
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 -2e-297) (* (pow y y) (exp (- x z))) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= -2e-297) {
tmp = pow(y, y) * exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= (-2d-297)) then
tmp = (y ** y) * exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= -2e-297) {
tmp = Math.pow(y, y) * Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= -2e-297: tmp = math.pow(y, y) * math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= -2e-297) tmp = Float64((y ^ y) * exp(Float64(x - z))); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= -2e-297) tmp = (y ^ y) * exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-297], N[(N[Power[y, y], $MachinePrecision] * N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-297}:\\
\;\;\;\;{y}^{y} \cdot e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < -2.00000000000000008e-297Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum100.0%
*-commutative100.0%
exp-to-pow100.0%
Simplified100.0%
if -2.00000000000000008e-297 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 92.2%
(FPCore (x y z) :precision binary64 (if (<= x -2.6e+143) (exp x) (if (<= x 5.5e+14) (exp (- (* y (log y)) z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e+143) {
tmp = exp(x);
} else if (x <= 5.5e+14) {
tmp = exp(((y * log(y)) - z));
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.6d+143)) then
tmp = exp(x)
else if (x <= 5.5d+14) then
tmp = exp(((y * log(y)) - z))
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e+143) {
tmp = Math.exp(x);
} else if (x <= 5.5e+14) {
tmp = Math.exp(((y * Math.log(y)) - z));
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.6e+143: tmp = math.exp(x) elif x <= 5.5e+14: tmp = math.exp(((y * math.log(y)) - z)) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.6e+143) tmp = exp(x); elseif (x <= 5.5e+14) tmp = exp(Float64(Float64(y * log(y)) - z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.6e+143) tmp = exp(x); elseif (x <= 5.5e+14) tmp = exp(((y * log(y)) - z)); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.6e+143], N[Exp[x], $MachinePrecision], If[LessEqual[x, 5.5e+14], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{+143}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{+14}:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -2.5999999999999999e143Initial program 100.0%
Taylor expanded in x around inf 88.6%
if -2.5999999999999999e143 < x < 5.5e14Initial program 100.0%
Taylor expanded in x around 0 96.9%
if 5.5e14 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum98.4%
*-commutative98.4%
exp-to-pow98.4%
Simplified98.4%
Taylor expanded in z around 0 95.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.000105) (not (<= z 2.4e+51))) (exp (- z)) (* (pow y y) (exp x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.000105) || !(z <= 2.4e+51)) {
tmp = exp(-z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.000105d0)) .or. (.not. (z <= 2.4d+51))) then
tmp = exp(-z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.000105) || !(z <= 2.4e+51)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.000105) or not (z <= 2.4e+51): tmp = math.exp(-z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.000105) || !(z <= 2.4e+51)) tmp = exp(Float64(-z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.000105) || ~((z <= 2.4e+51))) tmp = exp(-z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.000105], N[Not[LessEqual[z, 2.4e+51]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.000105 \lor \neg \left(z \leq 2.4 \cdot 10^{+51}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if z < -1.05e-4 or 2.3999999999999999e51 < z Initial program 100.0%
Taylor expanded in z around inf 88.9%
neg-mul-188.9%
Simplified88.9%
if -1.05e-4 < z < 2.3999999999999999e51Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum84.8%
*-commutative84.8%
exp-to-pow84.8%
Simplified84.8%
Taylor expanded in z around 0 85.3%
Final simplification87.0%
(FPCore (x y z) :precision binary64 (if (<= x -6.4e+118) (exp x) (if (<= x 56000000000000.0) (/ (pow y y) (exp z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.4e+118) {
tmp = exp(x);
} else if (x <= 56000000000000.0) {
tmp = pow(y, y) / exp(z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6.4d+118)) then
tmp = exp(x)
else if (x <= 56000000000000.0d0) then
tmp = (y ** y) / exp(z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6.4e+118) {
tmp = Math.exp(x);
} else if (x <= 56000000000000.0) {
tmp = Math.pow(y, y) / Math.exp(z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6.4e+118: tmp = math.exp(x) elif x <= 56000000000000.0: tmp = math.pow(y, y) / math.exp(z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6.4e+118) tmp = exp(x); elseif (x <= 56000000000000.0) tmp = Float64((y ^ y) / exp(z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6.4e+118) tmp = exp(x); elseif (x <= 56000000000000.0) tmp = (y ^ y) / exp(z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6.4e+118], N[Exp[x], $MachinePrecision], If[LessEqual[x, 56000000000000.0], N[(N[Power[y, y], $MachinePrecision] / N[Exp[z], $MachinePrecision]), $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4 \cdot 10^{+118}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 56000000000000:\\
\;\;\;\;\frac{{y}^{y}}{e^{z}}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -6.40000000000000032e118Initial program 100.0%
Taylor expanded in x around inf 86.4%
if -6.40000000000000032e118 < x < 5.6e13Initial program 100.0%
