
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (/ (* 6.0 (+ x -1.0)) (+ x (+ 1.0 (* 4.0 (sqrt x))))))
double code(double x) {
return (6.0 * (x + -1.0)) / (x + (1.0 + (4.0 * sqrt(x))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x + (-1.0d0))) / (x + (1.0d0 + (4.0d0 * sqrt(x))))
end function
public static double code(double x) {
return (6.0 * (x + -1.0)) / (x + (1.0 + (4.0 * Math.sqrt(x))));
}
def code(x): return (6.0 * (x + -1.0)) / (x + (1.0 + (4.0 * math.sqrt(x))))
function code(x) return Float64(Float64(6.0 * Float64(x + -1.0)) / Float64(x + Float64(1.0 + Float64(4.0 * sqrt(x))))) end
function tmp = code(x) tmp = (6.0 * (x + -1.0)) / (x + (1.0 + (4.0 * sqrt(x)))); end
code[x_] := N[(N[(6.0 * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(x + N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x + -1\right)}{x + \left(1 + 4 \cdot \sqrt{x}\right)}
\end{array}
Initial program 99.8%
sub-neg99.8%
metadata-eval99.8%
associate-+l+99.8%
Simplified99.8%
(FPCore (x) :precision binary64 (if (<= x 4.0) (/ (* 6.0 (+ x -1.0)) (+ 1.0 (* 4.0 (sqrt x)))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 4.0d0) then
tmp = (6.0d0 * (x + (-1.0d0))) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 4.0: tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * math.sqrt(x))) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 4.0) tmp = Float64(Float64(6.0 * Float64(x + -1.0)) / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 4.0) tmp = (6.0 * (x + -1.0)) / (1.0 + (4.0 * sqrt(x))); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 4.0], N[(N[(6.0 * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4:\\
\;\;\;\;\frac{6 \cdot \left(x + -1\right)}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 4Initial program 99.9%
/-rgt-identity99.9%
associate-/l/99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
*-lft-identity99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
fma-undefine99.9%
Applied egg-rr99.9%
fma-undefine99.9%
metadata-eval99.9%
distribute-lft-in99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 97.6%
if 4 < x Initial program 99.7%
/-rgt-identity99.7%
associate-/l/99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
fma-define99.7%
metadata-eval99.7%
*-lft-identity99.7%
+-commutative99.7%
associate-+l+99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around inf 98.9%
+-commutative98.9%
*-un-lft-identity98.9%
fma-define98.9%
sqrt-div98.9%
metadata-eval98.9%
un-div-inv98.9%
Applied egg-rr98.9%
fma-undefine98.9%
*-commutative98.9%
*-rgt-identity98.9%
Simplified98.9%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (+ x (* 4.0 (sqrt x))))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (x + (4.0 * sqrt(x))));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (x + (4.0d0 * sqrt(x))))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (x + (4.0 * Math.sqrt(x))));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (x + (4.0 * math.sqrt(x)))) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(x + Float64(4.0 * sqrt(x))))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (x + (4.0 * sqrt(x)))); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + \left(x + 4 \cdot \sqrt{x}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
/-rgt-identity99.9%
associate-/l/99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
*-lft-identity99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
fma-undefine99.9%
Applied egg-rr99.9%
fma-undefine99.9%
metadata-eval99.9%
distribute-lft-in99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 97.5%
if 1 < x Initial program 99.7%
/-rgt-identity99.7%
associate-/l/99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
fma-define99.7%
metadata-eval99.7%
*-lft-identity99.7%
+-commutative99.7%
associate-+l+99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around inf 98.9%
+-commutative98.9%
*-un-lft-identity98.9%
fma-define98.9%
sqrt-div98.9%
metadata-eval98.9%
un-div-inv98.9%
Applied egg-rr98.9%
fma-undefine98.9%
*-commutative98.9%
*-rgt-identity98.9%
Simplified98.9%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (* 4.0 (sqrt x)))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (4.0 * math.sqrt(x))) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (4.0 * sqrt(x))); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
/-rgt-identity99.9%
associate-/l/99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
*-lft-identity99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 97.5%
if 1 < x Initial program 99.7%
/-rgt-identity99.7%
associate-/l/99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
fma-define99.7%
metadata-eval99.7%
*-lft-identity99.7%
+-commutative99.7%
associate-+l+99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around inf 98.9%
+-commutative98.9%
*-un-lft-identity98.9%
fma-define98.9%
sqrt-div98.9%
metadata-eval98.9%
un-div-inv98.9%
Applied egg-rr98.9%
fma-undefine98.9%
*-commutative98.9%
*-rgt-identity98.9%
