
(FPCore (x) :precision binary64 (/ (log (- 1.0 x)) (log (+ 1.0 x))))
double code(double x) {
return log((1.0 - x)) / log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 - x)) / log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 - x)) / Math.log((1.0 + x));
}
def code(x): return math.log((1.0 - x)) / math.log((1.0 + x))
function code(x) return Float64(log(Float64(1.0 - x)) / log(Float64(1.0 + x))) end
function tmp = code(x) tmp = log((1.0 - x)) / log((1.0 + x)); end
code[x_] := N[(N[Log[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] / N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\log \left(1 - x\right)}{\log \left(1 + x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (log (- 1.0 x)) (log (+ 1.0 x))))
double code(double x) {
return log((1.0 - x)) / log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 - x)) / log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 - x)) / Math.log((1.0 + x));
}
def code(x): return math.log((1.0 - x)) / math.log((1.0 + x))
function code(x) return Float64(log(Float64(1.0 - x)) / log(Float64(1.0 + x))) end
function tmp = code(x) tmp = log((1.0 - x)) / log((1.0 + x)); end
code[x_] := N[(N[Log[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] / N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\log \left(1 - x\right)}{\log \left(1 + x\right)}
\end{array}
(FPCore (x) :precision binary64 (/ (log (- 1.0 x)) (log (+ 1.0 x))))
double code(double x) {
return log((1.0 - x)) / log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 - x)) / log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 - x)) / Math.log((1.0 + x));
}
def code(x): return math.log((1.0 - x)) / math.log((1.0 + x))
function code(x) return Float64(log(Float64(1.0 - x)) / log(Float64(1.0 + x))) end
function tmp = code(x) tmp = log((1.0 - x)) / log((1.0 + x)); end
code[x_] := N[(N[Log[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] / N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\log \left(1 - x\right)}{\log \left(1 + x\right)}
\end{array}
Initial program 4.5%
(FPCore (x) :precision binary64 (/ (log1p (- x)) (log1p x)))
double code(double x) {
return log1p(-x) / log1p(x);
}
public static double code(double x) {
return Math.log1p(-x) / Math.log1p(x);
}
def code(x): return math.log1p(-x) / math.log1p(x)
function code(x) return Float64(log1p(Float64(-x)) / log1p(x)) end
code[x_] := N[(N[Log[1 + (-x)], $MachinePrecision] / N[Log[1 + x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-x\right)}{\mathsf{log1p}\left(x\right)}
\end{array}
herbie shell --seed 2024185 -o setup:simplify
(FPCore (x)
:name "qlog (example 3.10)"
:precision binary64
:pre (<= (fabs x) 1.0)
:alt
(! :herbie-platform default (/ (log1p (- x)) (log1p x)))
(/ (log (- 1.0 x)) (log (+ 1.0 x))))