
(FPCore (x y) :precision binary64 (- (pow x 4.0) (pow y 4.0)))
double code(double x, double y) {
return pow(x, 4.0) - pow(y, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x ** 4.0d0) - (y ** 4.0d0)
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0) - Math.pow(y, 4.0);
}
def code(x, y): return math.pow(x, 4.0) - math.pow(y, 4.0)
function code(x, y) return Float64((x ^ 4.0) - (y ^ 4.0)) end
function tmp = code(x, y) tmp = (x ^ 4.0) - (y ^ 4.0); end
code[x_, y_] := N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{4} - {y}^{4}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (pow x 4.0) (pow y 4.0)))
double code(double x, double y) {
return pow(x, 4.0) - pow(y, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x ** 4.0d0) - (y ** 4.0d0)
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0) - Math.pow(y, 4.0);
}
def code(x, y): return math.pow(x, 4.0) - math.pow(y, 4.0)
function code(x, y) return Float64((x ^ 4.0) - (y ^ 4.0)) end
function tmp = code(x, y) tmp = (x ^ 4.0) - (y ^ 4.0); end
code[x_, y_] := N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{4} - {y}^{4}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -2.2e+86) (not (<= y 5.3e-24))) (- (pow y 4.0)) (pow x 4.0)))
double code(double x, double y) {
double tmp;
if ((y <= -2.2e+86) || !(y <= 5.3e-24)) {
tmp = -pow(y, 4.0);
} else {
tmp = pow(x, 4.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.2d+86)) .or. (.not. (y <= 5.3d-24))) then
tmp = -(y ** 4.0d0)
else
tmp = x ** 4.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.2e+86) || !(y <= 5.3e-24)) {
tmp = -Math.pow(y, 4.0);
} else {
tmp = Math.pow(x, 4.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.2e+86) or not (y <= 5.3e-24): tmp = -math.pow(y, 4.0) else: tmp = math.pow(x, 4.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.2e+86) || !(y <= 5.3e-24)) tmp = Float64(-(y ^ 4.0)); else tmp = x ^ 4.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.2e+86) || ~((y <= 5.3e-24))) tmp = -(y ^ 4.0); else tmp = x ^ 4.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.2e+86], N[Not[LessEqual[y, 5.3e-24]], $MachinePrecision]], (-N[Power[y, 4.0], $MachinePrecision]), N[Power[x, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+86} \lor \neg \left(y \leq 5.3 \cdot 10^{-24}\right):\\
\;\;\;\;-{y}^{4}\\
\mathbf{else}:\\
\;\;\;\;{x}^{4}\\
\end{array}
\end{array}
if y < -2.20000000000000003e86 or 5.29999999999999969e-24 < y Initial program 70.7%
Taylor expanded in x around 0 82.9%
neg-mul-182.9%
Simplified82.9%
if -2.20000000000000003e86 < y < 5.29999999999999969e-24Initial program 98.5%
Taylor expanded in x around inf 90.5%
Final simplification86.9%
(FPCore (x y) :precision binary64 (if (<= (pow y 4.0) INFINITY) (- (pow x 4.0) (pow y 4.0)) (- (pow y 4.0))))
double code(double x, double y) {
double tmp;
if (pow(y, 4.0) <= ((double) INFINITY)) {
tmp = pow(x, 4.0) - pow(y, 4.0);
} else {
tmp = -pow(y, 4.0);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (Math.pow(y, 4.0) <= Double.POSITIVE_INFINITY) {
tmp = Math.pow(x, 4.0) - Math.pow(y, 4.0);
} else {
tmp = -Math.pow(y, 4.0);
}
return tmp;
}
def code(x, y): tmp = 0 if math.pow(y, 4.0) <= math.inf: tmp = math.pow(x, 4.0) - math.pow(y, 4.0) else: tmp = -math.pow(y, 4.0) return tmp
function code(x, y) tmp = 0.0 if ((y ^ 4.0) <= Inf) tmp = Float64((x ^ 4.0) - (y ^ 4.0)); else tmp = Float64(-(y ^ 4.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y ^ 4.0) <= Inf) tmp = (x ^ 4.0) - (y ^ 4.0); else tmp = -(y ^ 4.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Power[y, 4.0], $MachinePrecision], Infinity], N[(N[Power[x, 4.0], $MachinePrecision] - N[Power[y, 4.0], $MachinePrecision]), $MachinePrecision], (-N[Power[y, 4.0], $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{y}^{4} \leq \infty:\\
\;\;\;\;{x}^{4} - {y}^{4}\\
\mathbf{else}:\\
\;\;\;\;-{y}^{4}\\
\end{array}
\end{array}
if (pow.f64 y #s(literal 4 binary64)) < +inf.0Initial program 85.2%
if +inf.0 < (pow.f64 y #s(literal 4 binary64)) Initial program 85.2%
Taylor expanded in x around 0 56.6%
neg-mul-156.6%
Simplified56.6%
(FPCore (x y) :precision binary64 (pow x 4.0))
double code(double x, double y) {
return pow(x, 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x ** 4.0d0
end function
public static double code(double x, double y) {
return Math.pow(x, 4.0);
}
def code(x, y): return math.pow(x, 4.0)
function code(x, y) return x ^ 4.0 end
function tmp = code(x, y) tmp = x ^ 4.0; end
code[x_, y_] := N[Power[x, 4.0], $MachinePrecision]
\begin{array}{l}
\\
{x}^{4}
\end{array}
Initial program 85.2%
Taylor expanded in x around inf 55.7%
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 85.2%
Taylor expanded in x around 0 56.6%
neg-mul-156.6%
Simplified56.6%
add-sqr-sqrt11.6%
sqrt-unprod22.9%
sqr-neg22.9%
sqrt-unprod19.4%
add-log-exp24.8%
add-sqr-sqrt24.8%
add-sqr-sqrt24.8%
sqrt-unprod24.8%
*-un-lft-identity24.8%
exp-prod24.8%
add-sqr-sqrt24.8%
sqrt-unprod24.8%
sqr-neg24.8%
sqrt-unprod11.6%
add-sqr-sqrt11.9%
exp-prod11.9%
*-un-lft-identity11.9%
exp-neg11.9%
rgt-mult-inverse12.8%
Applied egg-rr12.8%
herbie shell --seed 2024182
(FPCore (x y)
:name "Radioactive exchange between two surfaces"
:precision binary64
(- (pow x 4.0) (pow y 4.0)))