Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3

Percentage Accurate: 88.4% → 99.7%
Time: 6.0s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z):
	return (x * ((y - z) + 1.0)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * ((y - z) + 1.0)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
	return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z):
	return (x * ((y - z) + 1.0)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * ((y - z) + 1.0)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}

Alternative 1: 99.7% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := \left(y - z\right) + 1\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-65}:\\ \;\;\;\;\frac{x\_m \cdot t\_0}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{\frac{z}{t\_0}}\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (+ (- y z) 1.0)))
   (* x_s (if (<= x_m 1.2e-65) (/ (* x_m t_0) z) (/ x_m (/ z t_0))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = (y - z) + 1.0;
	double tmp;
	if (x_m <= 1.2e-65) {
		tmp = (x_m * t_0) / z;
	} else {
		tmp = x_m / (z / t_0);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (y - z) + 1.0d0
    if (x_m <= 1.2d-65) then
        tmp = (x_m * t_0) / z
    else
        tmp = x_m / (z / t_0)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = (y - z) + 1.0;
	double tmp;
	if (x_m <= 1.2e-65) {
		tmp = (x_m * t_0) / z;
	} else {
		tmp = x_m / (z / t_0);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = (y - z) + 1.0
	tmp = 0
	if x_m <= 1.2e-65:
		tmp = (x_m * t_0) / z
	else:
		tmp = x_m / (z / t_0)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(Float64(y - z) + 1.0)
	tmp = 0.0
	if (x_m <= 1.2e-65)
		tmp = Float64(Float64(x_m * t_0) / z);
	else
		tmp = Float64(x_m / Float64(z / t_0));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = (y - z) + 1.0;
	tmp = 0.0;
	if (x_m <= 1.2e-65)
		tmp = (x_m * t_0) / z;
	else
		tmp = x_m / (z / t_0);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]}, N[(x$95$s * If[LessEqual[x$95$m, 1.2e-65], N[(N[(x$95$m * t$95$0), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m / N[(z / t$95$0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := \left(y - z\right) + 1\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-65}:\\
\;\;\;\;\frac{x\_m \cdot t\_0}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\frac{z}{t\_0}}\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.2000000000000001e-65

    1. Initial program 92.0%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Add Preprocessing

    if 1.2000000000000001e-65 < x

    1. Initial program 79.5%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.9%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{\left(y - z\right) + 1}}} \]
      2. un-div-inv99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    6. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 63.4% accurate, 0.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\ \;\;\;\;-x\_m\\ \mathbf{elif}\;z \leq -2.3 \cdot 10^{-188}:\\ \;\;\;\;y \cdot \frac{x\_m}{z}\\ \mathbf{elif}\;z \leq 1.95 \cdot 10^{-10}:\\ \;\;\;\;\frac{x\_m}{z}\\ \mathbf{elif}\;z \leq 5.5 \cdot 10^{+78}:\\ \;\;\;\;x\_m \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;-x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= z -3.55e+87)
    (- x_m)
    (if (<= z -2.3e-188)
      (* y (/ x_m z))
      (if (<= z 1.95e-10)
        (/ x_m z)
        (if (<= z 5.5e+78) (* x_m (/ y z)) (- x_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -3.55e+87) {
		tmp = -x_m;
	} else if (z <= -2.3e-188) {
		tmp = y * (x_m / z);
	} else if (z <= 1.95e-10) {
		tmp = x_m / z;
	} else if (z <= 5.5e+78) {
		tmp = x_m * (y / z);
	} else {
		tmp = -x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-3.55d+87)) then
        tmp = -x_m
    else if (z <= (-2.3d-188)) then
        tmp = y * (x_m / z)
    else if (z <= 1.95d-10) then
        tmp = x_m / z
    else if (z <= 5.5d+78) then
        tmp = x_m * (y / z)
    else
        tmp = -x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -3.55e+87) {
		tmp = -x_m;
	} else if (z <= -2.3e-188) {
		tmp = y * (x_m / z);
	} else if (z <= 1.95e-10) {
		tmp = x_m / z;
	} else if (z <= 5.5e+78) {
		tmp = x_m * (y / z);
	} else {
		tmp = -x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if z <= -3.55e+87:
		tmp = -x_m
	elif z <= -2.3e-188:
		tmp = y * (x_m / z)
	elif z <= 1.95e-10:
		tmp = x_m / z
	elif z <= 5.5e+78:
		tmp = x_m * (y / z)
	else:
		tmp = -x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (z <= -3.55e+87)
		tmp = Float64(-x_m);
	elseif (z <= -2.3e-188)
		tmp = Float64(y * Float64(x_m / z));
	elseif (z <= 1.95e-10)
		tmp = Float64(x_m / z);
	elseif (z <= 5.5e+78)
		tmp = Float64(x_m * Float64(y / z));
	else
		tmp = Float64(-x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (z <= -3.55e+87)
		tmp = -x_m;
	elseif (z <= -2.3e-188)
		tmp = y * (x_m / z);
	elseif (z <= 1.95e-10)
		tmp = x_m / z;
	elseif (z <= 5.5e+78)
		tmp = x_m * (y / z);
	else
		tmp = -x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -3.55e+87], (-x$95$m), If[LessEqual[z, -2.3e-188], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.95e-10], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 5.5e+78], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision], (-x$95$m)]]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\
\;\;\;\;-x\_m\\

