
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (+ (- y z) 1.0))) (* x_s (if (<= x_m 1.2e-65) (/ (* x_m t_0) z) (/ x_m (/ z t_0))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (y - z) + 1.0;
double tmp;
if (x_m <= 1.2e-65) {
tmp = (x_m * t_0) / z;
} else {
tmp = x_m / (z / t_0);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y - z) + 1.0d0
if (x_m <= 1.2d-65) then
tmp = (x_m * t_0) / z
else
tmp = x_m / (z / t_0)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (y - z) + 1.0;
double tmp;
if (x_m <= 1.2e-65) {
tmp = (x_m * t_0) / z;
} else {
tmp = x_m / (z / t_0);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (y - z) + 1.0 tmp = 0 if x_m <= 1.2e-65: tmp = (x_m * t_0) / z else: tmp = x_m / (z / t_0) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(y - z) + 1.0) tmp = 0.0 if (x_m <= 1.2e-65) tmp = Float64(Float64(x_m * t_0) / z); else tmp = Float64(x_m / Float64(z / t_0)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (y - z) + 1.0; tmp = 0.0; if (x_m <= 1.2e-65) tmp = (x_m * t_0) / z; else tmp = x_m / (z / t_0); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]}, N[(x$95$s * If[LessEqual[x$95$m, 1.2e-65], N[(N[(x$95$m * t$95$0), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m / N[(z / t$95$0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \left(y - z\right) + 1\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-65}:\\
\;\;\;\;\frac{x\_m \cdot t\_0}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\frac{z}{t\_0}}\\
\end{array}
\end{array}
\end{array}
if x < 1.2000000000000001e-65Initial program 92.0%
if 1.2000000000000001e-65 < x Initial program 79.5%
associate-/l*99.9%
Simplified99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -3.55e+87)
(- x_m)
(if (<= z -2.3e-188)
(* y (/ x_m z))
(if (<= z 1.95e-10)
(/ x_m z)
(if (<= z 5.5e+78) (* x_m (/ y z)) (- x_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -3.55e+87) {
tmp = -x_m;
} else if (z <= -2.3e-188) {
tmp = y * (x_m / z);
} else if (z <= 1.95e-10) {
tmp = x_m / z;
} else if (z <= 5.5e+78) {
tmp = x_m * (y / z);
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.55d+87)) then
tmp = -x_m
else if (z <= (-2.3d-188)) then
tmp = y * (x_m / z)
else if (z <= 1.95d-10) then
tmp = x_m / z
else if (z <= 5.5d+78) then
tmp = x_m * (y / z)
else
tmp = -x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -3.55e+87) {
tmp = -x_m;
} else if (z <= -2.3e-188) {
tmp = y * (x_m / z);
} else if (z <= 1.95e-10) {
tmp = x_m / z;
} else if (z <= 5.5e+78) {
tmp = x_m * (y / z);
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -3.55e+87: tmp = -x_m elif z <= -2.3e-188: tmp = y * (x_m / z) elif z <= 1.95e-10: tmp = x_m / z elif z <= 5.5e+78: tmp = x_m * (y / z) else: tmp = -x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -3.55e+87) tmp = Float64(-x_m); elseif (z <= -2.3e-188) tmp = Float64(y * Float64(x_m / z)); elseif (z <= 1.95e-10) tmp = Float64(x_m / z); elseif (z <= 5.5e+78) tmp = Float64(x_m * Float64(y / z)); else tmp = Float64(-x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -3.55e+87) tmp = -x_m; elseif (z <= -2.3e-188) tmp = y * (x_m / z); elseif (z <= 1.95e-10) tmp = x_m / z; elseif (z <= 5.5e+78) tmp = x_m * (y / z); else tmp = -x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -3.55e+87], (-x$95$m), If[LessEqual[z, -2.3e-188], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.95e-10], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 5.5e+78], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision], (-x$95$m)]]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\
\;\;\;\;-x\_m\\
\mathbf{elif}\;z \leq -2.3 \cdot 10^{-188}:\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;z \leq 1.95 \cdot 10^{-10}:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{elif}\;z \leq 5.5 \cdot 10^{+78}:\\
\;\;\;\;x\_m \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;-x\_m\\
\end{array}
\end{array}
if z < -3.5499999999999999e87 or 5.4999999999999997e78 < z Initial program 69.3%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around inf 85.4%
neg-mul-185.4%
Simplified85.4%
if -3.5499999999999999e87 < z < -2.3e-188Initial program 98.5%
associate-/l*97.0%
Simplified97.0%
clear-num96.9%
un-div-inv98.5%
Applied egg-rr98.5%
Taylor expanded in y around inf 60.0%
associate-*l/60.1%
*-commutative60.1%
Simplified60.1%
