
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (pow a 3.0) (+ a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 3.0) * (a + 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 3.0) * (a + 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
associate--l+0.0%
+-commutative0.0%
+-commutative0.0%
sub-neg0.0%
associate-+l+0.0%
+-commutative0.0%
associate-+l+0.0%
Simplified4.5%
Taylor expanded in a around inf 94.4%
associate-*r/94.4%
metadata-eval94.4%
Simplified94.4%
Taylor expanded in a around 0 94.4%
Final simplification98.5%
(FPCore (a b)
:precision binary64
(if (<= a -1.05e+15)
(pow a 4.0)
(if (<= a 140000000000.0)
(+ (+ (* (* b b) 4.0) (pow b 4.0)) -1.0)
(* (pow a 3.0) (+ a 4.0)))))
double code(double a, double b) {
double tmp;
if (a <= -1.05e+15) {
tmp = pow(a, 4.0);
} else if (a <= 140000000000.0) {
tmp = (((b * b) * 4.0) + pow(b, 4.0)) + -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.05d+15)) then
tmp = a ** 4.0d0
else if (a <= 140000000000.0d0) then
tmp = (((b * b) * 4.0d0) + (b ** 4.0d0)) + (-1.0d0)
else
tmp = (a ** 3.0d0) * (a + 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.05e+15) {
tmp = Math.pow(a, 4.0);
} else if (a <= 140000000000.0) {
tmp = (((b * b) * 4.0) + Math.pow(b, 4.0)) + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.05e+15: tmp = math.pow(a, 4.0) elif a <= 140000000000.0: tmp = (((b * b) * 4.0) + math.pow(b, 4.0)) + -1.0 else: tmp = math.pow(a, 3.0) * (a + 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.05e+15) tmp = a ^ 4.0; elseif (a <= 140000000000.0) tmp = Float64(Float64(Float64(Float64(b * b) * 4.0) + (b ^ 4.0)) + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.05e+15) tmp = a ^ 4.0; elseif (a <= 140000000000.0) tmp = (((b * b) * 4.0) + (b ^ 4.0)) + -1.0; else tmp = (a ^ 3.0) * (a + 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.05e+15], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 140000000000.0], N[(N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.05 \cdot 10^{+15}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 140000000000:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 4 + {b}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if a < -1.05e15Initial program 19.9%
associate--l+19.9%
+-commutative19.9%
+-commutative19.9%
sub-neg19.9%
associate-+l+19.9%
+-commutative19.9%
associate-+l+19.9%
Simplified19.9%
Taylor expanded in a around inf 93.7%
associate-*r/93.7%
metadata-eval93.7%
Simplified93.7%
Taylor expanded in a around inf 93.7%
if -1.05e15 < a < 1.4e11Initial program 99.1%
associate--l+99.1%
+-commutative99.1%
+-commutative99.1%
sub-neg99.1%
associate-+l+99.1%
+-commutative99.1%
associate-+l+99.1%
Simplified99.1%
Taylor expanded in a around 0 99.9%
unpow299.9%
Applied egg-rr99.9%
if 1.4e11 < a Initial program 61.8%
associate--l+61.8%
+-commutative61.8%
+-commutative61.8%
sub-neg61.8%
associate-+l+61.8%
+-commutative61.8%
associate-+l+61.8%
Simplified65.7%
Taylor expanded in a around inf 96.4%
associate-*r/96.4%
metadata-eval96.4%
Simplified96.4%
Taylor expanded in a around 0 96.4%
Final simplification97.8%
(FPCore (a b)
:precision binary64
(if (<= a -14500000000000.0)
(pow a 4.0)
(if (<= a 11000000000.0)
(+ (* (* b b) 4.0) -1.0)
(* (pow a 3.0) (+ a 4.0)))))
double code(double a, double b) {
double tmp;
if (a <= -14500000000000.0) {
tmp = pow(a, 4.0);
} else if (a <= 11000000000.0) {
tmp = ((b * b) * 4.0) + -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-14500000000000.0d0)) then
tmp = a ** 4.0d0
else if (a <= 11000000000.0d0) then
tmp = ((b * b) * 4.0d0) + (-1.0d0)
else
tmp = (a ** 3.0d0) * (a + 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -14500000000000.0) {
tmp = Math.pow(a, 4.0);
} else if (a <= 11000000000.0) {
tmp = ((b * b) * 4.0) + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -14500000000000.0: tmp = math.pow(a, 4.0) elif a <= 11000000000.0: tmp = ((b * b) * 4.0) + -1.0 else: tmp = math.pow(a, 3.0) * (a + 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -14500000000000.0) tmp = a ^ 4.0; elseif (a <= 11000000000.0) tmp = Float64(Float64(Float64(b * b) * 4.0) + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -14500000000000.0) tmp = a ^ 4.0; elseif (a <= 11000000000.0) tmp = ((b * b) * 4.0) + -1.0; else tmp = (a ^ 3.0) * (a + 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -14500000000000.0], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 11000000000.0], N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -14500000000000:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 11000000000:\\