\mathbf{elif}\;z \leq -2.3 \cdot 10^{-188}:\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\

\mathbf{elif}\;z \leq 1.95 \cdot 10^{-10}:\\
\;\;\;\;\frac{x\_m}{z}\\

\mathbf{elif}\;z \leq 5.5 \cdot 10^{+78}:\\
\;\;\;\;x\_m \cdot \frac{y}{z}\\

\mathbf{else}:\\
\;\;\;\;-x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -3.5499999999999999e87 or 5.4999999999999997e78 < z

    1. Initial program 69.3%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 85.4%

      \[\leadsto \color{blue}{-1 \cdot x} \]
    6. Step-by-step derivation
      1. neg-mul-185.4%

        \[\leadsto \color{blue}{-x} \]
    7. Simplified85.4%

      \[\leadsto \color{blue}{-x} \]

    if -3.5499999999999999e87 < z < -2.3e-188

    1. Initial program 98.5%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*97.0%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified97.0%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num96.9%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{\left(y - z\right) + 1}}} \]
      2. un-div-inv98.5%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    6. Applied egg-rr98.5%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    7. Taylor expanded in y around inf 60.0%

      \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
    8. Step-by-step derivation
      1. associate-*l/60.1%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
      2. *-commutative60.1%

        \[\leadsto \color{blue}{y \cdot \frac{x}{z}} \]
    9. Simplified60.1%

      \[\leadsto \color{blue}{y \cdot \frac{x}{z}} \]

    if -2.3e-188 < z < 1.95e-10

    1. Initial program 100.0%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*93.1%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified93.1%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 68.8%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 - z\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*68.7%

        \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    7. Simplified68.7%

      \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    8. Taylor expanded in z around 0 68.5%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if 1.95e-10 < z < 5.4999999999999997e78

    1. Initial program 86.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 52.3%

      \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*65.0%

        \[\leadsto \color{blue}{x \cdot \frac{y}{z}} \]
    7. Simplified65.0%

      \[\leadsto \color{blue}{x \cdot \frac{y}{z}} \]
  3. Recombined 4 regimes into one program.
  4. Add Preprocessing

