
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps)
:precision binary64
(*
eps
(+
(+ (exp (log1p (cos x))) -1.0)
(*
eps
(+
(* -0.5 (sin x))
(*
eps
(+
(* (cos x) -0.16666666666666666)
(* 0.041666666666666664 (* eps x)))))))))
double code(double x, double eps) {
return eps * ((exp(log1p(cos(x))) + -1.0) + (eps * ((-0.5 * sin(x)) + (eps * ((cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * x)))))));
}
public static double code(double x, double eps) {
return eps * ((Math.exp(Math.log1p(Math.cos(x))) + -1.0) + (eps * ((-0.5 * Math.sin(x)) + (eps * ((Math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * x)))))));
}
def code(x, eps): return eps * ((math.exp(math.log1p(math.cos(x))) + -1.0) + (eps * ((-0.5 * math.sin(x)) + (eps * ((math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * x)))))))
function code(x, eps) return Float64(eps * Float64(Float64(exp(log1p(cos(x))) + -1.0) + Float64(eps * Float64(Float64(-0.5 * sin(x)) + Float64(eps * Float64(Float64(cos(x) * -0.16666666666666666) + Float64(0.041666666666666664 * Float64(eps * x)))))))) end
code[x_, eps_] := N[(eps * N[(N[(N[Exp[N[Log[1 + N[Cos[x], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision] + N[(eps * N[(N[(-0.5 * N[Sin[x], $MachinePrecision]), $MachinePrecision] + N[(eps * N[(N[(N[Cos[x], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] + N[(0.041666666666666664 * N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\left(e^{\mathsf{log1p}\left(\cos x\right)} + -1\right) + \varepsilon \cdot \left(-0.5 \cdot \sin x + \varepsilon \cdot \left(\cos x \cdot -0.16666666666666666 + 0.041666666666666664 \cdot \left(\varepsilon \cdot x\right)\right)\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-undefine100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x eps)
:precision binary64
(*
eps
(+
(cos x)
(*
eps
(+
(* -0.5 (sin x))
(*
eps
(+
(* (cos x) -0.16666666666666666)
(* 0.041666666666666664 (* eps x)))))))))
double code(double x, double eps) {
return eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (eps * ((cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * x)))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (eps * (((-0.5d0) * sin(x)) + (eps * ((cos(x) * (-0.16666666666666666d0)) + (0.041666666666666664d0 * (eps * x)))))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (eps * ((-0.5 * Math.sin(x)) + (eps * ((Math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * x)))))));
}
def code(x, eps): return eps * (math.cos(x) + (eps * ((-0.5 * math.sin(x)) + (eps * ((math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * x)))))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(eps * Float64(Float64(-0.5 * sin(x)) + Float64(eps * Float64(Float64(cos(x) * -0.16666666666666666) + Float64(0.041666666666666664 * Float64(eps * x)))))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (eps * ((cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * x))))))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(eps * N[(N[(-0.5 * N[Sin[x], $MachinePrecision]), $MachinePrecision] + N[(eps * N[(N[(N[Cos[x], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] + N[(0.041666666666666664 * N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \varepsilon \cdot \left(-0.5 \cdot \sin x + \varepsilon \cdot \left(\cos x \cdot -0.16666666666666666 + 0.041666666666666664 \cdot \left(\varepsilon \cdot x\right)\right)\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* eps (+ (* -0.5 (sin x)) (* -0.16666666666666666 (* eps (cos x))))))))
double code(double x, double eps) {
return eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (-0.16666666666666666 * (eps * cos(x))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (eps * (((-0.5d0) * sin(x)) + ((-0.16666666666666666d0) * (eps * cos(x))))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (eps * ((-0.5 * Math.sin(x)) + (-0.16666666666666666 * (eps * Math.cos(x))))));
}
def code(x, eps): return eps * (math.cos(x) + (eps * ((-0.5 * math.sin(x)) + (-0.16666666666666666 * (eps * math.cos(x))))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(eps * Float64(Float64(-0.5 * sin(x)) + Float64(-0.16666666666666666 * Float64(eps * cos(x))))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (-0.16666666666666666 * (eps * cos(x)))))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(eps * N[(N[(-0.5 * N[Sin[x], $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \varepsilon \cdot \left(-0.5 \cdot \sin x + -0.16666666666666666 \cdot \left(\varepsilon \cdot \cos x\right)\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 100.0%
(FPCore (x eps) :precision binary64 (* (* (sin (* eps 0.5)) (cos (* 0.5 (+ eps (+ x x))))) 2.0))
double code(double x, double eps) {
return (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x))))) * 2.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin((eps * 0.5d0)) * cos((0.5d0 * (eps + (x + x))))) * 2.0d0
end function
public static double code(double x, double eps) {
return (Math.sin((eps * 0.5)) * Math.cos((0.5 * (eps + (x + x))))) * 2.0;
}
def code(x, eps): return (math.sin((eps * 0.5)) * math.cos((0.5 * (eps + (x + x))))) * 2.0