Taylor expanded in x around 0 97.4%
exp-diff90.1%
*-commutative90.1%
exp-to-pow90.1%
Simplified90.1%
if 5.6e13 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum98.4%
*-commutative98.4%
exp-to-pow98.4%
Simplified98.4%
Taylor expanded in z around 0 95.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -3e+120) (not (<= x 7000000000000.0))) (exp x) (exp (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3e+120) || !(x <= 7000000000000.0)) {
tmp = exp(x);
} else {
tmp = exp(-z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3d+120)) .or. (.not. (x <= 7000000000000.0d0))) then
tmp = exp(x)
else
tmp = exp(-z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3e+120) || !(x <= 7000000000000.0)) {
tmp = Math.exp(x);
} else {
tmp = Math.exp(-z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3e+120) or not (x <= 7000000000000.0): tmp = math.exp(x) else: tmp = math.exp(-z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3e+120) || !(x <= 7000000000000.0)) tmp = exp(x); else tmp = exp(Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3e+120) || ~((x <= 7000000000000.0))) tmp = exp(x); else tmp = exp(-z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3e+120], N[Not[LessEqual[x, 7000000000000.0]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[Exp[(-z)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{+120} \lor \neg \left(x \leq 7000000000000\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{-z}\\
\end{array}
\end{array}
if x < -3e120 or 7e12 < x Initial program 100.0%
Taylor expanded in x around inf 92.6%
if -3e120 < x < 7e12Initial program 100.0%
Taylor expanded in z around inf 71.6%
neg-mul-171.6%
Simplified71.6%
Final simplification79.2%
(FPCore (x y z) :precision binary64 (if (<= y 4100000000.0) (exp (- z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4100000000.0) {
tmp = exp(-z);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4100000000.0d0) then
tmp = exp(-z)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4100000000.0) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4100000000.0: tmp = math.exp(-z) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4100000000.0) tmp = exp(Float64(-z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4100000000.0) tmp = exp(-z); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4100000000.0], N[Exp[(-z)], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4100000000:\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 4.1e9Initial program 100.0%
Taylor expanded in z around inf 78.8%
neg-mul-178.8%
Simplified78.8%
if 4.1e9 < y Initial program 100.0%
Taylor expanded in x around 0 91.8%
Taylor expanded in z around 0 85.2%
(FPCore (x y z) :precision binary64 (if (<= z -1e+103) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (exp x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1d+103)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1e+103: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1e+103) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1e+103) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1e+103], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+103}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -1e103Initial program 100.0%
Taylor expanded in z around inf 93.3%
neg-mul-193.3%
Simplified93.3%
Taylor expanded in z around 0 93.3%
Taylor expanded in z around inf 93.3%
*-commutative93.3%
Simplified93.3%
if -1e103 < z Initial program 100.0%
Taylor expanded in x around inf 57.3%
Final simplification63.5%
(FPCore (x y z) :precision binary64 (if (<= x 2.2e+67) (+ 1.0 (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 2.2e+67) {
tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 2.2d+67) then
tmp = 1.0d0 + (z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 2.2e+67) {
tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 2.2e+67: tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 2.2e+67) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 2.2e+67) tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 2.2e+67], N[(1.0 + N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.2 \cdot 10^{+67}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 2.2e67Initial program 100.0%
Taylor expanded in z around inf 65.1%
neg-mul-165.1%
Simplified65.1%
Taylor expanded in z around 0 36.0%
if 2.2e67 < x Initial program 100.0%
Taylor expanded in x around inf 94.2%
Taylor expanded in x around 0 85.2%
Taylor expanded in x around inf 85.2%
*-commutative85.2%
Simplified85.2%
Final simplification45.8%
(FPCore (x y z) :precision binary64 (if (<= x 2.2e+67) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 2.2e+67) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 2.2d+67) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 2.2e+67) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 2.2e+67: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 2.2e+67) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 2.2e+67) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 2.2e+67], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.2 \cdot 10^{+67}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 2.2e67Initial program 100.0%
Taylor expanded in z around inf 65.1%
neg-mul-165.1%
Simplified65.1%
Taylor expanded in z around 0 36.0%
Taylor expanded in z around inf 35.6%
*-commutative35.6%
Simplified35.6%
if 2.2e67 < x Initial program 100.0%
Taylor expanded in x around inf 94.2%
Taylor expanded in x around 0 85.2%
Taylor expanded in x around inf 85.2%
*-commutative85.2%
Simplified85.2%