Alternative 3: 62.2% accurate, 0.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := x\_m \cdot \frac{y}{z}\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\ \;\;\;\;-x\_m\\ \mathbf{elif}\;z \leq -2.3 \cdot 10^{-188}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1.45 \cdot 10^{-10}:\\ \;\;\;\;\frac{x\_m}{z}\\ \mathbf{elif}\;z \leq 6.5 \cdot 10^{+80}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;-x\_m\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (* x_m (/ y z))))
   (*
    x_s
    (if (<= z -3.55e+87)
      (- x_m)
      (if (<= z -2.3e-188)
        t_0
        (if (<= z 1.45e-10) (/ x_m z) (if (<= z 6.5e+80) t_0 (- x_m))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (y / z);
	double tmp;
	if (z <= -3.55e+87) {
		tmp = -x_m;
	} else if (z <= -2.3e-188) {
		tmp = t_0;
	} else if (z <= 1.45e-10) {
		tmp = x_m / z;
	} else if (z <= 6.5e+80) {
		tmp = t_0;
	} else {
		tmp = -x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x_m * (y / z)
    if (z <= (-3.55d+87)) then
        tmp = -x_m
    else if (z <= (-2.3d-188)) then
        tmp = t_0
    else if (z <= 1.45d-10) then
        tmp = x_m / z
    else if (z <= 6.5d+80) then
        tmp = t_0
    else
        tmp = -x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (y / z);
	double tmp;
	if (z <= -3.55e+87) {
		tmp = -x_m;
	} else if (z <= -2.3e-188) {
		tmp = t_0;
	} else if (z <= 1.45e-10) {
		tmp = x_m / z;
	} else if (z <= 6.5e+80) {
		tmp = t_0;
	} else {
		tmp = -x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = x_m * (y / z)
	tmp = 0
	if z <= -3.55e+87:
		tmp = -x_m
	elif z <= -2.3e-188:
		tmp = t_0
	elif z <= 1.45e-10:
		tmp = x_m / z
	elif z <= 6.5e+80:
		tmp = t_0
	else:
		tmp = -x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(x_m * Float64(y / z))
	tmp = 0.0
	if (z <= -3.55e+87)
		tmp = Float64(-x_m);
	elseif (z <= -2.3e-188)
		tmp = t_0;
	elseif (z <= 1.45e-10)
		tmp = Float64(x_m / z);
	elseif (z <= 6.5e+80)
		tmp = t_0;
	else
		tmp = Float64(-x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = x_m * (y / z);
	tmp = 0.0;
	if (z <= -3.55e+87)
		tmp = -x_m;
	elseif (z <= -2.3e-188)
		tmp = t_0;
	elseif (z <= 1.45e-10)
		tmp = x_m / z;
	elseif (z <= 6.5e+80)
		tmp = t_0;
	else
		tmp = -x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -3.55e+87], (-x$95$m), If[LessEqual[z, -2.3e-188], t$95$0, If[LessEqual[z, 1.45e-10], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 6.5e+80], t$95$0, (-x$95$m)]]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y}{z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\
\;\;\;\;-x\_m\\

\mathbf{elif}\;z \leq -2.3 \cdot 10^{-188}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 1.45 \cdot 10^{-10}:\\
\;\;\;\;\frac{x\_m}{z}\\

\mathbf{elif}\;z \leq 6.5 \cdot 10^{+80}:\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;-x\_m\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -3.5499999999999999e87 or 6.4999999999999998e80 < z

    1. Initial program 69.3%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 85.4%

      \[\leadsto \color{blue}{-1 \cdot x} \]
    6. Step-by-step derivation
      1. neg-mul-185.4%

        \[\leadsto \color{blue}{-x} \]
    7. Simplified85.4%

      \[\leadsto \color{blue}{-x} \]

    if -3.5499999999999999e87 < z < -2.3e-188 or 1.4499999999999999e-10 < z < 6.4999999999999998e80

    1. Initial program 96.5%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*97.5%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified97.5%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 58.7%

      \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*59.7%

        \[\leadsto \color{blue}{x \cdot \frac{y}{z}} \]
    7. Simplified59.7%

      \[\leadsto \color{blue}{x \cdot \frac{y}{z}} \]

    if -2.3e-188 < z < 1.4499999999999999e-10

    1. Initial program 100.0%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*93.1%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified93.1%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 68.8%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 - z\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*68.7%

