
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- x z) z))
double code(double x, double y, double z) {
return fma(y, (x - z), z);
}
function code(x, y, z) return fma(y, Float64(x - z), z) end
code[x_, y_, z_] := N[(y * N[(x - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x - z, z\right)
\end{array}
Initial program 99.2%
distribute-lft-out--99.2%
*-rgt-identity99.2%
cancel-sign-sub-inv99.2%
+-commutative99.2%
associate-+r+99.2%
+-commutative99.2%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))))
(if (<= y -6.6e+193)
(* y x)
(if (<= y -1.15e+113)
t_0
(if (<= y -4.3e-97)
(* y x)
(if (<= y 6.8e-12) z (if (<= y 1.22e+155) (* y x) t_0)))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -6.6e+193) {
tmp = y * x;
} else if (y <= -1.15e+113) {
tmp = t_0;
} else if (y <= -4.3e-97) {
tmp = y * x;
} else if (y <= 6.8e-12) {
tmp = z;
} else if (y <= 1.22e+155) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -z
if (y <= (-6.6d+193)) then
tmp = y * x
else if (y <= (-1.15d+113)) then
tmp = t_0
else if (y <= (-4.3d-97)) then
tmp = y * x
else if (y <= 6.8d-12) then
tmp = z
else if (y <= 1.22d+155) then
tmp = y * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -6.6e+193) {
tmp = y * x;
} else if (y <= -1.15e+113) {
tmp = t_0;
} else if (y <= -4.3e-97) {
tmp = y * x;
} else if (y <= 6.8e-12) {
tmp = z;
} else if (y <= 1.22e+155) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z tmp = 0 if y <= -6.6e+193: tmp = y * x elif y <= -1.15e+113: tmp = t_0 elif y <= -4.3e-97: tmp = y * x elif y <= 6.8e-12: tmp = z elif y <= 1.22e+155: tmp = y * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) tmp = 0.0 if (y <= -6.6e+193) tmp = Float64(y * x); elseif (y <= -1.15e+113) tmp = t_0; elseif (y <= -4.3e-97) tmp = Float64(y * x); elseif (y <= 6.8e-12) tmp = z; elseif (y <= 1.22e+155) tmp = Float64(y * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; tmp = 0.0; if (y <= -6.6e+193) tmp = y * x; elseif (y <= -1.15e+113) tmp = t_0; elseif (y <= -4.3e-97) tmp = y * x; elseif (y <= 6.8e-12) tmp = z; elseif (y <= 1.22e+155) tmp = y * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, If[LessEqual[y, -6.6e+193], N[(y * x), $MachinePrecision], If[LessEqual[y, -1.15e+113], t$95$0, If[LessEqual[y, -4.3e-97], N[(y * x), $MachinePrecision], If[LessEqual[y, 6.8e-12], z, If[LessEqual[y, 1.22e+155], N[(y * x), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
\mathbf{if}\;y \leq -6.6 \cdot 10^{+193}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{+113}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -4.3 \cdot 10^{-97}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{-12}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 1.22 \cdot 10^{+155}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -6.6e193 or -1.14999999999999998e113 < y < -4.3e-97 or 6.8000000000000001e-12 < y < 1.21999999999999996e155Initial program 97.9%
Taylor expanded in x around inf 61.0%
*-commutative61.0%
Simplified61.0%
if -6.6e193 < y < -1.14999999999999998e113 or 1.21999999999999996e155 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
neg-mul-1100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 73.8%
mul-1-neg73.8%
distribute-rgt-neg-in73.8%
Simplified73.8%
if -4.3e-97 < y < 6.8000000000000001e-12Initial program 100.0%
Taylor expanded in x around inf 84.7%
Taylor expanded in y around 0 73.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 4.3e-11))) (* y (- x z)) (+ z (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 4.3e-11)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 4.3d-11))) then
tmp = y * (x - z)
else
tmp = z + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 4.3e-11)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 4.3e-11): tmp = y * (x - z) else: tmp = z + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 4.3e-11)) tmp = Float64(y * Float64(x - z)); else tmp = Float64(z + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 4.3e-11))) tmp = y * (x - z); else tmp = z + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 4.3e-11]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 4.3 \cdot 10^{-11}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 4.30000000000000001e-11 < y Initial program 98.3%
Taylor expanded in y around inf 99.7%
neg-mul-199.7%
sub-neg99.7%
Simplified99.7%
