
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(*
c
(-
(/ -1.0 b)
(*
c
(*
a
(-
(pow b -3.0)
(*
a
(+
(* -5.0 (/ (* a (* c c)) (pow b 7.0)))
(* -2.0 (/ c (pow b 5.0)))))))))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - (c * (a * (pow(b, -3.0) - (a * ((-5.0 * ((a * (c * c)) / pow(b, 7.0))) + (-2.0 * (c / pow(b, 5.0)))))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - (c * (a * ((b ** (-3.0d0)) - (a * (((-5.0d0) * ((a * (c * c)) / (b ** 7.0d0))) + ((-2.0d0) * (c / (b ** 5.0d0)))))))))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - (c * (a * (Math.pow(b, -3.0) - (a * ((-5.0 * ((a * (c * c)) / Math.pow(b, 7.0))) + (-2.0 * (c / Math.pow(b, 5.0)))))))));
}
def code(a, b, c): return c * ((-1.0 / b) - (c * (a * (math.pow(b, -3.0) - (a * ((-5.0 * ((a * (c * c)) / math.pow(b, 7.0))) + (-2.0 * (c / math.pow(b, 5.0)))))))))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(c * Float64(a * Float64((b ^ -3.0) - Float64(a * Float64(Float64(-5.0 * Float64(Float64(a * Float64(c * c)) / (b ^ 7.0))) + Float64(-2.0 * Float64(c / (b ^ 5.0)))))))))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - (c * (a * ((b ^ -3.0) - (a * ((-5.0 * ((a * (c * c)) / (b ^ 7.0))) + (-2.0 * (c / (b ^ 5.0))))))))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(c * N[(a * N[(N[Power[b, -3.0], $MachinePrecision] - N[(a * N[(N[(-5.0 * N[(N[(a * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - c \cdot \left(a \cdot \left({b}^{-3} - a \cdot \left(-5 \cdot \frac{a \cdot \left(c \cdot c\right)}{{b}^{7}} + -2 \cdot \frac{c}{{b}^{5}}\right)\right)\right)\right)
\end{array}
Initial program 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in c around 0 96.4%
Simplified96.4%
Taylor expanded in a around 0 96.4%
unpow296.4%
Applied egg-rr96.4%
*-un-lft-identity96.4%
pow-flip96.4%
metadata-eval96.4%
Applied egg-rr96.4%
*-lft-identity96.4%
Simplified96.4%
Final simplification96.4%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (* c a) b))) (* c (- (/ -1.0 b) (/ (- (* c a) (* -2.0 (* t_0 t_0))) (pow b 3.0))))))
double code(double a, double b, double c) {
double t_0 = (c * a) / b;
return c * ((-1.0 / b) - (((c * a) - (-2.0 * (t_0 * t_0))) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = (c * a) / b
code = c * (((-1.0d0) / b) - (((c * a) - ((-2.0d0) * (t_0 * t_0))) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
double t_0 = (c * a) / b;
return c * ((-1.0 / b) - (((c * a) - (-2.0 * (t_0 * t_0))) / Math.pow(b, 3.0)));
}
def code(a, b, c): t_0 = (c * a) / b return c * ((-1.0 / b) - (((c * a) - (-2.0 * (t_0 * t_0))) / math.pow(b, 3.0)))
function code(a, b, c) t_0 = Float64(Float64(c * a) / b) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(Float64(c * a) - Float64(-2.0 * Float64(t_0 * t_0))) / (b ^ 3.0)))) end
function tmp = code(a, b, c) t_0 = (c * a) / b; tmp = c * ((-1.0 / b) - (((c * a) - (-2.0 * (t_0 * t_0))) / (b ^ 3.0))); end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]}, N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(N[(c * a), $MachinePrecision] - N[(-2.0 * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c \cdot a}{b}\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a - -2 \cdot \left(t\_0 \cdot t\_0\right)}{{b}^{3}}\right)
\end{array}
\end{array}
Initial program 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in c around 0 96.4%
Simplified96.4%
Taylor expanded in b around inf 95.8%
mul-1-neg95.8%
unsub-neg95.8%
associate-/l*95.8%
unpow295.8%
unpow295.8%
unpow295.8%
times-frac95.8%
swap-sqr95.8%
unpow295.8%
Simplified95.8%
unpow295.8%
associate-*r/95.8%
associate-*r/95.8%
Applied egg-rr95.8%
Final simplification95.8%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b))