        \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    7. Simplified68.7%

      \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    8. Taylor expanded in z around 0 68.5%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 4: 84.4% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -3.7 \cdot 10^{+87}:\\ \;\;\;\;-x\_m\\ \mathbf{elif}\;z \leq 1.5 \cdot 10^{+79}:\\ \;\;\;\;\frac{x\_m \cdot \left(y + 1\right)}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{z} - x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= z -3.7e+87)
    (- x_m)
    (if (<= z 1.5e+79) (/ (* x_m (+ y 1.0)) z) (- (/ x_m z) x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -3.7e+87) {
		tmp = -x_m;
	} else if (z <= 1.5e+79) {
		tmp = (x_m * (y + 1.0)) / z;
	} else {
		tmp = (x_m / z) - x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-3.7d+87)) then
        tmp = -x_m
    else if (z <= 1.5d+79) then
        tmp = (x_m * (y + 1.0d0)) / z
    else
        tmp = (x_m / z) - x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -3.7e+87) {
		tmp = -x_m;
	} else if (z <= 1.5e+79) {
		tmp = (x_m * (y + 1.0)) / z;
	} else {
		tmp = (x_m / z) - x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if z <= -3.7e+87:
		tmp = -x_m
	elif z <= 1.5e+79:
		tmp = (x_m * (y + 1.0)) / z
	else:
		tmp = (x_m / z) - x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (z <= -3.7e+87)
		tmp = Float64(-x_m);
	elseif (z <= 1.5e+79)
		tmp = Float64(Float64(x_m * Float64(y + 1.0)) / z);
	else
		tmp = Float64(Float64(x_m / z) - x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (z <= -3.7e+87)
		tmp = -x_m;
	elseif (z <= 1.5e+79)
		tmp = (x_m * (y + 1.0)) / z;
	else
		tmp = (x_m / z) - x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -3.7e+87], (-x$95$m), If[LessEqual[z, 1.5e+79], N[(N[(x$95$m * N[(y + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{+87}:\\
\;\;\;\;-x\_m\\

\mathbf{elif}\;z \leq 1.5 \cdot 10^{+79}:\\
\;\;\;\;\frac{x\_m \cdot \left(y + 1\right)}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -3.70000000000000003e87

    1. Initial program 67.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 85.6%

      \[\leadsto \color{blue}{-1 \cdot x} \]
    6. Step-by-step derivation
      1. neg-mul-185.6%

        \[\leadsto \color{blue}{-x} \]
    7. Simplified85.6%

      \[\leadsto \color{blue}{-x} \]

    if -3.70000000000000003e87 < z < 1.49999999999999987e79

    1. Initial program 98.3%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*95.3%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified95.3%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 92.0%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 + y\right)}{z}} \]

    if 1.49999999999999987e79 < z

    1. Initial program 70.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 58.3%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 - z\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*85.2%

        \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    7. Simplified85.2%

      \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    8. Taylor expanded in z around inf 85.2%

      \[\leadsto \color{blue}{-1 \cdot x + \frac{x}{z}} \]
    9. Step-by-step derivation
      1. +-commutative85.2%

        \[\leadsto \color{blue}{\frac{x}{z} + -1 \cdot x} \]
      2. mul-1-neg85.2%

        \[\leadsto \frac{x}{z} + \color{blue}{\left(-x\right)} \]
      3. unsub-neg85.2%