function code(x, eps) return Float64(Float64(sin(Float64(eps * 0.5)) * cos(Float64(0.5 * Float64(eps + Float64(x + x))))) * 2.0) end
function tmp = code(x, eps) tmp = (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x))))) * 2.0; end
code[x_, eps_] := N[(N[(N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\sin \left(\varepsilon \cdot 0.5\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)\right) \cdot 2
\end{array}
Initial program 61.0%
diff-sin61.0%
*-commutative61.0%
div-inv61.0%
associate--l+61.0%
metadata-eval61.0%
div-inv61.0%
+-commutative61.0%
associate-+l+61.0%
metadata-eval61.0%
Applied egg-rr61.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* eps (+ (* -0.5 (sin x)) (* eps -0.16666666666666666))))))
double code(double x, double eps) {
return eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (eps * -0.16666666666666666))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (eps * (((-0.5d0) * sin(x)) + (eps * (-0.16666666666666666d0)))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (eps * ((-0.5 * Math.sin(x)) + (eps * -0.16666666666666666))));
}
def code(x, eps): return eps * (math.cos(x) + (eps * ((-0.5 * math.sin(x)) + (eps * -0.16666666666666666))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(eps * Float64(Float64(-0.5 * sin(x)) + Float64(eps * -0.16666666666666666))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (eps * ((-0.5 * sin(x)) + (eps * -0.16666666666666666)))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(eps * N[(N[(-0.5 * N[Sin[x], $MachinePrecision]), $MachinePrecision] + N[(eps * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \varepsilon \cdot \left(-0.5 \cdot \sin x + \varepsilon \cdot -0.16666666666666666\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 100.0%
Taylor expanded in x around 0 99.8%
Final simplification99.8%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* -0.5 (* eps (sin x))))))
double code(double x, double eps) {
return eps * (cos(x) + (-0.5 * (eps * sin(x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + ((-0.5d0) * (eps * sin(x))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (-0.5 * (eps * Math.sin(x))));
}
def code(x, eps): return eps * (math.cos(x) + (-0.5 * (eps * math.sin(x))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(-0.5 * Float64(eps * sin(x))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (-0.5 * (eps * sin(x)))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(-0.5 * N[(eps * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + -0.5 \cdot \left(\varepsilon \cdot \sin x\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 99.6%
(FPCore (x eps) :precision binary64 (* 2.0 (* (* eps 0.5) (cos (* 0.5 (+ eps (+ x x)))))))
double code(double x, double eps) {
return 2.0 * ((eps * 0.5) * cos((0.5 * (eps + (x + x)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * ((eps * 0.5d0) * cos((0.5d0 * (eps + (x + x)))))
end function
public static double code(double x, double eps) {
return 2.0 * ((eps * 0.5) * Math.cos((0.5 * (eps + (x + x)))));
}
def code(x, eps): return 2.0 * ((eps * 0.5) * math.cos((0.5 * (eps + (x + x)))))
function code(x, eps) return Float64(2.0 * Float64(Float64(eps * 0.5) * cos(Float64(0.5 * Float64(eps + Float64(x + x)))))) end
function tmp = code(x, eps) tmp = 2.0 * ((eps * 0.5) * cos((0.5 * (eps + (x + x))))); end
code[x_, eps_] := N[(2.0 * N[(N[(eps * 0.5), $MachinePrecision] * N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(\varepsilon \cdot 0.5\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)\right)
\end{array}
Initial program 61.0%
diff-sin61.0%
*-commutative61.0%
div-inv61.0%
associate--l+61.0%
metadata-eval61.0%
div-inv61.0%
+-commutative61.0%
associate-+l+61.0%
metadata-eval61.0%
Applied egg-rr61.0%
Taylor expanded in eps around 0 99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* eps (+ (* eps -0.16666666666666666) (* x -0.5))))))
double code(double x, double eps) {
return eps * (cos(x) + (eps * ((eps * -0.16666666666666666) + (x * -0.5))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (eps * ((eps * (-0.16666666666666666d0)) + (x * (-0.5d0)))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (eps * ((eps * -0.16666666666666666) + (x * -0.5))));
}
def code(x, eps): return eps * (math.cos(x) + (eps * ((eps * -0.16666666666666666) + (x * -0.5))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(eps * Float64(Float64(eps * -0.16666666666666666) + Float64(x * -0.5))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (eps * ((eps * -0.16666666666666666) + (x * -0.5)))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(eps * N[(N[(eps * -0.16666666666666666), $MachinePrecision] + N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \varepsilon \cdot \left(\varepsilon \cdot -0.16666666666666666 + x \cdot -0.5\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 100.0%
Taylor expanded in x around 0 99.8%
Taylor expanded in x around 0 99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 99.1%
(FPCore (x eps) :precision binary64 (+ eps (* x (* -0.5 (* eps (+ eps x))))))
double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * ((-0.5d0) * (eps * (eps + x))))
end function
public static double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
