
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 98.0%
clear-num98.0%
un-div-inv98.1%
Applied egg-rr98.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -7.8e-19) (not (<= (/ z t) 0.00058))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -7.8e-19) || !((z / t) <= 0.00058)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-7.8d-19)) .or. (.not. ((z / t) <= 0.00058d0))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -7.8e-19) || !((z / t) <= 0.00058)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -7.8e-19) or not ((z / t) <= 0.00058): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -7.8e-19) || !(Float64(z / t) <= 0.00058)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -7.8e-19) || ~(((z / t) <= 0.00058))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -7.8e-19], N[Not[LessEqual[N[(z / t), $MachinePrecision], 0.00058]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -7.8 \cdot 10^{-19} \lor \neg \left(\frac{z}{t} \leq 0.00058\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -7.7999999999999999e-19 or 5.8e-4 < (/.f64 z t) Initial program 97.6%
Taylor expanded in y around inf 49.6%
*-commutative49.6%
associate-/l*50.3%
Simplified50.3%
Taylor expanded in y around inf 57.7%
+-commutative57.7%
Simplified57.7%
Taylor expanded in z around inf 53.5%
if -7.7999999999999999e-19 < (/.f64 z t) < 5.8e-4Initial program 98.5%
Taylor expanded in z around 0 77.5%
Final simplification65.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -1e-10) (/ y (/ t z)) (if (<= (/ z t) 0.001) x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-10) {
tmp = y / (t / z);
} else if ((z / t) <= 0.001) {
tmp = x;
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-1d-10)) then
tmp = y / (t / z)
else if ((z / t) <= 0.001d0) then
tmp = x
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-10) {
tmp = y / (t / z);
} else if ((z / t) <= 0.001) {
tmp = x;
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -1e-10: tmp = y / (t / z) elif (z / t) <= 0.001: tmp = x else: tmp = y * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -1e-10) tmp = Float64(y / Float64(t / z)); elseif (Float64(z / t) <= 0.001) tmp = x; else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -1e-10) tmp = y / (t / z); elseif ((z / t) <= 0.001) tmp = x; else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -1e-10], N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 0.001], x, N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-10}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\mathbf{elif}\;\frac{z}{t} \leq 0.001:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1.00000000000000004e-10Initial program 99.8%
Taylor expanded in y around inf 44.7%
*-commutative44.7%
associate-/l*43.1%
Simplified43.1%
Taylor expanded in y around inf 57.6%
+-commutative57.6%
Simplified57.6%
Taylor expanded in z around inf 43.8%
clear-num43.8%
un-div-inv43.9%
Applied egg-rr43.9%
if -1.00000000000000004e-10 < (/.f64 z t) < 1e-3Initial program 98.5%
Taylor expanded in z around 0 77.5%
if 1e-3 < (/.f64 z t) Initial program 95.9%
Taylor expanded in y around inf 53.5%
*-commutative53.5%
associate-/l*56.0%
Simplified56.0%
Taylor expanded in y around inf 57.8%
+-commutative57.8%
Simplified57.8%
Taylor expanded in z around inf 61.1%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.06e+68) (not (<= x 1.46e-18))) (- x (* x (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.06e+68) || !(x <= 1.46e-18)) {
tmp = x - (x * (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.06d+68)) .or. (.not. (x <= 1.46d-18))) then
tmp = x - (x * (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.06e+68) || !(x <= 1.46e-18)) {
tmp = x - (x * (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.06e+68) or not (x <= 1.46e-18): tmp = x - (x * (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.06e+68) || !(x <= 1.46e-18)) tmp = Float64(x - Float64(x * Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.06e+68) || ~((x <= 1.46e-18))) tmp = x - (x * (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.06e+68], N[Not[LessEqual[x, 1.46e-18]], $MachinePrecision]], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.06 \cdot 10^{+68} \lor \neg \left(x \leq 1.46 \cdot 10^{-18}\right):\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -2.06000000000000006e68 or 1.4599999999999999e-18 < x Initial program 99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 89.8%
mul-1-neg89.8%
unsub-neg89.8%
distribute-lft-out--89.8%
*-rgt-identity89.8%
Simplified89.8%
if -2.06000000000000006e68 < x < 1.4599999999999999e-18Initial program 96.0%
Taylor expanded in y around inf 83.4%
associate-*r/86.9%
Simplified86.9%
