
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -45000000000.0) 1.0 (if (<= y 1.0) (- x y) (if (<= y 2e+129) (/ x (- y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 2e+129) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-45000000000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else if (y <= 2d+129) then
tmp = x / -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 2e+129) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -45000000000.0: tmp = 1.0 elif y <= 1.0: tmp = x - y elif y <= 2e+129: tmp = x / -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -45000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); elseif (y <= 2e+129) tmp = Float64(x / Float64(-y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -45000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; elseif (y <= 2e+129) tmp = x / -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -45000000000.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], If[LessEqual[y, 2e+129], N[(x / (-y)), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -45000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 2 \cdot 10^{+129}:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.5e10 or 2e129 < y Initial program 100.0%
Taylor expanded in y around inf 75.9%
if -4.5e10 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.1%
mul-1-neg98.1%
unsub-neg98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
Taylor expanded in x around 0 98.0%
if 1 < y < 2e129Initial program 100.0%
Taylor expanded in x around inf 65.6%
Taylor expanded in y around inf 63.0%
neg-mul-163.0%
distribute-neg-frac263.0%
Simplified63.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ 1.0 (/ (- 1.0 x) y)) (if (<= y 1.0) (+ x (* y (+ x -1.0))) (- 1.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + ((1.0 - x) / y);
} else if (y <= 1.0) {
tmp = x + (y * (x + -1.0));
} else {
tmp = 1.0 - (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else if (y <= 1.0d0) then
tmp = x + (y * (x + (-1.0d0)))
else
tmp = 1.0d0 - (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + ((1.0 - x) / y);
} else if (y <= 1.0) {
tmp = x + (y * (x + -1.0));
} else {
tmp = 1.0 - (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 + ((1.0 - x) / y) elif y <= 1.0: tmp = x + (y * (x + -1.0)) else: tmp = 1.0 - (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); elseif (y <= 1.0) tmp = Float64(x + Float64(y * Float64(x + -1.0))); else tmp = Float64(1.0 - Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 + ((1.0 - x) / y); elseif (y <= 1.0) tmp = x + (y * (x + -1.0)); else tmp = 1.0 - (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 98.9%
+-commutative98.9%
mul-1-neg98.9%
sub-neg98.9%
div-sub98.9%
Simplified98.9%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.7%
mul-1-neg99.7%
unsub-neg99.7%
mul-1-neg99.7%
sub-neg99.7%
Simplified99.7%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.9%
+-commutative98.9%
mul-1-neg98.9%
sub-neg98.9%
div-sub98.9%
Simplified98.9%
Taylor expanded in x around inf 98.9%
neg-mul-198.9%
Simplified98.9%
Taylor expanded in x around 0 98.9%
neg-mul-198.9%
sub-neg98.9%
Simplified98.9%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= y -45000000000.0) 1.0 (if (<= y -6e-84) (- y) (if (<= y 1.0) x 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= -6e-84) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-45000000000.0d0)) then
tmp = 1.0d0
else if (y <= (-6d-84)) then
tmp = -y
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= -6e-84) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -45000000000.0: tmp = 1.0 elif y <= -6e-84: tmp = -y elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -45000000000.0) tmp = 1.0; elseif (y <= -6e-84) tmp = Float64(-y); elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -45000000000.0) tmp = 1.0; elseif (y <= -6e-84) tmp = -y; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -45000000000.0], 1.0, If[LessEqual[y, -6e-84], (-y), If[LessEqual[y, 1.0], x, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -45000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -6 \cdot 10^{-84}:\\
\;\;\;\;-y\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.5e10 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 67.8%
if -4.5e10 < y < -6.0000000000000002e-84Initial program 99.9%
Taylor expanded in x around 0 61.6%
neg-mul-161.6%
distribute-neg-frac261.6%
neg-sub061.6%
associate--r-61.6%
metadata-eval61.6%
Simplified61.6%
Taylor expanded in y around 0 60.2%
neg-mul-160.2%
Simplified60.2%
if -6.0000000000000002e-84 < y < 1Initial program 100.0%
Taylor expanded in y around 0 82.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ x y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.9%
+-commutative98.9%
mul-1-neg98.9%
sub-neg98.9%
div-sub98.9%
Simplified98.9%
Taylor expanded in x around inf 98.8%
neg-mul-198.8%
Simplified98.8%
Taylor expanded in x around 0 98.8%
neg-mul-198.8%
sub-neg98.8%
Simplified98.8%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.7%
mul-1-neg99.7%
unsub-neg99.7%
mul-1-neg99.7%
sub-neg99.7%
Simplified99.7%
Taylor expanded in x around 0 99.4%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= y -1.3) (+ 1.0 (/ (- 1.0 x) y)) (if (<= y 1.0) (- x y) (- 1.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.3) {
tmp = 1.0 + ((1.0 - x) / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 - (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.3d0)) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0 - (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.3) {
tmp = 1.0 + ((1.0 - x) / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 - (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.3: tmp = 1.0 + ((1.0 - x) / y) elif y <= 1.0: tmp = x - y else: tmp = 1.0 - (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.3) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); elseif (y <= 1.0) tmp = Float64(x - y); else tmp = Float64(1.0 - Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.3) tmp = 1.0 + ((1.0 - x) / y); elseif (y <= 1.0) tmp = x - y; else tmp = 1.0 - (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.3], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{y}\\
\end{array}
\end{array}
if y < -1.30000000000000004Initial program 100.0%
Taylor expanded in y around inf 98.9%
+-commutative98.9%
mul-1-neg98.9%
sub-neg98.9%
div-sub98.9%
Simplified98.9%
if -1.30000000000000004 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.7%
mul-1-neg99.7%
unsub-neg99.7%
mul-1-neg99.7%
sub-neg99.7%
Simplified99.7%
Taylor expanded in x around 0 99.4%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.9%
+-commutative98.9%
mul-1-neg98.9%
sub-neg98.9%
div-sub98.9%
Simplified98.9%
Taylor expanded in x around inf 98.9%
neg-mul-198.9%
Simplified98.9%
Taylor expanded in x around 0 98.9%
neg-mul-198.9%
sub-neg98.9%
Simplified98.9%
(FPCore (x y) :precision binary64 (if (<= y -45000000000.0) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-45000000000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -45000000000.0: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -45000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -45000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -45000000000.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -45000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.5e10 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 67.8%
if -4.5e10 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.1%
mul-1-neg98.1%
unsub-neg98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
Taylor expanded in x around 0 98.0%
(FPCore (x y) :precision binary64 (if (<= y -45000000000.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-45000000000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -45000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -45000000000.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -45000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -45000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -45000000000.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -45000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.5e10 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 67.8%
if -4.5e10 < y < 1Initial program 100.0%
Taylor expanded in y around 0 76.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 36.8%
herbie shell --seed 2024182
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))