if -2.3e-188 < z < 1.95e-10Initial program 100.0%
associate-/l*93.1%
Simplified93.1%
Taylor expanded in y around 0 68.8%
associate-/l*68.7%
Simplified68.7%
Taylor expanded in z around 0 68.5%
if 1.95e-10 < z < 5.4999999999999997e78Initial program 86.9%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around inf 52.3%
associate-/l*65.0%
Simplified65.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* x_m (/ y z))))
(*
x_s
(if (<= z -3.55e+87)
(- x_m)
(if (<= z -2.3e-188)
t_0
(if (<= z 1.45e-10) (/ x_m z) (if (<= z 6.5e+80) t_0 (- x_m))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y / z);
double tmp;
if (z <= -3.55e+87) {
tmp = -x_m;
} else if (z <= -2.3e-188) {
tmp = t_0;
} else if (z <= 1.45e-10) {
tmp = x_m / z;
} else if (z <= 6.5e+80) {
tmp = t_0;
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (y / z)
if (z <= (-3.55d+87)) then
tmp = -x_m
else if (z <= (-2.3d-188)) then
tmp = t_0
else if (z <= 1.45d-10) then
tmp = x_m / z
else if (z <= 6.5d+80) then
tmp = t_0
else
tmp = -x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y / z);
double tmp;
if (z <= -3.55e+87) {
tmp = -x_m;
} else if (z <= -2.3e-188) {
tmp = t_0;
} else if (z <= 1.45e-10) {
tmp = x_m / z;
} else if (z <= 6.5e+80) {
tmp = t_0;
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (y / z) tmp = 0 if z <= -3.55e+87: tmp = -x_m elif z <= -2.3e-188: tmp = t_0 elif z <= 1.45e-10: tmp = x_m / z elif z <= 6.5e+80: tmp = t_0 else: tmp = -x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(y / z)) tmp = 0.0 if (z <= -3.55e+87) tmp = Float64(-x_m); elseif (z <= -2.3e-188) tmp = t_0; elseif (z <= 1.45e-10) tmp = Float64(x_m / z); elseif (z <= 6.5e+80) tmp = t_0; else tmp = Float64(-x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (y / z); tmp = 0.0; if (z <= -3.55e+87) tmp = -x_m; elseif (z <= -2.3e-188) tmp = t_0; elseif (z <= 1.45e-10) tmp = x_m / z; elseif (z <= 6.5e+80) tmp = t_0; else tmp = -x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -3.55e+87], (-x$95$m), If[LessEqual[z, -2.3e-188], t$95$0, If[LessEqual[z, 1.45e-10], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 6.5e+80], t$95$0, (-x$95$m)]]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y}{z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\
\;\;\;\;-x\_m\\
\mathbf{elif}\;z \leq -2.3 \cdot 10^{-188}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-10}:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{+80}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-x\_m\\
\end{array}
\end{array}
\end{array}
if z < -3.5499999999999999e87 or 6.4999999999999998e80 < z Initial program 69.3%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around inf 85.4%
neg-mul-185.4%
Simplified85.4%
if -3.5499999999999999e87 < z < -2.3e-188 or 1.4499999999999999e-10 < z < 6.4999999999999998e80Initial program 96.5%
associate-/l*97.5%
Simplified97.5%
Taylor expanded in y around inf 58.7%
associate-/l*59.7%
Simplified59.7%
if -2.3e-188 < z < 1.4499999999999999e-10Initial program 100.0%
associate-/l*93.1%
Simplified93.1%
Taylor expanded in y around 0 68.8%
associate-/l*68.7%
Simplified68.7%
Taylor expanded in z around 0 68.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -3.7e+87)
(- x_m)
(if (<= z 1.5e+79) (/ (* x_m (+ y 1.0)) z) (- (/ x_m z) x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -3.7e+87) {
tmp = -x_m;
} else if (z <= 1.5e+79) {
tmp = (x_m * (y + 1.0)) / z;
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.7d+87)) then
tmp = -x_m
else if (z <= 1.5d+79) then
tmp = (x_m * (y + 1.0d0)) / z
else
tmp = (x_m / z) - x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -3.7e+87) {
tmp = -x_m;
} else if (z <= 1.5e+79) {
tmp = (x_m * (y + 1.0)) / z;
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -3.7e+87: tmp = -x_m elif z <= 1.5e+79: tmp = (x_m * (y + 1.0)) / z else: tmp = (x_m / z) - x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -3.7e+87) tmp = Float64(-x_m); elseif (z <= 1.5e+79) tmp = Float64(Float64(x_m * Float64(y + 1.0)) / z); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -3.7e+87) tmp = -x_m; elseif (z <= 1.5e+79) tmp = (x_m * (y + 1.0)) / z; else tmp = (x_m / z) - x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -3.7e+87], (-x$95$m), If[LessEqual[z, 1.5e+79], N[(N[(x$95$m * N[(y + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{+87}:\\