Final simplification88.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.52e+69) (not (<= x 8.5e-16))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.52e+69) || !(x <= 8.5e-16)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.52d+69)) .or. (.not. (x <= 8.5d-16))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.52e+69) || !(x <= 8.5e-16)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.52e+69) or not (x <= 8.5e-16): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.52e+69) || !(x <= 8.5e-16)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.52e+69) || ~((x <= 8.5e-16))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.52e+69], N[Not[LessEqual[x, 8.5e-16]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.52 \cdot 10^{+69} \lor \neg \left(x \leq 8.5 \cdot 10^{-16}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -1.52e69 or 8.5000000000000001e-16 < x Initial program 99.9%
Taylor expanded in x around inf 89.8%
mul-1-neg89.8%
unsub-neg89.8%
Simplified89.8%
if -1.52e69 < x < 8.5000000000000001e-16Initial program 96.0%
Taylor expanded in y around inf 83.4%
associate-*r/86.9%
Simplified86.9%
Final simplification88.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.65e-102) (not (<= x 1.05e-90))) (* x (- 1.0 (/ z t))) (* y (/ z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.65e-102) || !(x <= 1.05e-90)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.65d-102)) .or. (.not. (x <= 1.05d-90))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.65e-102) || !(x <= 1.05e-90)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.65e-102) or not (x <= 1.05e-90): tmp = x * (1.0 - (z / t)) else: tmp = y * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.65e-102) || !(x <= 1.05e-90)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.65e-102) || ~((x <= 1.05e-90))) tmp = x * (1.0 - (z / t)); else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.65e-102], N[Not[LessEqual[x, 1.05e-90]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{-102} \lor \neg \left(x \leq 1.05 \cdot 10^{-90}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -2.6500000000000001e-102 or 1.05e-90 < x Initial program 99.4%
Taylor expanded in x around inf 84.4%
mul-1-neg84.4%
unsub-neg84.4%
Simplified84.4%
if -2.6500000000000001e-102 < x < 1.05e-90Initial program 95.1%
Taylor expanded in y around inf 85.9%
*-commutative85.9%
associate-/l*84.7%
Simplified84.7%
Taylor expanded in y around inf 86.0%
+-commutative86.0%
Simplified86.0%
Taylor expanded in z around inf 67.5%
Final simplification79.1%
(FPCore (x y z t) :precision binary64 (if (<= x -6.4e+69) (- x (/ x (/ t z))) (if (<= x 3.8e-13) (+ x (* y (/ z t))) (- x (* x (/ z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6.4e+69) {
tmp = x - (x / (t / z));
} else if (x <= 3.8e-13) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-6.4d+69)) then
tmp = x - (x / (t / z))
else if (x <= 3.8d-13) then
tmp = x + (y * (z / t))
else
tmp = x - (x * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6.4e+69) {
tmp = x - (x / (t / z));
} else if (x <= 3.8e-13) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -6.4e+69: tmp = x - (x / (t / z)) elif x <= 3.8e-13: tmp = x + (y * (z / t)) else: tmp = x - (x * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -6.4e+69) tmp = Float64(x - Float64(x / Float64(t / z))); elseif (x <= 3.8e-13) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x - Float64(x * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -6.4e+69) tmp = x - (x / (t / z)); elseif (x <= 3.8e-13) tmp = x + (y * (z / t)); else tmp = x - (x * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -6.4e+69], N[(x - N[(x / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.8e-13], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4 \cdot 10^{+69}:\\
\;\;\;\;x - \frac{x}{\frac{t}{z}}\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{-13}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -6.3999999999999997e69Initial program 99.9%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 90.8%
mul-1-neg90.8%
unsub-neg90.8%
distribute-lft-out--90.8%
*-rgt-identity90.8%
Simplified90.8%
clear-num90.8%
un-div-inv90.9%
Applied egg-rr90.9%
if -6.3999999999999997e69 < x < 3.8e-13Initial program 96.0%
Taylor expanded in y around inf 83.4%
associate-*r/86.9%
Simplified86.9%
if 3.8e-13 < x Initial program 99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 88.9%
mul-1-neg88.9%
unsub-neg88.9%
distribute-lft-out--88.9%
*-rgt-identity88.9%
Simplified88.9%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 98.0%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.0%
Taylor expanded in z around 0 41.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024185
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
(+ x (* (- y x) (/ z t))))