        \[\leadsto \color{blue}{\frac{x}{z} - x} \]
    10. Simplified85.2%

      \[\leadsto \color{blue}{\frac{x}{z} - x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification89.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.7 \cdot 10^{+87}:\\ \;\;\;\;-x\\ \mathbf{elif}\;z \leq 1.5 \cdot 10^{+79}:\\ \;\;\;\;\frac{x \cdot \left(y + 1\right)}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 85.7% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -2.6 \cdot 10^{+46} \lor \neg \left(y \leq 3200000000000\right):\\ \;\;\;\;y \cdot \frac{x\_m}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{z} - x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= y -2.6e+46) (not (<= y 3200000000000.0)))
    (* y (/ x_m z))
    (- (/ x_m z) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -2.6e+46) || !(y <= 3200000000000.0)) {
		tmp = y * (x_m / z);
	} else {
		tmp = (x_m / z) - x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-2.6d+46)) .or. (.not. (y <= 3200000000000.0d0))) then
        tmp = y * (x_m / z)
    else
        tmp = (x_m / z) - x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -2.6e+46) || !(y <= 3200000000000.0)) {
		tmp = y * (x_m / z);
	} else {
		tmp = (x_m / z) - x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (y <= -2.6e+46) or not (y <= 3200000000000.0):
		tmp = y * (x_m / z)
	else:
		tmp = (x_m / z) - x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((y <= -2.6e+46) || !(y <= 3200000000000.0))
		tmp = Float64(y * Float64(x_m / z));
	else
		tmp = Float64(Float64(x_m / z) - x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((y <= -2.6e+46) || ~((y <= 3200000000000.0)))
		tmp = y * (x_m / z);
	else
		tmp = (x_m / z) - x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -2.6e+46], N[Not[LessEqual[y, 3200000000000.0]], $MachinePrecision]], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+46} \lor \neg \left(y \leq 3200000000000\right):\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2.60000000000000013e46 or 3.2e12 < y

    1. Initial program 90.2%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*93.2%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified93.2%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num93.2%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{\left(y - z\right) + 1}}} \]
      2. un-div-inv94.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    6. Applied egg-rr94.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    7. Taylor expanded in y around inf 77.1%

      \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
    8. Step-by-step derivation
      1. associate-*l/79.0%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
      2. *-commutative79.0%

        \[\leadsto \color{blue}{y \cdot \frac{x}{z}} \]
    9. Simplified79.0%

      \[\leadsto \color{blue}{y \cdot \frac{x}{z}} \]

    if -2.60000000000000013e46 < y < 3.2e12

    1. Initial program 86.6%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 82.6%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 - z\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*95.9%

        \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    7. Simplified95.9%

      \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    8. Taylor expanded in z around inf 96.0%

      \[\leadsto \color{blue}{-1 \cdot x + \frac{x}{z}} \]
    9. Step-by-step derivation
      1. +-commutative96.0%

        \[\leadsto \color{blue}{\frac{x}{z} + -1 \cdot x} \]
      2. mul-1-neg96.0%

        \[\leadsto \frac{x}{z} + \color{blue}{\left(-x\right)} \]
      3. unsub-neg96.0%

        \[\leadsto \color{blue}{\frac{x}{z} - x} \]
    10. Simplified96.0%

      \[\leadsto \color{blue}{\frac{x}{z} - x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification88.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.6 \cdot 10^{+46} \lor \neg \left(y \leq 3200000000000\right):\\ \;\;\;\;y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} - x\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 85.6% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -1.38 \cdot 10^{+47}:\\ \;\;\;\;y \cdot \frac{x\_m}{z}\\ \mathbf{elif}\;y \leq 420000000000:\\ \;\;\;\;\frac{x\_m}{z} - x\_m\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m \cdot y}{z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= y -1.38e+47)
    (* y (/ x_m z))
    (if (<= y 420000000000.0) (- (/ x_m z) x_m) (/ (* x_m y) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (y <= -1.38e+47) {
		tmp = y * (x_m / z);
	} else if (y <= 420000000000.0) {
		tmp = (x_m / z) - x_m;
	} else {
		tmp = (x_m * y) / z;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.38d+47)) then
        tmp = y * (x_m / z)
    else if (y <= 420000000000.0d0) then
        tmp = (x_m / z) - x_m
    else
        tmp = (x_m * y) / z
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (y <= -1.38e+47) {
		tmp = y * (x_m / z);
	} else if (y <= 420000000000.0) {
		tmp = (x_m / z) - x_m;
	} else {
		tmp = (x_m * y) / z;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if y <= -1.38e+47:
		tmp = y * (x_m / z)
	elif y <= 420000000000.0:
		tmp = (x_m / z) - x_m
	else:
		tmp = (x_m * y) / z
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (y <= -1.38e+47)
		tmp = Float64(y * Float64(x_m / z));
	elseif (y <= 420000000000.0)
		tmp = Float64(Float64(x_m / z) - x_m);
	else
		tmp = Float64(Float64(x_m * y) / z);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (y <= -1.38e+47)
		tmp = y * (x_m / z);
	elseif (y <= 420000000000.0)
		tmp = (x_m / z) - x_m;
	else
		tmp = (x_m * y) / z;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.38e+47], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 420000000000.0], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(N[(x$95$m * y), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.38 \cdot 10^{+47}:\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\