def code(x, eps): return eps + (x * (-0.5 * (eps * (eps + x))))
function code(x, eps) return Float64(eps + Float64(x * Float64(-0.5 * Float64(eps * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps + (x * (-0.5 * (eps * (eps + x)))); end
code[x_, eps_] := N[(eps + N[(x * N[(-0.5 * N[(eps * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(-0.5 \cdot \left(\varepsilon \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 98.2%
distribute-lft-out98.2%
unpow298.2%
distribute-lft-in98.2%
Simplified98.2%
Final simplification98.2%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (* -0.5 (+ eps x))))))
double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * ((-0.5d0) * (eps + x))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
def code(x, eps): return eps * (1.0 + (x * (-0.5 * (eps + x))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(-0.5 * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (-0.5 * (eps + x)))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(-0.5 * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(-0.5 \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 98.2%
distribute-lft-out98.2%
+-commutative98.2%
Simplified98.2%
Final simplification98.2%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (* x -0.5)))))
double code(double x, double eps) {
return eps * (1.0 + (x * (x * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * (x * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (x * -0.5)));
}
def code(x, eps): return eps * (1.0 + (x * (x * -0.5)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(x * -0.5)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (x * -0.5))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(x \cdot -0.5\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 98.2%
distribute-lft-out98.2%
+-commutative98.2%
Simplified98.2%
Taylor expanded in x around inf 98.1%
Final simplification98.1%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* -0.5 (* eps x)))))
double code(double x, double eps) {
return eps * (1.0 + (-0.5 * (eps * x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + ((-0.5d0) * (eps * x)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (-0.5 * (eps * x)));
}
def code(x, eps): return eps * (1.0 + (-0.5 * (eps * x)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(-0.5 * Float64(eps * x)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (-0.5 * (eps * x))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(-0.5 * N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + -0.5 \cdot \left(\varepsilon \cdot x\right)\right)
\end{array}
Initial program 61.0%
Taylor expanded in eps around 0 99.6%
Taylor expanded in x around 0 97.6%
*-commutative97.6%
Simplified97.6%
Final simplification97.6%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 61.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in eps around 0 97.6%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin x) (- (cos eps) 1.0)) (* (cos x) (sin eps))))
double code(double x, double eps) {
return (sin(x) * (cos(eps) - 1.0)) + (cos(x) * sin(eps));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(x) * (cos(eps) - 1.0d0)) + (cos(x) * sin(eps))
end function
public static double code(double x, double eps) {
return (Math.sin(x) * (Math.cos(eps) - 1.0)) + (Math.cos(x) * Math.sin(eps));
}
def code(x, eps): return (math.sin(x) * (math.cos(eps) - 1.0)) + (math.cos(x) * math.sin(eps))
function code(x, eps) return Float64(Float64(sin(x) * Float64(cos(eps) - 1.0)) + Float64(cos(x) * sin(eps))) end
function tmp = code(x, eps) tmp = (sin(x) * (cos(eps) - 1.0)) + (cos(x) * sin(eps)); end
code[x_, eps_] := N[(N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \left(\cos \varepsilon - 1\right) + \cos x \cdot \sin \varepsilon
\end{array}
(FPCore (x eps) :precision binary64 (* (* (cos (* 0.5 (- eps (* -2.0 x)))) (sin (* 0.5 eps))) 2.0))
double code(double x, double eps) {
return (cos((0.5 * (eps - (-2.0 * x)))) * sin((0.5 * eps))) * 2.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (cos((0.5d0 * (eps - ((-2.0d0) * x)))) * sin((0.5d0 * eps))) * 2.0d0
end function
public static double code(double x, double eps) {
return (Math.cos((0.5 * (eps - (-2.0 * x)))) * Math.sin((0.5 * eps))) * 2.0;
}
def code(x, eps): return (math.cos((0.5 * (eps - (-2.0 * x)))) * math.sin((0.5 * eps))) * 2.0
function code(x, eps) return Float64(Float64(cos(Float64(0.5 * Float64(eps - Float64(-2.0 * x)))) * sin(Float64(0.5 * eps))) * 2.0) end
function tmp = code(x, eps) tmp = (cos((0.5 * (eps - (-2.0 * x)))) * sin((0.5 * eps))) * 2.0; end
code[x_, eps_] := N[(N[(N[Cos[N[(0.5 * N[(eps - N[(-2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos \left(0.5 \cdot \left(\varepsilon - -2 \cdot x\right)\right) \cdot \sin \left(0.5 \cdot \varepsilon\right)\right) \cdot 2
\end{array}
herbie shell --seed 2024185
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* 2 (cos (+ x (/ eps 2))) (sin (/ eps 2))))
:alt
(! :herbie-platform default (+ (* (sin x) (- (cos eps) 1)) (* (cos x) (sin eps))))
:alt
(! :herbie-platform default (* (cos (* 1/2 (- eps (* -2 x)))) (sin (* 1/2 eps)) 2))
(- (sin (+ x eps)) (sin x)))