
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
(FPCore (x y z) :precision binary64 (fma z 5.0 (* x (+ z y))))
double code(double x, double y, double z) {
return fma(z, 5.0, (x * (z + y)));
}
function code(x, y, z) return fma(z, 5.0, Float64(x * Float64(z + y))) end
code[x_, y_, z_] := N[(z * 5.0 + N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, 5, x \cdot \left(z + y\right)\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -6.8e+77)
(* z x)
(if (<= x -5.1e-30)
(* x y)
(if (<= x 1.75e-58) (* z 5.0) (if (<= x 9.2e+117) (* x y) (* z x))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.8e+77) {
tmp = z * x;
} else if (x <= -5.1e-30) {
tmp = x * y;
} else if (x <= 1.75e-58) {
tmp = z * 5.0;
} else if (x <= 9.2e+117) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6.8d+77)) then
tmp = z * x
else if (x <= (-5.1d-30)) then
tmp = x * y
else if (x <= 1.75d-58) then
tmp = z * 5.0d0
else if (x <= 9.2d+117) then
tmp = x * y
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6.8e+77) {
tmp = z * x;
} else if (x <= -5.1e-30) {
tmp = x * y;
} else if (x <= 1.75e-58) {
tmp = z * 5.0;
} else if (x <= 9.2e+117) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6.8e+77: tmp = z * x elif x <= -5.1e-30: tmp = x * y elif x <= 1.75e-58: tmp = z * 5.0 elif x <= 9.2e+117: tmp = x * y else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6.8e+77) tmp = Float64(z * x); elseif (x <= -5.1e-30) tmp = Float64(x * y); elseif (x <= 1.75e-58) tmp = Float64(z * 5.0); elseif (x <= 9.2e+117) tmp = Float64(x * y); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6.8e+77) tmp = z * x; elseif (x <= -5.1e-30) tmp = x * y; elseif (x <= 1.75e-58) tmp = z * 5.0; elseif (x <= 9.2e+117) tmp = x * y; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6.8e+77], N[(z * x), $MachinePrecision], If[LessEqual[x, -5.1e-30], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.75e-58], N[(z * 5.0), $MachinePrecision], If[LessEqual[x, 9.2e+117], N[(x * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{+77}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq -5.1 \cdot 10^{-30}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.75 \cdot 10^{-58}:\\
\;\;\;\;z \cdot 5\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+117}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -6.79999999999999993e77 or 9.19999999999999951e117 < x Initial program 100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around 0 65.6%
if -6.79999999999999993e77 < x < -5.09999999999999972e-30 or 1.75e-58 < x < 9.19999999999999951e117Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0 69.6%
if -5.09999999999999972e-30 < x < 1.75e-58Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 78.7%
*-commutative78.7%
Simplified78.7%
Final simplification72.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -8.6e+23) (not (<= x 5.0))) (* x (+ z y)) (+ (* z 5.0) (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8.6e+23) || !(x <= 5.0)) {
tmp = x * (z + y);
} else {
tmp = (z * 5.0) + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8.6d+23)) .or. (.not. (x <= 5.0d0))) then
tmp = x * (z + y)
else
tmp = (z * 5.0d0) + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8.6e+23) || !(x <= 5.0)) {
tmp = x * (z + y);
} else {
tmp = (z * 5.0) + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8.6e+23) or not (x <= 5.0): tmp = x * (z + y) else: tmp = (z * 5.0) + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8.6e+23) || !(x <= 5.0)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(Float64(z * 5.0) + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8.6e+23) || ~((x <= 5.0))) tmp = x * (z + y); else tmp = (z * 5.0) + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8.6e+23], N[Not[LessEqual[x, 5.0]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(N[(z * 5.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.6 \cdot 10^{+23} \lor \neg \left(x \leq 5\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot 5 + x \cdot y\\
\end{array}
\end{array}
if x < -8.5999999999999997e23 or 5 < x Initial program 100.0%
Taylor expanded in x around inf 99.2%
if -8.5999999999999997e23 < x < 5Initial program 99.9%
Taylor expanded in y around inf 99.6%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.8e-31) (not (<= x 1.75e-58))) (* x (+ z y)) (* z 5.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.8e-31) || !(x <= 1.75e-58)) {