Simplified98.9%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -1.5 (sqrt x)) (sqrt (* x 2.25))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / sqrt(x);
} else {
tmp = sqrt((x * 2.25));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-1.5d0) / sqrt(x)
else
tmp = sqrt((x * 2.25d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / Math.sqrt(x);
} else {
tmp = Math.sqrt((x * 2.25));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -1.5 / math.sqrt(x) else: tmp = math.sqrt((x * 2.25)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-1.5 / sqrt(x)); else tmp = sqrt(Float64(x * 2.25)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -1.5 / sqrt(x); else tmp = sqrt((x * 2.25)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(x * 2.25), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-1.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 2.25}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
/-rgt-identity99.9%
associate-/l/99.9%
sub-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
*-lft-identity99.9%
+-commutative99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 97.5%
Taylor expanded in x around inf 7.2%
frac-2neg7.2%
metadata-eval7.2%
div-inv7.2%
*-commutative7.2%
distribute-rgt-neg-in7.2%
metadata-eval7.2%
Applied egg-rr7.2%
associate-*r/7.2%
metadata-eval7.2%
*-commutative7.2%
associate-/r*7.2%
metadata-eval7.2%
Simplified7.2%
if 1 < x Initial program 99.7%
/-rgt-identity99.7%
associate-/l/99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
fma-define99.7%
metadata-eval99.7%
*-lft-identity99.7%
+-commutative99.7%
associate-+l+99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around inf 98.9%
Taylor expanded in x around 0 6.8%
*-commutative6.8%
Simplified6.8%
add-sqr-sqrt6.8%
sqrt-unprod6.8%
swap-sqr6.8%
add-sqr-sqrt6.8%
metadata-eval6.8%
Applied egg-rr6.8%
(FPCore (x) :precision binary64 (* 6.0 (+ (* 4.0 (sqrt x)) -1.0)))
double code(double x) {
return 6.0 * ((4.0 * sqrt(x)) + -1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 * ((4.0d0 * sqrt(x)) + (-1.0d0))
end function
public static double code(double x) {
return 6.0 * ((4.0 * Math.sqrt(x)) + -1.0);
}
def code(x): return 6.0 * ((4.0 * math.sqrt(x)) + -1.0)
function code(x) return Float64(6.0 * Float64(Float64(4.0 * sqrt(x)) + -1.0)) end
function tmp = code(x) tmp = 6.0 * ((4.0 * sqrt(x)) + -1.0); end
code[x_] := N[(6.0 * N[(N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
6 \cdot \left(4 \cdot \sqrt{x} + -1\right)
\end{array}
Initial program 99.8%
/-rgt-identity99.8%
associate-/l/99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
fma-define99.8%
metadata-eval99.8%
*-lft-identity99.8%
+-commutative99.8%
associate-+l+99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in x around 0 50.4%
+-commutative50.4%
flip-+50.4%
*-commutative50.4%
*-commutative50.4%
swap-sqr50.4%
add-sqr-sqrt50.4%
metadata-eval50.4%
metadata-eval50.4%
add-sqr-sqrt50.4%
sqrt-unprod50.4%
*-commutative50.4%
*-commutative50.4%
swap-sqr50.4%
add-sqr-sqrt50.4%
metadata-eval50.4%
Applied egg-rr50.4%
Taylor expanded in x around 0 52.7%
Final simplification52.7%
(FPCore (x) :precision binary64 (sqrt (* x 2.25)))
double code(double x) {
return sqrt((x * 2.25));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x * 2.25d0))
end function
public static double code(double x) {
return Math.sqrt((x * 2.25));
}
def code(x): return math.sqrt((x * 2.25))
function code(x) return sqrt(Float64(x * 2.25)) end
function tmp = code(x) tmp = sqrt((x * 2.25)); end
code[x_] := N[Sqrt[N[(x * 2.25), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 2.25}
\end{array}
Initial program 99.8%
/-rgt-identity99.8%
associate-/l/99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
fma-define99.8%
metadata-eval99.8%
*-lft-identity99.8%
+-commutative99.8%
associate-+l+99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in x around inf 49.6%
Taylor expanded in x around 0 4.3%
*-commutative4.3%
Simplified4.3%
add-sqr-sqrt4.3%
sqrt-unprod4.3%
swap-sqr4.3%
add-sqr-sqrt4.3%
metadata-eval4.3%
Applied egg-rr4.3%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0))))
double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / (((x + 1.0d0) + (4.0d0 * sqrt(x))) / (x - 1.0d0))
end function
public static double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * Math.sqrt(x))) / (x - 1.0));
}
def code(x): return 6.0 / (((x + 1.0) + (4.0 * math.sqrt(x))) / (x - 1.0))
function code(x) return Float64(6.0 / Float64(Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))) / Float64(x - 1.0))) end
function tmp = code(x) tmp = 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0)); end
code[x_] := N[(6.0 / N[(N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{\left(x + 1\right) + 4 \cdot \sqrt{x}}{x - 1}}
\end{array}
herbie shell --seed 2024185
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:alt
(! :herbie-platform default (/ 6 (/ (+ (+ x 1) (* 4 (sqrt x))) (- x 1))))
(/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))