\;\;\;\;-x\_m\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{+79}:\\
\;\;\;\;\frac{x\_m \cdot \left(y + 1\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\end{array}
\end{array}
if z < -3.70000000000000003e87Initial program 67.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around inf 85.6%
neg-mul-185.6%
Simplified85.6%
if -3.70000000000000003e87 < z < 1.49999999999999987e79Initial program 98.3%
associate-/l*95.3%
Simplified95.3%
Taylor expanded in z around 0 92.0%
if 1.49999999999999987e79 < z Initial program 70.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 58.3%
associate-/l*85.2%
Simplified85.2%
Taylor expanded in z around inf 85.2%
+-commutative85.2%
mul-1-neg85.2%
unsub-neg85.2%
Simplified85.2%
Final simplification89.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -2.6e+46) (not (<= y 3200000000000.0)))
(* y (/ x_m z))
(- (/ x_m z) x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -2.6e+46) || !(y <= 3200000000000.0)) {
tmp = y * (x_m / z);
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.6d+46)) .or. (.not. (y <= 3200000000000.0d0))) then
tmp = y * (x_m / z)
else
tmp = (x_m / z) - x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -2.6e+46) || !(y <= 3200000000000.0)) {
tmp = y * (x_m / z);
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -2.6e+46) or not (y <= 3200000000000.0): tmp = y * (x_m / z) else: tmp = (x_m / z) - x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -2.6e+46) || !(y <= 3200000000000.0)) tmp = Float64(y * Float64(x_m / z)); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -2.6e+46) || ~((y <= 3200000000000.0))) tmp = y * (x_m / z); else tmp = (x_m / z) - x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -2.6e+46], N[Not[LessEqual[y, 3200000000000.0]], $MachinePrecision]], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+46} \lor \neg \left(y \leq 3200000000000\right):\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\end{array}
\end{array}
if y < -2.60000000000000013e46 or 3.2e12 < y Initial program 90.2%
associate-/l*93.2%
Simplified93.2%
clear-num93.2%
un-div-inv94.0%
Applied egg-rr94.0%
Taylor expanded in y around inf 77.1%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
if -2.60000000000000013e46 < y < 3.2e12Initial program 86.6%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 82.6%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around inf 96.0%
+-commutative96.0%
mul-1-neg96.0%
unsub-neg96.0%
Simplified96.0%
Final simplification88.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -1.38e+47)
(* y (/ x_m z))
(if (<= y 420000000000.0) (- (/ x_m z) x_m) (/ (* x_m y) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.38e+47) {
tmp = y * (x_m / z);
} else if (y <= 420000000000.0) {
tmp = (x_m / z) - x_m;
} else {
tmp = (x_m * y) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.38d+47)) then
tmp = y * (x_m / z)
else if (y <= 420000000000.0d0) then
tmp = (x_m / z) - x_m
else
tmp = (x_m * y) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.38e+47) {
tmp = y * (x_m / z);
} else if (y <= 420000000000.0) {
tmp = (x_m / z) - x_m;
} else {
tmp = (x_m * y) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -1.38e+47: tmp = y * (x_m / z) elif y <= 420000000000.0: tmp = (x_m / z) - x_m else: tmp = (x_m * y) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -1.38e+47) tmp = Float64(y * Float64(x_m / z)); elseif (y <= 420000000000.0) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(Float64(x_m * y) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -1.38e+47) tmp = y * (x_m / z); elseif (y <= 420000000000.0) tmp = (x_m / z) - x_m; else tmp = (x_m * y) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.38e+47], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 420000000000.0], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(N[(x$95$m * y), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.38 \cdot 10^{+47}:\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;y \leq 420000000000:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot y}{z}\\
\end{array}
\end{array}
if y < -1.38000000000000004e47Initial program 85.9%
associate-/l*96.1%
Simplified96.1%
clear-num96.1%
un-div-inv97.9%
Applied egg-rr97.9%
Taylor expanded in y around inf 76.8%
associate-*l/83.7%
*-commutative83.7%
Simplified83.7%
