
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -4.2e+27) 1.0 (if (<= y 1120.0) (/ x (+ y 1.0)) (/ y (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -4.2e+27) {
tmp = 1.0;
} else if (y <= 1120.0) {
tmp = x / (y + 1.0);
} else {
tmp = y / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.2d+27)) then
tmp = 1.0d0
else if (y <= 1120.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = y / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.2e+27) {
tmp = 1.0;
} else if (y <= 1120.0) {
tmp = x / (y + 1.0);
} else {
tmp = y / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.2e+27: tmp = 1.0 elif y <= 1120.0: tmp = x / (y + 1.0) else: tmp = y / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.2e+27) tmp = 1.0; elseif (y <= 1120.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = Float64(y / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.2e+27) tmp = 1.0; elseif (y <= 1120.0) tmp = x / (y + 1.0); else tmp = y / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.2e+27], 1.0, If[LessEqual[y, 1120.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+27}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1120:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + 1}\\
\end{array}
\end{array}
if y < -4.19999999999999989e27Initial program 100.0%
Taylor expanded in y around inf 81.6%
if -4.19999999999999989e27 < y < 1120Initial program 100.0%
Taylor expanded in x around inf 82.0%
+-commutative82.0%
Simplified82.0%
if 1120 < y Initial program 100.0%
Taylor expanded in x around 0 75.5%
+-commutative75.5%
Simplified75.5%
(FPCore (x y) :precision binary64 (if (<= y -4.8e+28) 1.0 (if (<= y 1700000000000.0) (/ x (+ y 1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -4.8e+28) {
tmp = 1.0;
} else if (y <= 1700000000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.8d+28)) then
tmp = 1.0d0
else if (y <= 1700000000000.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.8e+28) {
tmp = 1.0;
} else if (y <= 1700000000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.8e+28: tmp = 1.0 elif y <= 1700000000000.0: tmp = x / (y + 1.0) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.8e+28) tmp = 1.0; elseif (y <= 1700000000000.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.8e+28) tmp = 1.0; elseif (y <= 1700000000000.0) tmp = x / (y + 1.0); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.8e+28], 1.0, If[LessEqual[y, 1700000000000.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+28}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1700000000000:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.79999999999999962e28 or 1.7e12 < y Initial program 100.0%
Taylor expanded in y around inf 78.7%
if -4.79999999999999962e28 < y < 1.7e12Initial program 100.0%
Taylor expanded in x around inf 81.3%
+-commutative81.3%
Simplified81.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 13.6) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 13.6) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 13.6d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 13.6) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 13.6: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 13.6) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 13.6) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 13.6], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 13.6:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 13.5999999999999996 < y Initial program 100.0%
Taylor expanded in y around inf 74.5%
if -1 < y < 13.5999999999999996Initial program 100.0%
Taylor expanded in y around 0 79.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 43.8%
herbie shell --seed 2024185
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))