\mathbf{elif}\;y \leq 420000000000:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot y}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.38000000000000004e47

    1. Initial program 85.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*96.1%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified96.1%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num96.1%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{\left(y - z\right) + 1}}} \]
      2. un-div-inv97.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    6. Applied egg-rr97.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
    7. Taylor expanded in y around inf 76.8%

      \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
    8. Step-by-step derivation
      1. associate-*l/83.7%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
      2. *-commutative83.7%

        \[\leadsto \color{blue}{y \cdot \frac{x}{z}} \]
    9. Simplified83.7%

      \[\leadsto \color{blue}{y \cdot \frac{x}{z}} \]

    if -1.38000000000000004e47 < y < 4.2e11

    1. Initial program 86.6%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 82.6%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 - z\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*95.9%

        \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    7. Simplified95.9%

      \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    8. Taylor expanded in z around inf 96.0%

      \[\leadsto \color{blue}{-1 \cdot x + \frac{x}{z}} \]
    9. Step-by-step derivation
      1. +-commutative96.0%

        \[\leadsto \color{blue}{\frac{x}{z} + -1 \cdot x} \]
      2. mul-1-neg96.0%

        \[\leadsto \frac{x}{z} + \color{blue}{\left(-x\right)} \]
      3. unsub-neg96.0%

        \[\leadsto \color{blue}{\frac{x}{z} - x} \]
    10. Simplified96.0%

      \[\leadsto \color{blue}{\frac{x}{z} - x} \]

    if 4.2e11 < y

    1. Initial program 93.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*90.6%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified90.6%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 77.4%

      \[\leadsto \color{blue}{\frac{x \cdot y}{z}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 7: 64.4% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;-x\_m\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (or (<= z -1.0) (not (<= z 1.0))) (- x_m) (/ x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = -x_m;
	} else {
		tmp = x_m / z;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = -x_m
    else
        tmp = x_m / z
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = -x_m;
	} else {
		tmp = x_m / z;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (z <= -1.0) or not (z <= 1.0):
		tmp = -x_m
	else:
		tmp = x_m / z
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((z <= -1.0) || !(z <= 1.0))
		tmp = Float64(-x_m);
	else
		tmp = Float64(x_m / z);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z <= -1.0) || ~((z <= 1.0)))
		tmp = -x_m;
	else
		tmp = x_m / z;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], (-x$95$m), N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;-x\_m\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1 or 1 < z

    1. Initial program 75.1%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 69.8%

      \[\leadsto \color{blue}{-1 \cdot x} \]
    6. Step-by-step derivation
      1. neg-mul-169.8%

        \[\leadsto \color{blue}{-x} \]
    7. Simplified69.8%

      \[\leadsto \color{blue}{-x} \]

    if -1 < z < 1

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
    2. Step-by-step derivation
      1. associate-/l*94.2%

        \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    3. Simplified94.2%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 59.2%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 - z\right)}{z}} \]
    6. Step-by-step derivation
      1. associate-/l*59.1%

        \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    7. Simplified59.1%

      \[\leadsto \color{blue}{x \cdot \frac{1 - z}{z}} \]
    8. Taylor expanded in z around 0 58.5%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification63.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;-x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 96.3% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \frac{x\_m}{\frac{z}{\left(y - z\right) + 1}} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (/ x_m (/ z (+ (- y z) 1.0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	return x_s * (x_m / (z / ((y - z) + 1.0)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * (x_m / (z / ((y - z) + 1.0d0)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * (x_m / (z / ((y - z) + 1.0)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	return x_s * (x_m / (z / ((y - z) + 1.0)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(x_m / Float64(z / Float64(Float64(y - z) + 1.0))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * (x_m / (z / ((y - z) + 1.0)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / N[(z / N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \frac{x\_m}{\frac{z}{\left(y - z\right) + 1}}
\end{array}
Derivation
  1. Initial program 88.2%

