
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.1e+143) (not (<= x 6e+66))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.1e+143) || !(x <= 6e+66)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.1d+143)) .or. (.not. (x <= 6d+66))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.1e+143) || !(x <= 6e+66)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.1e+143) or not (x <= 6e+66): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.1e+143) || !(x <= 6e+66)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.1e+143) || ~((x <= 6e+66))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.1e+143], N[Not[LessEqual[x, 6e+66]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{+143} \lor \neg \left(x \leq 6 \cdot 10^{+66}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -2.09999999999999988e143 or 6.00000000000000005e66 < x Initial program 99.7%
Taylor expanded in x around inf 75.7%
if -2.09999999999999988e143 < x < 6.00000000000000005e66Initial program 100.0%
Taylor expanded in x around 0 87.8%
neg-mul-187.8%
+-commutative87.8%
distribute-neg-in87.8%
sub-neg87.8%
Simplified87.8%
Final simplification84.2%
(FPCore (x y z) :precision binary64 (if (<= y 1.6e+78) (- (* x (log y)) z) (* y (- -1.0 (/ z y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+78) {
tmp = (x * log(y)) - z;
} else {
tmp = y * (-1.0 - (z / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.6d+78) then
tmp = (x * log(y)) - z
else
tmp = y * ((-1.0d0) - (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e+78) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = y * (-1.0 - (z / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.6e+78: tmp = (x * math.log(y)) - z else: tmp = y * (-1.0 - (z / y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.6e+78) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(y * Float64(-1.0 - Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.6e+78) tmp = (x * log(y)) - z; else tmp = y * (-1.0 - (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.6e+78], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(y * N[(-1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{+78}:\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
if y < 1.59999999999999997e78Initial program 99.8%
Taylor expanded in y around 0 91.4%
if 1.59999999999999997e78 < y Initial program 99.9%
Taylor expanded in x around 0 82.7%
neg-mul-182.7%
+-commutative82.7%
distribute-neg-in82.7%
sub-neg82.7%
Simplified82.7%
Taylor expanded in y around inf 82.7%
sub-neg82.7%
mul-1-neg82.7%
distribute-neg-in82.7%
+-commutative82.7%
distribute-neg-in82.7%
metadata-eval82.7%
sub-neg82.7%
Simplified82.7%
(FPCore (x y z) :precision binary64 (if (<= y 4.5e+72) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.5e+72) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.5d+72) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.5e+72) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.5e+72: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.5e+72) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.5e+72) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.5e+72], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.5 \cdot 10^{+72}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 4.4999999999999998e72Initial program 99.9%
Taylor expanded in z around inf 53.8%
neg-mul-153.8%
Simplified53.8%
if 4.4999999999999998e72 < y Initial program 99.9%
Taylor expanded in y around inf 68.7%
neg-mul-168.7%
Simplified68.7%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 69.4%
neg-mul-169.4%
+-commutative69.4%
distribute-neg-in69.4%
sub-neg69.4%
Simplified69.4%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 33.0%
neg-mul-133.0%
Simplified33.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 33.0%
neg-mul-133.0%
Simplified33.0%
neg-sub033.0%
sub-neg33.0%
add-sqr-sqrt0.0%
sqrt-unprod2.4%
sqr-neg2.4%
sqrt-unprod2.5%
add-sqr-sqrt2.5%
Applied egg-rr2.5%
+-lft-identity2.5%
Simplified2.5%
herbie shell --seed 2024185
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))