if -1 < y < 4.30000000000000001e-11Initial program 100.0%
Taylor expanded in y around 0 98.8%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.4e-97) (not (<= y 1.3e-11))) (* y (- x z)) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e-97) || !(y <= 1.3e-11)) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.4d-97)) .or. (.not. (y <= 1.3d-11))) then
tmp = y * (x - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e-97) || !(y <= 1.3e-11)) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.4e-97) or not (y <= 1.3e-11): tmp = y * (x - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.4e-97) || !(y <= 1.3e-11)) tmp = Float64(y * Float64(x - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.4e-97) || ~((y <= 1.3e-11))) tmp = y * (x - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.4e-97], N[Not[LessEqual[y, 1.3e-11]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{-97} \lor \neg \left(y \leq 1.3 \cdot 10^{-11}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -4.3999999999999998e-97 or 1.3e-11 < y Initial program 98.6%
Taylor expanded in y around inf 91.6%
neg-mul-191.6%
sub-neg91.6%
Simplified91.6%
if -4.3999999999999998e-97 < y < 1.3e-11Initial program 100.0%
Taylor expanded in x around inf 84.7%
Taylor expanded in y around 0 73.3%
Final simplification83.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.4e-97) (not (<= y 4.4e-12))) (* y x) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e-97) || !(y <= 4.4e-12)) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.4d-97)) .or. (.not. (y <= 4.4d-12))) then
tmp = y * x
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e-97) || !(y <= 4.4e-12)) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.4e-97) or not (y <= 4.4e-12): tmp = y * x else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.4e-97) || !(y <= 4.4e-12)) tmp = Float64(y * x); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.4e-97) || ~((y <= 4.4e-12))) tmp = y * x; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.4e-97], N[Not[LessEqual[y, 4.4e-12]], $MachinePrecision]], N[(y * x), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{-97} \lor \neg \left(y \leq 4.4 \cdot 10^{-12}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -4.3999999999999998e-97 or 4.39999999999999983e-12 < y Initial program 98.6%
Taylor expanded in x around inf 51.1%
*-commutative51.1%
Simplified51.1%
if -4.3999999999999998e-97 < y < 4.39999999999999983e-12Initial program 100.0%
Taylor expanded in x around inf 84.7%
Taylor expanded in y around 0 73.3%
Final simplification60.7%
(FPCore (x y z) :precision binary64 (+ z (* y (- x z))))
double code(double x, double y, double z) {
return z + (y * (x - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (y * (x - z))
end function
public static double code(double x, double y, double z) {
return z + (y * (x - z));
}
def code(x, y, z): return z + (y * (x - z))
function code(x, y, z) return Float64(z + Float64(y * Float64(x - z))) end
function tmp = code(x, y, z) tmp = z + (y * (x - z)); end
code[x_, y_, z_] := N[(z + N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + y \cdot \left(x - z\right)
\end{array}
Initial program 99.2%
+-commutative99.2%
distribute-lft-out--99.2%
*-rgt-identity99.2%
cancel-sign-sub-inv99.2%
+-commutative99.2%
+-commutative99.2%
associate-+l+99.2%
distribute-lft-neg-out99.2%
remove-double-neg99.2%
distribute-rgt-neg-out99.2%
distribute-neg-out99.2%
sub-neg99.2%
distribute-rgt-neg-out99.2%
sub-neg99.2%
distribute-rgt-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.2%
Taylor expanded in x around inf 87.5%
Taylor expanded in y around 0 37.3%
(FPCore (x y z) :precision binary64 (- z (* (- z x) y)))
double code(double x, double y, double z) {
return z - ((z - x) * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z - ((z - x) * y)
end function
public static double code(double x, double y, double z) {
return z - ((z - x) * y);
}
def code(x, y, z): return z - ((z - x) * y)
function code(x, y, z) return Float64(z - Float64(Float64(z - x) * y)) end
function tmp = code(x, y, z) tmp = z - ((z - x) * y); end
code[x_, y_, z_] := N[(z - N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \left(z - x\right) \cdot y
\end{array}
herbie shell --seed 2024182
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (- z (* (- z x) y)))
(+ (* x y) (* z (- 1.0 y))))