
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 100.0%
div-sub100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -0.041) (not (<= x 1.05e+118))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -0.041) || !(x <= 1.05e+118)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.041d0)) .or. (.not. (x <= 1.05d+118))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.041) || !(x <= 1.05e+118)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.041) or not (x <= 1.05e+118): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.041) || !(x <= 1.05e+118)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.041) || ~((x <= 1.05e+118))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.041], N[Not[LessEqual[x, 1.05e+118]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.041 \lor \neg \left(x \leq 1.05 \cdot 10^{+118}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -0.0410000000000000017 or 1.05e118 < x Initial program 100.0%
Taylor expanded in x around inf 90.4%
Taylor expanded in x around inf 90.4%
mul-1-neg90.4%
unsub-neg90.4%
Simplified90.4%
if -0.0410000000000000017 < x < 1.05e118Initial program 100.0%
Taylor expanded in x around 0 75.7%
Final simplification81.6%
(FPCore (x y) :precision binary64 (if (<= x -0.082) (- 1.0 (/ y x)) (if (<= x 1.05e+118) (/ (- x y) y) (/ x (+ x y)))))
double code(double x, double y) {
double tmp;
if (x <= -0.082) {
tmp = 1.0 - (y / x);
} else if (x <= 1.05e+118) {
tmp = (x - y) / y;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.082d0)) then
tmp = 1.0d0 - (y / x)
else if (x <= 1.05d+118) then
tmp = (x - y) / y
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.082) {
tmp = 1.0 - (y / x);
} else if (x <= 1.05e+118) {
tmp = (x - y) / y;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.082: tmp = 1.0 - (y / x) elif x <= 1.05e+118: tmp = (x - y) / y else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.082) tmp = Float64(1.0 - Float64(y / x)); elseif (x <= 1.05e+118) tmp = Float64(Float64(x - y) / y); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.082) tmp = 1.0 - (y / x); elseif (x <= 1.05e+118) tmp = (x - y) / y; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.082], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.05e+118], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.082:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+118}:\\
\;\;\;\;\frac{x - y}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if x < -0.0820000000000000034Initial program 100.0%
Taylor expanded in x around inf 87.5%
Taylor expanded in x around inf 87.6%
mul-1-neg87.6%
unsub-neg87.6%
Simplified87.6%
if -0.0820000000000000034 < x < 1.05e118Initial program 100.0%
Taylor expanded in x around 0 76.2%
if 1.05e118 < x Initial program 100.0%
Taylor expanded in x around inf 93.7%
(FPCore (x y) :precision binary64 (if (<= x -0.088) (- 1.0 (/ y x)) (if (<= x 1.05e+118) -1.0 (/ x (+ x y)))))
double code(double x, double y) {
double tmp;
if (x <= -0.088) {
tmp = 1.0 - (y / x);
} else if (x <= 1.05e+118) {
tmp = -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.088d0)) then
tmp = 1.0d0 - (y / x)
else if (x <= 1.05d+118) then
tmp = -1.0d0
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.088) {
tmp = 1.0 - (y / x);
} else if (x <= 1.05e+118) {
tmp = -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.088: tmp = 1.0 - (y / x) elif x <= 1.05e+118: tmp = -1.0 else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.088) tmp = Float64(1.0 - Float64(y / x)); elseif (x <= 1.05e+118) tmp = -1.0; else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.088) tmp = 1.0 - (y / x); elseif (x <= 1.05e+118) tmp = -1.0; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.088], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.05e+118], -1.0, N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.088:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+118}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if x < -0.087999999999999995Initial program 100.0%
Taylor expanded in x around inf 87.5%
Taylor expanded in x around inf 87.6%
mul-1-neg87.6%
unsub-neg87.6%
Simplified87.6%
if -0.087999999999999995 < x < 1.05e118Initial program 100.0%
Taylor expanded in x around 0 75.7%
if 1.05e118 < x Initial program 100.0%
Taylor expanded in x around inf 93.7%
(FPCore (x y) :precision binary64 (if (<= x -0.006) 1.0 (if (<= x 3.6e+118) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -0.006) {
tmp = 1.0;
} else if (x <= 3.6e+118) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.006d0)) then
tmp = 1.0d0
else if (x <= 3.6d+118) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.006) {
tmp = 1.0;
} else if (x <= 3.6e+118) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.006: tmp = 1.0 elif x <= 3.6e+118: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -0.006) tmp = 1.0; elseif (x <= 3.6e+118) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.006) tmp = 1.0; elseif (x <= 3.6e+118) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.006], 1.0, If[LessEqual[x, 3.6e+118], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.006:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.6 \cdot 10^{+118}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -0.0060000000000000001 or 3.6e118 < x Initial program 100.0%
Taylor expanded in x around inf 90.1%
if -0.0060000000000000001 < x < 3.6e118Initial program 100.0%
Taylor expanded in x around 0 75.7%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 49.0%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024185
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))