    \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
  2. Step-by-step derivation
    1. associate-/l*96.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
  3. Simplified96.9%

    \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
  4. Add Preprocessing
  5. Step-by-step derivation
    1. clear-num96.9%

      \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{\left(y - z\right) + 1}}} \]
    2. un-div-inv97.3%

      \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
  6. Applied egg-rr97.3%

    \[\leadsto \color{blue}{\frac{x}{\frac{z}{\left(y - z\right) + 1}}} \]
  7. Add Preprocessing

Alternative 9: 95.9% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m \cdot \frac{\left(y - z\right) + 1}{z}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (* x_m (/ (+ (- y z) 1.0) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	return x_s * (x_m * (((y - z) + 1.0) / z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * (x_m * (((y - z) + 1.0d0) / z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * (x_m * (((y - z) + 1.0) / z));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	return x_s * (x_m * (((y - z) + 1.0) / z))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(x_m * Float64(Float64(Float64(y - z) + 1.0) / z)))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * (x_m * (((y - z) + 1.0) / z));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(x\_m \cdot \frac{\left(y - z\right) + 1}{z}\right)
\end{array}
Derivation
  1. Initial program 88.2%

    \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
  2. Step-by-step derivation
    1. associate-/l*96.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
  3. Simplified96.9%

    \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
  4. Add Preprocessing
  5. Add Preprocessing

Alternative 10: 38.4% accurate, 4.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(-x\_m\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	return x_s * -x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * -x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * -x_m;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	return x_s * -x_m
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(-x_m))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * -x_m;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * (-x$95$m)), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(-x\_m\right)
\end{array}
Derivation
  1. Initial program 88.2%

    \[\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z} \]
  2. Step-by-step derivation
    1. associate-/l*96.9%

      \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
  3. Simplified96.9%

    \[\leadsto \color{blue}{x \cdot \frac{\left(y - z\right) + 1}{z}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around inf 34.7%

    \[\leadsto \color{blue}{-1 \cdot x} \]
  6. Step-by-step derivation
    1. neg-mul-134.7%

      \[\leadsto \color{blue}{-x} \]
  7. Simplified34.7%

    \[\leadsto \color{blue}{-x} \]
  8. Add Preprocessing

Developer Target 1: 99.4% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\ \mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\ \;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
   (if (< x -2.71483106713436e-162)
     t_0
     (if (< x 3.874108816439546e-197)
       (* (* x (+ (- y z) 1.0)) (/ 1.0 z))
       t_0))))
double code(double x, double y, double z) {
	double t_0 = ((1.0 + y) * (x / z)) - x;
	double tmp;
	if (x < -2.71483106713436e-162) {
		tmp = t_0;
	} else if (x < 3.874108816439546e-197) {
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((1.0d0 + y) * (x / z)) - x
    if (x < (-2.71483106713436d-162)) then
        tmp = t_0
    else if (x < 3.874108816439546d-197) then
        tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((1.0 + y) * (x / z)) - x;
	double tmp;
	if (x < -2.71483106713436e-162) {
		tmp = t_0;
	} else if (x < 3.874108816439546e-197) {
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((1.0 + y) * (x / z)) - x
	tmp = 0
	if x < -2.71483106713436e-162:
		tmp = t_0
	elif x < 3.874108816439546e-197:
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z)
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x)
	tmp = 0.0
	if (x < -2.71483106713436e-162)
		tmp = t_0;
	elseif (x < 3.874108816439546e-197)
		tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((1.0 + y) * (x / z)) - x;
	tmp = 0.0;
	if (x < -2.71483106713436e-162)
		tmp = t_0;
	elseif (x < 3.874108816439546e-197)
		tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024185 
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< x -67870776678359/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (+ 1 y) (/ x z)) x) (if (< x 1937054408219773/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (* x (+ (- y z) 1)) (/ 1 z)) (- (* (+ 1 y) (/ x z)) x))))

  (/ (* x (+ (- y z) 1.0)) z))