tmp = x * (z + y);
} else {
tmp = z * 5.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.8d-31)) .or. (.not. (x <= 1.75d-58))) then
tmp = x * (z + y)
else
tmp = z * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.8e-31) || !(x <= 1.75e-58)) {
tmp = x * (z + y);
} else {
tmp = z * 5.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.8e-31) or not (x <= 1.75e-58): tmp = x * (z + y) else: tmp = z * 5.0 return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.8e-31) || !(x <= 1.75e-58)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(z * 5.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.8e-31) || ~((x <= 1.75e-58))) tmp = x * (z + y); else tmp = z * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.8e-31], N[Not[LessEqual[x, 1.75e-58]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(z * 5.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.8 \cdot 10^{-31} \lor \neg \left(x \leq 1.75 \cdot 10^{-58}\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot 5\\
\end{array}
\end{array}
if x < -7.8000000000000003e-31 or 1.75e-58 < x Initial program 100.0%
Taylor expanded in x around inf 96.2%
if -7.8000000000000003e-31 < x < 1.75e-58Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 78.7%
*-commutative78.7%
Simplified78.7%
Final simplification88.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.2e+69) (not (<= z 2e-44))) (* z x) (* x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.2e+69) || !(z <= 2e-44)) {
tmp = z * x;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.2d+69)) .or. (.not. (z <= 2d-44))) then
tmp = z * x
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.2e+69) || !(z <= 2e-44)) {
tmp = z * x;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.2e+69) or not (z <= 2e-44): tmp = z * x else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.2e+69) || !(z <= 2e-44)) tmp = Float64(z * x); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.2e+69) || ~((z <= 2e-44))) tmp = z * x; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.2e+69], N[Not[LessEqual[z, 2e-44]], $MachinePrecision]], N[(z * x), $MachinePrecision], N[(x * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{+69} \lor \neg \left(z \leq 2 \cdot 10^{-44}\right):\\
\;\;\;\;z \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if z < -2.2000000000000002e69 or 1.99999999999999991e-44 < z Initial program 99.9%
Taylor expanded in x around inf 50.3%
Taylor expanded in y around 0 45.2%
if -2.2000000000000002e69 < z < 1.99999999999999991e-44Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0 64.2%
Final simplification55.5%
(FPCore (x y z) :precision binary64 (+ (* x (+ z y)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (z + y)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
def code(x, y, z): return (x * (z + y)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(z + y)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (z + y)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z + y\right) + z \cdot 5
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (* x y))
double code(double x, double y, double z) {
return x * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * y
end function
public static double code(double x, double y, double z) {
return x * y;
}
def code(x, y, z): return x * y
function code(x, y, z) return Float64(x * y) end
function tmp = code(x, y, z) tmp = x * y; end
code[x_, y_, z_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in z around 0 39.8%
(FPCore (x y z) :precision binary64 (+ (* (+ x 5.0) z) (* x y)))
double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + 5.0d0) * z) + (x * y)
end function
public static double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
def code(x, y, z): return ((x + 5.0) * z) + (x * y)
function code(x, y, z) return Float64(Float64(Float64(x + 5.0) * z) + Float64(x * y)) end
function tmp = code(x, y, z) tmp = ((x + 5.0) * z) + (x * y); end
code[x_, y_, z_] := N[(N[(N[(x + 5.0), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 5\right) \cdot z + x \cdot y
\end{array}
herbie shell --seed 2024185
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:alt
(! :herbie-platform default (+ (* (+ x 5) z) (* x y)))
(+ (* x (+ y z)) (* z 5.0)))