
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y (- -1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / ((-1.0d0) - ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
def code(x, y): return x + (y / (-1.0 - ((x * y) / 2.0)))
function code(x, y) return Float64(x + Float64(y / Float64(-1.0 - Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x + (y / (-1.0 - ((x * y) / 2.0))); end
code[x_, y_] := N[(x + N[(y / N[(-1.0 - N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{-1 - \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -260000.0) x (if (<= x 1.45e-76) (- x y) (if (<= x 6e-36) (/ -2.0 x) x))))
double code(double x, double y) {
double tmp;
if (x <= -260000.0) {
tmp = x;
} else if (x <= 1.45e-76) {
tmp = x - y;
} else if (x <= 6e-36) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-260000.0d0)) then
tmp = x
else if (x <= 1.45d-76) then
tmp = x - y
else if (x <= 6d-36) then
tmp = (-2.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -260000.0) {
tmp = x;
} else if (x <= 1.45e-76) {
tmp = x - y;
} else if (x <= 6e-36) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -260000.0: tmp = x elif x <= 1.45e-76: tmp = x - y elif x <= 6e-36: tmp = -2.0 / x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -260000.0) tmp = x; elseif (x <= 1.45e-76) tmp = Float64(x - y); elseif (x <= 6e-36) tmp = Float64(-2.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -260000.0) tmp = x; elseif (x <= 1.45e-76) tmp = x - y; elseif (x <= 6e-36) tmp = -2.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -260000.0], x, If[LessEqual[x, 1.45e-76], N[(x - y), $MachinePrecision], If[LessEqual[x, 6e-36], N[(-2.0 / x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -260000:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{-76}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-36}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.6e5 or 6.0000000000000003e-36 < x Initial program 100.0%
Taylor expanded in x around inf 97.0%
if -2.6e5 < x < 1.4500000000000001e-76Initial program 99.9%
Taylor expanded in y around 0 80.3%
neg-mul-180.3%
unsub-neg80.3%
Simplified80.3%
if 1.4500000000000001e-76 < x < 6.0000000000000003e-36Initial program 99.5%
Taylor expanded in y around inf 94.2%
associate-*r/94.2%
metadata-eval94.2%
Simplified94.2%
Taylor expanded in x around 0 94.2%
(FPCore (x y) :precision binary64 (if (or (<= y -3e+129) (not (<= y 3.1e+95))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -3e+129) || !(y <= 3.1e+95)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3d+129)) .or. (.not. (y <= 3.1d+95))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3e+129) || !(y <= 3.1e+95)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3e+129) or not (y <= 3.1e+95): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -3e+129) || !(y <= 3.1e+95)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3e+129) || ~((y <= 3.1e+95))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3e+129], N[Not[LessEqual[y, 3.1e+95]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{+129} \lor \neg \left(y \leq 3.1 \cdot 10^{+95}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -3.0000000000000003e129 or 3.1000000000000003e95 < y Initial program 99.8%
Taylor expanded in y around inf 86.6%
associate-*r/86.6%
metadata-eval86.6%
Simplified86.6%
if -3.0000000000000003e129 < y < 3.1000000000000003e95Initial program 100.0%
Taylor expanded in y around 0 96.0%
neg-mul-196.0%
unsub-neg96.0%
Simplified96.0%
Final simplification93.3%
(FPCore (x y) :precision binary64 (if (<= x -260000.0) x (if (<= x 0.0031) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -260000.0) {
tmp = x;
} else if (x <= 0.0031) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-260000.0d0)) then
tmp = x
else if (x <= 0.0031d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -260000.0) {
tmp = x;
} else if (x <= 0.0031) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -260000.0: tmp = x elif x <= 0.0031: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -260000.0) tmp = x; elseif (x <= 0.0031) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -260000.0) tmp = x; elseif (x <= 0.0031) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -260000.0], x, If[LessEqual[x, 0.0031], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -260000:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 0.0031:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.6e5 or 0.00309999999999999989 < x Initial program 100.0%
Taylor expanded in x around inf 99.2%
if -2.6e5 < x < 0.00309999999999999989Initial program 99.9%
Taylor expanded in y around 0 75.8%
neg-mul-175.8%
unsub-neg75.8%
Simplified75.8%
(FPCore (x y) :precision binary64 (if (<= x -1.4e-129) x (if (<= x 5.8e-87) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.4e-129) {
tmp = x;
} else if (x <= 5.8e-87) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d-129)) then
tmp = x
else if (x <= 5.8d-87) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4e-129) {
tmp = x;
} else if (x <= 5.8e-87) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4e-129: tmp = x elif x <= 5.8e-87: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4e-129) tmp = x; elseif (x <= 5.8e-87) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4e-129) tmp = x; elseif (x <= 5.8e-87) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4e-129], x, If[LessEqual[x, 5.8e-87], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-129}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{-87}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.4e-129 or 5.7999999999999998e-87 < x Initial program 100.0%
Taylor expanded in x around inf 89.4%
if -1.4e-129 < x < 5.7999999999999998e-87Initial program 99.8%
Taylor expanded in x around 0 62.5%
neg-mul-162.5%
Simplified62.5%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 64.3%
herbie shell --seed 2024184
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))