%
Simplified79.5%
Taylor expanded in z around 0 71.6%
Taylor expanded in y around inf 71.6%
*-commutative71.6%
Simplified71.6%
if -6.5e21 < y Initial program 83.4%
exp-prod94.7%
+-commutative94.7%
Simplified94.7%
Taylor expanded in y around inf 92.4%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (<= y -2.2e-102) x (if (<= y 2.1e-20) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e-102) {
tmp = x;
} else if (y <= 2.1e-20) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.2d-102)) then
tmp = x
else if (y <= 2.1d-20) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e-102) {
tmp = x;
} else if (y <= 2.1e-20) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.2e-102: tmp = x elif y <= 2.1e-20: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.2e-102) tmp = x; elseif (y <= 2.1e-20) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.2e-102) tmp = x; elseif (y <= 2.1e-20) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.2e-102], x, If[LessEqual[y, 2.1e-20], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{-102}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-20}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.20000000000000013e-102 or 2.0999999999999999e-20 < y Initial program 84.4%
exp-prod86.0%
+-commutative86.0%
Simplified86.0%
Taylor expanded in x around inf 65.7%
if -2.20000000000000013e-102 < y < 2.0999999999999999e-20Initial program 78.8%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 85.7%
(FPCore (x y z) :precision binary64 (- x (/ -1.0 y)))
double code(double x, double y, double z) {
return x - (-1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((-1.0d0) / y)
end function
public static double code(double x, double y, double z) {
return x - (-1.0 / y);
}
def code(x, y, z): return x - (-1.0 / y)
function code(x, y, z) return Float64(x - Float64(-1.0 / y)) end
function tmp = code(x, y, z) tmp = x - (-1.0 / y); end
code[x_, y_, z_] := N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{-1}{y}
\end{array}
Initial program 82.4%
exp-prod90.9%
+-commutative90.9%
Simplified90.9%
Taylor expanded in y around inf 85.3%
Final simplification85.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 82.4%
exp-prod90.9%
+-commutative90.9%
Simplified90.9%
Taylor expanded in x around inf 48.4%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024185
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))