if -1.38000000000000004e47 < y < 4.2e11Initial program 86.6%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 82.6%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around inf 96.0%
+-commutative96.0%
mul-1-neg96.0%
unsub-neg96.0%
Simplified96.0%
if 4.2e11 < y Initial program 93.9%
associate-/l*90.6%
Simplified90.6%
Taylor expanded in y around inf 77.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -1.0) (not (<= z 1.0))) (- x_m) (/ x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = -x_m
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = -x_m else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(-x_m); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = -x_m; else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], (-x$95$m), N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;-x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 75.1%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 69.8%
neg-mul-169.8%
Simplified69.8%
if -1 < z < 1Initial program 99.9%
associate-/l*94.2%
Simplified94.2%
Taylor expanded in y around 0 59.2%
associate-/l*59.1%
Simplified59.1%
Taylor expanded in z around 0 58.5%
Final simplification63.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m (/ z (+ (- y z) 1.0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / (z / ((y - z) + 1.0)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / (z / ((y - z) + 1.0d0)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / (z / ((y - z) + 1.0)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / (z / ((y - z) + 1.0)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / Float64(z / Float64(Float64(y - z) + 1.0)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / (z / ((y - z) + 1.0))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / N[(z / N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{\frac{z}{\left(y - z\right) + 1}}
\end{array}
Initial program 88.2%
associate-/l*96.9%
Simplified96.9%
clear-num96.9%
un-div-inv97.3%
Applied egg-rr97.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (/ (+ (- y z) 1.0) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y - z) + 1.0) / z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (((y - z) + 1.0d0) / z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y - z) + 1.0) / z));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (((y - z) + 1.0) / z))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(Float64(y - z) + 1.0) / z))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (((y - z) + 1.0) / z)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \frac{\left(y - z\right) + 1}{z}\right)
\end{array}
Initial program 88.2%
associate-/l*96.9%
Simplified96.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * -x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * -x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(-x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * -x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * (-x$95$m)), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(-x\_m\right)
\end{array}
Initial program 88.2%
associate-/l*96.9%
Simplified96.9%
Taylor expanded in z around inf 34.7%
neg-mul-134.7%
Simplified34.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
(if (< x -2.71483106713436e-162)
t_0
(if (< x 3.874108816439546e-197)
(* (* x (+ (- y z) 1.0)) (/ 1.0 z))
t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 + y) * (x / z)) - x
if (x < (-2.71483106713436d-162)) then
tmp = t_0
else if (x < 3.874108816439546d-197) then
tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((1.0 + y) * (x / z)) - x tmp = 0 if x < -2.71483106713436e-162: tmp = t_0 elif x < 3.874108816439546e-197: tmp = (x * ((y - z) + 1.0)) * (1.0 / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x) tmp = 0.0 if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((1.0 + y) * (x / z)) - x; tmp = 0.0; if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = (x * ((y - z) + 1.0)) * (1.0 / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024185
(FPCore (x y z)
:name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -67870776678359/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (+ 1 y) (/ x z)) x) (if (< x 1937054408219773/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (* x (+ (- y z) 1)) (/ 1 z)) (- (* (+ 1 y) (/ x z)) x))))
(/ (* x (+ (- y z) 1.0)) z))