\;\;\;\;\left(b \cdot b\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if a < -1.45e13Initial program 19.9%
associate--l+19.9%
+-commutative19.9%
+-commutative19.9%
sub-neg19.9%
associate-+l+19.9%
+-commutative19.9%
associate-+l+19.9%
Simplified19.9%
Taylor expanded in a around inf 93.7%
associate-*r/93.7%
metadata-eval93.7%
Simplified93.7%
Taylor expanded in a around inf 93.7%
if -1.45e13 < a < 1.1e10Initial program 99.1%
associate--l+99.1%
+-commutative99.1%
+-commutative99.1%
sub-neg99.1%
associate-+l+99.1%
+-commutative99.1%
associate-+l+99.1%
Simplified99.1%
Taylor expanded in a around 0 99.9%
Taylor expanded in b around 0 73.0%
unpow299.9%
Applied egg-rr73.0%
if 1.1e10 < a Initial program 61.8%
associate--l+61.8%
+-commutative61.8%
+-commutative61.8%
sub-neg61.8%
associate-+l+61.8%
+-commutative61.8%
associate-+l+61.8%
Simplified65.7%
Taylor expanded in a around inf 96.4%
associate-*r/96.4%
metadata-eval96.4%
Simplified96.4%
Taylor expanded in a around 0 96.4%
Final simplification83.6%
(FPCore (a b) :precision binary64 (if (or (<= a -360000000000.0) (not (<= a 17500000000.0))) (pow a 4.0) (+ (* (* b b) 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -360000000000.0) || !(a <= 17500000000.0)) {
tmp = pow(a, 4.0);
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-360000000000.0d0)) .or. (.not. (a <= 17500000000.0d0))) then
tmp = a ** 4.0d0
else
tmp = ((b * b) * 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -360000000000.0) || !(a <= 17500000000.0)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -360000000000.0) or not (a <= 17500000000.0): tmp = math.pow(a, 4.0) else: tmp = ((b * b) * 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -360000000000.0) || !(a <= 17500000000.0)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(b * b) * 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -360000000000.0) || ~((a <= 17500000000.0))) tmp = a ^ 4.0; else tmp = ((b * b) * 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -360000000000.0], N[Not[LessEqual[a, 17500000000.0]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -360000000000 \lor \neg \left(a \leq 17500000000\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 4 + -1\\
\end{array}
\end{array}
if a < -3.6e11 or 1.75e10 < a Initial program 46.2%
associate--l+46.2%
+-commutative46.2%
+-commutative46.2%
sub-neg46.2%
associate-+l+46.2%
+-commutative46.2%
associate-+l+46.2%
Simplified48.7%
Taylor expanded in a around inf 95.4%
associate-*r/95.4%
metadata-eval95.4%
Simplified95.4%
Taylor expanded in a around inf 95.3%
if -3.6e11 < a < 1.75e10Initial program 99.1%
associate--l+99.1%
+-commutative99.1%
+-commutative99.1%
sub-neg99.1%
associate-+l+99.1%
+-commutative99.1%
associate-+l+99.1%
Simplified99.1%
Taylor expanded in a around 0 99.9%
Taylor expanded in b around 0 73.0%
unpow299.9%
Applied egg-rr73.0%
Final simplification83.5%
(FPCore (a b) :precision binary64 (+ (* (* b b) 4.0) -1.0))
double code(double a, double b) {
return ((b * b) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * 4.0) + -1.0;
}
def code(a, b): return ((b * b) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot 4 + -1
\end{array}
Initial program 74.1%
associate--l+74.1%
+-commutative74.1%
+-commutative74.1%
sub-neg74.1%
associate-+l+74.1%
+-commutative74.1%
associate-+l+74.1%
Simplified75.3%
Taylor expanded in a around 0 70.5%
Taylor expanded in b around 0 52.5%
unpow270.5%
Applied egg-rr52.5%
Final simplification52.5%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.1%
associate--l+74.1%
+-commutative74.1%
+-commutative74.1%
sub-neg74.1%
associate-+l+74.1%
+-commutative74.1%
associate-+l+74.1%
Simplified75.3%
Taylor expanded in a around 0 70.5%
Taylor expanded in b around 0 21.7%
herbie shell --seed 2024182
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))