double code(double a, double b, double c) {
return (-c - (a * pow((c / -b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / -b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
def code(a, b, c): return (-c - (a * math.pow((c / -b), 2.0))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}
\end{array}
Initial program 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in b around inf 94.7%
mul-1-neg94.7%
unsub-neg94.7%
mul-1-neg94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in a around 0 94.7%
associate-/l*94.7%
unpow294.7%
unpow294.7%
times-frac94.7%
sqr-neg94.7%
distribute-frac-neg94.7%
distribute-frac-neg94.7%
unpow294.7%
distribute-frac-neg94.7%
distribute-neg-frac294.7%
Simplified94.7%
(FPCore (a b c) :precision binary64 (/ (* a (+ (* (/ c b) (/ c b)) (/ c a))) (- b)))
double code(double a, double b, double c) {
return (a * (((c / b) * (c / b)) + (c / a))) / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((c / b) * (c / b)) + (c / a))) / -b
end function
public static double code(double a, double b, double c) {
return (a * (((c / b) * (c / b)) + (c / a))) / -b;
}
def code(a, b, c): return (a * (((c / b) * (c / b)) + (c / a))) / -b
function code(a, b, c) return Float64(Float64(a * Float64(Float64(Float64(c / b) * Float64(c / b)) + Float64(c / a))) / Float64(-b)) end
function tmp = code(a, b, c) tmp = (a * (((c / b) * (c / b)) + (c / a))) / -b; end
code[a_, b_, c_] := N[(N[(a * N[(N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(c / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(\frac{c}{b} \cdot \frac{c}{b} + \frac{c}{a}\right)}{-b}
\end{array}
Initial program 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in b around inf 94.7%
mul-1-neg94.7%
unsub-neg94.7%
mul-1-neg94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in a around inf 94.5%
mul-1-neg94.5%
distribute-neg-frac294.5%
unpow294.5%
unpow294.5%
times-frac94.5%
sqr-neg94.5%
distribute-frac-neg94.5%
distribute-frac-neg94.5%
unpow294.5%
distribute-frac-neg94.5%
distribute-neg-frac294.5%
Simplified94.5%
unpow294.5%
Applied egg-rr94.5%
Final simplification94.5%
(FPCore (a b c) :precision binary64 (* a (/ (- (/ c (- a)) (* (/ c b) (/ c b))) b)))
double code(double a, double b, double c) {
return a * (((c / -a) - ((c / b) * (c / b))) / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = a * (((c / -a) - ((c / b) * (c / b))) / b)
end function
public static double code(double a, double b, double c) {
return a * (((c / -a) - ((c / b) * (c / b))) / b);
}
def code(a, b, c): return a * (((c / -a) - ((c / b) * (c / b))) / b)
function code(a, b, c) return Float64(a * Float64(Float64(Float64(c / Float64(-a)) - Float64(Float64(c / b) * Float64(c / b))) / b)) end
function tmp = code(a, b, c) tmp = a * (((c / -a) - ((c / b) * (c / b))) / b); end
code[a_, b_, c_] := N[(a * N[(N[(N[(c / (-a)), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \frac{\frac{c}{-a} - \frac{c}{b} \cdot \frac{c}{b}}{b}
\end{array}
Initial program 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in b around inf 94.7%
mul-1-neg94.7%
unsub-neg94.7%
mul-1-neg94.7%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in a around inf 94.5%
mul-1-neg94.5%
distribute-neg-frac294.5%
unpow294.5%
unpow294.5%
times-frac94.5%
sqr-neg94.5%
distribute-frac-neg94.5%
distribute-frac-neg94.5%
unpow294.5%
distribute-frac-neg94.5%
distribute-neg-frac294.5%
Simplified94.5%
associate-/l*94.3%
Applied egg-rr94.3%
unpow294.5%
Applied egg-rr94.3%
Final simplification94.3%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in b around inf 89.3%
associate-*r/89.3%
mul-1-neg89.3%
Simplified89.3%
Final simplification89.3%
herbie shell --seed 2024182
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))