Final simplification45.5%
(FPCore (x y z) :precision binary64 (if (<= x 2.2e+67) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 2.2e+67) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 2.2d+67) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 2.2e+67) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 2.2e+67: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 2.2e+67) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 2.2e+67) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 2.2e+67], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.2 \cdot 10^{+67}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 2.2e67Initial program 100.0%
Taylor expanded in z around inf 65.1%
neg-mul-165.1%
Simplified65.1%
Taylor expanded in z around 0 33.3%
if 2.2e67 < x Initial program 100.0%
Taylor expanded in x around inf 94.2%
Taylor expanded in x around 0 85.2%
Taylor expanded in x around inf 85.2%
*-commutative85.2%
Simplified85.2%
Final simplification43.6%
(FPCore (x y z) :precision binary64 (if (<= x 7.5e+150) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 7.5e+150) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 7.5d+150) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 7.5e+150) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 7.5e+150: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 7.5e+150) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 7.5e+150) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 7.5e+150], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 7.5 \cdot 10^{+150}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if x < 7.4999999999999998e150Initial program 100.0%
Taylor expanded in z around inf 63.4%
neg-mul-163.4%
Simplified63.4%
Taylor expanded in z around 0 32.3%
if 7.4999999999999998e150 < x Initial program 100.0%
Taylor expanded in x around inf 94.2%
Taylor expanded in x around 0 91.6%
Final simplification40.2%
(FPCore (x y z) :precision binary64 (if (<= x 1.02e+150) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.02e+150) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.02d+150) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1.02e+150) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1.02e+150: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1.02e+150) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1.02e+150) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1.02e+150], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.02 \cdot 10^{+150}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if x < 1.0199999999999999e150Initial program 100.0%
Taylor expanded in z around inf 63.4%
neg-mul-163.4%
Simplified63.4%
Taylor expanded in z around 0 32.3%
Taylor expanded in z around inf 31.8%
*-commutative31.8%
Simplified31.8%
if 1.0199999999999999e150 < x Initial program 100.0%
Taylor expanded in x around inf 94.2%
Taylor expanded in x around 0 91.6%
Final simplification39.8%
(FPCore (x y z) :precision binary64 (+ 1.0 (* z (* z 0.5))))
double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + (z * (z * 0.5d0))
end function
public static double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
def code(x, y, z): return 1.0 + (z * (z * 0.5))
function code(x, y, z) return Float64(1.0 + Float64(z * Float64(z * 0.5))) end
function tmp = code(x, y, z) tmp = 1.0 + (z * (z * 0.5)); end
code[x_, y_, z_] := N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + z \cdot \left(z \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 59.5%
neg-mul-159.5%
Simplified59.5%
Taylor expanded in z around 0 29.7%
Taylor expanded in z around inf 29.3%
*-commutative29.3%
Simplified29.3%
(FPCore (x y z) :precision binary64 (+ (- 2.0 z) -1.0))
double code(double x, double y, double z) {
return (2.0 - z) + -1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 - z) + (-1.0d0)
end function
public static double code(double x, double y, double z) {
return (2.0 - z) + -1.0;
}
def code(x, y, z): return (2.0 - z) + -1.0
function code(x, y, z) return Float64(Float64(2.0 - z) + -1.0) end
function tmp = code(x, y, z) tmp = (2.0 - z) + -1.0; end
code[x_, y_, z_] := N[(N[(2.0 - z), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(2 - z\right) + -1
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 59.5%
neg-mul-159.5%
Simplified59.5%
Taylor expanded in z around 0 16.7%
neg-mul-116.7%
unsub-neg16.7%
Simplified16.7%
expm1-log1p-u16.4%
Applied egg-rr16.4%
expm1-undefine16.4%
sub-neg16.4%
log1p-undefine16.4%
rem-exp-log16.7%
associate-+r-16.7%
metadata-eval16.7%
metadata-eval16.7%
Simplified16.7%
(FPCore (x y z) :precision binary64 (- 1.0 z))
double code(double x, double y, double z) {
return 1.0 - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 - z
end function
public static double code(double x, double y, double z) {
return 1.0 - z;
}
def code(x, y, z): return 1.0 - z
function code(x, y, z) return Float64(1.0 - z) end
function tmp = code(x, y, z) tmp = 1.0 - z; end
code[x_, y_, z_] := N[(1.0 - z), $MachinePrecision]
\begin{array}{l}
\\
1 - z
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 59.5%
neg-mul-159.5%
Simplified59.5%
Taylor expanded in z around 0 16.7%
neg-mul-116.7%
unsub-neg16.7%
Simplified16.7%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 52.5%
Taylor expanded in x around 0 16.5%
Final simplification16.5%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 52.5%
Taylor expanded in x around 0 16.2%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024185
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))